From 9ca652f1b913607a9ab181a9950d091fc56554f3 Mon Sep 17 00:00:00 2001
From: Richard Mudgett <rmudgett@digium.com>
Date: Mon, 23 Nov 2015 14:27:27 -0600
Subject: [PATCH] res_sorcery_realtime.c: Fix crash from NULL sorcery object
 type.

If the sorcery object type is not found a NULL is returned.
Unfortunately, sorcery_realtime_filter_objectset() will crash after
complaining about not finding the object type and saying to expect errors.

* Use ao2_cleanup() instead of ao2_ref() to prevent the crash.

ASTERISK-25165
Reported by Corey Farrell

Change-Id: Ic3b64453ea3058cb68d5c26d97d4fe7b8eea2e97
---
 res/res_sorcery_realtime.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/res/res_sorcery_realtime.c b/res/res_sorcery_realtime.c
index b2df298149..8807c01961 100644
--- a/res/res_sorcery_realtime.c
+++ b/res/res_sorcery_realtime.c
@@ -142,7 +142,7 @@ static struct ast_variable *sorcery_realtime_filter_objectset(struct ast_variabl
 		}
 	}
 
-	ao2_ref(object_type, -1);
+	ao2_cleanup(object_type);
 
 	return objectset;
 }
-- 
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