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* Asterisk -- An open source telephony toolkit.
* Copyright (C) 1999 - 2006, Digium, Inc.
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* Mark Spencer <markster@digium.com>
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
*
* \brief Module Loader
*
* \author Mark Spencer <markster@digium.com>
*/
#include <stdio.h>
#include <dirent.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#define MOD_LOADER /* prevent some module-specific stuff from being compiled */
#include "asterisk/linkedlists.h"
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#include "asterisk/module.h"
#include "asterisk/options.h"
#include "asterisk/config.h"
#include "asterisk/logger.h"
#include "asterisk/channel.h"
#include "asterisk/term.h"
#include "asterisk/manager.h"
#include "asterisk/cdr.h"
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#include "asterisk/enum.h"
#include "asterisk/rtp.h"
#include "asterisk/http.h"
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#include "asterisk/lock.h"
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#ifdef DLFCNCOMPAT
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#include "asterisk/dlfcn-compat.h"
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#include "asterisk/md5.h"
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#include "asterisk/utils.h"
static int modlistver = 0; /* increase whenever the list changes, to protect reload */
static unsigned char expected_key[] =
{ 0x87, 0x76, 0x79, 0x35, 0x23, 0xea, 0x3a, 0xd3,
0x25, 0x2a, 0xbb, 0x35, 0x87, 0xe4, 0x22, 0x24 };
/*
* Modules can be in a number of different states, as below:
* MS_FAILED attempt to load failed. This is final.
* MS_NEW just added to the list, symbols unresolved.
* MS_RESOLVED all symbols resolved, but supplier modules not active yet.
* MS_CANLOAD all symbols resolved and suppliers are all active
* (or we are in a cyclic dependency and we are breaking a loop)
* MS_ACTIVE load() returned successfully.
*/
enum st_t { /* possible states of a module */
MS_FAILED = 0, /*!< cannot load */
MS_NEW = 1, /*!< nothing known */
MS_RESOLVED = 2, /*!< all required resolved */
MS_CANLOAD = 3, /*!< as above, plus cyclic depend.*/
MS_ACTIVE = 4, /*!< all done */
* All module symbols are in module_symbols.
* Modules are then linked in a list of struct module,
* whereas updaters are in a list of struct loadupdate.
*
* Both lists (basically, the entire loader) are protected by
* the lock in module_list.
*
* A second lock, reloadlock, is used to prevent concurrent reloads
*/
struct module {
AST_LIST_ENTRY(module) next;
struct module_symbols *cb;
void *lib; /* the shared lib */
enum st_t state;
int export_refcount; /* how many users of exported symbols */
struct loadupdate {
AST_LIST_ENTRY(loadupdate) next;
static AST_LIST_HEAD_STATIC(module_list, module);
static AST_LIST_HEAD_STATIC(updaters, loadupdate);
AST_MUTEX_DEFINE_STATIC(reloadlock);
* helper localuser routines.
* All of these routines are extremely expensive, so the use of
* macros is totally unnecessary from the point of view of performance:
* the extra function call will be totally negligible in all cases.
*/
struct localuser *ast_localuser_add(struct module_symbols *me,
struct ast_channel *chan)
{
struct localuser *u = ast_calloc(1, sizeof(*u));
if (u == NULL)
return NULL;
u->chan = chan;
ast_mutex_lock(&me->lock);
u->next = me->lu_head;
me->lu_head = u;
ast_mutex_unlock(&me->lock);
ast_atomic_fetchadd_int(&me->usecnt, +1);
ast_update_use_count();
return u;
}
void ast_localuser_remove(struct module_symbols *me, struct localuser *u)
struct localuser *x, *prev = NULL;
ast_mutex_lock(&me->lock);
/* unlink from the list */
for (x = me->lu_head; x; prev = x, x = x->next) {
if (x == u) {
if (prev)
prev->next = x->next;
else
me->lu_head = x->next;
break;
}
}
ast_mutex_unlock(&me->lock);
ast_atomic_fetchadd_int(&me->usecnt, -1);
free(u);
ast_update_use_count();
}
void ast_hangup_localusers(struct module_symbols *me)
struct localuser *u, *next;
ast_mutex_lock(&me->lock);
for (u = me->lu_head; u; u = next) {
next = u->next;
ast_softhangup(u->chan, AST_SOFTHANGUP_APPUNLOAD);
ast_atomic_fetchadd_int(&me->usecnt, -1);
ast_mutex_unlock(&me->lock);
ast_update_use_count();
}
/*--- new-style loader routines ---*/
/*
* For backward compatibility, we have 3 types of loadable modules:
*
* MOD_0 these are the 'old style' modules, which export a number
* of callbacks, and their full interface, as globally visible
* symbols. The module needs to be loaded with RTLD_LAZY and
* RTLD_GLOBAL to make symbols visible to other modules, and
* to avoid load failures due to cross dependencies.
*
* MOD_1 The generic callbacks are all into a structure, mod_data.
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*
* MOD_2 this is the 'new style' format for modules. The module must
* explictly declare which simbols are exported and which
* symbols from other modules are used, and the code in this
* loader will implement appropriate checks to load the modules
* in the correct order. Also this allows to load modules
* with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time
* bugs due to unresolved symbols or name conflicts.
*/
/*
* helper routine to print the symbolic name associated to a state
*/
static const char *st_name(enum st_t state)
{
/* try to resolve required symbols */
const char *st;
switch (state) {
#define ST(x) case x: st = # x; break;
ST(MS_NEW);
ST(MS_FAILED);
ST(MS_RESOLVED);
ST(MS_ACTIVE);
ST(MS_CANLOAD);
default:
st = "unknown";
}
return st;
#undef ST
}
/*! \brief
* Fetch/release an exported symbol - modify export_refcount by delta
* \param delta 1 to fetch a symbol, -1 to release it.
* \return on success, return symbol value.
* \note Note, modules in MS_FAIL will never match in a 'get' request.
* If src is non-NULL, on exit *src points to the source module.
*
* Must be called with the lock held.
*/
static void *module_symbol_helper(const char *name,
int delta, struct module **src)
{
void *ret = NULL;
struct module *m;
AST_LIST_TRAVERSE(&module_list, m, next) {
struct symbol_entry *es;
if (delta > 0 && m->state == MS_FAILED)
continue; /* cannot 'get' a symbol from a failed module */
for (es = m->cb->exported_symbols; ret == NULL && es && es->name; es++) {
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if (!strcmp(es->name, name)) {
ret = es->value;
m->export_refcount += delta;
if (src)
*src = m;
break;
}
}
if (ret)
break;
}
if (ret == NULL)
ast_log(LOG_WARNING, "symbol %s not found\n", name);
return ret;
}
static void *release_module_symbol(const char *name)
{
return module_symbol_helper(name, -1, NULL);
}
static void *get_module_symbol(const char *name, struct module **src)
{
return module_symbol_helper(name, +1, src);
}
/*!
* \brief Release refcounts to all imported symbols,
* and change module state to MS_FAILED.
*/
static void release_module(struct module *m)
{
struct symbol_entry *s;
for (s = m->cb->required_symbols; s && s->name != NULL; s++) {
if (s->value != NULL) {
release_module_symbol(s->name);
s->value = NULL;
}
}
m->state = MS_FAILED;
}
/*! \brief check that no NULL symbols are exported - the algorithms rely on that. */
static int check_exported(struct module *m)
{
struct symbol_entry *es = m->cb->exported_symbols;
int errors = 0;
if (es == NULL)
return 0;
ast_log(LOG_WARNING, "module %s exports the following symbols\n",
es->name);
for (; es->name; es++) {
void **p = es->value;
int i;
ast_log(LOG_WARNING, "\taddr %p size %8d %s\n",
es->value, es->size, es->name);
for (i = 0; i < es->size / sizeof(void *); i++, p++) {
if (*p == NULL) {
ast_log(LOG_WARNING, "\t *** null field at offset %d\n", i);
errors++;
}
}
}
return errors;
}
/*!
* \brief Resolve symbols and change state accordingly.
* \return Return 1 if state changed, 0 otherwise.
* \note If MS_FAILED, MS_ACTIVE or MS_CANLOAD there is nothing to do.
* If a symbol cannot be resolved (no supplier or supplier in MS_FAIL),
* move to MS_FAIL and release all symbols;
* If all suppliers are MS_ACTIVE, move to MS_CANLOAD
* otherwise move to MS_RESOLVED.
*/
static int resolve(struct module *m)
{
struct symbol_entry *s;
if (m->state == MS_FAILED || m->state == MS_ACTIVE || m->state == MS_CANLOAD)
return 0; /* already decided what to do */
/* now it's either MS_NEW or MS_RESOLVED.
* Be optimistic and put it in MS_CANLOAD, then try to
* resolve and verify symbols, and downgrade as appropriate.
*/
m->state = MS_CANLOAD;
for (s = m->cb->required_symbols; s && s->name != NULL; s++) {
void **p = (void **)(s->value);
if (*p == NULL) /* symbol not resolved yet */
*p = get_module_symbol(s->name, &s->src);
if (*p == NULL || s->src->state == MS_FAILED) { /* fail */
ast_log(LOG_WARNING,
"Unresolved symbol %s for module %s\n",
s->name, m->resource);
release_module(m); /* and set to MS_FAILED */
break;
}
if (s->src->state != MS_ACTIVE)
m->state = MS_RESOLVED; /* downgrade */
}
return 1;
}
/*!
* \brief Fixup references and load modules according to their dependency order.
* Called when new modules are added to the list.
* The algorithm is as follows:
* - all modules MS_FAILED are changed to MS_NEW, in case something
* happened that could help them.
* - first try to resolve symbols. If successful, change the
* module's state to MS_RESOLVED otherwise to MS_FAILED
* - repeat on all modules until there is progress:
* - if it is MS_ACTIVE or MS_FAILED, continue (no progress)
* - if one has all required modules in MS_ACTIVE, try to load it.
* If successful it becomes MS_ACTIVE itself, otherwise
* MS_FAILED and releases all symbols.
* In any case, we have progress.
* - if one of the dependencies is MS_FAILED, release and set to
* MS_FAILED here too. We have progress.
* - if we have no progress there is a cyclic dependency.
* Take first and change to MS_CANLOAD, i.e. as if all required are
* MS_ACTIVE. we have progress, so repeat.
* \par NOTE:
* - must be called with lock held
* - recursive calls simply return success.
*/
static int fixup(const char *caller)
{
struct module *m;
int total = 0, new = 0, cycle = 0;
static int in_fixup = 0; /* disable recursive calls */
if (in_fixup)
return 0;
in_fixup++;
AST_LIST_TRAVERSE(&module_list, m, next) {
total++;
if (m->state == MS_FAILED)
m->state = MS_NEW;
if (m->state == MS_NEW)
new++;
/* print some debugging info for new modules */
if (m->state == MS_NEW &&
(m->cb->exported_symbols || m->cb->required_symbols))
"module %-30s exports %p requires %p state %s(%d)\n",
m->resource, m->cb->exported_symbols,
m->cb->required_symbols,
st_name(m->state), m->state);
}
ast_log(LOG_DEBUG, "---- fixup (%s): %d modules, %d new ---\n",
caller, total, new);
for (;;cycle++) {
int again = 0; /* set if we need another round */
ast_log(LOG_DEBUG, "---- fixup: cycle %d ---\n", cycle);
AST_LIST_TRAVERSE(&module_list, m, next) {
if (resolve(m))
again = 1; /* something changed */
if (m->state != MS_CANLOAD) /* for now, done with this module */
continue;
/* try to run the load routine */
if (m->cb->load_module(m)) { /* error */
ast_log(LOG_WARNING, "load_module %s fail\n",
m->resource);
release_module(m); /* and set to MS_FAIL */
} else {
ast_log(LOG_WARNING, "load_module %s success\n",
m->resource);
m->state = MS_ACTIVE;
}
again = 1; /* something has changed */
}
/* Modules in MS_RESOLVED mean a possible cyclic dependency.
* Break the indecision by setting one to CANLOAD, and repeat.
*/
AST_LIST_TRAVERSE(&module_list, m, next) {
if (m->state == MS_RESOLVED) {
m->state = MS_CANLOAD;
again = 1;
break;
}
}
if (!again) /* we are done */
break;
}
ast_log(LOG_DEBUG, "---- fixup complete ---\n");
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in_fixup--;
return 0;
}
/* test routines to see which modules depend on global symbols
* exported by other modules.
*/
static void check_symbols(void)
{
struct dirent *d;
DIR *mods = opendir(ast_config_AST_MODULE_DIR);
void *lib;
char buf[1024];
ast_log(LOG_WARNING, "module dir <%s>\n", ast_config_AST_MODULE_DIR);
if (!mods)
return;
while((d = readdir(mods))) {
int ld = strlen(d->d_name);
/* Must end in .so to load it. */
if (ld <= 3 || strcasecmp(d->d_name + ld - 3, ".so"))
continue;
snprintf(buf, sizeof(buf), "%s/%s", ast_config_AST_MODULE_DIR, d->d_name);
lib = dlopen(buf, RTLD_NOW | RTLD_LOCAL);
if (lib == NULL) {
ast_log(LOG_WARNING, "(notice only) module %s error %s\n", d->d_name, dlerror());
}
dlclose(lib);
}
}
/*--- end new-style routines ---*/
* In addition to modules, the reload command handles some extra keywords
* which are listed here together with the corresponding handlers.
* This table is also used by the command completion code.
*/
static struct reload_classes_t {
const char *name;
int (*reload_fn)(void);
} reload_classes[] = { /* list in alpha order, longest match first */
{ "cdr", ast_cdr_engine_reload },
{ "dnsmgr", dnsmgr_reload },
{ "extconfig", read_config_maps },
{ "enum", ast_enum_reload },
{ "manager", reload_manager },
{ "rtp", ast_rtp_reload },
{ "http", ast_http_reload },
{ NULL, NULL }
};
static int printdigest(const unsigned char *d)
int x, pos;
char buf[256]; /* large enough so we don't have to worry */
for (pos = 0, x=0; x<16; x++)
pos += sprintf(buf + pos, " %02x", *d++);
ast_log(LOG_DEBUG, "Unexpected signature:%s\n", buf);
static int key_matches(const unsigned char *key1, const unsigned char *key2)
if (key1[x] != key2[x]) /* mismatch - fail now. */
return 0;
static int verify_key(const unsigned char *key)
unsigned char digest[16];
MD5Update(&c, key, strlen((char *)key));
MD5Final(digest, &c);
if (key_matches(expected_key, digest))
return 0;
printdigest(digest);
return -1;
}
int ast_unload_resource(const char *resource_name, enum unload_mode force)
int error = 0;
if (AST_LIST_LOCK(&module_list)) /* XXX should fail here ? */
AST_LIST_TRAVERSE_SAFE_BEGIN(&module_list, cur, next) {
struct module_symbols *m = cur->cb;
if (strcasecmp(cur->resource, resource_name)) /* not us */
continue;
if (m->usecnt > 0 || m->flags & NO_UNLOAD) {
if (force)
ast_log(LOG_WARNING, "Warning: Forcing removal of module %s with use count %d\n", resource_name, res);
else {
ast_log(LOG_WARNING, "Soft unload failed, '%s' has use count %d\n", resource_name, res);
error = 1;
break;
ast_hangup_localusers(m);
res = m->unload_module(m);
if (res) {
ast_log(LOG_WARNING, "Firm unload failed for %s\n", resource_name);
if (force <= AST_FORCE_FIRM) {
error = 1;
break;
} else
ast_log(LOG_WARNING, "** Dangerous **: Unloading resource anyway, at user request\n");
}
release_module(cur); /* XXX */
AST_LIST_REMOVE_CURRENT(&module_list, next);
dlclose(cur->lib);
free(cur);
break;
}
AST_LIST_TRAVERSE_SAFE_END;
if (!error)
modlistver++;
AST_LIST_UNLOCK(&module_list);
if (!error) /* XXX maybe within the lock ? */
ast_update_use_count();
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char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload)
struct module *cur;
int i, which=0, l = strlen(word);
char *ret = NULL;
if (pos != rpos)
return NULL;
AST_LIST_LOCK(&module_list);
AST_LIST_TRAVERSE(&module_list, cur, next) {
if (!strncasecmp(word, cur->resource, l) && (cur->cb->reload || !needsreload) &&
++which > state) {
ret = strdup(cur->resource);
break;
AST_LIST_UNLOCK(&module_list);
if (!ret) {
for (i=0; !ret && reload_classes[i].name; i++) {
if (!strncasecmp(word, reload_classes[i].name, l) && ++which > state)
ret = strdup(reload_classes[i].name);
}
}
return ret;
}
int ast_module_reload(const char *name)
{
struct module *cur;
int res = 0; /* return value. 0 = not found, others, see below */
int i, oldversion;
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if (ast_mutex_trylock(&reloadlock)) {
ast_verbose("The previous reload command didn't finish yet\n");
return -1; /* reload already in progress */
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}
/* Call "predefined" reload here first */
for (i = 0; reload_classes[i].name; i++) {
if (!name || !strcasecmp(name, reload_classes[i].name)) {
reload_classes[i].reload_fn(); /* XXX should check error ? */
res = 2; /* found and reloaded */
}
ast_lastreloadtime = time(NULL);
AST_LIST_LOCK(&module_list);
AST_LIST_TRAVERSE(&module_list, cur, next) {
struct module_symbols *m = cur->cb;
if (name && strcasecmp(name, cur->resource)) /* not ours */
continue;
if (!m->reload) { /* cannot be reloaded */
if (res < 1) /* store result if possible */
res = 1; /* 1 = no reload() method */
continue;
/* drop the lock and try a reload. if successful, break */
AST_LIST_UNLOCK(&module_list);
res = 2;
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "Reloading module '%s' (%s)\n", cur->resource, m->description());
m->reload(m);
AST_LIST_LOCK(&module_list);
if (oldversion != modlistver) /* something changed, abort */
break;
AST_LIST_UNLOCK(&module_list);
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ast_mutex_unlock(&reloadlock);
return res;
}
static int resource_exists(const char *resource, int do_lock)
{
struct module *cur;
if (do_lock && AST_LIST_LOCK(&module_list))
ast_log(LOG_WARNING, "Failed to lock\n");
AST_LIST_TRAVERSE(&module_list, cur, next) {
if (!strcasecmp(resource, cur->resource))
break;
}
if (do_lock)
AST_LIST_UNLOCK(&module_list);
return cur ? -1 : 0;
}
/* lookup a symbol with or without leading '_', accept either form in input */
static void *find_symbol(struct module *m, const char *name, int verbose)
{
char *n1;
void *s;
if (name[0] == '_')
name++;
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n1 = alloca(strlen(name) + 2); /* room for leading '_' and final '\0' */
n1[0] = '_';
strcpy(n1+1, name);
s = dlsym(m->lib, n1+1); /* try without '_' */
if (s == NULL)
s = dlsym(m->lib, n1);
if (verbose && s == NULL)
ast_log(LOG_WARNING, "No symbol '%s' in module '%s\n",
n1, m->resource);
return s;
/* XXX cfg is only used for !res_* and #ifdef RTLD_GLOBAL */
static struct module * __load_resource(const char *resource_name,
const struct ast_config *cfg)
{
static char fn[256];
int errors=0;
int res;
struct module_symbols *m = NULL;
int flags = RTLD_NOW;
unsigned char *key;
#ifndef RTLD_GLOBAL
#define RTLD_GLOBAL 0 /* so it is a No-op */
if (strncasecmp(resource_name, "res_", 4) && cfg) {
char *val = ast_variable_retrieve(cfg, "global", resource_name);
if (val && ast_true(val))
flags |= RTLD_GLOBAL;
/* Resource modules are always loaded global and lazy */
flags = (RTLD_GLOBAL | RTLD_LAZY);
if (AST_LIST_LOCK(&module_list))
if (resource_exists(resource_name, 0)) {
ast_log(LOG_WARNING, "Module '%s' already exists\n", resource_name);
AST_LIST_UNLOCK(&module_list);
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if (!(cur = ast_calloc(1, sizeof(*cur)))) {
AST_LIST_UNLOCK(&module_list);
ast_copy_string(cur->resource, resource_name, sizeof(cur->resource));
if (resource_name[0] == '/')
ast_copy_string(fn, resource_name, sizeof(fn));
else
snprintf(fn, sizeof(fn), "%s/%s", ast_config_AST_MODULE_DIR, resource_name);
/* open in a sane way */
cur->lib = dlopen(fn, RTLD_NOW | RTLD_LOCAL);
if (cur->lib &&
((m = find_symbol(cur, "mod_data", 0)) == NULL || (m->flags & MOD_MASK) == MOD_0)) {
/* old-style module, close and reload with standard flags */
dlclose(cur->lib);
cur->lib = NULL;
}
if (cur->lib == NULL) /* try reopen with the old style */
cur->lib = dlopen(fn, flags);
free(cur);
AST_LIST_UNLOCK(&module_list);
return NULL;
}
if (m == NULL) /* MOD_0 modules may still have a mod_data entry */
m = find_symbol(cur, "mod_data", 0);
if (m != NULL) { /* new style module */
cur->cb = m; /* use the mod_data from the module itself */
errors = check_exported(cur);
} else {
ast_log(LOG_WARNING, "missing mod_data for %s\n",
resource_name);
errors++;
if (!m->unload_module && !(m->flags & NO_UNLOAD) )
if (!m->key || !(key = (unsigned char *) m->key())) {
ast_log(LOG_WARNING, "Key routine returned NULL in module %s\n", fn);
key = NULL;
if (key && verify_key(key)) {
ast_log(LOG_WARNING, "Unexpected key returned by module %s\n", fn);
errors++;
}
ast_log(LOG_WARNING, "%d error%s loading module %s, aborted\n", errors, (errors != 1) ? "s" : "", fn);
dlclose(cur->lib);
free(cur);
AST_LIST_UNLOCK(&module_list);
/* init mutex and usecount */
ast_mutex_init(&cur->cb->lock);
cur->cb->lu_head = NULL;
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if (!ast_fully_booted) {
ast_verbose( " => (%s)\n", term_color(tmp, m->description(), COLOR_BROWN, COLOR_BLACK, sizeof(tmp)));
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if (ast_opt_console && !option_verbose)
ast_verbose( ".");
} else {
if (option_verbose)
ast_verbose(VERBOSE_PREFIX_1 "Loaded %s => (%s)\n", fn, m->description());
}
AST_LIST_INSERT_TAIL(&module_list, cur, next);
/* add module to end of module_list chain
so reload commands will be issued in same order modules were loaded */
if ( (m->flags & MOD_MASK) == MOD_2) {
ast_log(LOG_WARNING, "new-style module %s, deferring load()\n",
resource_name);
cur->state = MS_NEW;
} else
cur->state = MS_CANLOAD;
/* XXX make sure the usecount is 1 before releasing the lock */
AST_LIST_UNLOCK(&module_list);
if (cur->state == MS_CANLOAD && (res = m->load_module(m))) {
ast_log(LOG_WARNING, "%s: load_module failed, returning %d\n", resource_name, res);
cur->state = MS_ACTIVE;
* (recursive calls from load_module() succeed.
int ast_load_resource(const char *resource_name)
{
int o = option_verbose;
struct module *m;
option_verbose = 0; /* Keep the module file parsing silent */
cfg = ast_config_load(AST_MODULE_CONFIG);
option_verbose = o; /* restore verbosity */
m = __load_resource(resource_name, cfg);
return m ? 0 : -1;
/*
* load a single module (API call).
* (recursive calls from load_module() succeed.
*/
int ast_load_resource(const char *resource_name)
{
struct module *m;
int ret;
ast_mutex_lock(&modlock);
m = __load_resource(resource_name, 0);
fixup(resource_name);
ret = (m->state == MS_FAILED) ? -1 : 0;
ast_mutex_unlock(&modlock);
return ret;
}
/*! \brief if enabled, log and output on console the module's name, and try load it */
static int print_and_load(const char *s, struct ast_config *cfg)
char tmp[80];
if (option_debug && !option_verbose)
ast_log(LOG_DEBUG, "Loading module %s\n", s);
if (option_verbose) {
ast_verbose(VERBOSE_PREFIX_1 "[%s]",
term_color(tmp, s, COLOR_BRWHITE, 0, sizeof(tmp)));
fflush(stdout);
if (__load_resource(s, cfg))
return 0; /* success */
ast_log(LOG_WARNING, "Loading module %s failed!\n", s);
return -1;
static const char *loadorder[] =
{
"res_",
"pbx_",
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int load_modules(const int preload_only)
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if (option_verbose) {
ast_verbose(preload_only ?
"Asterisk Dynamic Loader loading preload modules:\n" :
"Asterisk Dynamic Loader Starting:\n");
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}
if (0)
check_symbols();
cfg = ast_config_load(AST_MODULE_CONFIG);
const char *cmd = preload_only ? "preload" : "load";
struct ast_variable *v;
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for (v = ast_variable_browse(cfg, "modules"); v; v = v->next) {
if (strcasecmp(v->name, cmd)) /* not what we are looking for */
continue;
if (print_and_load(v->value, cfg)) { /* XXX really fatal ? */
ast_config_destroy(cfg);
return -1;
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if (preload_only)
goto done;
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if (cfg && !ast_true(ast_variable_retrieve(cfg, "modules", "autoload")))
/*
* Load all modules. To help resolving dependencies, we load modules
* in the order defined by loadorder[], with the final step for
* all modules with other prefixes.
* (XXX the new loader does not need this).
*/
for (x=0; x<sizeof(loadorder) / sizeof(loadorder[0]); x++) {
DIR *mods = opendir(ast_config_AST_MODULE_DIR);
const char *base = loadorder[x];
int lx = base ? strlen(base) : 0;
if (!mods) {
if (!ast_opt_quiet)
ast_log(LOG_WARNING, "Unable to open modules directory %s.\n",
ast_config_AST_MODULE_DIR);
break; /* suffices to try once! */
}
while((d = readdir(mods))) {
int ld = strlen(d->d_name);
/* Must end in .so to load it. */
if (ld > 3 && (!base || !strncasecmp(d->d_name, base, lx)) &&
!strcasecmp(d->d_name + ld - 3, ".so") &&
!resource_exists(d->d_name, 1)) {
/* It's a shared library, check if we are allowed to load it
* (very inefficient, but oh well).
struct ast_variable *v;
for (v = ast_variable_browse(cfg, "modules"); v; v = v->next) {
if (!strcasecmp(v->name, "noload") &&
!strcasecmp(v->value, d->d_name))
break;
}
if (v) {
ast_verbose( VERBOSE_PREFIX_1 "[skipping %s]\n",
d->d_name);
}
if (print_and_load(d->d_name, cfg)) {
ast_config_destroy(cfg);
return -1;
done:
fixup("load_modules");
#include <errno.h> /* for errno... */
void ast_update_use_count(void)
{
/* Notify any module monitors that the use count for a
resource has changed */
struct loadupdate *m;
if (AST_LIST_LOCK(&module_list))
ast_log(LOG_WARNING, "Failed to lock, errno %d\n", errno);
AST_LIST_TRAVERSE(&updaters, m, next)
AST_LIST_UNLOCK(&module_list);
int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like),
int total_mod_loaded = 0;
if (ast_mutex_trylock(&module_list.lock))
AST_LIST_TRAVERSE(&module_list, cur, next) {
total_mod_loaded += modentry(cur->resource, cur->cb->description(), cur->cb->usecnt, like);
}
AST_LIST_UNLOCK(&module_list);
return total_mod_loaded;
}
int ast_loader_register(int (*v)(void))
{
/* XXX Should be more flexible here, taking > 1 verboser XXX */
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struct loadupdate *tmp;
if (!(tmp = ast_malloc(sizeof(*tmp))))
return -1;
tmp->updater = v;
if (AST_LIST_LOCK(&module_list))
ast_log(LOG_WARNING, "Failed to lock\n");
AST_LIST_INSERT_HEAD(&updaters, tmp, next);
AST_LIST_UNLOCK(&module_list);
return 0;
}
int ast_loader_unregister(int (*v)(void))