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  • /*
     * Asterisk -- An open source telephony toolkit.
     *
     * Copyright (C) 2012 - 2013, Digium, Inc.
     *
     * Joshua Colp <jcolp@digium.com>
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*!
     * \file
     *
     * \brief Sorcery Configuration File Object Wizard
     *
     * \author Joshua Colp <jcolp@digium.com>
     */
    
    /*** MODULEINFO
    	<support_level>core</support_level>
     ***/
    
    #include "asterisk.h"
    
    
    #include "asterisk/module.h"
    #include "asterisk/sorcery.h"
    #include "asterisk/astobj2.h"
    #include "asterisk/config.h"
    
    #include "asterisk/hashtab.h"
    
    
    /*! \brief Structure for storing configuration file sourced objects */
    struct sorcery_config {
    
    	/*! \brief UUID for identifying us when opening a configuration file */
    	char uuid[AST_UUID_STR_LEN];
    
    
    	/*! \brief Objects retrieved from the configuration file */
    	struct ao2_global_obj objects;
    
    	/*! \brief Any specific variable criteria for considering a defined category for this object */
    	struct ast_variable *criteria;
    
    
    	/*! \brief An explicit name for the configuration section, with it there can be only one */
    	char *explicit_name;
    
    
    	/*! \brief Number of buckets to use for objects */
    	unsigned int buckets;
    
    	/*! \brief Enable file level integrity instead of object level */
    	unsigned int file_integrity:1;
    
    
    	/*! \brief Enable enforcement of a single configuration object of this type */
    	unsigned int single_object:1;
    
    
    	/*! \brief Configuration is invalid in some way, force reload */
    	unsigned int configuration_invalid:1;
    
    
    	/*! \brief Configuration contains at least one object with dynamic contents */
    	unsigned int has_dynamic_contents:1;
    
    
    	/*! \brief Filename of the configuration file */
    	char filename[];
    };
    
    /*! \brief Structure used for fields comparison */
    struct sorcery_config_fields_cmp_params {
    	/*! \brief Pointer to the sorcery structure */
    	const struct ast_sorcery *sorcery;
    
    	/*! \brief Pointer to the fields to check */
    	const struct ast_variable *fields;
    
    
    	/*! \brief Regular expression for checking object id */
    	regex_t *regex;
    
    
    	/*! \brief Prefix for matching object id */
    	const char *prefix;
    
    	/*! \brief Prefix length in bytes for matching object id */
    	const size_t prefix_len;
    
    
    	/*! \brief Optional container to put object into */
    	struct ao2_container *container;
    };
    
    static void *sorcery_config_open(const char *data);
    static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type);
    static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
    static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
    static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
    static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
    					     const struct ast_variable *fields);
    
    static void sorcery_config_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
    
    static void sorcery_config_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len);
    
    static void sorcery_config_close(void *data);
    
    static struct ast_sorcery_wizard config_object_wizard = {
    	.name = "config",
    	.open = sorcery_config_open,
    	.load = sorcery_config_load,
    	.reload = sorcery_config_reload,
    
    	.force_reload = sorcery_config_load,
    
    	.retrieve_id = sorcery_config_retrieve_id,
    	.retrieve_fields = sorcery_config_retrieve_fields,
    	.retrieve_multiple = sorcery_config_retrieve_multiple,
    
    	.retrieve_regex = sorcery_config_retrieve_regex,
    
    	.retrieve_prefix = sorcery_config_retrieve_prefix,
    
    	.close = sorcery_config_close,
    };
    
    /*! \brief Destructor function for sorcery config */
    static void sorcery_config_destructor(void *obj)
    {
    	struct sorcery_config *config = obj;
    
    	ao2_global_obj_release(config->objects);
    	ast_rwlock_destroy(&config->objects.lock);
    	ast_variables_destroy(config->criteria);
    
    }
    
    static int sorcery_config_fields_cmp(void *obj, void *arg, int flags)
    {
    	const struct sorcery_config_fields_cmp_params *params = arg;
    	RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
    
    
    	if (params->regex) {
    		/* If a regular expression has been provided see if it matches, otherwise move on */
    		if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) {
    			ao2_link(params->container, obj);
    		}
    		return 0;
    
    	} else if (params->prefix) {
    		if (!strncmp(params->prefix, ast_sorcery_object_get_id(obj), params->prefix_len)) {
    			ao2_link(params->container, obj);
    		}
    		return 0;
    
    	    (!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
    
    	     (!ast_variable_lists_match(objset, params->fields, 0)))) {
    
    		/* If we can't turn the object into an object set OR if differences exist between the fields
    
    		 * passed in and what are present on the object they are not a match.
    		 */
    
    	if (params->container) {
    
    		/*
    		 * We are putting the found objects into the given container instead
    		 * of the normal container traversal return mechanism.
    		 */
    
    		ao2_link(params->container, obj);
    		return 0;
    	} else {
    
    	}
    }
    
    static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
    {
    	struct sorcery_config *config = data;
    	RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
    	struct sorcery_config_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.fields = fields,
    		.container = NULL,
    	};
    
    	/* If no fields are present return nothing, we require *something*, same goes if no objects exist yet */
    	if (!objects || !fields) {
    		return NULL;
    	}
    
    	return ao2_callback(objects, 0, sorcery_config_fields_cmp, &params);
    }
    
    static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
    {
    	struct sorcery_config *config = data;
    	RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
    
    
    	return objects ? ao2_find(objects, id, OBJ_SEARCH_KEY) : NULL;
    
    }
    
    static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
    {
    	struct sorcery_config *config = data;
    	RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
    	struct sorcery_config_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.fields = fields,
    		.container = objects,
    	};
    
    	if (!config_objects) {
    		return;
    	}
    
    	ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
    
    static void sorcery_config_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
    {
    	struct sorcery_config *config = data;
    	RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
    	regex_t expression;
    	struct sorcery_config_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.container = objects,
    		.regex = &expression,
    	};
    
    
    	if (ast_strlen_zero(regex)) {
    		regex = ".";
    	}
    
    
    	if (!config_objects || regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
    		return;
    	}
    
    
    	ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
    
    static void sorcery_config_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len)
    {
    	struct sorcery_config *config = data;
    	RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
    	struct sorcery_config_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.container = objects,
    		.prefix = prefix,
    		.prefix_len = prefix_len,
    	};
    
    	if (!config_objects) {
    		return;
    	}
    
    	ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
    }
    
    
    /*! \brief Internal function which determines if a category matches based on explicit name */
    static int sorcery_is_explicit_name_met(const struct ast_sorcery *sorcery, const char *type,
    	struct ast_category *category, struct sorcery_config *config)
    {
    	struct ast_sorcery_object_type *object_type;
    	struct ast_variable *field;
    	int met = 1;
    
    	if (ast_strlen_zero(config->explicit_name) || strcmp(ast_category_get_name(category), config->explicit_name)) {
    		return 0;
    	}
    
    	object_type = ast_sorcery_get_object_type(sorcery, type);
    	if (!object_type) {
    		return 0;
    	}
    
    	/* We iterate the configured fields to see if we don't know any, if we don't then
    	 * this is likely not for the given type and we skip it. If it actually is then criteria
    	 * may pick it up in which case it would just get rejected as an invalid configuration later.
    	 */
    	for (field = ast_category_first(category); field; field = field->next) {
    		if (!ast_sorcery_is_object_field_registered(object_type, field->name)) {
    			met = 0;
    			break;
    		}
    	}
    
    	ao2_ref(object_type, -1);
    
    	return met;
    }
    
    /*! \brief Internal function which determines if a category matches based on criteria */
    static int sorcery_is_criteria_met(struct ast_category *category, struct sorcery_config *config)
    
    {
    	RAII_VAR(struct ast_variable *, diff, NULL, ast_variables_destroy);
    
    
    	if (!config->criteria) {
    		return 0;
    	}
    
    	return (!ast_sorcery_changeset_create(ast_category_first(category), config->criteria, &diff) && !diff) ? 1 : 0;
    }
    
    /*! \brief Internal function which determines if criteria has been met for considering an object set applicable */
    static int sorcery_is_configuration_met(const struct ast_sorcery *sorcery, const char *type,
    	struct ast_category *category, struct sorcery_config *config)
    {
    	if (!config->criteria && ast_strlen_zero(config->explicit_name)) {
    		/* Nothing is configured to allow specific matching, so accept it! */
    		return 1;
    	} else if (sorcery_is_explicit_name_met(sorcery, type, category, config)) {
    		return 1;
    	} else if (sorcery_is_criteria_met(category, config)) {
    		return 1;
    	} else {
    		/* Nothing explicitly matched so reject */
    		return 0;
    	}
    
    }
    
    static void sorcery_config_internal_load(void *data, const struct ast_sorcery *sorcery, const char *type, unsigned int reload)
    {
    	struct sorcery_config *config = data;
    
    	struct ast_flags flags = { reload && !config->configuration_invalid && !config->has_dynamic_contents ? CONFIG_FLAG_FILEUNCHANGED : 0 };
    
    	struct ast_config *cfg = ast_config_load2(config->filename, config->uuid, flags);
    
    	struct ast_category *category = NULL;
    
    	RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
    	const char *id = NULL;
    
    	unsigned int buckets = 0;
    
    	unsigned int has_dynamic_contents = 0;
    
    		ast_log(LOG_ERROR, "Unable to load config file '%s'\n", config->filename);
    
    		return;
    	} else if (cfg == CONFIG_STATUS_FILEUNCHANGED) {
    		ast_debug(1, "Config file '%s' was unchanged\n", config->filename);
    		return;
    	} else if (cfg == CONFIG_STATUS_FILEINVALID) {
    		ast_log(LOG_ERROR, "Contents of config file '%s' are invalid and cannot be parsed\n", config->filename);
    		return;
    	}
    
    
    	/* When parsing the configuration assume it is valid until proven otherwise */
    	config->configuration_invalid = 0;
    
    
    	if (!config->buckets) {
    		while ((category = ast_category_browse_filtered(cfg, NULL, category, NULL))) {
    
    
    			/* If given configuration has not been met skip the category, it is not applicable */
    			if (!sorcery_is_configuration_met(sorcery, type, category, config)) {
    
    				continue;
    			}
    
    			buckets++;
    		}
    
    		/* Determine the optimal number of buckets */
    		while (buckets && !ast_is_prime(buckets)) {
    			/* This purposely goes backwards to ensure that the container doesn't have a ton of
    			 * empty buckets for objects that will never get added.
    			 */
    			buckets--;
    		}
    
    		if (!buckets) {
    			buckets = 1;
    		}
    	} else {
    		buckets = config->buckets;
    	}
    
    
    	/* For single object configurations there can only ever be one bucket, if there's more than the single
    	 * object requirement has been violated.
    	 */
    	if (config->single_object && buckets > 1) {
    		ast_log(LOG_ERROR, "Config file '%s' could not be loaded; configuration contains more than one object of type '%s'\n",
    			config->filename, type);
    		ast_config_destroy(cfg);
    
    		config->configuration_invalid = 1;
    
    	ast_debug(2, "Using bucket size of '%d' for objects of type '%s' from '%s'\n",
    		buckets, type, config->filename);
    
    
    	objects = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_NOLOCK, 0, buckets,
    		ast_sorcery_object_id_hash, NULL, ast_sorcery_object_id_compare);
    	if (!objects) {
    
    		ast_log(LOG_ERROR, "Could not create bucket for new objects from '%s', keeping existing objects\n",
    			config->filename);
    		ast_config_destroy(cfg);
    
    		config->configuration_invalid = 1; /* Not strictly invalid but we want to try next time */
    
    	while ((category = ast_category_browse_filtered(cfg, NULL, category, NULL))) {
    
    		RAII_VAR(void *, obj, NULL, ao2_cleanup);
    
    		id = ast_category_get_name(category);
    
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    		/* If given configuration has not been met skip the category, it is not applicable */
    
    		if (!sorcery_is_configuration_met(sorcery, type, category, config)) {
    
    		/*  Confirm an object with this id does not already exist in the bucket.
    		 *  If it exists, however, the configuration is invalid so stop
    		 *  processing and destroy it. */
    
    		obj = ao2_find(objects, id, OBJ_SEARCH_KEY);
    
    		if (obj) {
    			ast_log(LOG_ERROR, "Config file '%s' could not be loaded; configuration contains a duplicate object: '%s' of type '%s'\n",
    				config->filename, id, type);
    			ast_config_destroy(cfg);
    
    			config->configuration_invalid = 1;
    
    		if (!(obj = ast_sorcery_alloc(sorcery, type, id)) ||
    
    		    ast_sorcery_objectset_apply(sorcery, obj, ast_category_first(category))) {
    
    
    			if (config->file_integrity) {
    				ast_log(LOG_ERROR, "Config file '%s' could not be loaded due to error with object '%s' of type '%s'\n",
    					config->filename, id, type);
    				ast_config_destroy(cfg);
    
    				config->configuration_invalid = 1;
    
    			} else {
    				ast_log(LOG_ERROR, "Could not create an object of type '%s' with id '%s' from configuration file '%s'\n",
    					type, id, config->filename);
    
    				config->configuration_invalid = 1;
    
    			}
    
    			ao2_cleanup(obj);
    
    			/* To ensure we don't lose the object that already exists we retrieve it from the old objects container and add it to the new one */
    			if (!(obj = sorcery_config_retrieve_id(sorcery, data, type, id))) {
    				continue;
    			}
    
    
    			ast_log(LOG_NOTICE, "Retaining existing configuration for object of type '%s' with id '%s'\n", type, id);
    
    		/* We store the dynamic contents state until the end in case this reload or load
    		 * gets rolled back.
    		 */
    		has_dynamic_contents |= ast_sorcery_object_has_dynamic_contents(obj);
    
    
    		ao2_link(objects, obj);
    
    	config->has_dynamic_contents = has_dynamic_contents;
    
    	ao2_global_obj_replace_unref(config->objects, objects);
    	ast_config_destroy(cfg);
    }
    
    static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type)
    {
    	sorcery_config_internal_load(data, sorcery, type, 0);
    }
    
    static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type)
    {
    	sorcery_config_internal_load(data, sorcery, type, 1);
    }
    
    static void *sorcery_config_open(const char *data)
    {
    
    	struct sorcery_config *config;
    
    
    	if (ast_strlen_zero(data)) {
    		return NULL;
    	}
    
     	tmp = ast_strdupa(data);
     	filename = strsep(&tmp, ",");
    
    
    	if (ast_strlen_zero(filename) || !(config = ao2_alloc_options(sizeof(*config) + strlen(filename) + 1, sorcery_config_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK))) {
    		return NULL;
    	}
    
    
    	ast_uuid_generate_str(config->uuid, sizeof(config->uuid));
    
    	ast_rwlock_init(&config->objects.lock);
    	strcpy(config->filename, filename);
    
    	while ((option = strsep(&tmp, ","))) {
    		char *name = strsep(&option, "="), *value = option;
    
    		if (!strcasecmp(name, "buckets")) {
    
    			if (sscanf(value, "%30u", &config->buckets) != 1) {
    
    				ast_log(LOG_ERROR, "Unsupported bucket size of '%s' used for configuration file '%s', defaulting to automatic determination\n",
    					value, filename);
    
    			}
    		} else if (!strcasecmp(name, "integrity")) {
    			if (!strcasecmp(value, "file")) {
    				config->file_integrity = 1;
    			} else if (!strcasecmp(value, "object")) {
    				config->file_integrity = 0;
    			} else {
    				ast_log(LOG_ERROR, "Unsupported integrity value of '%s' used for configuration file '%s', defaulting to 'object'\n",
    					value, filename);
    			}
    		} else if (!strcasecmp(name, "criteria")) {
    			char *field = strsep(&value, "=");
    			struct ast_variable *criteria = ast_variable_new(field, value, "");
    
    			if (criteria) {
    				criteria->next = config->criteria;
    				config->criteria = criteria;
    			} else {
    				/* This is fatal since not following criteria would potentially yield invalid objects */
    				ast_log(LOG_ERROR, "Could not create criteria entry of field '%s' with value '%s' for configuration file '%s'\n",
    					field, value, filename);
    				ao2_ref(config, -1);
    				return NULL;
    			}
    
    		} else if (!strcasecmp(name, "explicit_name")) {
    			ast_free(config->explicit_name);
    			config->explicit_name = ast_strdup(value);
    			if (ast_strlen_zero(config->explicit_name)) {
    				/* This is fatal since it could stop a configuration section from getting applied */
    				ast_log(LOG_ERROR, "Could not create explicit name entry of '%s' for configuration file '%s'\n",
    					value, filename);
    				ao2_ref(config, -1);
    				return NULL;
    			}
    		} else if (!strcasecmp(name, "single_object")) {
    			if (ast_strlen_zero(value)) {
    				ast_log(LOG_ERROR, "Could not set single object value for configuration file '%s' as the value is empty\n",
    					filename);
    				ao2_ref(config, -1);
    				return NULL;
    			}
    			config->single_object = ast_true(value);
    
    		} else {
    			ast_log(LOG_ERROR, "Unsupported option '%s' used for configuration file '%s'\n", name, filename);
    		}
    	}
    
    	return config;
    }
    
    static void sorcery_config_close(void *data)
    {
    	struct sorcery_config *config = data;
    
    	ao2_ref(config, -1);
    }
    
    static int load_module(void)
    {
    	if (ast_sorcery_wizard_register(&config_object_wizard)) {
    		return AST_MODULE_LOAD_DECLINE;
    	}
    
    	return AST_MODULE_LOAD_SUCCESS;
    }
    
    static int unload_module(void)
    {
    	ast_sorcery_wizard_unregister(&config_object_wizard);
    	return 0;
    }
    
    
    AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Configuration File Object Wizard",
    
    	.load = load_module,
    	.unload = unload_module,
    
    	.load_pri = AST_MODPRI_REALTIME_DRIVER,