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*
* Distributed under the terms of the GNU General Public License (GPL) Version 2
*
*
*/
#ifdef DEBUG_SCHEDULER
#define DEBUG(a) DEBUG_M(a)
#else
#define DEBUG(a)
#endif
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <unistd.h>
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#include <string.h>
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#include "asterisk/sched.h"
#include "asterisk/logger.h"
#include "asterisk/channel.h"
#include "asterisk/lock.h"
/* Determine if a is sooner than b */
#define SOONER(a,b) (((b).tv_sec > (a).tv_sec) || \
(((b).tv_sec == (a).tv_sec) && ((b).tv_usec > (a).tv_usec)))
struct sched {
struct sched *next; /* Next event in the list */
int id; /* ID number of event */
struct timeval when; /* Absolute time event should take place */
int resched; /* When to reschedule */
void *data; /* Data */
ast_sched_cb callback; /* Callback */
};
struct sched_context {
/* Number of events processed */
int eventcnt;
/* Number of outstanding schedule events */
int schedcnt;
/* Schedule entry and main queue */
struct sched *schedq;
#ifdef SCHED_MAX_CACHE
/* Cache of unused schedule structures and how many */
struct sched *schedc;
int schedccnt;
#endif
};
struct sched_context *sched_context_create(void)
{
struct sched_context *tmp;
tmp = malloc(sizeof(struct sched_context));
if (tmp) {
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memset(tmp, 0, sizeof(struct sched_context));
tmp->eventcnt = 1;
tmp->schedcnt = 0;
tmp->schedq = NULL;
}
return tmp;
}
void sched_context_destroy(struct sched_context *con)
{
struct sched *s, *sl;
/* Eliminate the cache */
s = con->schedc;
while(s) {
sl = s;
s = s->next;
free(sl);
}
/* And the queue */
s = con->schedq;
while(s) {
sl = s;
s = s->next;
free(sl);
}
/* And the context */
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ast_mutex_destroy(&con->lock);
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free(con);
}
static struct sched *sched_alloc(struct sched_context *con)
{
/*
* We keep a small cache of schedule entries
* to minimize the number of necessary malloc()'s
*/
struct sched *tmp;
#ifdef SCHED_MAX_CACHE
if (con->schedc) {
tmp = con->schedc;
con->schedc = con->schedc->next;
con->schedccnt--;
} else
#endif
tmp = malloc(sizeof(struct sched));
return tmp;
}
static void sched_release(struct sched_context *con, struct sched *tmp)
{
/*
* Add to the cache, or just free() if we
* already have too many cache entries
*/
#ifdef SCHED_MAX_CACHE
if (con->schedccnt < SCHED_MAX_CACHE) {
tmp->next = con->schedc;
con->schedc = tmp;
con->schedccnt++;
} else
#endif
free(tmp);
}
int ast_sched_wait(struct sched_context *con)
{
/*
* Return the number of milliseconds
* until the next scheduled event
*/
struct timeval tv;
int ms;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_wait()\n"));
ast_mutex_lock(&con->lock);
if (!con->schedq) {
ms = -1;
} else if (gettimeofday(&tv, NULL) < 0) {
} else {
ms = (con->schedq->when.tv_sec - tv.tv_sec) * 1000;
ms += (con->schedq->when.tv_usec - tv.tv_usec) / 1000;
if (ms < 0)
ms = 0;
}
ast_mutex_unlock(&con->lock);
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return ms;
}
static void schedule(struct sched_context *con, struct sched *s)
{
/*
* Take a sched structure and put it in the
* queue, such that the soonest event is
* first in the list.
*/
struct sched *last=NULL;
struct sched *current=con->schedq;
while(current) {
if (SOONER(s->when, current->when))
break;
last = current;
current = current->next;
}
/* Insert this event into the schedule */
s->next = current;
if (last)
last->next = s;
else
con->schedq = s;
con->schedcnt++;
}
static inline int sched_settime(struct timeval *tv, int when)
{
struct timeval tv_tmp;
long error_sec, error_usec;
if (gettimeofday(&tv_tmp, NULL) < 0) {
/* This shouldn't ever happen, but let's be sure */
ast_log(LOG_NOTICE, "gettimeofday() failed!\n");
return -1;
}
/*ast_log(LOG_DEBUG, "TV -> %lu,%lu\n", tv->tv_sec, tv->tv_usec);*/
if (((unsigned long)(tv->tv_sec) > 0)||((unsigned long)(tv->tv_usec) > 0)) {
if ((unsigned long)(tv_tmp.tv_usec) < (unsigned long)(tv->tv_usec)) {
tv_tmp.tv_usec += 1000000;
tv_tmp.tv_sec -= 1;
}
error_sec = (unsigned long)(tv_tmp.tv_sec) - (unsigned long)(tv->tv_sec);
error_usec = (unsigned long)(tv_tmp.tv_usec) - (unsigned long)(tv->tv_usec);
} else {
/*ast_log(LOG_DEBUG, "Initializing error\n");*/
error_sec = 0;
error_usec = 0;
}
/*ast_log(LOG_DEBUG, "ERROR -> %lu,%lu\n", error_sec, error_usec);*/
if (error_sec * 1000 + error_usec / 1000 < when) {
tv->tv_sec = tv_tmp.tv_sec + (when/1000 - error_sec);
tv->tv_usec = tv_tmp.tv_usec + ((when % 1000) * 1000 - error_usec);
} else {
ast_log(LOG_DEBUG, "Request to schedule in the past?!?!\n");
tv->tv_sec = tv_tmp.tv_sec;
tv->tv_usec = tv_tmp.tv_usec;
}
if (tv->tv_usec > 1000000) {
tv->tv_sec++;
tv->tv_usec-= 1000000;
}
return 0;
}
int ast_sched_add(struct sched_context *con, int when, ast_sched_cb callback, void *data)
{
/*
* Schedule callback(data) to happen when ms into the future
*/
struct sched *tmp;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_add()\n"));
if (!when) {
if ((tmp = sched_alloc(con))) {
tmp->id = con->eventcnt++;
tmp->callback = callback;
tmp->data = data;
tmp->resched = when;
tmp->when.tv_sec = 0;
tmp->when.tv_usec = 0;
if (sched_settime(&tmp->when, when)) {
sched_release(con, tmp);
}
int ast_sched_del(struct sched_context *con, int id)
{
/*
* Delete the schedule entry with number
* "id". It's nearly impossible that there
* would be two or more in the list with that
* id.
*/
struct sched *last=NULL, *s;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_del()\n"));
s = con->schedq;
while(s) {
if (s->id == id) {
if (last)
last->next = s->next;
else
con->schedq = s->next;
con->schedcnt--;
ast_log(LOG_NOTICE, "Attempted to delete nonexistent schedule entry %d!\n", id);
}
void ast_sched_dump(struct sched_context *con)
{
/*
* Dump the contents of the scheduler to
* stderr
*/
struct sched *q;
struct timeval tv;
time_t s, ms;
gettimeofday(&tv, NULL);
#ifdef SCHED_MAX_CACHE
ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total, %d Cache)\n",
con-> schedcnt, con->eventcnt - 1, con->schedccnt);
#else
ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total)\n",
con-> schedcnt, con->eventcnt - 1);
#endif
ast_log(LOG_DEBUG, "=================================================\n");
ast_log(LOG_DEBUG, "|ID Callback Data Time (sec:ms) |\n");
ast_log(LOG_DEBUG, "+-----+-----------+-----------+-----------------+\n");
q = con->schedq;
while(q) {
s = q->when.tv_sec - tv.tv_sec;
ms = q->when.tv_usec - tv.tv_usec;
if (ms < 0) {
ms += 1000000;
s--;
}
ast_log(LOG_DEBUG, "|%.4d | %p | %p | %.6ld : %.6ld |\n",
q->id,
q->callback,
q->data,
q=q->next;
}
ast_log(LOG_DEBUG, "=================================================\n");
}
int ast_sched_runq(struct sched_context *con)
{
/*
* Launch all events which need to be run at this time.
*/
struct sched *current;
struct timeval tv;
int x=0;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_runq()\n"));
for(;;) {
if (!con->schedq)
break;
if (gettimeofday(&tv, NULL)) {
/* This should never happen */
ast_log(LOG_NOTICE, "gettimeofday() failed!\n");
}
/* We only care about millisecond accuracy anyway, so this will
help us get more than one event at one time if they are very
close together. */
tv.tv_usec += 1000;
if (SOONER(con->schedq->when, tv)) {
current = con->schedq;
con->schedq = con->schedq->next;
con->schedcnt--;
/*
* At this point, the schedule queue is still intact. We
* have removed the first event and the rest is still there,
* so it's permissible for the callback to add new events, but
* trying to delete itself won't work because it isn't in
* the schedule queue. If that's what it wants to do, it
* should return 0.
*/
ast_mutex_unlock(&con->lock);
res = current->callback(current->data);
ast_mutex_lock(&con->lock);
if (res) {
/*
* If they return non-zero, we should schedule them to be
* run again.
*/
if (sched_settime(¤t->when, current->resched)) {
sched_release(con, current);
} else
schedule(con, current);
} else {
/* No longer needed, so release it */
sched_release(con, current);
}
x++;
} else
break;
}
long ast_sched_when(struct sched_context *con,int id)
{
struct sched *s;
long secs;
struct timeval now;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_when()\n"));
ast_mutex_lock(&con->lock);
s=con->schedq;
while (s!=NULL) {
if (s->id==id) break;
s=s->next;
}
secs=-1;
if (s!=NULL) {
if (gettimeofday(&now, NULL)) {
ast_log(LOG_NOTICE, "gettimeofday() failed!\n");
} else {
secs=s->when.tv_sec-now.tv_sec;
}
}
ast_mutex_unlock(&con->lock);
return secs;
}