From 4aeec6100f994e57d2ed6da8d39fce51d8a29f13 Mon Sep 17 00:00:00 2001
From: Ben Ford <bford@digium.com>
Date: Fri, 13 Apr 2018 14:32:48 -0500
Subject: [PATCH] res_musiconhold: Don't restart MOH from beginning after
 announcement.

This reverts a problem introduced by the fix for ASTERISK_24329.
Now, when an announcement is played while waiting in a queue, music on
hold will not restart from the beginning of the sound file and will
instead pick up where it left off. However, the incorrect behavior in
ASTERISK_24329 is now present again; if an announcement X seconds
long is played when music on hold starts, music on hold will start X
seconds into the file.

ASTERISK-27774 #close
Reported by: lvl

Change-Id: I86b2885ee7063268f9b9747eddb788336ade989b
---
 res/res_musiconhold.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/res/res_musiconhold.c b/res/res_musiconhold.c
index 55b14c9342..1c8728cf70 100644
--- a/res/res_musiconhold.c
+++ b/res/res_musiconhold.c
@@ -333,7 +333,6 @@ static int ast_moh_files_next(struct ast_channel *chan)
 		}
 	} else {
 		state->announcement = 0;
-		state->samples = 0;
 	}
 
 	if (!state->class->total_files) {
-- 
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