From a63656b41975a4f77c8d953b5dc7f966332892f4 Mon Sep 17 00:00:00 2001 From: Richard Mudgett <rmudgett@digium.com> Date: Wed, 13 Apr 2016 13:50:04 -0500 Subject: [PATCH] Bridge system: Fix memory leaks and double frees on impart failure. You cannot reference the passed in features struct after calling ast_bridge_impart(). Even if the call fails. Change-Id: I902b88ba0d5d39520e670fb635078a367268ea21 --- apps/confbridge/conf_chan_announce.c | 1 - include/asterisk/features.h | 9 ++++++++- main/bridge.c | 7 ++++--- main/core_unreal.c | 1 - main/features.c | 1 - 5 files changed, 12 insertions(+), 7 deletions(-) diff --git a/apps/confbridge/conf_chan_announce.c b/apps/confbridge/conf_chan_announce.c index 8ced0cccd8..ff30499086 100644 --- a/apps/confbridge/conf_chan_announce.c +++ b/apps/confbridge/conf_chan_announce.c @@ -199,7 +199,6 @@ int conf_announce_channel_push(struct ast_channel *ast) /* Impart the output channel into the bridge */ if (ast_bridge_impart(p->bridge, chan, NULL, features, AST_BRIDGE_IMPART_CHAN_DEPARTABLE)) { - ast_bridge_features_destroy(features); ast_channel_unref(chan); return -1; } diff --git a/include/asterisk/features.h b/include/asterisk/features.h index b63124c2f1..a4aed5d18c 100644 --- a/include/asterisk/features.h +++ b/include/asterisk/features.h @@ -51,6 +51,7 @@ int ast_bridge_call(struct ast_channel *chan, struct ast_channel *peer, struct a /*! * \brief Bridge a call, and add additional flags to the bridge * + * \details * This does the same thing as \ref ast_bridge_call, except that once the bridge * is created, the provided flags are set on the bridge. The provided flags are * added to the bridge's flags; they will not clear any flags already set. @@ -70,6 +71,7 @@ int ast_bridge_call_with_flags(struct ast_channel *chan, struct ast_channel *pee * \brief Add an arbitrary channel to a bridge * \since 12.0.0 * + * \details * The channel that is being added to the bridge can be in any state: unbridged, * bridged, answered, unanswered, etc. The channel will be added asynchronously, * meaning that when this function returns once the channel has been added to @@ -87,11 +89,16 @@ int ast_bridge_call_with_flags(struct ast_channel *chan, struct ast_channel *pee * \param features Features for this channel in the bridge * \param play_tone Indicates if a tone should be played to the channel * \param xfersound Sound that should be used to indicate transfer with play_tone + * + * \note The features parameter must be NULL or obtained by + * ast_bridge_features_new(). You must not dereference features + * after calling even if the call fails. + * * \retval 0 Success * \retval -1 Failure */ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan, - struct ast_bridge_features *features, int play_tone, const char *xfersound); + struct ast_bridge_features *features, int play_tone, const char *xfersound); diff --git a/main/bridge.c b/main/bridge.c index a56555bc9f..64c750b1e6 100644 --- a/main/bridge.c +++ b/main/bridge.c @@ -2318,6 +2318,9 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan, if (chan_bridge) { struct ast_bridge_channel *bridge_channel; + /* The channel is in a bridge so it is not getting any new features. */ + ast_bridge_features_destroy(features); + ast_bridge_lock_both(bridge, chan_bridge); bridge_channel = bridge_find_channel(chan_bridge, chan); @@ -2340,9 +2343,6 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan, bridge_dissolve_check_stolen(chan_bridge, bridge_channel); ast_bridge_unlock(chan_bridge); ast_bridge_unlock(bridge); - - /* The channel was in a bridge so it is not getting any new features. */ - ast_bridge_features_destroy(features); } else { /* Slightly less easy case. We need to yank channel A from * where he currently is and impart him into our bridge. @@ -2350,6 +2350,7 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan, yanked_chan = ast_channel_yank(chan); if (!yanked_chan) { ast_log(LOG_WARNING, "Could not gain control of channel %s\n", ast_channel_name(chan)); + ast_bridge_features_destroy(features); return -1; } if (ast_channel_state(yanked_chan) != AST_STATE_UP) { diff --git a/main/core_unreal.c b/main/core_unreal.c index 377abd1ffa..28886b6359 100644 --- a/main/core_unreal.c +++ b/main/core_unreal.c @@ -805,7 +805,6 @@ int ast_unreal_channel_push_to_bridge(struct ast_channel *ast, struct ast_bridge /* Impart the semi2 channel into the bridge */ if (ast_bridge_impart(bridge, chan, NULL, features, AST_BRIDGE_IMPART_CHAN_INDEPENDENT)) { - ast_bridge_features_destroy(features); ast_channel_unref(chan); return -1; } diff --git a/main/features.c b/main/features.c index 618f91c52d..7dfe4cde57 100644 --- a/main/features.c +++ b/main/features.c @@ -1103,7 +1103,6 @@ static int bridge_exec(struct ast_channel *chan, const char *data) xfer_cfg ? xfer_cfg->xfersound : NULL); ao2_cleanup(xfer_cfg); if (bridge_add_failed) { - ast_bridge_features_destroy(peer_features); ast_bridge_features_cleanup(&chan_features); ast_bridge_destroy(bridge, 0); goto done; -- GitLab