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  • /*
     * astobj2 - replacement containers for asterisk data structures.
     *
     * Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*! \file
     *
     * \brief Common, private definitions for astobj2 containers.
     *
     * \author Richard Mudgett <rmudgett@digium.com>
     */
    
    #ifndef ASTOBJ2_CONTAINER_PRIVATE_H_
    #define ASTOBJ2_CONTAINER_PRIVATE_H_
    
    #include "asterisk/astobj2.h"
    
    
    /*!
     * \internal
     * \brief Enum for internal_ao2_unlink_node.
     */
    enum ao2_unlink_node_flags {
    	/*! Remove the node from the object's weak link list
    	 * OR unref the object if it's a strong reference. */
    	AO2_UNLINK_NODE_UNLINK_OBJECT = (1 << 0),
    	/*! Modified unlink_object to skip the unref of the object. */
    	AO2_UNLINK_NODE_NOUNREF_OBJECT = (1 << 1),
    	/*! Unref the node. */
    	AO2_UNLINK_NODE_UNREF_NODE = (1 << 2),
    	/*! Decrement the container's element count. */
    	AO2_UNLINK_NODE_DEC_COUNT = (1 << 3),
    };
    
    
    enum ao2_callback_type {
    	AO2_CALLBACK_DEFAULT,
    	AO2_CALLBACK_WITH_DATA,
    };
    
    enum ao2_container_insert {
    	/*! The node was inserted into the container. */
    	AO2_CONTAINER_INSERT_NODE_INSERTED,
    	/*! The node object replaced an existing node object. */
    	AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED,
    	/*! The node was rejected (duplicate). */
    	AO2_CONTAINER_INSERT_NODE_REJECTED,
    };
    
    /*! Allow enough room for container specific traversal state structs */
    #define AO2_TRAVERSAL_STATE_SIZE	100
    
    /*!
     * \brief Generic container node.
     *
     * \details This is the base container node type that contains
     * values common to all container nodes.
     */
    struct ao2_container_node {
    	/*! Stored object in node. */
    	void *obj;
    	/*! Container holding the node.  (Does not hold a reference.) */
    	struct ao2_container *my_container;
    	/*! TRUE if the node is linked into the container. */
    	unsigned int is_linked:1;
    };
    
    /*!
     * \brief Destroy this container.
     *
     * \param self Container to operate upon.
     *
     * \return Nothing
     */
    typedef void (*ao2_container_destroy_fn)(struct ao2_container *self);
    
    /*!
     * \brief Create an empty copy of this container.
     *
     * \param self Container to operate upon.
     *
     * \retval empty-container on success.
     * \retval NULL on error.
     */
    typedef struct ao2_container *(*ao2_container_alloc_empty_clone_fn)(struct ao2_container *self);
    
    /*!
     * \brief Create an empty copy of this container. (Debug version)
     *
     * \param self Container to operate upon.
     * \param tag used for debugging.
     * \param file Debug file name invoked from
     * \param line Debug line invoked from
     * \param func Debug function name invoked from
     * \param ref_debug TRUE if to output a debug reference message.
     *
     * \retval empty-container on success.
     * \retval NULL on error.
     */
    typedef struct ao2_container *(*ao2_container_alloc_empty_clone_debug_fn)(struct ao2_container *self, const char *tag, const char *file, int line, const char *func, int ref_debug);
    
    /*!
     * \brief Create a new container node.
     *
     * \param self Container to operate upon.
     * \param obj_new Object to put into the node.
     * \param tag used for debugging.
     * \param file Debug file name invoked from
     * \param line Debug line invoked from
     * \param func Debug function name invoked from
     *
     * \retval initialized-node on success.
     * \retval NULL on error.
     */
    typedef struct ao2_container_node *(*ao2_container_new_node_fn)(struct ao2_container *self, void *obj_new, const char *tag, const char *file, int line, const char *func);
    
    /*!
     * \brief Insert a node into this container.
     *
     * \param self Container to operate upon.
     * \param node Container node to insert into the container.
     *
     * \return enum ao2_container_insert value.
     */
    typedef enum ao2_container_insert (*ao2_container_insert_fn)(struct ao2_container *self, struct ao2_container_node *node);
    
    /*!
     * \brief Find the first container node in a traversal.
     *
     * \param self Container to operate upon.
     * \param flags search_flags to control traversing the container
     * \param arg Comparison callback arg parameter.
     * \param v_state Traversal state to restart container traversal.
     *
     * \retval node-ptr of found node (Reffed).
     * \retval NULL when no node found.
     */
    typedef struct ao2_container_node *(*ao2_container_find_first_fn)(struct ao2_container *self, enum search_flags flags, void *arg, void *v_state);
    
    /*!
     * \brief Find the next container node in a traversal.
     *
     * \param self Container to operate upon.
     * \param v_state Traversal state to restart container traversal.
     * \param prev Previous node returned by the traversal search functions.
     *    The ref ownership is passed back to this function.
     *
     * \retval node-ptr of found node (Reffed).
     * \retval NULL when no node found.
     */
    typedef struct ao2_container_node *(*ao2_container_find_next_fn)(struct ao2_container *self, void *v_state, struct ao2_container_node *prev);
    
    /*!
     * \brief Cleanup the container traversal state.
     *
     * \param v_state Traversal state to cleanup.
     *
     * \return Nothing
     */
    typedef void (*ao2_container_find_cleanup_fn)(void *v_state);
    
    /*!
     * \brief Find the next non-empty iteration node in the container.
     *
     * \param self Container to operate upon.
     * \param prev Previous node returned by the iterator.
     * \param flags search_flags to control iterating the container.
     *   Only AO2_ITERATOR_DESCENDING is useful by the method.
     *
     * \note The container is already locked.
     *
     * \retval node on success.
     * \retval NULL on error or no more nodes in the container.
     */
    typedef struct ao2_container_node *(*ao2_iterator_next_fn)(struct ao2_container *self, struct ao2_container_node *prev, enum ao2_iterator_flags flags);
    
    /*!
     * \brief Display contents of the specified container.
     *
     * \param self Container to dump.
     * \param where User data needed by prnt to determine where to put output.
     * \param prnt Print output callback function to use.
     * \param prnt_obj Callback function to print the given object's key. (NULL if not available)
     *
     * \return Nothing
     */
    typedef void (*ao2_container_display)(struct ao2_container *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj);
    
    /*!
     * \brief Display statistics of the specified container.
     *
     * \param self Container to display statistics.
     * \param where User data needed by prnt to determine where to put output.
     * \param prnt Print output callback function to use.
     *
     * \note The container is already locked for reading.
     *
     * \return Nothing
     */
    typedef void (*ao2_container_statistics)(struct ao2_container *self, void *where, ao2_prnt_fn *prnt);
    
    /*!
     * \brief Perform an integrity check on the specified container.
     *
     * \param self Container to check integrity.
     *
     * \note The container is already locked for reading.
     *
     * \retval 0 on success.
     * \retval -1 on error.
     */
    typedef int (*ao2_container_integrity)(struct ao2_container *self);
    
    
    /*!
     * \internal
     * \brief Increment the container linked object statistic.
     * \since 12.4.0
     *
     * \param container Container to operate upon.
     * \param node Container node linking object to.
     *
     * \return Nothing
     */
    typedef void (*ao2_link_node_stat_fn)(struct ao2_container *container, struct ao2_container_node *node);
    
    /*!
     * \internal
     * \brief Decrement the container linked object statistic.
     * \since 12.4.0
     *
     * \param container Container to operate upon.
     * \param node Container node unlinking object from.
     *
     * \return Nothing
     */
    typedef void (*ao2_unlink_node_stat_fn)(struct ao2_container *container, struct ao2_container_node *node);
    
    
    /*! Container virtual methods template. */
    struct ao2_container_methods {
    	/*! Destroy this container. */
    	ao2_container_destroy_fn destroy;
    	/*! \brief Create an empty copy of this container. */
    	ao2_container_alloc_empty_clone_fn alloc_empty_clone;
    	/*! \brief Create an empty copy of this container. (Debug version) */
    	ao2_container_alloc_empty_clone_debug_fn alloc_empty_clone_debug;
    	/*! Create a new container node. */
    	ao2_container_new_node_fn new_node;
    	/*! Insert a node into this container. */
    	ao2_container_insert_fn insert;
    	/*! Traverse the container, find the first node. */
    	ao2_container_find_first_fn traverse_first;
    	/*! Traverse the container, find the next node. */
    	ao2_container_find_next_fn traverse_next;
    	/*! Traverse the container, cleanup state. */
    	ao2_container_find_cleanup_fn traverse_cleanup;
    	/*! Find the next iteration element in the container. */
    	ao2_iterator_next_fn iterator_next;
    
    #if defined(AO2_DEBUG)
    	/*! Increment the container linked object statistic. */
    	ao2_link_node_stat_fn link_stat;
    	/*! Deccrement the container linked object statistic. */
    	ao2_unlink_node_stat_fn unlink_stat;
    
    	/*! Display container contents. (Method for debug purposes) */
    	ao2_container_display dump;
    	/*! Display container debug statistics. (Method for debug purposes) */
    	ao2_container_statistics stats;
    	/*! Perform an integrity check on the container. (Method for debug purposes) */
    	ao2_container_integrity integrity;
    
    };
    
    /*!
     * \brief Generic container type.
     *
     * \details This is the base container type that contains values
     * common to all container types.
     *
     * \todo Linking and unlinking container objects is typically
     * expensive, as it involves a malloc()/free() of a small object
     * which is very inefficient.  To optimize this, we can allocate
     * larger arrays of container nodes when we run out of them, and
     * then manage our own freelist.  This will be more efficient as
     * we can do the freelist management while we hold the lock
     * (that we need anyway).
     */
    struct ao2_container {
    	/*! Container virtual method table. */
    	const struct ao2_container_methods *v_table;
    	/*! Container sort function if the container is sorted. */
    	ao2_sort_fn *sort_fn;
    	/*! Container traversal matching function for ao2_find. */
    	ao2_callback_fn *cmp_fn;
    	/*! The container option flags */
    	uint32_t options;
    	/*! Number of elements in the container. */
    	int elements;
    
    	/*! Number of nodes in the container. */
    	int nodes;
    	/*! Maximum number of empty nodes in the container. (nodes - elements) */
    	int max_empty_nodes;
    
    	/*!
    	 * \brief TRUE if the container is being destroyed.
    	 *
    	 * \note The destruction traversal should override any requested
    	 * search order to do the most efficient order for destruction.
    	 *
    	 * \note There should not be any empty nodes in the container
    	 * during destruction.  If there are then an error needs to be
    	 * issued about container node reference leaks.
    	 */
    	unsigned int destroying:1;
    };
    
    
    /*!
     * \internal
     * \brief Unlink a node from this container.
     *
     * \param node Node to operate upon.
     * \param flags ao2_unlink_node_flags governing behavior.
     *
     * \retval 0 on errors.
     * \retval 1 on success.
     */
    int __container_unlink_node_debug(struct ao2_container_node *node, uint32_t flags,
    	const char *tag, const char *file, int line, const char *func);
    
    #define __container_unlink_node(node, flags) \
    	__container_unlink_node_debug(node, flags, NULL, NULL, 0, NULL)
    
    
    void container_destruct(void *_c);
    void container_destruct_debug(void *_c);
    int container_init(void);
    
    #endif /* ASTOBJ2_CONTAINER_PRIVATE_H_ */