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  •  * Asterisk -- An open source telephony toolkit.
     *
    
     * Copyright (C) 1999 - 2005, Digium, Inc.
    
     * WaitForSilence Application by David C. Troy <dave@popvox.com>
    
     * Mark Spencer <markster@digium.com>
    
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    
     * \brief Wait for Silence
    
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    Russell Bryant committed
     *   - Waits for up to 'x' milliseconds of silence, 'y' times \n
     *   - WaitForSilence(500,2) will wait for 1/2 second of silence, twice \n
     *   - WaitForSilence(1000,1) will wait for 1 second of silence, once \n
    
     *   - WaitForSilence(300,3,10) will wait for 300ms of silence, 3 times, and return after 10sec \n
    
     * \author David C. Troy <dave@popvox.com>
     *
    
     * \brief Wait For Noise
     * The same as Wait For Silence but listenes noise on the chennel that is above \n
     * the pre-configured silence threshold from dsp.conf
     *
     * \author Philipp Skadorov <skadorov@yahoo.com>
     *
    
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     * \ingroup applications
    
    /*** MODULEINFO
    	<support_level>extended</support_level>
     ***/
    
    
    #include "asterisk/file.h"
    #include "asterisk/channel.h"
    #include "asterisk/pbx.h"
    #include "asterisk/dsp.h"
    #include "asterisk/module.h"
    
    /*** DOCUMENTATION
    	<application name="WaitForSilence" language="en_US">
    		<synopsis>
    			Waits for a specified amount of silence.
    		</synopsis>
    		<syntax>
    
    			<parameter name="silencerequired">
    				<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
    			</parameter>
    
    			<parameter name="iterations">
    				<para>If not specified, defaults to <literal>1</literal>.</para>
    			</parameter>
    			<parameter name="timeout">
    				<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
    			</parameter>
    		</syntax>
    		<description>
    			<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
    			<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
    			specified the number of seconds to return after, even if we do not receive the specified amount of silence.
    			Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
    			is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
    			call broadcast applications where you need to wait for an answering machine to complete its spiel before
    			playing a message.</para>
    			<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
    			machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
    			<para>Examples:</para>
    			<para>WaitForSilence(500,2) will wait for 1/2 second of silence, twice</para>
    			<para>WaitForSilence(1000) will wait for 1 second of silence, once</para>
    			<para>WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence
    			is not detected</para>
    			<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
    			<variablelist>
    				<variable name="WAITSTATUS">
    					<value name="SILENCE">
    						if exited with silence detected.
    					</value>
    					<value name="TIMEOUT">
    						if exited without silence detected after timeout.
    					</value>
    				</variable>
    			</variablelist>
    		</description>
    		<see-also>
    			<ref type="application">WaitForNoise</ref>
    		</see-also>
    	</application>
    	<application name="WaitForNoise" language="en_US">
    		<synopsis>
    			Waits for a specified amount of noise.
    		</synopsis>
    		<syntax>
    
    			<parameter name="noiserequired">
    				<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
    			</parameter>
    
    			<parameter name="iterations">
    				<para>If not specified, defaults to <literal>1</literal>.</para>
    			</parameter>
    			<parameter name="timeout">
    				<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
    			</parameter>
    		</syntax>
    		<description>
    			<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
    			<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
    			specified the number of seconds to return after, even if we do not receive the specified amount of noise.
    			Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
    			is to wait indefinitely until noise is detected on the line.</para>
    		</description>
    		<see-also>
    			<ref type="application">WaitForSilence</ref>
    		</see-also>
    	</application>
     ***/
    
    static char *app_silence = "WaitForSilence";
    
    static char *app_noise = "WaitForNoise";
    
    
    struct wait_type {
    	const char *name;
    	const char *status;
    	int stop_on_frame_timeout;
    	int (*func)(struct ast_dsp *, struct ast_frame *, int *);
    };
    
    static const struct wait_type wait_for_silence = {
    	.name = "silence",
    	.status = "SILENCE",
    	.stop_on_frame_timeout = 1,
    	.func = ast_dsp_silence,
    };
    
    static const struct wait_type wait_for_noise = {
    	.name = "noise",
    	.status = "NOISE",
    	.stop_on_frame_timeout = 0,
    	.func = ast_dsp_noise,
    };
    
    static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, const struct wait_type *wait_for)
    {
    
    	RAII_VAR(struct ast_format *, rfmt, NULL, ao2_cleanup);
    
    	rfmt = ao2_bump(ast_channel_readformat(chan));
    	if ((res = ast_set_read_format(chan, ast_format_slin)) < 0) {
    
    		ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
    
    	/* Create the silence detector */
    	if (!(sildet = ast_dsp_new())) {
    
    		ast_log(LOG_WARNING, "Unable to create silence detector\n");
    
    	ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
    
    		res = ast_waitfor(chan, timereqd);
    
    		/* Must have gotten a hangup; let's exit */
    
    		if (res < 0) {
    			pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
    
    		/* We waited and got no frame; sounds like digital silence or a muted digital channel */
    
    			if (wait_for->stop_on_frame_timeout) {
    				dsptime = timereqd;
    			}
    
    		} else {
    			/* Looks like we did get a frame, so let's check it out */
    
    			struct ast_frame *f = ast_read(chan);
    			if (!f) {
    
    				pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
    
    			}
    			if (f->frametype == AST_FRAME_VOICE) {
    
    				wait_for->func(sildet, f, &dsptime);
    
    		ast_debug(1, "Got %dms of %s < %dms required\n", dsptime, wait_for->name, timereqd);
    
    			ast_verb(3, "Exiting with %dms of %s >= %dms required\n", dsptime, wait_for->name, timereqd);
    			pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for->status);
    			ast_debug(1, "WAITSTATUS was set to %s\n", wait_for->status);
    
    		if (timeout && difftime(time(NULL), waitstart) >= timeout) {
    
    			pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
    
    			ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
    
    	if (rfmt && ast_set_read_format(chan, rfmt)) {
    		ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan));
    
    	ast_dsp_free(sildet);
    
    static int waitfor_exec(struct ast_channel *chan, const char *data, const struct wait_type *wait_for)
    
    	int iterations = 1, i;
    
    	struct ast_silence_generator *silgen = NULL;
    
    	AST_DECLARE_APP_ARGS(args,
    		AST_APP_ARG(timereqd);
    		AST_APP_ARG(iterations);
    		AST_APP_ARG(timeout);
    	);
    
    	parse = ast_strdupa(data);
    	AST_STANDARD_APP_ARGS(args, parse);
    
    	if (!ast_strlen_zero(args.timereqd)) {
    		if (sscanf(args.timereqd, "%30d", &timereqd) != 1 || timereqd < 0) {
    			ast_log(LOG_ERROR, "Argument '%srequired' must be an integer greater than or equal to zero.\n",
    					wait_for->name);
    			return -1;
    		}
    
    	if (!ast_strlen_zero(args.iterations)) {
    		if (sscanf(args.iterations, "%30d", &iterations) != 1 || iterations < 1) {
    			ast_log(LOG_ERROR, "Argument 'iterations' must be an integer greater than 0.\n");
    			return -1;
    		}
    	}
    
    	if (!ast_strlen_zero(args.timeout)) {
    		if (sscanf(args.timeout, "%30d", &timeout) != 1 || timeout < 0) {
    			ast_log(LOG_ERROR, "Argument 'timeout' must be an integer greater than or equal to zero.\n");
    			return -1;
    		}
    	}
    
    	if (ast_channel_state(chan) != AST_STATE_UP) {
    		ast_answer(chan); /* Answer the channel */
    
    	ast_verb(3, "Waiting %d time(s) for %dms of %s with %ds timeout\n",
    			 iterations, timereqd, wait_for->name, timeout);
    
    	if (ast_opt_transmit_silence) {
    		silgen = ast_channel_start_silence_generator(chan);
    	}
    
    	for (i = 0; i < iterations && res == 1; i++) {
    		res = do_waiting(chan, timereqd, waitstart, timeout, wait_for);
    
    	if (silgen) {
    		ast_channel_stop_silence_generator(chan, silgen);
    	}
    
    
    static int waitforsilence_exec(struct ast_channel *chan, const char *data)
    
    	return waitfor_exec(chan, data, &wait_for_silence);
    
    static int waitfornoise_exec(struct ast_channel *chan, const char *data)
    
    	return waitfor_exec(chan, data, &wait_for_noise);
    
    static int unload_module(void)
    
    	int res;
    	res = ast_unregister_application(app_silence);
    	res |= ast_unregister_application(app_noise);
    
    	return res;
    
    static int load_module(void)
    
    	res = ast_register_application_xml(app_silence, waitforsilence_exec);
    	res |= ast_register_application_xml(app_noise, waitfornoise_exec);
    
    AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Wait For Silence/Noise");