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  • /*
     * Asterisk -- An open source telephony toolkit.
     *
     * Copyright (c) 2006, Tilghman Lesher.  All rights reserved.
     *
     * Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
     *
     * This code is released by the author with no restrictions on usage.
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     */
    
    /*! \file
     *
     * \brief Morsecode application
     *
     * \author Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
     *
     * \ingroup applications
     */
    
    
    /*** MODULEINFO
    	<support_level>extended</support_level>
     ***/
    
    
    #include "asterisk/file.h"
    #include "asterisk/channel.h"
    #include "asterisk/pbx.h"
    #include "asterisk/module.h"
    #include "asterisk/indications.h"
    
    
    /*** DOCUMENTATION
    	<application name="Morsecode" language="en_US">
    		<synopsis>
    
    			Plays morse code.
    
    		</synopsis>
    		<syntax>
    			<parameter name="string" required="true">
    				<para>String to playback as morse code to channel</para>
    			</parameter>
    		</syntax>
    		<description>
    			<para>Plays the Morse code equivalent of the passed string.</para>
    
    			<para>This application does not automatically answer and should be preceeded by
    			an application such as Answer() or Progress().</para>
    
    			<para>This application uses the following variables:</para>
    			<variablelist>
    				<variable name="MORSEDITLEN">
    					<para>Use this value in (ms) for length of dit</para>
    				</variable>
    				<variable name="MORSETONE">
    					<para>The pitch of the tone in (Hz), default is 800</para>
    				</variable>
    			</variablelist>
    		</description>
    
    		<see-also>
    			<ref type="application">SayAlpha</ref>
    			<ref type="application">SayPhonetic</ref>
    		</see-also>
    
    	</application>
    
    static const char app_morsecode[] = "Morsecode";
    
    static const char * const morsecode[] = {
    
    	"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /*  0-15 */
    	"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 16-31 */
    	" ",      /* 32 - <space> */
    	".-.-.-", /* 33 - ! */
    	".-..-.", /* 34 - " */
    	"",       /* 35 - # */
    	"",       /* 36 - $ */
    	"",       /* 37 - % */
    	"",       /* 38 - & */
    	".----.", /* 39 - ' */
    	"-.--.-", /* 40 - ( */
    	"-.--.-", /* 41 - ) */
    	"",       /* 42 - * */
    	"",       /* 43 - + */
    	"--..--", /* 44 - , */
    	"-....-", /* 45 - - */
    	".-.-.-", /* 46 - . */
    
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    	"-..-.",  /* 47 - / */
    
    	"-----", ".----", "..---", "...--", "....-", ".....", "-....", "--...", "---..", "----.", /* 48-57 - 0-9 */
    	"---...", /* 58 - : */
    
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    	"-.-.-.", /* 59 - ; */
    
    	"",       /* 60 - < */
    	"-...-",  /* 61 - = */
    	"",       /* 62 - > */
    	"..--..", /* 63 - ? */
    	".--.-.", /* 64 - @ */
    	".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
    	"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
    	"-.--.-", /* 91 - [ (really '(') */
    
    	"-..-.",  /* 92 - \ (really '/') */
    
    	"-.--.-", /* 93 - ] (really ')') */
    	"",       /* 94 - ^ */
    
    	".----.", /* 96 - ` */
    	".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
    	"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
    	"-.--.-", /* 123 - { (really '(') */
    	"",       /* 124 - | */
    	"-.--.-", /* 125 - } (really ')') */
    
    	"-..-.",  /* 126 - ~ (really bar) */
    	". . .",  /* 127 - <del> (error) */
    
    };
    
    static void playtone(struct ast_channel *chan, int tone, int len)
    {
    	char dtmf[20];
    
    	snprintf(dtmf, sizeof(dtmf), "%d/%d", tone, len);
    
    	ast_playtones_start(chan, 0, dtmf, 0);
    
    	ast_safe_sleep(chan, len);
    
    	ast_playtones_stop(chan);
    }
    
    
    static int morsecode_exec(struct ast_channel *chan, const char *data)
    
    	int res=0, ditlen, tone;
    
    	const char *ditlenc, *tonec;
    
    
    	if (ast_strlen_zero(data)) {
    		ast_log(LOG_WARNING, "Syntax: Morsecode(<string>) - no argument found\n");
    		return 0;
    	}
    
    
    	/* Use variable MORESEDITLEN, if set (else 80) */
    
    	ditlenc = pbx_builtin_getvar_helper(chan, "MORSEDITLEN");
    
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    	if (ast_strlen_zero(ditlenc) || (sscanf(ditlenc, "%30d", &ditlen) != 1)) {
    
    
    	/* Use variable MORSETONE, if set (else 800) */
    
    	tonec = pbx_builtin_getvar_helper(chan, "MORSETONE");
    
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    	if (ast_strlen_zero(tonec) || (sscanf(tonec, "%30d", &tone) != 1)) {
    
    	for (digit = data; *digit; digit++) {
    
    		int digit2 = *digit;
    
    		if (digit2 < 0) {
    
    			continue;
    		}
    
    		for (dahdit = morsecode[digit2]; *dahdit; dahdit++) {
    
    			if (*dahdit == '-') {
    
    				playtone(chan, tone, 3 * ditlen);
    
    			} else if (*dahdit == '.') {
    
    				playtone(chan, tone, 1 * ditlen);
    
    			} else {
    
    				/* Account for ditlen of silence immediately following */
    
    				playtone(chan, 0, 2 * ditlen);
    
    			}
    
    			/* Pause slightly between each dit and dah */
    
    			playtone(chan, 0, 1 * ditlen);
    
    		}
    		/* Pause between characters */
    
    		playtone(chan, 0, 2 * ditlen);
    
    static int unload_module(void)
    
    	return ast_unregister_application(app_morsecode);
    
    static int load_module(void)
    
    	return ast_register_application_xml(app_morsecode, morsecode_exec);
    
    AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Morse code");