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    /*
    
     * Asterisk -- An open source telephony toolkit.
    
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     *
    
     * Copyright (C) 1999 - 2006, Digium, Inc.
    
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     *
    
     * Mark Spencer <markster@digium.com>
    
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     *
    
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
    
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     * This program is free software, distributed under the terms of
    
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    
     * \brief Module Loader
    
     *
     * \author Mark Spencer <markster@digium.com> 
    
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     * - See ModMngMnt
    
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     */
    
    #include <stdio.h>
    #include <dirent.h>
    #include <unistd.h>
    #include <stdlib.h>
    #include <string.h>
    
    #define MOD_LOADER	/* prevent some module-specific stuff from being compiled */
    
    #include "asterisk.h"
    
    
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    ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
    
    #include "asterisk/linkedlists.h"
    
    #include "asterisk/module.h"
    #include "asterisk/options.h"
    #include "asterisk/config.h"
    #include "asterisk/logger.h"
    #include "asterisk/channel.h"
    #include "asterisk/term.h"
    #include "asterisk/manager.h"
    
    #include "asterisk/enum.h"
    #include "asterisk/rtp.h"
    
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    #include <dlfcn.h>
    
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    #ifndef RTLD_NOW
    #define RTLD_NOW 0
    #endif
    
    
    static int modlistver = 0; /* increase whenever the list changes, to protect reload */
    
    static unsigned char expected_key[] =
    
    { 0x87, 0x76, 0x79, 0x35, 0x23, 0xea, 0x3a, 0xd3,
      0x25, 0x2a, 0xbb, 0x35, 0x87, 0xe4, 0x22, 0x24 };
    
    /*
     * Modules can be in a number of different states, as below:
     * MS_FAILED	attempt to load failed. This is final.
     * MS_NEW	just added to the list, symbols unresolved.
     * MS_RESOLVED	all symbols resolved, but supplier modules not active yet.
     * MS_CANLOAD	all symbols resolved and suppliers are all active
     *		(or we are in a cyclic dependency and we are breaking a loop)
     * MS_ACTIVE	load() returned successfully.
     */
    enum st_t {  /* possible states of a module */
    
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    	MS_FAILED = 0,              /*!< cannot load */
    	MS_NEW = 1,                 /*!< nothing known */
    	MS_RESOLVED = 2,            /*!< all required resolved */
    	MS_CANLOAD = 3,             /*!< as above, plus cyclic depend.*/
    	MS_ACTIVE = 4,              /*!< all done */
    
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    /*! \note
    
     * All module symbols are in module_symbols.
     * Modules are then linked in a list of struct module,
     * whereas updaters are in a list of struct loadupdate.
     *
     * Both lists (basically, the entire loader) are protected by
     * the lock in module_list.
     *
     * A second lock, reloadlock, is used to prevent concurrent reloads
     */
    struct module {
    	AST_LIST_ENTRY(module) next;
    
    	struct module_symbols *cb;
    
    	void *lib;		/* the shared lib */
    
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    	char resource[256];
    
    
    	enum st_t state;
    	int export_refcount;	/* how many users of exported symbols */
    
    struct loadupdate {
    	AST_LIST_ENTRY(loadupdate) next;
    
    	int (*updater)(void);
    
    static AST_LIST_HEAD_STATIC(module_list, module);
    static AST_LIST_HEAD_STATIC(updaters, loadupdate);
    AST_MUTEX_DEFINE_STATIC(reloadlock);
    
    
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    /*! \note
    
     * helper localuser routines.
     * All of these routines are extremely expensive, so the use of
     * macros is totally unnecessary from the point of view of performance:
     * the extra function call will be totally negligible in all cases.
     */
    
    
    struct localuser *ast_localuser_add(struct module_symbols *me,
    
    	struct ast_channel *chan)
    {
    	struct localuser *u = ast_calloc(1, sizeof(*u));
    	if (u == NULL)
    		return NULL;
    	u->chan = chan;
    
    	ast_mutex_lock(&me->lock);
    	u->next = me->lu_head;
    	me->lu_head = u;
    	ast_mutex_unlock(&me->lock);
    	ast_atomic_fetchadd_int(&me->usecnt, +1);
    
    void ast_localuser_remove(struct module_symbols *me, struct localuser *u)
    
    	struct localuser *x, *prev = NULL;
    	ast_mutex_lock(&me->lock);
    	/* unlink from the list */
    	for (x = me->lu_head; x; prev = x, x = x->next) {
    		if (x == u) {
    			if (prev)
    				prev->next = x->next;
    			else
    				me->lu_head = x->next;
    			break;
    		}
    	}
    	ast_mutex_unlock(&me->lock);
    	ast_atomic_fetchadd_int(&me->usecnt, -1);
    
    void ast_hangup_localusers(struct module_symbols *me)
    
    	struct localuser *u, *next;
    	ast_mutex_lock(&me->lock);
    	for (u = me->lu_head; u; u = next) {
    		next = u->next;
    
    		ast_softhangup(u->chan, AST_SOFTHANGUP_APPUNLOAD);
    
    		ast_atomic_fetchadd_int(&me->usecnt, -1);
    
    	ast_mutex_unlock(&me->lock);
    
            ast_update_use_count();
    }
    
    /*--- new-style loader routines ---*/
    
    /*
     * For backward compatibility, we have 3 types of loadable modules:
     *
     * MOD_0 these are the 'old style' modules, which export a number
     *       of callbacks, and their full interface, as globally visible
     *       symbols. The module needs to be loaded with RTLD_LAZY and
     *       RTLD_GLOBAL to make symbols visible to other modules, and
     *       to avoid load failures due to cross dependencies.
     *
    
     * MOD_1 The generic callbacks are all into a structure, mod_data.
    
     *
     * MOD_2 this is the 'new style' format for modules. The module must
     *       explictly declare which simbols are exported and which
     *       symbols from other modules are used, and the code in this
     *       loader will implement appropriate checks to load the modules
     *       in the correct order. Also this allows to load modules
     *       with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time
     *       bugs due to unresolved symbols or name conflicts.
     */
    
    /*
     * helper routine to print the symbolic name associated to a state
     */
    static const char *st_name(enum st_t state)
    {
    	/* try to resolve required symbols */
    	const char *st;
    	switch (state) {
    #define ST(x)  case x: st = # x; break;
    	ST(MS_NEW);
    	ST(MS_FAILED);
    	ST(MS_RESOLVED);
    	ST(MS_ACTIVE);
    	ST(MS_CANLOAD);
    	default:
    		st = "unknown";
    	}
    	return st;
    #undef ST
    }
    
    /*! \brief
     * Fetch/release an exported symbol - modify export_refcount by delta
     * \param delta 1 to fetch a symbol, -1 to release it.
    
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     * \return on success, return symbol value.
     * \note Note, modules in MS_FAIL will never match in a 'get' request.
    
     * If src is non-NULL, on exit *src points to the source module.
     *
     * Must be called with the lock held.
     */
    static void *module_symbol_helper(const char *name,
    		int delta, struct module **src)
    {
    	void *ret = NULL;
    	struct module *m;
    
    	AST_LIST_TRAVERSE(&module_list, m, next) {
    		struct symbol_entry *es;
    		if (delta > 0 && m->state == MS_FAILED)
    			continue; /* cannot 'get' a symbol from a failed module */
    
    		for (es = m->cb->exported_symbols; ret == NULL && es && es->name; es++) {
    
    			if (!strcmp(es->name, name)) {
    				ret = es->value;
    				m->export_refcount += delta;
    				if (src)
    					*src = m;
    				break;
    			}
    		}
    		if (ret)
    			break;
    	}
    	if (ret == NULL)
    		ast_log(LOG_WARNING, "symbol %s not found\n", name);
    	return ret;
    }
    
    static void *release_module_symbol(const char *name)
    {
    	return module_symbol_helper(name, -1, NULL);
    }
    
    static void *get_module_symbol(const char *name, struct module **src)
    {
    	return module_symbol_helper(name, +1, src);
    }
    
    /*!
     * \brief Release refcounts to all imported symbols,
     * and change module state to MS_FAILED.
     */
    static void release_module(struct module *m)
    {
    	struct symbol_entry *s;
    
    
    	for (s = m->cb->required_symbols; s && s->name != NULL; s++) {
    
    		if (s->value != NULL) {
    			release_module_symbol(s->name);
    			s->value = NULL;
    		}
    	}
    	m->state = MS_FAILED;
    }
    
    /*! \brief check that no NULL symbols are exported  - the algorithms rely on that. */
    static int check_exported(struct module *m)
    {
    
    	struct symbol_entry *es = m->cb->exported_symbols;
    
    	int errors = 0;
    
    	if (es == NULL)
    		return 0;
    	ast_log(LOG_WARNING, "module %s exports the following symbols\n",
    		es->name);
    	for (; es->name; es++) {
    		void **p = es->value;
    		int i;
    
    		ast_log(LOG_WARNING, "\taddr %p size %8d %s\n",
    			es->value, es->size, es->name);
    		for (i = 0; i <  es->size / sizeof(void *); i++, p++) {
    			if (*p == NULL) {
    				ast_log(LOG_WARNING, "\t *** null field at offset %d\n", i);
    					errors++;
    			}
    		}
    	}
    	return errors;
    }
    
    /*!
     * \brief Resolve symbols and change state accordingly.
    
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     * \return Return 1 if state changed, 0 otherwise.
     * \note If MS_FAILED, MS_ACTIVE or MS_CANLOAD there is nothing to do.
    
     * If a symbol cannot be resolved (no supplier or supplier in MS_FAIL),
     * move to MS_FAIL and release all symbols;
     * If all suppliers are MS_ACTIVE, move to MS_CANLOAD
     * otherwise move to MS_RESOLVED.
     */
    static int resolve(struct module *m)
    {
    	struct symbol_entry *s;
    
    	if (m->state == MS_FAILED || m->state == MS_ACTIVE || m->state == MS_CANLOAD)
    		return 0;	/* already decided what to do */
    	/* now it's either MS_NEW or MS_RESOLVED.
    	 * Be optimistic and put it in MS_CANLOAD, then try to
    	 * resolve and verify symbols, and downgrade as appropriate.
    	 */
    	m->state = MS_CANLOAD;
    
    	for (s = m->cb->required_symbols; s && s->name != NULL; s++) {
    
    		void **p = (void **)(s->value);
    
    		if (*p == NULL)		/* symbol not resolved yet */
    			*p = get_module_symbol(s->name, &s->src);
    		if (*p == NULL || s->src->state == MS_FAILED) {        /* fail */
    			ast_log(LOG_WARNING,
    				"Unresolved symbol %s for module %s\n",
    				s->name, m->resource);
    			release_module(m); /* and set to MS_FAILED */
                            break;
    		}
    		if (s->src->state != MS_ACTIVE)
    			m->state = MS_RESOLVED; /* downgrade */
    	}
    	return 1;
    }
    
    
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    /*!
     * \brief Fixup references and load modules according to their dependency order.
    
     * Called when new modules are added to the list.
     * The algorithm is as follows:
     * - all modules MS_FAILED are changed to MS_NEW, in case something
     *      happened that could help them.
     * - first try to resolve symbols. If successful, change the
     *   module's state to MS_RESOLVED otherwise to MS_FAILED
     * - repeat on all modules until there is progress:
    
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     *    - if it is MS_ACTIVE or MS_FAILED, continue (no progress)
     *    - if one has all required modules in MS_ACTIVE, try to load it.
    
     *      If successful it becomes MS_ACTIVE itself, otherwise
     *             MS_FAILED and releases all symbols.
     *             In any case, we have progress.
    
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     *    - if one of the dependencies is MS_FAILED, release and set to
    
     *      MS_FAILED here too. We have progress.
     * - if we have no progress there is a cyclic dependency.
     *      Take first and change to MS_CANLOAD, i.e. as if all required are
     *      MS_ACTIVE. we have progress, so repeat.
    
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     * \par NOTE:
     *   - must be called with lock held
     *   - recursive calls simply return success.
    
     */
    static int fixup(const char *caller)
    {
    	struct module *m;
    	int total = 0, new = 0, cycle = 0;
    	static int in_fixup = 0;        /* disable recursive calls */
    
    	if (in_fixup)
    		return 0;
    	in_fixup++;
    	AST_LIST_TRAVERSE(&module_list, m, next) {
    		total++;
    		if (m->state == MS_FAILED)
    			m->state = MS_NEW;
    		if (m->state == MS_NEW)
    			new++;
    		/* print some debugging info for new modules */
    		if (m->state == MS_NEW &&
    
    		    (m->cb->exported_symbols || m->cb->required_symbols))
    
    			ast_log(LOG_NOTICE,
    
    			    "module %-30s exports %p requires %p state %s(%d)\n",
    
    				m->resource, m->cb->exported_symbols,
    				m->cb->required_symbols,
    
    				st_name(m->state), m->state);
    	}
    
    	ast_log(LOG_DEBUG, "---- fixup (%s): %d modules, %d new ---\n",
    
    		caller, total, new);
    	for (;;cycle++) {
    		int again = 0;	/* set if we need another round */
    		
    
    		ast_log(LOG_DEBUG, "---- fixup: cycle %d ---\n", cycle);
    
    		AST_LIST_TRAVERSE(&module_list, m, next) {
    			if (resolve(m))
    				again = 1;	/* something changed */
    			if (m->state != MS_CANLOAD)	/* for now, done with this module */
    				continue;
    			/* try to run the load routine */
    
    			if (m->cb->load_module(m)) { /* error */
    
    				ast_log(LOG_WARNING, "load_module %s fail\n",
    					m->resource);
    				release_module(m); /* and set to MS_FAIL */
    			} else {
    				ast_log(LOG_WARNING, "load_module %s success\n",
    					m->resource);
    				m->state = MS_ACTIVE;
    			}
    			again = 1;	/* something has changed */
    		}
    		/* Modules in MS_RESOLVED mean a possible cyclic dependency.
    		 * Break the indecision by setting one to CANLOAD, and repeat.
    		 */
    		AST_LIST_TRAVERSE(&module_list, m, next) {
    			if (m->state == MS_RESOLVED) {
    				m->state = MS_CANLOAD;
    				again = 1;
    				break;
    			}
    		}
    		if (!again)	/* we are done */
    			break;
    	}
    
    	ast_log(LOG_DEBUG, "---- fixup complete ---\n");
    
    	in_fixup--;
    	return 0;
    }
    
    /* test routines to see which modules depend on global symbols
     * exported by other modules.
     */
    static void check_symbols(void)
    {
    	struct dirent *d;
    	DIR *mods = opendir(ast_config_AST_MODULE_DIR);
    	void *lib;
    	char buf[1024];
    
    	ast_log(LOG_WARNING, "module dir <%s>\n", ast_config_AST_MODULE_DIR);
    	if (!mods)
    		return;
    	while((d = readdir(mods))) {
    		int ld = strlen(d->d_name);
    		/* Must end in .so to load it.  */
    		if (ld <= 3 || strcasecmp(d->d_name + ld - 3, ".so"))
    			continue;
    		snprintf(buf, sizeof(buf), "%s/%s", ast_config_AST_MODULE_DIR, d->d_name);
    		lib = dlopen(buf, RTLD_NOW | RTLD_LOCAL);
    		if (lib == NULL) {
    			ast_log(LOG_WARNING, "(notice only) module %s error %s\n", d->d_name, dlerror());
    		}
    		dlclose(lib);
    	}
    }
    /*--- end new-style routines ---*/
    
    
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    /*! \note
    
     * In addition to modules, the reload command handles some extra keywords
     * which are listed here together with the corresponding handlers.
     * This table is also used by the command completion code.
     */
    static struct reload_classes_t {
    	const char *name;
    	int (*reload_fn)(void);
    } reload_classes[] = {	/* list in alpha order, longest match first */
    	{ "cdr",	ast_cdr_engine_reload },
    	{ "dnsmgr",	dnsmgr_reload },
    	{ "extconfig",	read_config_maps },
    	{ "enum",	ast_enum_reload },
    	{ "manager",	reload_manager },
    	{ "rtp",	ast_rtp_reload },
    
    	{ NULL, NULL }
    };
    
    static int printdigest(const unsigned char *d)
    
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    {
    
    	int x, pos;
    	char buf[256]; /* large enough so we don't have to worry */
    
    	for (pos = 0, x=0; x<16; x++)
    		pos += sprintf(buf + pos, " %02x", *d++);
    	ast_log(LOG_DEBUG, "Unexpected signature:%s\n", buf);
    
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    	return 0;
    }
    
    
    static int key_matches(const unsigned char *key1, const unsigned char *key2)
    
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    {
    	int x;
    
    	for (x=0; x<16; x++) {
    
    		if (key1[x] != key2[x])	/* mismatch - fail now. */
    			return 0;
    
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    	}
    
    static int verify_key(const unsigned char *key)
    
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    {
    	struct MD5Context c;
    
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    	MD5Init(&c);
    
    	MD5Update(&c, key, strlen((char *)key));
    
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    	MD5Final(digest, &c);
    	if (key_matches(expected_key, digest))
    		return 0;
    	printdigest(digest);
    	return -1;
    }
    
    
    int ast_unload_resource(const char *resource_name, enum unload_mode force)
    
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    {
    
    	struct module *cur;
    
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    	int res = -1;
    
    	int error = 0;
    	if (AST_LIST_LOCK(&module_list)) /* XXX should fail here ? */
    
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    		ast_log(LOG_WARNING, "Failed to lock\n");
    
    	AST_LIST_TRAVERSE_SAFE_BEGIN(&module_list, cur, next) {
    
    		struct module_symbols *m = cur->cb;
    
    		
    		if (strcasecmp(cur->resource, resource_name))	/* not us */
    			continue;
    
    		if (m->usecnt > 0 || m->flags & NO_UNLOAD)  {
    
    			if (force) 
    				ast_log(LOG_WARNING, "Warning:  Forcing removal of module %s with use count %d\n", resource_name, res);
    			else {
    				ast_log(LOG_WARNING, "Soft unload failed, '%s' has use count %d\n", resource_name, res);
    				error = 1;
    				break;
    
    		ast_hangup_localusers(m);
    		res = m->unload_module(m);
    
    		if (res) {
    			ast_log(LOG_WARNING, "Firm unload failed for %s\n", resource_name);
    			if (force <= AST_FORCE_FIRM) {
    				error = 1;
    				break;
    			} else
    				ast_log(LOG_WARNING, "** Dangerous **: Unloading resource anyway, at user request\n");
    		}
    
    		release_module(cur);	/* XXX */
    
    		AST_LIST_REMOVE_CURRENT(&module_list, next);
    		dlclose(cur->lib);
    		free(cur);
    		break;
    	}
    	AST_LIST_TRAVERSE_SAFE_END;
    	if (!error)
    		modlistver++;
    	AST_LIST_UNLOCK(&module_list);
    	if (!error)	/* XXX maybe within the lock ? */
    		ast_update_use_count();
    
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    	return res;
    }
    
    
    char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload)
    
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    {
    
    	struct module *cur;
    	int i, which=0, l = strlen(word);
    	char *ret = NULL;
    
    	if (pos != rpos)
    		return NULL;
    
    	AST_LIST_LOCK(&module_list);
    	AST_LIST_TRAVERSE(&module_list, cur, next) {
    
    		if (!strncasecmp(word, cur->resource, l) && (cur->cb->reload || !needsreload) &&
    
    				++which > state) {
    			ret = strdup(cur->resource);
    			break;
    
    	AST_LIST_UNLOCK(&module_list);
    	if (!ret) {
    		for (i=0; !ret && reload_classes[i].name; i++) {
    			if (!strncasecmp(word, reload_classes[i].name, l) && ++which > state)
    				ret = strdup(reload_classes[i].name);
    
    int ast_module_reload(const char *name)
    {
    
    	struct module *cur;
    	int res = 0; /* return value. 0 = not found, others, see below */
    	int i, oldversion;
    
    
    	if (ast_mutex_trylock(&reloadlock)) {
    		ast_verbose("The previous reload command didn't finish yet\n");
    
    		return -1;	/* reload already in progress */
    
    	/* Call "predefined" reload here first */
    	for (i = 0; reload_classes[i].name; i++) {
    		if (!name || !strcasecmp(name, reload_classes[i].name)) {
    			reload_classes[i].reload_fn();	/* XXX should check error ? */
    			res = 2;	/* found and reloaded */
    		}
    
    	ast_lastreloadtime = time(NULL);
    
    	AST_LIST_LOCK(&module_list);
    
    	oldversion = modlistver;
    
    	AST_LIST_TRAVERSE(&module_list, cur, next) {
    
    		struct module_symbols *m = cur->cb;
    
    		if (name && strcasecmp(name, cur->resource))	/* not ours */
    			continue;
    
    		if (!m->reload) {	/* cannot be reloaded */
    
    			if (res < 1)	/* store result if possible */
    				res = 1;	/* 1 = no reload() method */
    			continue;
    
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    		}
    
    		/* drop the lock and try a reload. if successful, break */
    		AST_LIST_UNLOCK(&module_list);
    		res = 2;
    		if (option_verbose > 2) 
    			ast_verbose(VERBOSE_PREFIX_3 "Reloading module '%s' (%s)\n", cur->resource, m->description());
    
    		AST_LIST_LOCK(&module_list);
    		if (oldversion != modlistver) /* something changed, abort */
    			break;
    
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    	}
    
    	AST_LIST_UNLOCK(&module_list);
    
    	return res;
    }
    
    static int resource_exists(const char *resource, int do_lock)
    {
    	struct module *cur;
    	if (do_lock && AST_LIST_LOCK(&module_list))
    		ast_log(LOG_WARNING, "Failed to lock\n");
    	AST_LIST_TRAVERSE(&module_list, cur, next) {
    		if (!strcasecmp(resource, cur->resource))
    			break;
    	}
    	if (do_lock)
    		AST_LIST_UNLOCK(&module_list);
    	return cur ? -1 : 0;
    }
    
    /* lookup a symbol with or without leading '_', accept either form in input */
    static void *find_symbol(struct module *m, const char *name, int verbose)
    {
    	char *n1;
    	void *s;
    
    	if (name[0] == '_')
    		name++;
    
    	n1 = alloca(strlen(name) + 2); /* room for leading '_' and final '\0' */
    
    	n1[0] = '_';
    	strcpy(n1+1, name);
    	s = dlsym(m->lib, n1+1);	/* try without '_' */
    	if (s == NULL)
    		s = dlsym(m->lib, n1);
    	if (verbose && s == NULL)
    		ast_log(LOG_WARNING, "No symbol '%s' in module '%s\n",
    			n1, m->resource);
    	return s;
    
    /* XXX cfg is only used for !res_* and #ifdef RTLD_GLOBAL */
    
    static struct module * __load_resource(const char *resource_name,
    	const struct ast_config *cfg)
    
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    {
    	static char fn[256];
    	int errors=0;
    	int res;
    
    	struct module *cur;
    
    	struct module_symbols *m = NULL;
    
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    	char tmp[80];
    
    #ifndef RTLD_GLOBAL
    #define RTLD_GLOBAL	0	/* so it is a No-op */
    
    	if (strncasecmp(resource_name, "res_", 4) && cfg) {
    		char *val = ast_variable_retrieve(cfg, "global", resource_name);
    		if (val && ast_true(val))
    			flags |= RTLD_GLOBAL;
    
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    	} else {
    
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    		/* Resource modules are always loaded global and lazy */
    		flags = (RTLD_GLOBAL | RTLD_LAZY);
    
    	if (AST_LIST_LOCK(&module_list))
    
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    		ast_log(LOG_WARNING, "Failed to lock\n");
    
    	if (resource_exists(resource_name, 0)) {
    		ast_log(LOG_WARNING, "Module '%s' already exists\n", resource_name);
    		AST_LIST_UNLOCK(&module_list);
    
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    	}
    
    		AST_LIST_UNLOCK(&module_list);
    
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    	}
    
    	ast_copy_string(cur->resource, resource_name, sizeof(cur->resource));
    	if (resource_name[0] == '/')
    		ast_copy_string(fn, resource_name, sizeof(fn));
    	else
    		snprintf(fn, sizeof(fn), "%s/%s", ast_config_AST_MODULE_DIR, resource_name);
    
    	cur->lib = dlopen(fn, RTLD_NOW | RTLD_LOCAL);
    
    	if (cur->lib &&
    		    ((m = find_symbol(cur, "mod_data", 0)) == NULL || (m->flags & MOD_MASK) == MOD_0)) {
    
    		/* old-style module, close and reload with standard flags */
    
    		dlclose(cur->lib);
    		cur->lib = NULL;
    
    	}
    	if (cur->lib == NULL)	/* try reopen with the old style */
    		cur->lib = dlopen(fn, flags);
    
    	if (!cur->lib) {
    
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    		ast_log(LOG_WARNING, "%s\n", dlerror());
    
    		free(cur);
    		AST_LIST_UNLOCK(&module_list);
    
    	if (m == NULL)	/* MOD_0 modules may still have a mod_data entry */
    		m = find_symbol(cur, "mod_data", 0);
    	if (m != NULL) {	/* new style module */
    		cur->cb = m;	/* use the mod_data from the module itself */
    
    		errors = check_exported(cur);
    	} else {
    
    		ast_log(LOG_WARNING, "missing mod_data for %s\n",
    
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    	}
    
    	if (!m->load_module)
    
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    		errors++;
    
    	if (!m->unload_module && !(m->flags & NO_UNLOAD) )
    
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    		errors++;
    
    	if (!m->description)
    
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    		errors++;
    
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    		errors++;
    
    	if (!m->key || !(key = (unsigned char *) m->key())) {
    
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    		ast_log(LOG_WARNING, "Key routine returned NULL in module %s\n", fn);
    		key = NULL;
    
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    		errors++;
    	}
    
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    	if (key && verify_key(key)) {
    		ast_log(LOG_WARNING, "Unexpected key returned by module %s\n", fn);
    		errors++;
    	}
    
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    	if (errors) {
    
    		ast_log(LOG_WARNING, "%d error%s loading module %s, aborted\n", errors, (errors != 1) ? "s" : "", fn);
    
    		dlclose(cur->lib);
    		free(cur);
    		AST_LIST_UNLOCK(&module_list);
    
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    	}
    
    	/* init mutex and usecount */
    	ast_mutex_init(&cur->cb->lock);
    	cur->cb->lu_head = NULL;
    
    
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    		if (option_verbose) 
    
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    			ast_verbose( " => (%s)\n", term_color(tmp, m->description(), COLOR_BROWN, COLOR_BLACK, sizeof(tmp)));
    
    		if (ast_opt_console && !option_verbose)
    
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    			ast_verbose( ".");
    	} else {
    		if (option_verbose)
    			ast_verbose(VERBOSE_PREFIX_1 "Loaded %s => (%s)\n", fn, m->description());
    	}
    
    	AST_LIST_INSERT_TAIL(&module_list, cur, next);
    	/* add module to end of module_list chain
    
      	   so reload commands will be issued in same order modules were loaded */
    
    	if ( (m->flags & MOD_MASK) == MOD_2) {
    
    		ast_log(LOG_WARNING, "new-style module %s, deferring load()\n",
    			resource_name);
    		cur->state = MS_NEW;
    	} else
    		cur->state = MS_CANLOAD;
    	/* XXX make sure the usecount is 1 before releasing the lock */
    
    	AST_LIST_UNLOCK(&module_list);
    
    	if (cur->state == MS_CANLOAD && (res = m->load_module(m))) {
    
    		ast_log(LOG_WARNING, "%s: load_module failed, returning %d\n", resource_name, res);
    
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    		ast_unload_resource(resource_name, 0);
    
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    	}
    
    	cur->state = MS_ACTIVE;
    
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    	ast_update_use_count();
    
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    /*!
     * \brief load a single module (API call).
    
     * (recursive calls from load_module() succeed.
    
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     * \return Returns 0 on success, -1 on error.
    
    int ast_load_resource(const char *resource_name)
    {
    
    	int o = option_verbose;
    
    	struct ast_config *cfg = NULL;
    
    	option_verbose = 0;	/* Keep the module file parsing silent */
    
    	cfg = ast_config_load(AST_MODULE_CONFIG);
    
    	option_verbose = o;	/* restore verbosity */
    
    	m = __load_resource(resource_name, cfg);
    
    		ast_config_destroy(cfg);
    
    /*
     * load a single module (API call).
     * (recursive calls from load_module() succeed.
     */
    int ast_load_resource(const char *resource_name)
    {
           struct module *m;
           int ret;
    
           ast_mutex_lock(&modlock);
           m = __load_resource(resource_name, 0);
           fixup(resource_name);
           ret = (m->state == MS_FAILED) ? -1 : 0;
           ast_mutex_unlock(&modlock);
           return ret;
    }
    
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    /*! \brief if enabled, log and output on console the module's name, and try load it */
    
    static int print_and_load(const char *s, struct ast_config *cfg)
    
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    {
    
    	char tmp[80];
    
    	if (option_debug && !option_verbose)
    		ast_log(LOG_DEBUG, "Loading module %s\n", s);
    	if (option_verbose) {
    		ast_verbose(VERBOSE_PREFIX_1 "[%s]",
    			term_color(tmp, s, COLOR_BRWHITE, 0, sizeof(tmp)));
    		fflush(stdout);
    
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    	}
    
    	if (__load_resource(s, cfg))
    
    		return 0; /* success */
    	ast_log(LOG_WARNING, "Loading module %s failed!\n", s);
    	return -1;
    
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    static const char *loadorder[] =
    {
    	"res_",
    	"pbx_",
    
    int load_modules(const int preload_only)
    
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    {
    	struct ast_config *cfg;
    
    		ast_verbose(preload_only ?
    			"Asterisk Dynamic Loader loading preload modules:\n" :
    			"Asterisk Dynamic Loader Starting:\n");
    
    	cfg = ast_config_load(AST_MODULE_CONFIG);
    
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    	if (cfg) {
    
    		const char *cmd = preload_only ? "preload" : "load";
    
    		struct ast_variable *v;
    
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    		/* Load explicitly defined modules */
    
    		for (v = ast_variable_browse(cfg, "modules"); v; v = v->next) {
    
    			if (strcasecmp(v->name, cmd)) /* not what we are looking for */
    				continue;
    			if (print_and_load(v->value, cfg)) {	/* XXX really fatal ? */
    				ast_config_destroy(cfg);
    				return -1;
    
    	if (preload_only)
    		goto done;
    
    	if (cfg && !ast_true(ast_variable_retrieve(cfg, "modules", "autoload")))
    
    		/* no autoload */
    
    	/*
    	 * Load all modules. To help resolving dependencies, we load modules
    	 * in the order defined by loadorder[], with the final step for
    	 * all modules with other prefixes.
    	 * (XXX the new loader does not need this).
    	 */
    
    	for (x=0; x<sizeof(loadorder) / sizeof(loadorder[0]); x++) {
    
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    		struct dirent *d;
    
    		DIR *mods = opendir(ast_config_AST_MODULE_DIR);
    		const char *base = loadorder[x];
    		int lx = base ? strlen(base) : 0;
    
    		if (!mods) {
    			if (!ast_opt_quiet)
    				ast_log(LOG_WARNING, "Unable to open modules directory %s.\n",
    					ast_config_AST_MODULE_DIR);
    			break; /* suffices to try once! */
    		}
    		while((d = readdir(mods))) {
    			int ld = strlen(d->d_name);
    			/* Must end in .so to load it.  */
    			if (ld > 3 && (!base || !strncasecmp(d->d_name, base, lx)) && 
    					!strcasecmp(d->d_name + ld - 3, ".so") &&
    					!resource_exists(d->d_name, 1)) {
    				/* It's a shared library, check if we are allowed to load it
    
    				 * (very inefficient, but oh well).
    
    					struct ast_variable *v;
    
    					for (v = ast_variable_browse(cfg, "modules"); v; v = v->next) {
    						if (!strcasecmp(v->name, "noload") &&
    								!strcasecmp(v->value, d->d_name)) 
    							break;
    					}
    					if (v) {
    
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    						if (option_verbose) {
    
    							ast_verbose( VERBOSE_PREFIX_1 "[skipping %s]\n",
    									d->d_name);
    
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    							fflush(stdout);
    						}
    
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    					}
    
    					
    				}
    				if (print_and_load(d->d_name, cfg)) {
    					ast_config_destroy(cfg);
    					return -1;
    
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    				}
    
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    			}
    
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    		}
    
    done:
    	fixup("load_modules");
    
    	ast_config_destroy(cfg);
    
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    	return 0;
    }
    
    
    #include <errno.h>	/* for errno... */
    
    
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    void ast_update_use_count(void)
    {
    	/* Notify any module monitors that the use count for a 
    	   resource has changed */
    	struct loadupdate *m;
    
    	if (AST_LIST_LOCK(&module_list))
    
    		ast_log(LOG_WARNING, "Failed to lock, errno %d\n", errno);
    
    	AST_LIST_TRAVERSE(&updaters, m, next)
    
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    		m->updater();
    
    	AST_LIST_UNLOCK(&module_list);
    
    int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like),
    
    			   const char *like)
    
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    {
    
    	struct module *cur;
    
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    	int unlock = -1;
    
    	int total_mod_loaded = 0;
    
    	if (ast_mutex_trylock(&module_list.lock))
    
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    		unlock = 0;
    
    	AST_LIST_TRAVERSE(&module_list, cur, next) {
    		total_mod_loaded += modentry(cur->resource, cur->cb->description(), cur->cb->usecnt, like);
    	}
    
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    	if (unlock)
    
    		AST_LIST_UNLOCK(&module_list);
    
    	return total_mod_loaded;
    
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    }
    
    int ast_loader_register(int (*v)(void)) 
    {
    	/* XXX Should be more flexible here, taking > 1 verboser XXX */
    
    	struct loadupdate *tmp;	
    	if (!(tmp = ast_malloc(sizeof(*tmp))))
    
    		return -1;
    	tmp->updater = v;
    	if (AST_LIST_LOCK(&module_list))
    		ast_log(LOG_WARNING, "Failed to lock\n");
    	AST_LIST_INSERT_HEAD(&updaters, tmp, next);
    	AST_LIST_UNLOCK(&module_list);
    	return 0;
    
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    }
    
    int ast_loader_unregister(int (*v)(void))