From ccb2f946917ca9cd09cece2f8cb5a2c47f4616a6 Mon Sep 17 00:00:00 2001 From: Kinsey Moore <kmoore@digium.com> Date: Mon, 11 Aug 2014 18:46:09 +0000 Subject: [PATCH] Stasis: Use the correct return value Return the correct value instead of always returning 0 when setting internal status on unreal channels. Reported by: Richard Mudgett ........ Merged revisions 420802 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/13@420803 65c4cc65-6c06-0410-ace0-fbb531ad65f3 --- res/res_stasis.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/res_stasis.c b/res/res_stasis.c index 0ef3d6e40f..4bf9e4932b 100644 --- a/res/res_stasis.c +++ b/res/res_stasis.c @@ -1940,7 +1940,7 @@ int stasis_app_channel_unreal_set_internal(struct ast_channel *chan) } ao2_unlock(unreal_pvt); ao2_ref(unreal_pvt, -1); - return 0; + return res; } int stasis_app_channel_set_internal(struct ast_channel *chan) -- GitLab