diff --git a/configs/iax.conf.sample b/configs/iax.conf.sample index ae2158f63bd0c468d148e4250a2cb4dbafb0a6b0..765b667d707e2249d3de64422bc130ba2c1d1924 100644 --- a/configs/iax.conf.sample +++ b/configs/iax.conf.sample @@ -148,30 +148,11 @@ forcejitterbuffer=no ;resyncthreshold=1000 ;jittertargetextra=40 -;trunkfreq=20 ; How frequently to send trunk msgs (in ms) - -; Should we send timestamps for the individual sub-frames within trunk frames? -; There is a small bandwidth use for these (less than 1kbps/call), but they -; ensure that frame timestamps get sent end-to-end properly. If both ends of -; all your trunks go directly to TDM, _and_ your trunkfreq equals the frame -; length for your codecs, you can probably suppress these. The receiver must -; also support this feature, although they do not also need to have it enabled. -; -; trunktimestamps=yes -; ; Minimum and maximum amounts of time that IAX peers can request as ; a registration expiration interval (in seconds). ; minregexpire = 60 ; maxregexpire = 60 ; -; With a large amount of traffic on IAX2 trunks, there is a risk of bad voice quality due to -; the fact that the IAX2 trunking scheme depends on the Linux system to handle fragmentation of -; UDP packets. This may not be very efficient. -; This setting sets the maximum transmission unit for IAX2 UDP trunking. -; default is 1240 bytes. Zero disables this functionality and let's the O/S handle fragmentation. -; -; trunkmtu = 1240 -; ; Enable IAX2 encryption. The default is no. ; ; encryption = yes @@ -181,10 +162,46 @@ forcejitterbuffer=no ; ; forceencryption = yes -; This option defines the maximum size an IAX2 trunk can grow to. The default value is 128000 bytes which -; represents 40ms uncompressed linear with 200 channels. Depending on different things though -; (codec in use and channels) you may need to make this value larger. -; trunkmaxsize = 128000 +; This option defines the maximum payload in bytes an IAX2 trunk can support at a given time. +; The best way to explain this is to provide an example. If the maximum number of calls +; to be supported is 800, and each call transmits 20ms frames of audio using ulaw +; ((8000hz / 1000ms) * 20ms * 1 byte per sample = 160 bytes per frame), the maximum load +; in bytes is (160 bytes per frame) * (800 calls) = 128000 bytes total. Once this limit is +; reached, calls may be dropped or begin to lose audio. Depending on the codec in use and +; number of channels to be supported this value may need to be raised, but in most cases the +; default value is large enough. +; +; trunkmaxsize = 128000 ; defaults to 128000 bytes, which supports up to 800 calls of ulaw +; ; at 20ms a frame. + +; With a large amount of traffic on IAX2 trunks, there is a risk of bad voice quality when +; allowing the Linux system to handle fragmentation of UDP packets. Depending on the size of +; each payload, allowing the O/S to handle fragmentation may not be very efficient. This +; setting sets the maximum transmission unit for IAX2 UDP trunking. The default is 1240 bytes +; which means if a trunk's payload is over 1240 bytes for every 20ms it will be broken into +; multiple 1240 byte messages. Zero disables this functionality and let's the O/S handle +; fragmentation. +; +; trunkmtu = 1240 ; trunk data will be sent in 1240 byte messages. + +; trunkfreq sets how frequently trunk messages are sent in milliseconds. This value is 20ms by +; default, which means the trunk will send all the date queued to it in the past 20ms. By +; increasing the time between sending trunk messages, the trunk's payload size will increase as +; well. Note, depending on the size set by trunkmtu, messages may be sent more often than +; specified. For example if a trunk's message size grows to the trunkmtu size before 20ms is +; reached that message will be sent immediately. +; +; trunkfreq=20 ; How frequently to send trunk msgs (in ms). This is 20ms by default. + +; Should we send timestamps for the individual sub-frames within trunk frames? +; There is a small bandwidth use for these (less than 1kbps/call), but they +; ensure that frame timestamps get sent end-to-end properly. If both ends of +; all your trunks go directly to TDM, _and_ your trunkfreq equals the frame +; length for your codecs, you can probably suppress these. The receiver must +; also support this feature, although they do not also need to have it enabled. +; +; trunktimestamps=yes +; ; IAX helper threads