diff --git a/res/res_sorcery_realtime.c b/res/res_sorcery_realtime.c
index 8807c01961ae0d04c381c7892f246b4efbebdc6c..1a30e0c59085f4bea841bd1b8c5d305e611d194c 100644
--- a/res/res_sorcery_realtime.c
+++ b/res/res_sorcery_realtime.c
@@ -218,16 +218,12 @@ static void sorcery_realtime_retrieve_multiple(const struct ast_sorcery *sorcery
 
 static void sorcery_realtime_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
 {
-	char field[strlen(UUID_FIELD) + 6], value[strlen(regex) + 2];
+	char field[strlen(UUID_FIELD) + 6], value[strlen(regex) + 3];
 	RAII_VAR(struct ast_variable *, fields, NULL, ast_variables_destroy);
 
 	/* The realtime API provides no direct ability to do regex so for now we support a limited subset using pattern matching */
-	if (regex[0] != '^') {
-		return;
-	}
-
 	snprintf(field, sizeof(field), "%s LIKE", UUID_FIELD);
-	snprintf(value, sizeof(value), "%s%%", regex + 1);
+	snprintf(value, sizeof(value), "%%%s%%", regex);
 
 	if (!(fields = ast_variable_new(field, value, ""))) {
 		return;
diff --git a/tests/test_sorcery_realtime.c b/tests/test_sorcery_realtime.c
index 347280d897eb65498cb14b612159333f58f51e8f..76dfb660359f09c587a05b8da83924db50330f8e 100644
--- a/tests/test_sorcery_realtime.c
+++ b/tests/test_sorcery_realtime.c
@@ -67,17 +67,13 @@ static int realtime_is_object_matching(const char *object_id, const struct ast_v
 
 		/* If we are doing a pattern matching we need to remove the LIKE from the name */
 		if ((like = strstr(name, " LIKE"))) {
-			char *pattern, *field_value = ast_strdupa(field->value);
+			char *field_value = ast_strdupa(field->value);
 
 			*like = '\0';
 
 			value = ast_strdupa(ast_variable_retrieve(realtime_objects, object_id, name));
 
-			if (!(pattern = strchr(field_value, '%'))) {
-				return 0;
-			}
-
-			*pattern = '\0';
+			field_value = ast_strip_quoted(field_value, "%", "%");
 
 			if (strncmp(value, field_value, strlen(field_value))) {
 				return 0;
@@ -567,7 +563,7 @@ AST_TEST_DEFINE(object_retrieve_regex)
 		return AST_TEST_FAIL;
 	}
 
-	if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "^blah-"))) {
+	if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "blah-"))) {
 		ast_test_status_update(test, "Failed to retrieve a container of objects\n");
 		return AST_TEST_FAIL;
 	} else if (ao2_container_count(objects) != 2) {