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/*
* Asterisk -- A telephony toolkit for Linux.
*
* Implementation of Session Initiation Protocol
*
* Copyright (C) 1999, Mark Spencer
*
* Mark Spencer <markster@linux-support.net>
*
* This program is free software, distributed under the terms of
* the GNU General Public License
*/
#include <stdio.h>
#include <pthread.h>
#include <string.h>
#include <asterisk/lock.h>
#include <asterisk/channel.h>
#include <asterisk/channel_pvt.h>
#include <asterisk/config.h>
#include <asterisk/logger.h>
#include <asterisk/module.h>
#include <asterisk/pbx.h>
#include <asterisk/options.h>
#include <asterisk/lock.h>
#include <asterisk/sched.h>
#include <asterisk/io.h>
#include <asterisk/rtp.h>
#include <asterisk/acl.h>
#include <asterisk/callerid.h>
#include <asterisk/file.h>
#include <asterisk/cli.h>
#include <asterisk/app.h>
#include <asterisk/musiconhold.h>
#include <asterisk/manager.h>
#include <asterisk/parking.h>
#include <sys/socket.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <fcntl.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/signal.h>
static char *desc = "Agent Proxy Channel";
static char *type = "Agent";
static char *tdesc = "Call Agent Proxy Channel";
static char *config = "agents.conf";
static char *app = "AgentLogin";
static char *synopsis = "Call agent login";
static char *descrip =
"Asks the agent to login to the system. Always returns -1. While\n"
"logged in, the agent can receive calls and will hear a 'beep'\n"
"when a new call comes in. The agent can dump the call by pressing\n"
"the star key.\n"
"The option string may contain zero or more of the following characters:\n"
" 's' -- silent login - do not announce the login ok segment\n";
static char moh[80] = "default";
#define AST_MAX_AGENT 80 /* Agent ID or Password max length */
static int capability = -1;
static unsigned int group;
static int usecnt =0;
static pthread_mutex_t usecnt_lock = AST_MUTEX_INITIALIZER;
/* Protect the interface list (of sip_pvt's) */
static pthread_mutex_t agentlock = AST_MUTEX_INITIALIZER;
static struct agent_pvt {
pthread_mutex_t lock; /* Channel private lock */
int dead; /* Poised for destruction? */
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int pending; /* Not a real agent -- just pending a match */
unsigned int group; /* Group memberships */
char moh[80]; /* Which music on hold */
char agent[AST_MAX_AGENT]; /* Agent ID */
char password[AST_MAX_AGENT]; /* Password for Agent login */
char name[AST_MAX_AGENT];
pthread_mutex_t app_lock; /* Synchronization between owning applications */
volatile pthread_t owning_app; /* Owning application thread id */
volatile int app_sleep_cond; /* Sleep condition for the login app */
struct ast_channel *owner; /* Agent */
struct ast_channel *chan; /* Channel we use */
struct agent_pvt *next; /* Agent */
} *agents = NULL;
#define CLEANUP(ast, p) do { \
int x; \
if (p->chan) { \
for (x=0;x<AST_MAX_FDS;x++) \
ast->fds[x] = p->chan->fds[x]; \
} \
} while(0)
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static void agent_unlink(struct agent_pvt *agent)
{
struct agent_pvt *p, *prev;
prev = NULL;
p = agents;
while(p) {
if (p == agent) {
if (prev)
prev->next = agent->next;
else
agents = agent->next;
break;
}
prev = p;
p = p->next;
}
}
static struct agent_pvt *add_agent(char *agent, int pending)
{
char tmp[256];
char *password=NULL, *name=NULL;
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struct agent_pvt *p, *prev;
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strncpy(tmp, agent, sizeof(tmp));
if ((password = strchr(tmp, ','))) {
*password = '\0';
password++;
while (*password < 33) password++;
}
if (password && (name = strchr(password, ','))) {
*name = '\0';
name++;
while (*name < 33) name++;
}
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prev=NULL;
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if (!pending && !strcmp(p->agent, tmp))
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prev = p;
p = p->next;
}
if (!p) {
p = malloc(sizeof(struct agent_pvt));
if (p) {
memset(p, 0, sizeof(struct agent_pvt));
strncpy(p->agent, tmp, sizeof(p->agent) -1);
ast_pthread_mutex_init( &p->lock );
ast_pthread_mutex_init( &p->app_lock );
p->owning_app = -1;
p->app_sleep_cond = 1;
p->group = group;
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p->pending = pending;
p->next = NULL;
if (prev)
prev->next = p;
else
agents = p;
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return NULL;
strncpy(p->password, password ? password : "", sizeof(p->password) - 1);
strncpy(p->name, name ? name : "", sizeof(p->name) - 1);
strncpy(p->moh, moh, sizeof(p->moh) - 1);
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if (pending)
p->dead = 1;
else
p->dead = 0;
return p;
static int agent_cleanup(struct agent_pvt *p)
{
struct ast_channel *chan = p->owner;
p->owner = NULL;
chan->pvt->pvt = NULL;
p->app_sleep_cond = 1;
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_pthread_mutex_unlock(&p->app_lock);
if (chan)
ast_channel_free(chan);
if (p->dead)
free(p);
return 0;
}
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static int check_availability(struct agent_pvt *newlyavailable, int needlock);
static int agent_answer(struct ast_channel *ast)
{
ast_log(LOG_WARNING, "Huh? Agent is being asked to answer?\n");
return -1;
}
static struct ast_frame *agent_read(struct ast_channel *ast)
{
struct agent_pvt *p = ast->pvt->pvt;
struct ast_frame *f = NULL;
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static struct ast_frame null_frame = { AST_FRAME_NULL, };
ast_pthread_mutex_lock(&p->lock);
if (p->chan)
f = ast_read(p->chan);
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else
f = &null_frame;
if (!f) {
/* If there's a channel, make it NULL */
if (p->chan)
p->chan = NULL;
}
if (f && (f->frametype == AST_FRAME_DTMF) && (f->subclass == '*')) {
/* * terminates call */
ast_frfree(f);
f = NULL;
}
CLEANUP(ast,p);
ast_pthread_mutex_unlock(&p->lock);
return f;
}
static int agent_write(struct ast_channel *ast, struct ast_frame *f)
{
struct agent_pvt *p = ast->pvt->pvt;
int res = -1;
ast_pthread_mutex_lock(&p->lock);
if (p->chan)
res = ast_write(p->chan, f);
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else
res = 0;
CLEANUP(ast, p);
ast_pthread_mutex_unlock(&p->lock);
return res;
}
static int agent_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
{
struct agent_pvt *p = newchan->pvt->pvt;
ast_pthread_mutex_lock(&p->lock);
if (p->owner != oldchan) {
ast_log(LOG_WARNING, "old channel wasn't %p but was %p\n", oldchan, p->owner);
return -1;
}
p->owner = newchan;
ast_pthread_mutex_unlock(&p->lock);
return 0;
}
static int agent_indicate(struct ast_channel *ast, int condition)
{
struct agent_pvt *p = ast->pvt->pvt;
int res = -1;
ast_pthread_mutex_lock(&p->lock);
if (p->chan)
res = ast_indicate(p->chan, condition);
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else
res = 0;
ast_pthread_mutex_unlock(&p->lock);
return res;
}
static int agent_digit(struct ast_channel *ast, char digit)
{
struct agent_pvt *p = ast->pvt->pvt;
int res = -1;
ast_pthread_mutex_lock(&p->lock);
if (p->chan)
res = p->chan->pvt->send_digit(p->chan, digit);
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else
res = 0;
ast_pthread_mutex_unlock(&p->lock);
return res;
}
static int agent_call(struct ast_channel *ast, char *dest, int timeout)
{
struct agent_pvt *p = ast->pvt->pvt;
int res = -1;
ast_pthread_mutex_lock(&p->lock);
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if (!p->chan) {
if (p->pending) {
ast_log(LOG_DEBUG, "Pretending to dial on pending agent\n");
ast_setstate(ast, AST_STATE_DIALING);
res = 0;
} else {
ast_log(LOG_NOTICE, "Whoa, they hung up between alloc and call... what are the odds of that?\n");
res = -1;
}
ast_pthread_mutex_unlock(&p->lock);
return res;
}
ast_verbose( VERBOSE_PREFIX_3 "agent_call, call to agent '%s' call on '%s'\n", p->agent, p->chan->name);
ast_log( LOG_DEBUG, "Playing beep, lang '%s'\n", p->chan->language);
res = ast_streamfile(p->chan, "beep", p->chan->language);
ast_log( LOG_DEBUG, "Played beep, result '%d'\n", res);
if (!res) {
ast_log( LOG_DEBUG, "Waited for stream, result '%d'\n", res);
}
if (!res) {
res = ast_set_read_format(p->chan, ast_best_codec(p->chan->nativeformats));
ast_log( LOG_DEBUG, "Set read format, result '%d'\n", res);
if (res)
ast_log(LOG_WARNING, "Unable to set read format to %d\n", ast_best_codec(p->chan->nativeformats));
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} else {
// Agent hung-up
p->chan = NULL;
}
if (!res) {
ast_set_write_format(p->chan, ast_best_codec(p->chan->nativeformats));
ast_log( LOG_DEBUG, "Set write format, result '%d'\n", res);
if (res)
ast_log(LOG_WARNING, "Unable to set write format to %d\n", ast_best_codec(p->chan->nativeformats));
}
if( !res )
{
/* Call is immediately up */
ast_setstate(ast, AST_STATE_UP);
}
ast_pthread_mutex_unlock(&p->lock);
return res;
}
static int agent_hangup(struct ast_channel *ast)
{
struct agent_pvt *p = ast->pvt->pvt;
ast_pthread_mutex_lock(&p->lock);
p->owner = NULL;
ast->pvt->pvt = NULL;
if (p->chan) {
/* If they're dead, go ahead and hang up on the agent now */
if (p->dead)
ast_softhangup(p->chan, AST_SOFTHANGUP_EXPLICIT);
ast_moh_start(p->chan, p->moh);
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}
#if 0
ast_pthread_mutex_unlock(&p->lock);
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_pthread_mutex_unlock(&p->app_lock);
} else if (p->dead) {
ast_pthread_mutex_unlock(&p->lock);
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_pthread_mutex_unlock(&p->app_lock);
} else {
ast_pthread_mutex_unlock(&p->lock);
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_pthread_mutex_unlock(&p->app_lock);
}
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#endif
ast_pthread_mutex_unlock(&p->lock);
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_pthread_mutex_unlock(&p->app_lock);
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if (p->pending) {
ast_pthread_mutex_lock(&agentlock);
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agent_unlink(p);
ast_pthread_mutex_unlock(&agentlock);
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}
if (p->abouttograb) {
/* Let the "about to grab" thread know this isn't valid anymore, and let it
kill it later */
p->abouttograb = 0;
} else if (p->dead) {
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free(p);
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/* Not dead -- check availability now */
ast_pthread_mutex_lock(&p->lock);
check_availability(p, 1);
ast_pthread_mutex_unlock(&p->lock);
}
static int agent_cont_sleep( void *data )
{
struct agent_pvt *p;
int res;
p = (struct agent_pvt *)data;
ast_pthread_mutex_lock(&p->lock);
res = p->app_sleep_cond;
ast_pthread_mutex_unlock(&p->lock);
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#if 0
if( !res )
ast_log( LOG_DEBUG, "agent_cont_sleep() returning %d\n", res );
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#endif
static struct ast_channel *agent_new(struct agent_pvt *p, int state)
{
struct ast_channel *tmp;
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#if 0
if (!p->chan) {
ast_log(LOG_WARNING, "No channel? :(\n");
return NULL;
}
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#endif
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if (p->chan) {
tmp->nativeformats = p->chan->nativeformats;
tmp->writeformat = p->chan->writeformat;
tmp->pvt->rawwriteformat = p->chan->writeformat;
tmp->readformat = p->chan->readformat;
tmp->pvt->rawreadformat = p->chan->readformat;
strncpy(tmp->language, p->chan->language, sizeof(tmp->language)-1);
strncpy(tmp->context, p->chan->context, sizeof(tmp->context)-1);
strncpy(tmp->exten, p->chan->exten, sizeof(tmp->exten)-1);
} else {
tmp->nativeformats = AST_FORMAT_SLINEAR;
tmp->writeformat = AST_FORMAT_SLINEAR;
tmp->pvt->rawwriteformat = AST_FORMAT_SLINEAR;
tmp->readformat = AST_FORMAT_SLINEAR;
tmp->pvt->rawreadformat = AST_FORMAT_SLINEAR;
}
if (p->pending)
snprintf(tmp->name, sizeof(tmp->name), "Agent/P%s-%d", p->agent, rand() & 0xffff);
else
snprintf(tmp->name, sizeof(tmp->name), "Agent/%s", p->agent);
tmp->type = type;
ast_setstate(tmp, state);
tmp->pvt->pvt = p;
tmp->pvt->send_digit = agent_digit;
tmp->pvt->call = agent_call;
tmp->pvt->hangup = agent_hangup;
tmp->pvt->answer = agent_answer;
tmp->pvt->read = agent_read;
tmp->pvt->write = agent_write;
tmp->pvt->exception = agent_read;
tmp->pvt->indicate = agent_indicate;
tmp->pvt->fixup = agent_fixup;
p->owner = tmp;
ast_pthread_mutex_lock(&usecnt_lock);
usecnt++;
ast_pthread_mutex_unlock(&usecnt_lock);
ast_update_use_count();
tmp->priority = 1;
/* Wake up and wait for other applications (by definition the login app)
* to release this channel). Takes ownership of the agent channel
* to this thread only.
* For signalling the other thread, ast_queue_frame is used until we
* can safely use signals for this purpose. The pselect() needs to be
* implemented in the kernel for this.
*/
p->app_sleep_cond = 0;
if( pthread_mutex_trylock(&p->app_lock) )
{
if (p->chan) {
ast_queue_frame(p->chan, &null_frame, 1);
ast_pthread_mutex_unlock(&p->lock); /* For other thread to read the condition. */
ast_pthread_mutex_lock(&p->app_lock);
ast_pthread_mutex_lock(&p->lock);
}
if( !p->chan )
{
ast_log(LOG_WARNING, "Agent disconnected while we were connecting the call\n");
p->owner = NULL;
tmp->pvt->pvt = NULL;
p->app_sleep_cond = 1;
ast_channel_free( tmp );
return NULL;
}
}
p->owning_app = pthread_self();
/* After the above step, there should not be any blockers. */
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if (p->chan) {
if (p->chan->blocking) {
ast_log( LOG_ERROR, "A blocker exists after agent channel ownership acquired\n" );
CRASH;
}
ast_moh_stop(p->chan);
}
} else
ast_log(LOG_WARNING, "Unable to allocate channel structure\n");
return tmp;
}
static int read_agent_config(void)
{
struct ast_config *cfg;
struct ast_variable *v;
struct agent_pvt *p, *pl, *pn;
group = 0;
cfg = ast_load(config);
if (!cfg) {
ast_log(LOG_NOTICE, "No agent configuration found -- agent support disabled\n");
return 0;
}
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
p->dead = 1;
p = p->next;
}
strcpy(moh, "default");
v = ast_variable_browse(cfg, "agents");
while(v) {
/* Create the interface list */
if (!strcasecmp(v->name, "agent")) {
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add_agent(v->value, 0);
} else if (!strcasecmp(v->name, "group")) {
group = ast_get_group(v->value);
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} else if (!strcasecmp(v->name, "musiconhold")) {
strncpy(moh, v->value, sizeof(moh) - 1);
}
v = v->next;
}
p = agents;
pl = NULL;
while(p) {
pn = p->next;
if (p->dead) {
/* Unlink */
if (pl)
pl->next = p->next;
else
agents = p->next;
/* Destroy if appropriate */
if (!p->owner) {
if (!p->chan) {
free(p);
} else {
/* Cause them to hang up */
ast_softhangup(p->chan, AST_SOFTHANGUP_EXPLICIT);
}
}
} else
pl = p;
p = pn;
}
ast_pthread_mutex_unlock(&agentlock);
ast_destroy(cfg);
return 0;
}
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static int check_availability(struct agent_pvt *newlyavailable, int needlock)
{
struct ast_channel *chan=NULL, *parent=NULL;
struct agent_pvt *p;
int res;
ast_log(LOG_DEBUG, "Checking availability of '%s'\n", newlyavailable->agent);
if (needlock)
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
if (p == newlyavailable) {
p = p->next;
continue;
}
ast_pthread_mutex_lock(&p->lock);
if (p->pending && ((p->group && (newlyavailable->group & p->group)) || !strcmp(p->agent, newlyavailable->agent))) {
ast_log(LOG_DEBUG, "Call '%s' looks like a winner for agent '%s'\n", p->owner->name, newlyavailable->agent);
/* We found a pending call, time to merge */
chan = agent_new(newlyavailable, AST_STATE_DOWN);
parent = p->owner;
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ast_pthread_mutex_unlock(&p->lock);
break;
}
ast_pthread_mutex_unlock(&p->lock);
p = p->next;
}
if (needlock)
ast_pthread_mutex_unlock(&agentlock);
if (parent && chan) {
ast_log( LOG_DEBUG, "Playing beep, lang '%s'\n", newlyavailable->chan->language);
res = ast_streamfile(newlyavailable->chan, "beep", newlyavailable->chan->language);
ast_log( LOG_DEBUG, "Played beep, result '%d'\n", res);
if (!res) {
res = ast_waitstream(newlyavailable->chan, "");
ast_log( LOG_DEBUG, "Waited for stream, result '%d'\n", res);
}
if (!res) {
/* Note -- parent may have disappeared */
if (p->abouttograb) {
ast_setstate(parent, AST_STATE_UP);
ast_setstate(chan, AST_STATE_UP);
ast_channel_masquerade(parent, chan);
p->abouttograb = 0;
ast_hangup(chan);
} else {
ast_log(LOG_DEBUG, "Sneaky, parent disappeared in the mean time...\n");
agent_cleanup(newlyavailable);
}
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} else {
ast_log(LOG_DEBUG, "Ugh... Agent hung up at exactly the wrong time\n");
agent_cleanup(newlyavailable);
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}
}
return 0;
}
static struct ast_channel *agent_request(char *type, int format, void *data)
{
struct agent_pvt *p;
struct ast_channel *chan = NULL;
char *s;
unsigned int groupmatch;
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int waitforagent=0;
s = data;
if ((s[0] == '@') && (sscanf(s + 1, "%d", &groupmatch) == 1)) {
groupmatch = (1 << groupmatch);
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} else if ((s[0] == ':') && (sscanf(s + 1, "%d", &groupmatch) == 1)) {
groupmatch = (1 << groupmatch);
waitforagent = 1;
} else {
groupmatch = 0;
}
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
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ast_pthread_mutex_lock(&p->lock);
if (!p->pending && ((groupmatch && (p->group & groupmatch)) || !strcmp(data, p->agent))) {
/* Agent must be registered, but not have any active call */
if (!p->owner && p->chan) {
chan = agent_new(p, AST_STATE_DOWN);
}
ast_pthread_mutex_unlock(&p->lock);
break;
}
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ast_pthread_mutex_unlock(&p->lock);
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if (!chan && waitforagent) {
/* No agent available -- but we're requesting to wait for one.
Allocate a place holder */
ast_log(LOG_DEBUG, "Creating place holder for '%s'\n", s);
p = add_agent(data, 1);
p->group = groupmatch;
chan = agent_new(p, AST_STATE_DOWN);
if (!chan) {
ast_log(LOG_WARNING, "Weird... Fix this to drop the unused pending agent\n");
}
}
ast_pthread_mutex_unlock(&agentlock);
return chan;
}
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static int powerof(unsigned int v)
{
int x;
for (x=0;x<32;x++) {
if (v & (1 << x)) return x;
}
return 0;
}
static int agents_show(int fd, int argc, char **argv)
{
struct agent_pvt *p;
char username[256];
char location[256];
char talkingto[256];
if (argc != 2)
return RESULT_SHOWUSAGE;
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
ast_pthread_mutex_lock(&p->lock);
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if (p->pending) {
if (p->group)
ast_cli(fd, "-- Pending call to group %d\n", powerof(p->group));
else
ast_cli(fd, "-- Pending call to agent %s\n", p->agent);
} else {
if (strlen(p->name))
snprintf(username, sizeof(username), "(%s) ", p->name);
else
strcpy(username, "");
if (p->chan) {
snprintf(location, sizeof(location), "logged in on %s", p->chan->name);
if (p->owner && p->owner->bridge) {
snprintf(talkingto, sizeof(talkingto), " talking to %s", p->owner->bridge->name);
} else {
strcpy(talkingto, " is idle");
}
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strcpy(location, "not logged in");
strcpy(talkingto, "");
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ast_cli(fd, "%-12.12s %s%s%s\n", p->agent,
username, location, talkingto);
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}
ast_pthread_mutex_unlock(&p->lock);
p = p->next;
}
ast_pthread_mutex_unlock(&agentlock);
return RESULT_SUCCESS;
}
static char show_agents_usage[] =
"Usage: show agents\n"
" Provides summary information on agents.\n";
static struct ast_cli_entry cli_show_agents = {
{ "show", "agents", NULL }, agents_show,
"Show status of agents", show_agents_usage, NULL };
STANDARD_LOCAL_USER;
LOCAL_USER_DECL;
static int login_exec(struct ast_channel *chan, void *data)
{
int res=0;
int tries = 0;
struct agent_pvt *p;
struct localuser *u;
char user[AST_MAX_AGENT];
char pass[AST_MAX_AGENT];
char xpass[AST_MAX_AGENT] = "";
char *errmsg;
char info[512];
char *opt_user = NULL;
char *options = NULL;
int play_announcement;
/* Parse the arguments XXX Check for failure XXX */
strncpy(info, (char *)data, strlen((char *)data) + AST_MAX_EXTENSION-1);
opt_user = info;
if( opt_user ) {
options = strchr(opt_user, '|');
if (options) {
*options = '\0';
options++;
}
}
if (chan->_state != AST_STATE_UP)
res = ast_answer(chan);
if( opt_user && strlen(opt_user))
strncpy( user, opt_user, AST_MAX_AGENT );
else
res = ast_app_getdata(chan, "agent-user", user, sizeof(user) - 1, 0);
}
while (!res && (tries < 3)) {
/* Check for password */
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
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if (!strcmp(p->agent, user) && !p->pending)
strncpy(xpass, p->password, sizeof(xpass) - 1);
p = p->next;
}
ast_pthread_mutex_unlock(&agentlock);
if (!res) {
res = ast_app_getdata(chan, "agent-pass", pass, sizeof(pass) - 1, 0);
else
strcpy(pass, "");
}
errmsg = "agent-incorrect";
#if 0
ast_log(LOG_NOTICE, "user: %s, pass: %s\n", user, pass);
#endif
/* Check again for accuracy */
ast_pthread_mutex_lock(&agentlock);
p = agents;
while(p) {
ast_pthread_mutex_lock(&p->lock);
if (!strcmp(p->agent, user) &&
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!strcmp(p->password, pass) && !p->pending) {
play_announcement = 1;
if( options )
if( strchr( options, 's' ) )
play_announcement = 0;
if( play_announcement )
res = ast_streamfile(chan, "agent-loginok", chan->language);
if (!res)
ast_waitstream(chan, "");
if (!res) {
res = ast_set_read_format(chan, ast_best_codec(chan->nativeformats));
if (res)
ast_log(LOG_WARNING, "Unable to set read format to %d\n", ast_best_codec(chan->nativeformats));
}
if (!res) {
ast_set_write_format(chan, ast_best_codec(chan->nativeformats));
if (res)
ast_log(LOG_WARNING, "Unable to set write format to %d\n", ast_best_codec(chan->nativeformats));
}
/* Check once more just in case */
if (p->chan)
res = -1;
if (!res) {
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/* check if the moh class was changed with setmusiconhold */
if (*(chan->musicclass))
strncpy(p->moh, chan->musicclass, sizeof(p->moh) - 1);
ast_moh_start(chan, p->moh);
manager_event(EVENT_FLAG_AGENT, "Agentlogin",
"Agent: %s\r\n"
"Channel: %s\r\n",
p->agent, chan->name);
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "Agent '%s' logged in (format %d/%d)\n", p->agent,
chan->readformat, chan->writeformat);
/* Login this channel and wait for it to
go away */
p->chan = chan;
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check_availability(p, 0);
ast_pthread_mutex_unlock(&p->lock);
ast_pthread_mutex_unlock(&agentlock);
while (res >= 0) {
ast_pthread_mutex_lock(&p->lock);
if (p->chan != chan)
res = -1;
ast_pthread_mutex_unlock(&p->lock);
/* Yield here so other interested threads can kick in. */
sched_yield();
if (res)
break;
/* Synchronize channel ownership between call to agent and itself. */
pthread_mutex_lock( &p->app_lock );
ast_pthread_mutex_lock(&p->lock);
p->owning_app = pthread_self();
ast_pthread_mutex_unlock(&p->lock);
res = ast_safe_sleep_conditional( chan, 1000,
agent_cont_sleep, p );
pthread_mutex_unlock( &p->app_lock );
if (res && p->owner)
ast_log(LOG_WARNING, "Huh? We broke out when there was still an owner?\n");
/* Log us off if appropriate */
if (p->chan == chan)
p->chan = NULL;
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "Agent '%s' logged out\n", p->agent);
manager_event(EVENT_FLAG_AGENT, "Agentlogoff",
"Agent: %s\r\n",
p->agent);
/* If there is no owner, go ahead and kill it now */
if (p->dead && !p->owner)
free(p);
}
else {
ast_pthread_mutex_unlock(&p->lock);
p = NULL;
}
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res = -1;
} else {
ast_pthread_mutex_unlock(&p->lock);
errmsg = "agent-alreadyon";
p = NULL;
}
break;
}
ast_pthread_mutex_unlock(&p->lock);
p = p->next;
}
if (!p)
ast_pthread_mutex_unlock(&agentlock);
if (!res)
res = ast_app_getdata(chan, errmsg, user, sizeof(user) - 1, 0);
}
LOCAL_USER_REMOVE(u);
/* Always hangup */
return -1;
}
int load_module()
{
/* Make sure we can register our sip channel type */
if (ast_channel_register(type, tdesc, capability, agent_request)) {
ast_log(LOG_ERROR, "Unable to register channel class %s\n", type);
return -1;
}
ast_register_application(app, login_exec, synopsis, descrip);
ast_cli_register(&cli_show_agents);
/* Read in the config */
read_agent_config();
return 0;
}
int reload()
{
read_agent_config();
return 0;
}
int unload_module()
{
struct agent_pvt *p;
/* First, take us out of the channel loop */
ast_cli_unregister(&cli_show_agents);
ast_unregister_application(app);
ast_channel_unregister(type);
if (!ast_pthread_mutex_lock(&agentlock)) {
/* Hangup all interfaces if they have an owner */
p = agents;
while(p) {
if (p->owner)
ast_softhangup(p->owner, AST_SOFTHANGUP_APPUNLOAD);
p = p->next;
}
agents = NULL;
ast_pthread_mutex_unlock(&agentlock);
} else {
ast_log(LOG_WARNING, "Unable to lock the monitor\n");
return -1;
}
return 0;
}
int usecount()
{
int res;
ast_pthread_mutex_lock(&usecnt_lock);
res = usecnt;
ast_pthread_mutex_unlock(&usecnt_lock);
return res;
}
char *key()
{
return ASTERISK_GPL_KEY;
}
char *description()
{
return desc;
}