From ccb2f946917ca9cd09cece2f8cb5a2c47f4616a6 Mon Sep 17 00:00:00 2001
From: Kinsey Moore <kmoore@digium.com>
Date: Mon, 11 Aug 2014 18:46:09 +0000
Subject: [PATCH] Stasis: Use the correct return value

Return the correct value instead of always returning 0 when setting
internal status on unreal channels.

Reported by: Richard Mudgett
........

Merged revisions 420802 from http://svn.asterisk.org/svn/asterisk/branches/12


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/13@420803 65c4cc65-6c06-0410-ace0-fbb531ad65f3
---
 res/res_stasis.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/res/res_stasis.c b/res/res_stasis.c
index 0ef3d6e40f..4bf9e4932b 100644
--- a/res/res_stasis.c
+++ b/res/res_stasis.c
@@ -1940,7 +1940,7 @@ int stasis_app_channel_unreal_set_internal(struct ast_channel *chan)
 	}
 	ao2_unlock(unreal_pvt);
 	ao2_ref(unreal_pvt, -1);
-	return 0;
+	return res;
 }
 
 int stasis_app_channel_set_internal(struct ast_channel *chan)
-- 
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