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* Asterisk -- An open source telephony toolkit.
* Copyright (C) 1999 - 2005, Digium, Inc.
* Mark Spencer <markster@digium.com>
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* FreeBSD changes and multiple device support by Luigi Rizzo, 2005.05.25
* note-this code best seen with ts=8 (8-spaces tabs) in the editor
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
*
* \brief Channel driver for OSS sound cards
*
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#include <stdio.h>
#include <ctype.h> /* for isalnum */
#include <string.h>
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#include <fcntl.h>
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#include <errno.h>
#include <sys/soundcard.h>
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#include "asterisk.h"
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#include "asterisk/lock.h"
#include "asterisk/frame.h"
#include "asterisk/logger.h"
#include "asterisk/channel.h"
#include "asterisk/module.h"
#include "asterisk/options.h"
#include "asterisk/pbx.h"
#include "asterisk/config.h"
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#include "asterisk/cli.h"
#include "asterisk/utils.h"
#include "asterisk/causes.h"
#include "asterisk/endian.h"
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/* ringtones we use */
#include "busy.h"
#include "ringtone.h"
#include "ring10.h"
#include "answer.h"
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/*
* Basic mode of operation:
*
* we have one keyboard (which receives commands from the keyboard)
* and multiple headset's connected to audio cards.
* Cards/Headsets are named as the sections of oss.conf.
* The section called [general] contains the default parameters.
*
* At any time, the keyboard is attached to one card, and you
* can switch among them using the command 'console foo'
* where 'foo' is the name of the card you want.
*
* oss.conf parameters are
[general]
; general config options, default values are shown
; all but debug can go also in the device-specific sections.
; debug=0x0 ; misc debug flags, default is 0
[card1]
; autoanswer = no ; no autoanswer on call
; autohangup = yes ; hangup when other party closes
; extension=s ; default extension to call
; context=default ; default context
; language="" ; default language
; overridecontext=yes ; the whole dial string is considered an extension.
; if no, the last @ will start the context
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; device=/dev/dsp ; device to open
; mixer="-f /dev/mixer0 pcm 80 ; mixer command to run on start
; queuesize=10 ; frames in device driver
; frags=8 ; argument to SETFRAGMENT
.. and so on for the other cards.
*/
/*
* Helper macros to parse config arguments. They will go in a common
* header file if their usage is globally accepted. In the meantime,
* we define them here. Typical usage is as below.
* Remember to open a block right before M_START (as it declares
* some variables) and use the M_* macros WITHOUT A SEMICOLON:
*
* {
* M_START(v->name, v->value)
*
* M_BOOL("dothis", x->flag1)
* M_STR("name", x->somestring)
* M_F("bar", some_c_code)
* M_END(some_final_statement)
* ... other code in the block
* }
*
* XXX NOTE these macros should NOT be replicated in other parts of asterisk.
* Likely we will come up with a better way of doing config file parsing.
*/
#define M_START(var, val) \
char *__s = var; char *__val = val;
#define M_END(x) x;
#define M_F(tag, f) if (!strcasecmp((__s), tag)) { f; } else
#define M_BOOL(tag, dst) M_F(tag, (dst) = ast_true(__val) )
#define M_UINT(tag, dst) M_F(tag, (dst) = strtoul(__val, NULL, 0) )
#define M_STR(tag, dst) M_F(tag, ast_copy_string(dst, __val, sizeof(dst)))
/*
* The following parameters are used in the driver:
*
* FRAME_SIZE the size of an audio frame, in samples.
* 160 is used almost universally, so you should not change it.
*
* FRAGS the argument for the SETFRAGMENT ioctl.
* Overridden by the 'frags' parameter in oss.conf
*
* Bits 0-7 are the base-2 log of the device's block size,
* bits 16-31 are the number of blocks in the driver's queue.
* There are a lot of differences in the way this parameter
* is supported by different drivers, so you may need to
* experiment a bit with the value.
* A good default for linux is 30 blocks of 64 bytes, which
* results in 6 frames of 320 bytes (160 samples).
* FreeBSD works decently with blocks of 256 or 512 bytes,
* leaving the number unspecified.
* Note that this only refers to the device buffer size,
* this module will then try to keep the lenght of audio
* buffered within small constraints.
*
* QUEUE_SIZE The max number of blocks actually allowed in the device
* driver's buffer, irrespective of the available number.
* Overridden by the 'queuesize' parameter in oss.conf
*
* Should be >=2, and at most as large as the hw queue above
* (otherwise it will never be full).
*/
#define FRAME_SIZE 160
#define QUEUE_SIZE 10
#if defined(__FreeBSD__)
#define FRAGS 0x8
#else
#define FRAGS ( ( (6 * 5) << 16 ) | 0x6 )
#endif
/*
* XXX text message sizes are probably 256 chars, but i am
* not sure if there is a suitable definition anywhere.
*/
#define TEXT_SIZE 256
#if 0
#define TRYOPEN 1 /* try to open on startup */
#endif
#define O_CLOSE 0x444 /* special 'close' mode for device */
#if defined( __OpenBSD__ ) || defined( __NetBSD__ )
#define DEV_DSP "/dev/audio"
#else
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#ifndef MIN
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
#define MAX(a,b) ((a) > (b) ? (a) : (b))
#endif
AST_MUTEX_DEFINE_STATIC(usecnt_lock);
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static char *config = "oss.conf"; /* default config file */
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static int oss_debug;
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/*
* Each sound is made of 'datalen' samples of sound, repeated as needed to
* generate 'samplen' samples of data, then followed by 'silencelen' samples
* of silence. The loop is repeated if 'repeat' is set.
*/
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char *desc;
short *data;
int datalen;
int samplen;
int silencelen;
int repeat;
};
static struct sound sounds[] = {
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{ AST_CONTROL_RINGING, "RINGING", ringtone, sizeof(ringtone)/2, 16000, 32000, 1 },
{ AST_CONTROL_BUSY, "BUSY", busy, sizeof(busy)/2, 4000, 4000, 1 },
{ AST_CONTROL_CONGESTION, "CONGESTION", busy, sizeof(busy)/2, 2000, 2000, 1 },
{ AST_CONTROL_RING, "RING10", ring10, sizeof(ring10)/2, 16000, 32000, 1 },
{ AST_CONTROL_ANSWER, "ANSWER", answer, sizeof(answer)/2, 2200, 0, 0 },
{ -1, NULL, 0, 0, 0, 0 }, /* end marker */
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/*
* descriptor for one of our channels.
* There is one used for 'default' values (from the [general] entry in
* the configuration file), and then one instance for each device
* (the default is cloned from [general], others are only created
* if the relevant section exists).
*/
struct chan_oss_pvt {
struct chan_oss_pvt *next;
char *type; /* XXX maybe take the one from oss_tech */
char *name;
/*
* cursound indicates which in struct sound we play. -1 means nothing,
* any other value is a valid sound, in which case sampsent indicates
* the next sample to send in [0..samplen + silencelen]
* nosound is set to disable the audio data from the channel
* (so we can play the tones etc.).
*/
int sndcmd[2]; /* Sound command pipe */
int cursound; /* index of sound to send */
int sampsent; /* # of sound samples sent */
int nosound; /* set to block audio from the PBX */
int total_blocks; /* total blocks in the output device */
int sounddev;
enum { M_UNSET, M_FULL, M_READ, M_WRITE } duplex;
int autoanswer;
int autohangup;
int hookstate;
char *mixer_cmd; /* initial command to issue to the mixer */
unsigned int queuesize; /* max fragments in queue */
unsigned int frags; /* parameter for SETFRAGMENT */
int warned; /* various flags used for warnings */
#define WARN_used_blocks 1
#define WARN_speed 2
#define WARN_frag 4
int w_errors; /* overfull in the write path */
struct timeval lastopen;
int overridecontext;
int mute;
char device[64]; /* device to open */
pthread_t sthread;
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char ext[AST_MAX_EXTENSION];
char ctx[AST_MAX_CONTEXT];
char language[MAX_LANGUAGE];
/* buffers used in oss_write */
char oss_write_buf[FRAME_SIZE*2];
int oss_write_dst;
/* buffers used in oss_read - AST_FRIENDLY_OFFSET space for headers
* plus enough room for a full frame
*/
char oss_read_buf[FRAME_SIZE * 2 + AST_FRIENDLY_OFFSET];
int readpos; /* read position above */
struct ast_frame read_f; /* returned by oss_read */
};
static struct chan_oss_pvt oss_default = {
.type = "Console",
.cursound = -1,
.sounddev = -1,
.duplex = M_UNSET, /* XXX check this */
.autoanswer = 1,
.autohangup = 1,
.queuesize = QUEUE_SIZE,
.frags = FRAGS,
.ext = "s",
.ctx = "default",
.readpos = AST_FRIENDLY_OFFSET, /* start here on reads */
.lastopen = { 0, 0 },
};
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static char *oss_active; /* the active device */
static int setformat(struct chan_oss_pvt *o, int mode);
static struct ast_channel *oss_request(const char *type, int format, void *data
, int *cause);
static int oss_digit(struct ast_channel *c, char digit);
static int oss_text(struct ast_channel *c, const char *text);
static int oss_hangup(struct ast_channel *c);
static int oss_answer(struct ast_channel *c);
static struct ast_frame *oss_read(struct ast_channel *chan);
static int oss_call(struct ast_channel *c, char *dest, int timeout);
static int oss_write(struct ast_channel *chan, struct ast_frame *f);
static int oss_indicate(struct ast_channel *chan, int cond);
static int oss_fixup(struct ast_channel *oldchan, struct ast_channel *newchan);
static const struct ast_channel_tech oss_tech = {
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.type = "Console",
.description = "OSS Console Channel Driver",
.capabilities = AST_FORMAT_SLINEAR,
.requester = oss_request,
.send_digit = oss_digit,
.send_text = oss_text,
.hangup = oss_hangup,
.answer = oss_answer,
.read = oss_read,
.call = oss_call,
.write = oss_write,
.indicate = oss_indicate,
.fixup = oss_fixup,
};
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/*
* returns a pointer to the descriptor with the given name
*/
static struct chan_oss_pvt *find_desc(char *dev)
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struct chan_oss_pvt *o;
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for (o = oss_default.next; o && strcmp(o->name, dev) != 0; o = o->next)
;
if (o == NULL)
ast_log(LOG_WARNING, "could not find <%s>\n", dev);
return o;
}
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/*
* split a string in extension-context, returns pointers to malloc'ed
* strings.
* If we do not have 'overridecontext' then the last @ is considered as
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* a context separator, and the context is overridden.
* This is usually not very necessary as you can play with the dialplan,
* and it is nice not to need it because you have '@' in SIP addresses.
* Return value is the buffer address.
*/
static char *ast_ext_ctx(const char *src, char **ext, char **ctx)
{
struct chan_oss_pvt *o = find_desc(oss_active);
if (ext == NULL || ctx == NULL)
return NULL; /* error */
*ext = *ctx = NULL;
if (src && *src != '\0')
*ext = strdup(src);
if (*ext == NULL)
return NULL;
if (!o->overridecontext) {
/* parse from the right */
*ctx = strrchr(*ext, '@');
if (*ctx)
*(*ctx)++ = '\0';
}
return *ext;
}
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/*
* Returns the number of blocks used in the audio output channel
*/
static int used_blocks(struct chan_oss_pvt *o)
{
struct audio_buf_info info;
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if (ioctl(o->sounddev, SNDCTL_DSP_GETOSPACE, &info)) {
if (! (o->warned & WARN_used_blocks)) {
ast_log(LOG_WARNING, "Error reading output space\n");
o->warned |= WARN_used_blocks;
}
return 1;
}
if (o->total_blocks == 0) {
if (0) /* debugging */
ast_log(LOG_WARNING, "fragtotal %d size %d avail %d\n",
info.fragstotal,
info.fragsize,
info.fragments);
o->total_blocks = info.fragments;
}
return o->total_blocks - info.fragments;
}
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/* Write an exactly FRAME_SIZE sized frame */
static int soundcard_writeframe(struct chan_oss_pvt *o, short *data)
{
int res;
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if (o->sounddev < 0)
setformat(o, O_RDWR);
if (o->sounddev < 0)
return 0; /* not fatal */
/*
* Nothing complex to manage the audio device queue.
* If the buffer is full just drop the extra, otherwise write.
* XXX in some cases it might be useful to write anyways after
* a number of failures, to restart the output chain.
*/
res = used_blocks(o);
if (res > o->queuesize) { /* no room to write a block */
if (o->w_errors++ == 0 && (oss_debug & 0x4))
ast_log(LOG_WARNING, "write: used %d blocks (%d)\n",
res, o->w_errors);
return 0;
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o->w_errors = 0;
return write(o->sounddev, ((void *)data), FRAME_SIZE * 2);
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/*
* Handler for 'sound writable' events from the sound thread.
* Builds a frame from the high level description of the sounds,
* and passes it to the audio device.
* The actual sound is made of 1 or more sequences of sound samples
* (s->datalen, repeated to make s->samplen samples) followed by
* s->silencelen samples of silence. The position in the sequence is stored
* in o->sampsent, which goes between 0 .. s->samplen+s->silencelen.
* In case we fail to write a frame, don't update o->sampsent.
*/
static void send_sound(struct chan_oss_pvt *o)
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int ofs, l, start;
int l_sampsent = o->sampsent;
struct sound *s;
if (o->cursound < 0) /* no sound to send */
return;
s = &sounds[o->cursound];
for (ofs = 0; ofs < FRAME_SIZE; ofs += l) {
l = s->samplen - l_sampsent; /* # of available samples */
if (l > 0) {
start = l_sampsent % s->datalen; /* source offset */
if (l > FRAME_SIZE - ofs) /* don't overflow the frame */
l = FRAME_SIZE - ofs;
if (l > s->datalen - start) /* don't overflow the source */
l = s->datalen - start;
bcopy(s->data + start, myframe + ofs, l*2);
if (0)
ast_log(LOG_WARNING, "send_sound sound %d/%d of %d into %d\n",
l_sampsent, l, s->samplen, ofs);
l_sampsent += l;
} else { /* end of samples, maybe some silence */
static const short silence[FRAME_SIZE] = {0, };
l += s->silencelen;
if (l > 0) {
if (l > FRAME_SIZE - ofs)
l = FRAME_SIZE - ofs;
bcopy(silence, myframe + ofs, l*2);
l_sampsent += l;
} else { /* silence is over, restart sound if loop */
if (s->repeat == 0) { /* last block */
o->cursound = -1;
o->nosound = 0; /* allow audio data */
if (ofs < FRAME_SIZE) /* pad with silence */
bcopy(silence, myframe + ofs, (FRAME_SIZE - ofs)*2);
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l_sampsent = 0;
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l = soundcard_writeframe(o, myframe);
if (l > 0)
o->sampsent = l_sampsent; /* update status */
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static void *sound_thread(void *arg)
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struct chan_oss_pvt *o = (struct chan_oss_pvt *)arg;
/*
* Just in case, kick the driver by trying to read from it.
* Ignore errors - this read is almost guaranteed to fail.
*/
read(o->sounddev, ign, sizeof(ign));
for (;;) {
fd_set rfds, wfds;
int maxfd, res;
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FD_SET(o->sndcmd[0], &rfds);
maxfd = o->sndcmd[0]; /* pipe from the main process */
if (o->cursound > -1 && o->sounddev < 0)
setformat(o, O_RDWR); /* need the channel, try to reopen */
else if (o->cursound == -1 && o->owner == NULL)
setformat(o, O_CLOSE); /* can close */
if (o->sounddev > -1) {
if (!o->owner) { /* no one owns the audio, so we must drain it */
FD_SET(o->sounddev, &rfds);
maxfd = MAX(o->sounddev, maxfd);
}
if (o->cursound > -1) {
FD_SET(o->sounddev, &wfds);
maxfd = MAX(o->sounddev, maxfd);
}
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/* ast_select emulates linux behaviour in terms of timeout handling */
res = ast_select(maxfd + 1, &rfds, &wfds, NULL, NULL);
if (res < 1) {
ast_log(LOG_WARNING, "select failed: %s\n", strerror(errno));
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sleep(1);
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if (FD_ISSET(o->sndcmd[0], &rfds)) {
/* read which sound to play from the pipe */
int i, what = -1;
read(o->sndcmd[0], &what, sizeof(what));
for (i = 0; sounds[i].ind != -1; i++) {
if (sounds[i].ind == what) {
o->cursound = i;
o->sampsent = 0;
o->nosound = 1; /* block audio from pbx */
break;
}
}
if (sounds[i].ind == -1)
ast_log(LOG_WARNING, "invalid sound index: %d\n", what);
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if (o->sounddev > -1) {
if (FD_ISSET(o->sounddev, &rfds)) /* read and ignore errors */
read(o->sounddev, ign, sizeof(ign));
if (FD_ISSET(o->sounddev, &wfds))
send_sound(o);
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return NULL; /* Never reached */
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/*
* reset and close the device if opened,
* then open and initialize it in the desired mode,
* trigger reads and writes so we can start using it.
*/
static int setformat(struct chan_oss_pvt *o, int mode)
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int fmt, desired, res, fd;
if (o->sounddev >= 0) {
ioctl(o->sounddev, SNDCTL_DSP_RESET, 0);
close(o->sounddev);
o->duplex = M_UNSET;
o->sounddev = -1;
}
if (mode == O_CLOSE) /* we are done */
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if (ast_tvdiff_ms(ast_tvnow(), o->lastopen) < 1000)
return -1; /* don't open too often */
o->lastopen = ast_tvnow();
fd = o->sounddev = open(o->device, mode |O_NONBLOCK);
if (fd < 0) {
ast_log(LOG_WARNING, "Unable to re-open DSP device %s: %s\n",
o->device, strerror(errno));
return -1;
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if (o->owner)
o->owner->fds[0] = fd;
#if __BYTE_ORDER == __LITTLE_ENDIAN
#else
fmt = AFMT_S16_BE;
#endif
res = ioctl(fd, SNDCTL_DSP_SETFMT, &fmt);
if (res < 0) {
ast_log(LOG_WARNING, "Unable to set format to 16-bit signed\n");
return -1;
}
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switch (mode) {
case O_RDWR:
res = ioctl(fd, SNDCTL_DSP_SETDUPLEX, 0);
/* Check to see if duplex set (FreeBSD Bug)*/
res = ioctl(fd, SNDCTL_DSP_GETCAPS, &fmt);
if (res == 0 && (fmt & DSP_CAP_DUPLEX)) {
if (option_verbose > 1)
ast_verbose(VERBOSE_PREFIX_2 "Console is full duplex\n");
o->duplex = M_FULL;
};
break;
case O_WRONLY:
o->duplex = M_WRITE;
break;
case O_RDONLY:
o->duplex = M_READ;
break;
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fmt = 0;
res = ioctl(fd, SNDCTL_DSP_STEREO, &fmt);
if (res < 0) {
ast_log(LOG_WARNING, "Failed to set audio device to mono\n");
return -1;
}
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fmt = desired = 8000; /* 8000 Hz desired */
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if (res < 0) {
ast_log(LOG_WARNING, "Failed to set audio device to mono\n");
return -1;
}
if (fmt != desired) {
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if (!(o->warned & WARN_speed)) {
ast_log(LOG_WARNING,
"Requested %d Hz, got %d Hz -- sound may be choppy\n",
desired, fmt);
o->warned |= WARN_speed;
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/*
* on Freebsd, SETFRAGMENT does not work very well on some cards.
* Default to use 256 bytes, let the user override
*/
if (o->frags) {
fmt = o->frags;
res = ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &fmt);
if (res < 0) {
if (!(o->warned & WARN_frag)) {
ast_log(LOG_WARNING,
"Unable to set fragment size -- sound may be choppy\n");
o->warned |= WARN_frag;
}
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/* on some cards, we need SNDCTL_DSP_SETTRIGGER to start outputting */
res = PCM_ENABLE_INPUT | PCM_ENABLE_OUTPUT;
res = ioctl(fd, SNDCTL_DSP_SETTRIGGER, &res);
/* it may fail if we are in half duplex, never mind */
return 0;
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/*
* some of the standard methods supported by channels.
*/
static int oss_digit(struct ast_channel *c, char digit)
{
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/* no better use for received digits than print them */
ast_verbose( " << Console Received digit %c >> \n", digit);
return 0;
}
static int oss_text(struct ast_channel *c, const char *text)
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/* print received messages */
ast_verbose( " << Console Received text %s >> \n", text);
return 0;
}
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/* Play ringtone 'x' on device 'o' */
static void ring(struct chan_oss_pvt *o, int x)
{
write(o->sndcmd[1], &x, sizeof(x));
}
/*
* handler for incoming calls. Either autoanswer, or start ringing
*/
static int oss_call(struct ast_channel *c, char *dest, int timeout)
{
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struct chan_oss_pvt *o = c->tech_pvt;
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ast_verbose(" << Call to '%s' on console from <%s><%s><%s> >>\n",
dest, c->cid.cid_dnid, c->cid.cid_num, c->cid.cid_name);
if (o->autoanswer) {
f.frametype = AST_FRAME_CONTROL;
f.subclass = AST_CONTROL_ANSWER;
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ast_verbose("<< Type 'answer' to answer, or use 'autoanswer' for future calls >> \n");
f.frametype = AST_FRAME_CONTROL;
f.subclass = AST_CONTROL_RINGING;
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ring(o, AST_CONTROL_RING);
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/*
* remote side answered the phone
*/
static int oss_answer(struct ast_channel *c)
{
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struct chan_oss_pvt *o = c->tech_pvt;
ast_verbose( " << Console call has been answered >> \n");
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#if 0
/* play an answer tone (XXX do we really need it ?) */
ring(o, AST_CONTROL_ANSWER);
#endif
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o->cursound = -1;
o->nosound=0;
return 0;
}
static int oss_hangup(struct ast_channel *c)
{
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struct chan_oss_pvt *o = c->tech_pvt;
o->cursound = -1;
o->nosound = 0;
c->tech_pvt = NULL;
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o->owner = NULL;
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ast_mutex_lock(&usecnt_lock); /* XXX not sure why */
ast_mutex_unlock(&usecnt_lock);
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if (o->hookstate) {
if (o->autoanswer || o->autohangup) {
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o->hookstate = 0;
setformat(o, O_CLOSE);
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ring(o, AST_CONTROL_CONGESTION);
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/* used for data coming from the network */
static int oss_write(struct ast_channel *c, struct ast_frame *f)
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int src;
struct chan_oss_pvt *o = c->tech_pvt;
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if (o->nosound)
return 0;
/* Stop any currently playing sound */
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o->cursound = -1;
/*
* we could receive a block which is not a multiple of our
* FRAME_SIZE, so buffer it locally and write to the device
* in FRAME_SIZE chunks.
* Keep the residue stored for future use.
*/
src = 0; /* read position into f->data */
while ( src < f->datalen ) {
/* Compute spare room in the buffer */
int l = sizeof(o->oss_write_buf) - o->oss_write_dst;
if (f->datalen - src >= l) { /* enough to fill a frame */
memcpy(o->oss_write_buf + o->oss_write_dst,
f->data + src, l);
soundcard_writeframe(o, (short *)o->oss_write_buf);
src += l;
o->oss_write_dst = 0;
} else { /* copy residue */
l = f->datalen - src;
memcpy(o->oss_write_buf + o->oss_write_dst,
f->data + src, l);
src += l; /* but really, we are done */
o->oss_write_dst += l;
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static struct ast_frame *oss_read(struct ast_channel *c)
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struct chan_oss_pvt *o = c->tech_pvt;
struct ast_frame *f = &o->read_f;
/* prepare a NULL frame in case we don't have enough data to return */
bzero(f, sizeof(struct ast_frame));
f->frametype = AST_FRAME_NULL;
f->src = o->type;
res = read(o->sounddev, o->oss_read_buf + o->readpos,
sizeof(o->oss_read_buf) - o->readpos);
if (res < 0) /* audio data not ready, return a NULL frame */
return f;
o->readpos += res;
if (o->readpos < sizeof(o->oss_read_buf)) /* not enough samples */
return f;
if (o->mute)
return f;
o->readpos = AST_FRIENDLY_OFFSET; /* reset read pointer for next frame */
if (c->_state != AST_STATE_UP) /* drop data if frame is not up */
return f;
/* ok we can build and deliver the frame to the caller */
f->frametype = AST_FRAME_VOICE;
f->subclass = AST_FORMAT_SLINEAR;
f->samples = FRAME_SIZE;
f->datalen = FRAME_SIZE * 2;
f->data = o->oss_read_buf + AST_FRIENDLY_OFFSET;
f->offset = AST_FRIENDLY_OFFSET;
return f;
static int oss_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
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struct chan_oss_pvt *o = newchan->tech_pvt;
o->owner = newchan;
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static int oss_indicate(struct ast_channel *c, int cond)
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struct chan_oss_pvt *o = c->tech_pvt;
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switch(cond) {
case AST_CONTROL_BUSY:
case AST_CONTROL_CONGESTION:
case AST_CONTROL_RINGING:
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res = cond;
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o->cursound = -1;
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case AST_CONTROL_VIDUPDATE:
res = -1;
break;
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ast_log(LOG_WARNING,
"Don't know how to display condition %d on %s\n",
cond, c->name);
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if (res > -1)
ring(o, res);
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/*
* allocate a new channel.
*/
static struct ast_channel *oss_new(struct chan_oss_pvt *o,
char *ext, char *ctx, int state)
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struct ast_channel *c;
c = ast_channel_alloc(1);
if (c == NULL)
return NULL;
c->tech = &oss_tech;
snprintf(c->name, sizeof(c->name), "OSS/%s", o->device + 5);
c->type = o->type;
c->fds[0] = o->sounddev; /* -1 if device closed, override later */
c->nativeformats = AST_FORMAT_SLINEAR;
c->readformat = AST_FORMAT_SLINEAR;
c->writeformat = AST_FORMAT_SLINEAR;
c->tech_pvt = o;
if (ctx && !ast_strlen_zero(ctx))
ast_copy_string(c->context, ctx, sizeof(c->context));
if (ext && !ast_strlen_zero(ext))
ast_copy_string(c->exten, ext, sizeof(c->exten));
if (o->language && !ast_strlen_zero(o->language))
ast_copy_string(c->language, o->language, sizeof(c->language));
o->owner = c;
ast_setstate(c, state);
ast_mutex_lock(&usecnt_lock);
usecnt++;
ast_mutex_unlock(&usecnt_lock);
ast_update_use_count();
if (state != AST_STATE_DOWN) {
if (ast_pbx_start(c)) {
ast_log(LOG_WARNING, "Unable to start PBX on %s\n", c->name);
ast_hangup(c);
o->owner = c = NULL;
/* XXX what about the channel itself ? */
/* XXX what about usecnt ? */
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return c;
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static struct ast_channel *oss_request(const char *type,
int format, void *data, int *cause)
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struct ast_channel *c;
struct chan_oss_pvt *o = find_desc(data);
ast_log(LOG_WARNING, "oss_request ty <%s> data 0x%p <%s>\n",
type, data, (char *)data);
if (o == NULL) {
ast_log(LOG_NOTICE, "Device %s not found\n", (char *)data);
/* XXX we could default to 'dsp' perhaps ? */
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if ((format & AST_FORMAT_SLINEAR) == 0) {
ast_log(LOG_NOTICE, "Format 0x%x unsupported\n", format);
return NULL;
}
if (o->owner) {
ast_log(LOG_NOTICE, "Already have a call (chan %p) on the OSS channel\n", o->owner);
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*cause = AST_CAUSE_BUSY;
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c= oss_new(o, NULL, NULL, AST_STATE_DOWN);
if (c == NULL) {
ast_log(LOG_WARNING, "Unable to create new OSS channel\n");
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return NULL;
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return c;
}
static int console_autoanswer(int fd, int argc, char *argv[])
{
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struct chan_oss_pvt *o = find_desc(oss_active);
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ast_cli(fd, "Auto answer is %s.\n", o->autoanswer ? "on" : "off");
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if (argc != 2)
return RESULT_SHOWUSAGE;
if (o == NULL) {
ast_log(LOG_WARNING, "Cannot find device %s (should not happen!)\n",
oss_active);
return RESULT_FAILURE;
}
if (!strcasecmp(argv[1], "on"))
o->autoanswer = -1;
else if (!strcasecmp(argv[1], "off"))
o->autoanswer = 0;
else
return RESULT_SHOWUSAGE;
return RESULT_SUCCESS;
}
static char *autoanswer_complete(char *line, char *word, int pos, int state)
{
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int l = strlen(word);
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if (l && !strncasecmp(word, "on", MIN(l, 2)))
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if (l && !strncasecmp(word, "off", MIN(l, 3)))
return strdup("off");
default:
return NULL;
}
return NULL;
}
static char autoanswer_usage[] =
"Usage: autoanswer [on|off]\n"
" Enables or disables autoanswer feature. If used without\n"
" argument, displays the current on/off status of autoanswer.\n"
" The default value of autoanswer is in 'oss.conf'.\n";
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/*
* answer command from the console
*/
static int console_answer(int fd, int argc, char *argv[])
{
struct ast_frame f = { AST_FRAME_CONTROL, AST_CONTROL_ANSWER };
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struct chan_oss_pvt *o = find_desc(oss_active);
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if (!o->owner) {
ast_cli(fd, "No one is calling us\n");
return RESULT_FAILURE;
}
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o->hookstate = 1;