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  • /*
     * astobj2_hash - Hash table implementation for astobj2.
     *
     * Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*! \file
     *
     * \brief Hash table functions implementing astobj2 containers.
     *
     * \author Richard Mudgett <rmudgett@digium.com>
     */
    
    #include "asterisk.h"
    
    
    ASTERISK_REGISTER_FILE()
    
    
    #include "asterisk/_private.h"
    #include "asterisk/astobj2.h"
    #include "astobj2_private.h"
    #include "astobj2_container_private.h"
    #include "asterisk/dlinkedlists.h"
    #include "asterisk/utils.h"
    
    /*!
     * A structure to create a linked list of entries,
     * used within a bucket.
     */
    struct hash_bucket_node {
    	/*!
    	 * \brief Items common to all container nodes.
    	 * \note Must be first in the specific node struct.
    	 */
    	struct ao2_container_node common;
    	/*! Next node links in the list. */
    	AST_DLLIST_ENTRY(hash_bucket_node) links;
    	/*! Hash bucket holding the node. */
    	int my_bucket;
    };
    
    struct hash_bucket {
    	/*! List of objects held in the bucket. */
    	AST_DLLIST_HEAD_NOLOCK(, hash_bucket_node) list;
    
    	/*! Number of elements currently in the bucket. */
    	int elements;
    	/*! Maximum number of elements in the bucket. */
    	int max_elements;
    
    };
    
    /*!
     * A hash container in addition to values common to all
     * container types, stores the hash callback function, the
     * number of hash buckets, and the hash bucket heads.
     */
    struct ao2_container_hash {
    	/*!
    	 * \brief Items common to all containers.
    	 * \note Must be first in the specific container struct.
    	 */
    	struct ao2_container common;
    	ao2_hash_fn *hash_fn;
    	/*! Number of hash buckets in this container. */
    	int n_buckets;
    	/*! Hash bucket array of n_buckets.  Variable size. */
    	struct hash_bucket buckets[0];
    };
    
    /*! Traversal state to restart a hash container traversal. */
    struct hash_traversal_state {
    	/*! Active sort function in the traversal if not NULL. */
    	ao2_sort_fn *sort_fn;
    	/*! Saved comparison callback arg pointer. */
    	void *arg;
    	/*! Starting hash bucket */
    	int bucket_start;
    	/*! Stopping hash bucket */
    	int bucket_last;
    	/*! Saved search flags to control traversing the container. */
    	enum search_flags flags;
    	/*! TRUE if it is a descending search */
    	unsigned int descending:1;
    };
    
    struct hash_traversal_state_check {
    	/*
    	 * If we have a division by zero compile error here then there
    	 * is not enough room for the state.  Increase AO2_TRAVERSAL_STATE_SIZE.
    	 */
    	char check[1 / (AO2_TRAVERSAL_STATE_SIZE / sizeof(struct hash_traversal_state))];
    };
    
    /*!
     * \internal
     * \brief Create an empty copy of this container.
    
     *
     * \param self Container to operate upon.
     * \param tag used for debugging.
     * \param file Debug file name invoked from
     * \param line Debug line invoked from
     * \param func Debug function name invoked from
     *
     * \retval empty-clone-container on success.
     * \retval NULL on error.
     */
    
    static struct ao2_container *hash_ao2_alloc_empty_clone(struct ao2_container_hash *self,
    	const char *tag, const char *file, int line, const char *func)
    
    	if (!__is_ao2_object(self, file, line, func)) {
    
    	return __ao2_container_alloc_hash(ao2_options_get(self), self->common.options,
    
    		self->n_buckets, self->hash_fn, self->common.sort_fn, self->common.cmp_fn,
    
    }
    
    /*!
     * \internal
     * \brief Destroy a hash container list node.
     * \since 12.0.0
     *
     * \param v_doomed Container node to destroy.
     *
     * \details
     * The container node unlinks itself from the container as part
     * of its destruction.  The node must be destroyed while the
     * container is already locked.
     *
     * \note The container must be locked when the node is
     * unreferenced.
     *
     * \return Nothing
     */
    static void hash_ao2_node_destructor(void *v_doomed)
    {
    	struct hash_bucket_node *doomed = v_doomed;
    
    	if (doomed->common.is_linked) {
    		struct ao2_container_hash *my_container;
    		struct hash_bucket *bucket;
    
    		/*
    		 * Promote to write lock if not already there.  Since
    		 * adjust_lock() can potentially release and block waiting for a
    		 * write lock, care must be taken to ensure that node references
    		 * are released before releasing the container references.
    		 *
    		 * Node references held by an iterator can only be held while
    		 * the iterator also holds a reference to the container.  These
    		 * node references must be unreferenced before the container can
    		 * be unreferenced to ensure that the node will not get a
    		 * negative reference and the destructor called twice for the
    		 * same node.
    		 */
    		my_container = (struct ao2_container_hash *) doomed->common.my_container;
    
    		ast_assert(is_ao2_object(my_container));
    
    
    		__adjust_lock(my_container, AO2_LOCK_REQ_WRLOCK, 1);
    
    
    		if (!my_container->common.destroying
    			&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
    			ast_log(LOG_ERROR, "Container integrity failed before node deletion.\n");
    		}
    
    		bucket = &my_container->buckets[doomed->my_bucket];
    		AST_DLLIST_REMOVE(&bucket->list, doomed, links);
    		AO2_DEVMODE_STAT(--my_container->common.nodes);
    	}
    
    	/*
    	 * We could have an object in the node if the container is being
    	 * destroyed or the node had not been linked in yet.
    	 */
    	if (doomed->common.obj) {
    
    		__container_unlink_node(&doomed->common, AO2_UNLINK_NODE_UNLINK_OBJECT);
    
    	}
    }
    
    /*!
     * \internal
     * \brief Create a new container node.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     * \param obj_new Object to put into the node.
     * \param tag used for debugging.
     * \param file Debug file name invoked from
     * \param line Debug line invoked from
     * \param func Debug function name invoked from
     *
     * \retval initialized-node on success.
     * \retval NULL on error.
     */
    static struct hash_bucket_node *hash_ao2_new_node(struct ao2_container_hash *self, void *obj_new, const char *tag, const char *file, int line, const char *func)
    {
    	struct hash_bucket_node *node;
    	int i;
    
    
    	node = ao2_t_alloc_options(sizeof(*node), hash_ao2_node_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK, NULL);
    
    	i = abs(self->hash_fn(obj_new, OBJ_SEARCH_OBJECT) % self->n_buckets);
    
    	__ao2_ref(obj_new, +1, tag ?: "Container node creation", file, line, func);
    
    	node->common.obj = obj_new;
    	node->common.my_container = (struct ao2_container *) self;
    	node->my_bucket = i;
    
    	return node;
    }
    
    /*!
     * \internal
     * \brief Insert a node into this container.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     * \param node Container node to insert into the container.
     *
     * \return enum ao2_container_insert value.
     */
    
    static enum ao2_container_insert hash_ao2_insert_node(struct ao2_container_hash *self,
    	struct hash_bucket_node *node)
    
    {
    	int cmp;
    	struct hash_bucket *bucket;
    	struct hash_bucket_node *cur;
    	ao2_sort_fn *sort_fn;
    	uint32_t options;
    
    	bucket = &self->buckets[node->my_bucket];
    	sort_fn = self->common.sort_fn;
    	options = self->common.options;
    
    	if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
    		if (sort_fn) {
    			AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_BEGIN(&bucket->list, cur, links) {
    				cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
    				if (cmp > 0) {
    					continue;
    				}
    				if (cmp < 0) {
    					AST_DLLIST_INSERT_AFTER_CURRENT(node, links);
    					return AO2_CONTAINER_INSERT_NODE_INSERTED;
    				}
    				switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
    				default:
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
    					break;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
    					/* Reject all objects with the same key. */
    					return AO2_CONTAINER_INSERT_NODE_REJECTED;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
    					if (cur->common.obj == node->common.obj) {
    						/* Reject inserting the same object */
    						return AO2_CONTAINER_INSERT_NODE_REJECTED;
    					}
    					break;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
    					SWAP(cur->common.obj, node->common.obj);
    
    					ao2_t_ref(node, -1, "Discard the new node.");
    
    					return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
    				}
    			}
    			AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_END;
    		}
    		AST_DLLIST_INSERT_HEAD(&bucket->list, node, links);
    	} else {
    		if (sort_fn) {
    			AST_DLLIST_TRAVERSE_SAFE_BEGIN(&bucket->list, cur, links) {
    				cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
    				if (cmp < 0) {
    					continue;
    				}
    				if (cmp > 0) {
    					AST_DLLIST_INSERT_BEFORE_CURRENT(node, links);
    					return AO2_CONTAINER_INSERT_NODE_INSERTED;
    				}
    				switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
    				default:
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
    					break;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
    					/* Reject all objects with the same key. */
    					return AO2_CONTAINER_INSERT_NODE_REJECTED;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
    					if (cur->common.obj == node->common.obj) {
    						/* Reject inserting the same object */
    						return AO2_CONTAINER_INSERT_NODE_REJECTED;
    					}
    					break;
    				case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
    					SWAP(cur->common.obj, node->common.obj);
    
    					ao2_t_ref(node, -1, "Discard the new node.");
    
    					return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
    				}
    			}
    			AST_DLLIST_TRAVERSE_SAFE_END;
    		}
    		AST_DLLIST_INSERT_TAIL(&bucket->list, node, links);
    	}
    	return AO2_CONTAINER_INSERT_NODE_INSERTED;
    }
    
    /*!
     * \internal
     * \brief Find the first hash container node in a traversal.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     * \param flags search_flags to control traversing the container
     * \param arg Comparison callback arg parameter.
     * \param state Traversal state to restart hash container traversal.
     *
     * \retval node-ptr of found node (Reffed).
     * \retval NULL when no node found.
     */
    static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *self, enum search_flags flags, void *arg, struct hash_traversal_state *state)
    {
    	struct hash_bucket_node *node;
    	int bucket_cur;
    	int cmp;
    
    	memset(state, 0, sizeof(*state));
    	state->arg = arg;
    	state->flags = flags;
    
    	/* Determine traversal order. */
    	switch (flags & OBJ_ORDER_MASK) {
    	case OBJ_ORDER_POST:
    	case OBJ_ORDER_DESCENDING:
    		state->descending = 1;
    		break;
    	case OBJ_ORDER_PRE:
    	case OBJ_ORDER_ASCENDING:
    	default:
    		break;
    	}
    
    	/*
    	 * If lookup by pointer or search key, run the hash and optional
    	 * sort functions.  Otherwise, traverse the whole container.
    	 */
    	switch (flags & OBJ_SEARCH_MASK) {
    	case OBJ_SEARCH_OBJECT:
    	case OBJ_SEARCH_KEY:
    		/* we know hash can handle this case */
    
    		bucket_cur = abs(self->hash_fn(arg, flags & OBJ_SEARCH_MASK)
    				% self->n_buckets);
    
    		state->sort_fn = self->common.sort_fn;
    		break;
    	case OBJ_SEARCH_PARTIAL_KEY:
    		/* scan all buckets for partial key matches */
    		bucket_cur = -1;
    		state->sort_fn = self->common.sort_fn;
    		break;
    	default:
    		/* don't know, let's scan all buckets */
    		bucket_cur = -1;
    		state->sort_fn = NULL;
    		break;
    	}
    
    	if (state->descending) {
    		/*
    		 * Determine the search boundaries of a descending traversal.
    		 *
    		 * bucket_cur downto state->bucket_last
    		 */
    		if (bucket_cur < 0) {
    			bucket_cur = self->n_buckets - 1;
    			state->bucket_last = 0;
    		} else {
    			state->bucket_last = bucket_cur;
    		}
    		state->bucket_start = bucket_cur;
    
    		/* For each bucket */
    		for (; state->bucket_last <= bucket_cur; --bucket_cur) {
    			/* For each node in the bucket. */
    			for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
    				node;
    				node = AST_DLLIST_PREV(node, links)) {
    				if (!node->common.obj) {
    					/* Node is empty */
    					continue;
    				}
    
    				if (state->sort_fn) {
    					/* Filter node through the sort_fn */
    					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
    					if (cmp > 0) {
    						continue;
    					}
    					if (cmp < 0) {
    						/* No more nodes in this bucket are possible to match. */
    						break;
    					}
    				}
    
    				/* We have the first traversal node */
    
    				return node;
    			}
    		}
    	} else {
    		/*
    		 * Determine the search boundaries of an ascending traversal.
    		 *
    		 * bucket_cur to state->bucket_last-1
    		 */
    		if (bucket_cur < 0) {
    			bucket_cur = 0;
    			state->bucket_last = self->n_buckets;
    		} else {
    			state->bucket_last = bucket_cur + 1;
    		}
    		state->bucket_start = bucket_cur;
    
    		/* For each bucket */
    		for (; bucket_cur < state->bucket_last; ++bucket_cur) {
    			/* For each node in the bucket. */
    			for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
    				node;
    				node = AST_DLLIST_NEXT(node, links)) {
    				if (!node->common.obj) {
    					/* Node is empty */
    					continue;
    				}
    
    				if (state->sort_fn) {
    					/* Filter node through the sort_fn */
    					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
    					if (cmp < 0) {
    						continue;
    					}
    					if (cmp > 0) {
    						/* No more nodes in this bucket are possible to match. */
    						break;
    					}
    				}
    
    				/* We have the first traversal node */
    
    				return node;
    			}
    		}
    	}
    
    	return NULL;
    }
    
    /*!
     * \internal
     * \brief Find the next hash container node in a traversal.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     * \param state Traversal state to restart hash container traversal.
     * \param prev Previous node returned by the traversal search functions.
     *    The ref ownership is passed back to this function.
     *
     * \retval node-ptr of found node (Reffed).
     * \retval NULL when no node found.
     */
    static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *self, struct hash_traversal_state *state, struct hash_bucket_node *prev)
    {
    	struct hash_bucket_node *node;
    	void *arg;
    	enum search_flags flags;
    	int bucket_cur;
    	int cmp;
    
    	arg = state->arg;
    	flags = state->flags;
    	bucket_cur = prev->my_bucket;
    	node = prev;
    
    	/*
    	 * This function is structured the same as hash_ao2_find_first()
    	 * intentionally.  We are resuming the search loops from
    	 * hash_ao2_find_first() in order to find the next node.  The
    	 * search loops must be resumed where hash_ao2_find_first()
    	 * returned with the first node.
    	 */
    	if (state->descending) {
    		goto hash_descending_resume;
    
    		/* For each bucket */
    		for (; state->bucket_last <= bucket_cur; --bucket_cur) {
    			/* For each node in the bucket. */
    			for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
    				node;
    				node = AST_DLLIST_PREV(node, links)) {
    				if (!node->common.obj) {
    					/* Node is empty */
    					continue;
    				}
    
    				if (state->sort_fn) {
    					/* Filter node through the sort_fn */
    					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
    					if (cmp > 0) {
    						continue;
    					}
    					if (cmp < 0) {
    						/* No more nodes in this bucket are possible to match. */
    						break;
    					}
    				}
    
    				/* We have the next traversal node */
    
    
    				/*
    				 * Dereferencing the prev node may result in our next node
    				 * object being removed by another thread.  This could happen if
    				 * the container uses RW locks and the container was read
    				 * locked.
    				 */
    
    				if (node->common.obj) {
    					return node;
    				}
    				prev = node;
    
    hash_descending_resume:;
    			}
    		}
    	} else {
    		goto hash_ascending_resume;
    
    		/* For each bucket */
    		for (; bucket_cur < state->bucket_last; ++bucket_cur) {
    			/* For each node in the bucket. */
    			for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
    				node;
    				node = AST_DLLIST_NEXT(node, links)) {
    				if (!node->common.obj) {
    					/* Node is empty */
    					continue;
    				}
    
    				if (state->sort_fn) {
    					/* Filter node through the sort_fn */
    					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
    					if (cmp < 0) {
    						continue;
    					}
    					if (cmp > 0) {
    						/* No more nodes in this bucket are possible to match. */
    						break;
    					}
    				}
    
    				/* We have the next traversal node */
    
    
    				/*
    				 * Dereferencing the prev node may result in our next node
    				 * object being removed by another thread.  This could happen if
    				 * the container uses RW locks and the container was read
    				 * locked.
    				 */
    
    				if (node->common.obj) {
    					return node;
    				}
    				prev = node;
    
    hash_ascending_resume:;
    			}
    		}
    	}
    
    	/* No more nodes in the container left to traverse. */
    
    	return NULL;
    }
    
    /*!
     * \internal
     * \brief Find the next non-empty iteration node in the container.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     * \param node Previous node returned by the iterator.
     * \param flags search_flags to control iterating the container.
     *   Only AO2_ITERATOR_DESCENDING is useful by the method.
     *
     * \note The container is already locked.
     *
     * \retval node on success.
     * \retval NULL on error or no more nodes in the container.
     */
    static struct hash_bucket_node *hash_ao2_iterator_next(struct ao2_container_hash *self, struct hash_bucket_node *node, enum ao2_iterator_flags flags)
    {
    	int cur_bucket;
    
    	if (flags & AO2_ITERATOR_DESCENDING) {
    		if (node) {
    			cur_bucket = node->my_bucket;
    
    			/* Find next non-empty node. */
    			for (;;) {
    				node = AST_DLLIST_PREV(node, links);
    				if (!node) {
    					break;
    				}
    				if (node->common.obj) {
    					/* Found a non-empty node. */
    					return node;
    				}
    			}
    		} else {
    			/* Find first non-empty node. */
    			cur_bucket = self->n_buckets;
    		}
    
    		/* Find a non-empty node in the remaining buckets */
    		while (0 <= --cur_bucket) {
    			node = AST_DLLIST_LAST(&self->buckets[cur_bucket].list);
    			while (node) {
    				if (node->common.obj) {
    					/* Found a non-empty node. */
    					return node;
    				}
    				node = AST_DLLIST_PREV(node, links);
    			}
    		}
    	} else {
    		if (node) {
    			cur_bucket = node->my_bucket;
    
    			/* Find next non-empty node. */
    			for (;;) {
    				node = AST_DLLIST_NEXT(node, links);
    				if (!node) {
    					break;
    				}
    				if (node->common.obj) {
    					/* Found a non-empty node. */
    					return node;
    				}
    			}
    		} else {
    			/* Find first non-empty node. */
    			cur_bucket = -1;
    		}
    
    		/* Find a non-empty node in the remaining buckets */
    		while (++cur_bucket < self->n_buckets) {
    			node = AST_DLLIST_FIRST(&self->buckets[cur_bucket].list);
    			while (node) {
    				if (node->common.obj) {
    					/* Found a non-empty node. */
    					return node;
    				}
    				node = AST_DLLIST_NEXT(node, links);
    			}
    		}
    	}
    
    	/* No more nodes to visit in the container. */
    	return NULL;
    }
    
    
    /*!
     * \internal
     * \brief Increment the hash container linked object statistic.
     * \since 12.0.0
     *
     * \param hash Container to operate upon.
     * \param hash_node Container node linking object to.
     *
     * \return Nothing
     */
    
    static void hash_ao2_link_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
    
    {
    	struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
    	struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
    	int i = node->my_bucket;
    
    	++self->buckets[i].elements;
    	if (self->buckets[i].max_elements < self->buckets[i].elements) {
    		self->buckets[i].max_elements = self->buckets[i].elements;
    	}
    }
    
    /*!
     * \internal
     * \brief Decrement the hash container linked object statistic.
     * \since 12.0.0
     *
     * \param hash Container to operate upon.
     * \param hash_node Container node unlinking object from.
     *
     * \return Nothing
     */
    
    static void hash_ao2_unlink_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
    
    {
    	struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
    	struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
    
    	--self->buckets[node->my_bucket].elements;
    }
    
    
    /*!
     * \internal
     *
     * \brief Destroy this container.
     * \since 12.0.0
     *
     * \param self Container to operate upon.
     *
     * \return Nothing
     */
    static void hash_ao2_destroy(struct ao2_container_hash *self)
    {
    	int idx;
    
    	/* Check that the container no longer has any nodes */
    	for (idx = self->n_buckets; idx--;) {
    		if (!AST_DLLIST_EMPTY(&self->buckets[idx].list)) {
    			ast_log(LOG_ERROR, "Node ref leak.  Hash container still has nodes!\n");
    			ast_assert(0);
    			break;
    		}
    	}
    }
    
    
    /*!
     * \internal
     * \brief Display contents of the specified container.
     * \since 12.0.0
     *
     * \param self Container to dump.
     * \param where User data needed by prnt to determine where to put output.
     * \param prnt Print output callback function to use.
     * \param prnt_obj Callback function to print the given object's key. (NULL if not available)
     *
     * \return Nothing
     */
    static void hash_ao2_dump(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj)
    {
    #define FORMAT  "%6s, %16s, %16s, %16s, %16s, %s\n"
    #define FORMAT2 "%6d, %16p, %16p, %16p, %16p, "
    
    	int bucket;
    	int suppressed_buckets = 0;
    	struct hash_bucket_node *node;
    
    	prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
    
    	prnt(where, FORMAT, "Bucket", "Node", "Prev", "Next", "Obj", "Key");
    	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
    		node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
    		if (node) {
    			suppressed_buckets = 0;
    			do {
    				prnt(where, FORMAT2,
    					bucket,
    					node,
    					AST_DLLIST_PREV(node, links),
    					AST_DLLIST_NEXT(node, links),
    					node->common.obj);
    				if (node->common.obj && prnt_obj) {
    					prnt_obj(node->common.obj, where, prnt);
    				}
    				prnt(where, "\n");
    
    				node = AST_DLLIST_NEXT(node, links);
    			} while (node);
    		} else if (!suppressed_buckets) {
    			suppressed_buckets = 1;
    			prnt(where, "...\n");
    		}
    	}
    
    #undef FORMAT
    #undef FORMAT2
    }
    
    /*!
     * \internal
     * \brief Display statistics of the specified container.
     * \since 12.0.0
     *
     * \param self Container to display statistics.
     * \param where User data needed by prnt to determine where to put output.
     * \param prnt Print output callback function to use.
     *
     * \note The container is already locked for reading.
     *
     * \return Nothing
     */
    static void hash_ao2_stats(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt)
    {
    #define FORMAT  "%10.10s %10.10s %10.10s\n"
    #define FORMAT2 "%10d %10d %10d\n"
    
    	int bucket;
    	int suppressed_buckets = 0;
    
    	prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
    
    	prnt(where, FORMAT, "Bucket", "Objects", "Max");
    	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
    		if (self->buckets[bucket].max_elements) {
    			suppressed_buckets = 0;
    			prnt(where, FORMAT2, bucket, self->buckets[bucket].elements,
    				self->buckets[bucket].max_elements);
    		} else if (!suppressed_buckets) {
    			suppressed_buckets = 1;
    			prnt(where, "...\n");
    		}
    	}
    
    #undef FORMAT
    #undef FORMAT2
    }
    
    /*!
     * \internal
     * \brief Perform an integrity check on the specified container.
     * \since 12.0.0
     *
     * \param self Container to check integrity.
     *
     * \note The container is already locked for reading.
     *
     * \retval 0 on success.
     * \retval -1 on error.
     */
    static int hash_ao2_integrity(struct ao2_container_hash *self)
    {
    	int bucket_exp;
    	int bucket;
    	int count_obj;
    	int count_total_obj;
    	int count_total_node;
    	void *obj_last;
    	struct hash_bucket_node *node;
    	struct hash_bucket_node *prev;
    	struct hash_bucket_node *next;
    
    	count_total_obj = 0;
    	count_total_node = 0;
    
    	/* For each bucket in the container. */
    	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
    		if (!AST_DLLIST_FIRST(&self->buckets[bucket].list)
    			&& !AST_DLLIST_LAST(&self->buckets[bucket].list)) {
    			/* The bucket list is empty. */
    			continue;
    		}
    
    		count_obj = 0;
    		obj_last = NULL;
    
    		/* Check bucket list links and nodes. */
    		node = AST_DLLIST_LAST(&self->buckets[bucket].list);
    		if (!node) {
    			ast_log(LOG_ERROR, "Bucket %d list tail is NULL when it should not be!\n",
    				bucket);
    			return -1;
    		}
    		if (AST_DLLIST_NEXT(node, links)) {
    			ast_log(LOG_ERROR, "Bucket %d list tail node is not the last node!\n",
    				bucket);
    			return -1;
    		}
    		node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
    		if (!node) {
    			ast_log(LOG_ERROR, "Bucket %d list head is NULL when it should not be!\n",
    				bucket);
    			return -1;
    		}
    		if (AST_DLLIST_PREV(node, links)) {
    			ast_log(LOG_ERROR, "Bucket %d list head node is not the first node!\n",
    				bucket);
    			return -1;
    		}
    		for (; node; node = next) {
    			/* Check backward link. */
    			prev = AST_DLLIST_PREV(node, links);
    			if (prev) {
    				if (prev == node) {
    					ast_log(LOG_ERROR, "Bucket %d list node's prev pointer points to itself!\n",
    						bucket);
    					return -1;
    				}
    				if (node != AST_DLLIST_NEXT(prev, links)) {
    					ast_log(LOG_ERROR, "Bucket %d list node's prev node does not link back!\n",
    						bucket);
    					return -1;
    				}
    			} else if (node != AST_DLLIST_FIRST(&self->buckets[bucket].list)) {
    				ast_log(LOG_ERROR, "Bucket %d backward list chain is broken!\n",
    					bucket);
    				return -1;
    			}
    
    			/* Check forward link. */
    			next = AST_DLLIST_NEXT(node, links);
    			if (next) {
    				if (next == node) {
    					ast_log(LOG_ERROR, "Bucket %d list node's next pointer points to itself!\n",
    						bucket);
    					return -1;
    				}
    				if (node != AST_DLLIST_PREV(next, links)) {
    					ast_log(LOG_ERROR, "Bucket %d list node's next node does not link back!\n",
    						bucket);
    					return -1;
    				}
    			} else if (node != AST_DLLIST_LAST(&self->buckets[bucket].list)) {
    				ast_log(LOG_ERROR, "Bucket %d forward list chain is broken!\n",
    					bucket);
    				return -1;
    			}
    
    			if (bucket != node->my_bucket) {
    				ast_log(LOG_ERROR, "Bucket %d node claims to be in bucket %d!\n",
    					bucket, node->my_bucket);
    				return -1;
    			}
    
    			++count_total_node;
    			if (!node->common.obj) {
    				/* Node is empty. */
    				continue;
    			}
    			++count_obj;
    
    			/* Check container hash key for expected bucket. */
    
    			bucket_exp = abs(self->hash_fn(node->common.obj, OBJ_SEARCH_OBJECT)
    					% self->n_buckets);
    
    			if (bucket != bucket_exp) {
    				ast_log(LOG_ERROR, "Bucket %d node hashes to bucket %d!\n",
    					bucket, bucket_exp);
    				return -1;
    			}
    
    			/* Check sort if configured. */
    			if (self->common.sort_fn) {
    				if (obj_last
    					&& self->common.sort_fn(obj_last, node->common.obj, OBJ_SEARCH_OBJECT) > 0) {
    					ast_log(LOG_ERROR, "Bucket %d nodes out of sorted order!\n",
    						bucket);
    					return -1;
    				}
    				obj_last = node->common.obj;
    			}
    		}
    
    		/* Check bucket obj count statistic. */
    		if (count_obj != self->buckets[bucket].elements) {
    			ast_log(LOG_ERROR, "Bucket %d object count of %d does not match stat of %d!\n",
    				bucket, count_obj, self->buckets[bucket].elements);
    			return -1;
    		}
    
    		/* Accumulate found object counts. */
    		count_total_obj += count_obj;
    	}
    
    	/* Check total obj count. */
    	if (count_total_obj != ao2_container_count(&self->common)) {
    		ast_log(LOG_ERROR,
    			"Total object count of %d does not match ao2_container_count() of %d!\n",
    			count_total_obj, ao2_container_count(&self->common));
    		return -1;
    	}