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map-agent: Add immediate loop detecion logic
Loop detection: * Topology discovery to determine depth (assumes root node is controller) * Vendor Specific CMDU duplications to determine loop formed * Will disable all bsta interfaces upon a loop being formed
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- src/core/agent.c 26 additions, 2 deletionssrc/core/agent.c
- src/core/agent.h 11 additions, 0 deletionssrc/core/agent.h
- src/core/agent_cmdu_generator.c 30 additions, 0 deletionssrc/core/agent_cmdu_generator.c
- src/core/agent_cmdu_generator.h 1 addition, 0 deletionssrc/core/agent_cmdu_generator.h
- src/core/agent_map.c 104 additions, 7 deletionssrc/core/agent_map.c
- src/core/agent_map.h 1 addition, 1 deletionsrc/core/agent_map.h
- src/core/agent_tlv_generator.c 30 additions, 0 deletionssrc/core/agent_tlv_generator.c
- src/core/agent_tlv_generator.h 4 additions, 0 deletionssrc/core/agent_tlv_generator.h
- src/core/config.c 103 additions, 0 deletionssrc/core/config.c
- src/core/config.h 3 additions, 0 deletionssrc/core/config.h
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