diff --git a/include/asterisk/sorcery.h b/include/asterisk/sorcery.h
index 54d2f0d4602c853a17b6def0da547b9a79968384..af43393c5d752e8e05312ec9d6e43b54a2372510 100644
--- a/include/asterisk/sorcery.h
+++ b/include/asterisk/sorcery.h
@@ -203,7 +203,7 @@ struct ast_sorcery_wizard {
 	void (*reload)(void *data, const struct ast_sorcery *sorcery, const char *type);
 
 	/*! \brief Callback for creating an object */
-	int (*create)(void *data, void *object);
+	int (*create)(const struct ast_sorcery *sorcery, void *data, void *object);
 
 	/*! \brief Callback for retrieving an object using an id */
 	void *(*retrieve_id)(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
@@ -218,10 +218,10 @@ struct ast_sorcery_wizard {
 	void (*retrieve_multiple)(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields);
 
 	/*! \brief Callback for updating an object */
-	int (*update)(void *data, void *object);
+	int (*update)(const struct ast_sorcery *sorcery, void *data, void *object);
 
 	/*! \brief Callback for deleting an object */
-	int (*delete)(void *data, void *object);
+	int (*delete)(const struct ast_sorcery *sorcery, void *data, void *object);
 
 	/*! \brief Callback for closing a wizard */
 	void (*close)(void *data);
diff --git a/main/sorcery.c b/main/sorcery.c
index df2f5774051d39f0436894efbe8133c171399890..d03271feaa65f2dc17dbec2939d9ad0ec7b9da41 100644
--- a/main/sorcery.c
+++ b/main/sorcery.c
@@ -888,16 +888,25 @@ int ast_sorcery_diff(const struct ast_sorcery *sorcery, const void *original, co
 	}
 }
 
+/*! \brief Structure used when calling create, update, or delete */
+struct sorcery_details {
+	/*! \brief Pointer to the sorcery instance */
+	const struct ast_sorcery *sorcery;
+	/*! \brief Pointer to the object itself */
+	void *obj;
+};
+
 /*! \brief Internal function used to create an object in caching wizards */
 static int sorcery_cache_create(void *obj, void *arg, int flags)
 {
-	struct ast_sorcery_object_wizard *object_wizard = obj;
+	const struct ast_sorcery_object_wizard *object_wizard = obj;
+	const struct sorcery_details *details = arg;
 
 	if (!object_wizard->caching || !object_wizard->wizard->create) {
 		return 0;
 	}
 
-	object_wizard->wizard->create(object_wizard->data, arg);
+	object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj);
 
 	return 0;
 }
@@ -1014,8 +1023,9 @@ struct ao2_container *ast_sorcery_retrieve_by_regex(const struct ast_sorcery *so
 static int sorcery_wizard_create(void *obj, void *arg, int flags)
 {
 	const struct ast_sorcery_object_wizard *object_wizard = obj;
+	const struct sorcery_details *details = arg;
 
-	return (!object_wizard->caching && !object_wizard->wizard->create(object_wizard->data, arg)) ? CMP_MATCH | CMP_STOP : 0;
+	return (!object_wizard->caching && !object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj)) ? CMP_MATCH | CMP_STOP : 0;
 }
 
 int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object)
@@ -1023,12 +1033,16 @@ int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object)
 	const struct ast_sorcery_object_details *details = object;
 	RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->type, OBJ_KEY), ao2_cleanup);
 	RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+	struct sorcery_details sdetails = {
+		.sorcery = sorcery,
+		.obj = object,
+	};
 
 	if (!object_type) {
 		return -1;
 	}
 
-	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_create, object);
+	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_create, &sdetails);
 
 	return object_wizard ? 0 : -1;
 }
@@ -1037,8 +1051,9 @@ int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object)
 static int sorcery_wizard_update(void *obj, void *arg, int flags)
 {
 	const struct ast_sorcery_object_wizard *object_wizard = obj;
+	const struct sorcery_details *details = arg;
 
-	return (object_wizard->wizard->update && !object_wizard->wizard->update(object_wizard->data, arg) &&
+	return (object_wizard->wizard->update && !object_wizard->wizard->update(details->sorcery, object_wizard->data, details->obj) &&
 		!object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
 }
 
@@ -1047,12 +1062,16 @@ int ast_sorcery_update(const struct ast_sorcery *sorcery, void *object)
 	const struct ast_sorcery_object_details *details = object;
 	RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->type, OBJ_KEY), ao2_cleanup);
 	RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+	struct sorcery_details sdetails = {
+		.sorcery = sorcery,
+		.obj = object,
+	};
 
 	if (!object_type) {
 		return -1;
 	}
 
-	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_update, object);
+	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_update, &sdetails);
 
 	return object_wizard ? 0 : -1;
 }
@@ -1061,8 +1080,9 @@ int ast_sorcery_update(const struct ast_sorcery *sorcery, void *object)
 static int sorcery_wizard_delete(void *obj, void *arg, int flags)
 {
 	const struct ast_sorcery_object_wizard *object_wizard = obj;
+	const struct sorcery_details *details = arg;
 
-	return (object_wizard->wizard->delete && !object_wizard->wizard->delete(object_wizard->data, arg) &&
+	return (object_wizard->wizard->delete && !object_wizard->wizard->delete(details->sorcery, object_wizard->data, details->obj) &&
 		!object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
 }
 
@@ -1071,12 +1091,16 @@ int ast_sorcery_delete(const struct ast_sorcery *sorcery, void *object)
 	const struct ast_sorcery_object_details *details = object;
 	RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->type, OBJ_KEY), ao2_cleanup);
 	RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+	struct sorcery_details sdetails = {
+		.sorcery = sorcery,
+		.obj = object,
+	};
 
 	if (!object_type) {
 		return -1;
 	}
 
-	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_delete, object);
+	object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_delete, &sdetails);
 
 	return object_wizard ? 0 : -1;
 }
diff --git a/res/res_sorcery_memory.c b/res/res_sorcery_memory.c
index 41da410382f360f5db95f785b4a0f974a00f2613..6d1d8e5b201a663027ea85d0d734ff76c658c7f4 100644
--- a/res/res_sorcery_memory.c
+++ b/res/res_sorcery_memory.c
@@ -42,14 +42,14 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
 #define OBJECT_BUCKETS 53
 
 static void *sorcery_memory_open(const char *data);
-static int sorcery_memory_create(void *data, void *object);
+static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object);
 static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
 static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
 static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
 					     const struct ast_variable *fields);
 static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
-static int sorcery_memory_update(void *data, void *object);
-static int sorcery_memory_delete(void *data, void *object);
+static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object);
+static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object);
 static void sorcery_memory_close(void *data);
 
 static struct ast_sorcery_wizard memory_object_wizard = {
@@ -96,7 +96,7 @@ static int sorcery_memory_cmp(void *obj, void *arg, int flags)
 	return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0;
 }
 
-static int sorcery_memory_create(void *data, void *object)
+static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	ao2_link(data, object);
 	return 0;
@@ -184,7 +184,7 @@ static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, voi
 	regfree(&expression);
 }
 
-static int sorcery_memory_update(void *data, void *object)
+static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	RAII_VAR(void *, existing, NULL, ao2_cleanup);
 
@@ -202,7 +202,7 @@ static int sorcery_memory_update(void *data, void *object)
 	return 0;
 }
 
-static int sorcery_memory_delete(void *data, void *object)
+static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	RAII_VAR(void *, existing, ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
 
diff --git a/tests/test_sorcery.c b/tests/test_sorcery.c
index 4a3deb5c782f757c0f9719af65b681b5c620c992..3877edc62b25ffd512b3d3d0f7fefd58315563ea 100644
--- a/tests/test_sorcery.c
+++ b/tests/test_sorcery.c
@@ -138,7 +138,7 @@ static void test_apply_handler(const struct ast_sorcery *sorcery, void *obj)
 /*! \brief Global scope caching structure for testing */
 static struct sorcery_test_caching cache = { 0, };
 
-static int sorcery_test_create(void *data, void *object)
+static int sorcery_test_create(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	cache.created = 1;
 	cache.updated = 0;
@@ -151,13 +151,13 @@ static void *sorcery_test_retrieve_id(const struct ast_sorcery *sorcery, void *d
 	return (cache.created && !cache.deleted) ? ast_sorcery_alloc(sorcery, type, id) : NULL;
 }
 
-static int sorcery_test_update(void *data, void *object)
+static int sorcery_test_update(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	cache.updated = 1;
 	return 0;
 }
 
-static int sorcery_test_delete(void *data, void *object)
+static int sorcery_test_delete(const struct ast_sorcery *sorcery, void *data, void *object)
 {
 	cache.deleted = 1;
 	return 0;