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  • /*
     * Asterisk -- An open source telephony toolkit.
     *
     * Copyright (C) 2012 - 2013, Digium, Inc.
     *
     * Joshua Colp <jcolp@digium.com>
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*!
     * \file
     *
     * \brief Sorcery In-Memory Object Wizard
     *
     * \author Joshua Colp <jcolp@digium.com>
     */
    
    /*** MODULEINFO
    	<support_level>core</support_level>
     ***/
    
    #include "asterisk.h"
    
    
    #include "asterisk/module.h"
    #include "asterisk/sorcery.h"
    #include "asterisk/astobj2.h"
    
    /*! \brief Number of buckets for sorcery objects */
    #define OBJECT_BUCKETS 53
    
    static void *sorcery_memory_open(const char *data);
    
    static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object);
    
    static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
    static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
    static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
    					     const struct ast_variable *fields);
    
    static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
    
    static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len);
    
    static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object);
    static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object);
    
    static void sorcery_memory_close(void *data);
    
    static struct ast_sorcery_wizard memory_object_wizard = {
    	.name = "memory",
    	.open = sorcery_memory_open,
    	.create = sorcery_memory_create,
    	.retrieve_id = sorcery_memory_retrieve_id,
    	.retrieve_fields = sorcery_memory_retrieve_fields,
    	.retrieve_multiple = sorcery_memory_retrieve_multiple,
    
    	.retrieve_regex = sorcery_memory_retrieve_regex,
    
    	.retrieve_prefix = sorcery_memory_retrieve_prefix,
    
    	.update = sorcery_memory_update,
    	.delete = sorcery_memory_delete,
    	.close = sorcery_memory_close,
    };
    
    /*! \brief Structure used for fields comparison */
    struct sorcery_memory_fields_cmp_params {
    	/*! \brief Pointer to the sorcery structure */
    	const struct ast_sorcery *sorcery;
    
    	/*! \brief Pointer to the fields to check */
    	const struct ast_variable *fields;
    
    
    	/*! \brief Regular expression for checking object id */
    	regex_t *regex;
    
    
    	/*! \brief Prefix for matching object id */
    	const char *prefix;
    
    	/*! \brief Prefix length in bytes for matching object id */
    	const size_t prefix_len;
    
    
    	/*! \brief Optional container to put object into */
    	struct ao2_container *container;
    };
    
    /*! \brief Hashing function for sorcery objects */
    static int sorcery_memory_hash(const void *obj, const int flags)
    {
    	const char *id = obj;
    
    	return ast_str_hash(flags & OBJ_KEY ? id : ast_sorcery_object_get_id(obj));
    }
    
    /*! \brief Comparator function for sorcery objects */
    static int sorcery_memory_cmp(void *obj, void *arg, int flags)
    {
    	const char *id = arg;
    
    	return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0;
    }
    
    
    static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object)
    
    	void *existing;
    
    	ao2_lock(data);
    
    	existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_NOLOCK);
    	if (existing) {
    		ao2_ref(existing, -1);
    		ao2_unlock(data);
    		return -1;
    	}
    
    	ao2_link_flags(data, object, OBJ_NOLOCK);
    
    	ao2_unlock(data);
    
    
    	return 0;
    }
    
    static int sorcery_memory_fields_cmp(void *obj, void *arg, int flags)
    {
    	const struct sorcery_memory_fields_cmp_params *params = arg;
    	RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
    
    
    	if (params->regex) {
    		/* If a regular expression has been provided see if it matches, otherwise move on */
    		if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) {
    			ao2_link(params->container, obj);
    		}
    		return 0;
    
    	} else if (params->prefix) {
    		if (!strncmp(params->prefix, ast_sorcery_object_get_id(obj), params->prefix_len)) {
    			ao2_link(params->container, obj);
    		}
    		return 0;
    
    	    (!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
    
    	     (!ast_variable_lists_match(objset, params->fields, 0)))) {
    
    		/* If we can't turn the object into an object set OR if differences exist between the fields
    		 * passed in and what are present on the object they are not a match.
    		 */
    
    		return 0;
    	}
    
    	if (params->container) {
    		ao2_link(params->container, obj);
    
    		/* As multiple objects are being returned keep going */
    		return 0;
    	} else {
    		/* Immediately stop and return, we only want a single object */
    		return CMP_MATCH | CMP_STOP;
    	}
    }
    
    static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
    {
    	struct sorcery_memory_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.fields = fields,
    		.container = NULL,
    	};
    
    	/* If no fields are present return nothing, we require *something* */
    	if (!fields) {
    		return NULL;
    	}
    
    	return ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
    }
    
    static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
    {
    	return ao2_find(data, id, OBJ_KEY);
    }
    
    static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
    {
    	struct sorcery_memory_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.fields = fields,
    		.container = objects,
    	};
    
    	ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
    }
    
    
    static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
    {
    	regex_t expression;
    	struct sorcery_memory_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.container = objects,
    		.regex = &expression,
    	};
    
    
    	if (ast_strlen_zero(regex)) {
    		regex = ".";
    	}
    
    
    	if (regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
    		return;
    	}
    
    	ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
    	regfree(&expression);
    }
    
    
    static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len)
    {
    	struct sorcery_memory_fields_cmp_params params = {
    		.sorcery = sorcery,
    		.container = objects,
    		.prefix = prefix,
    		.prefix_len = prefix_len,
    	};
    
    	ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
    }
    
    
    static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object)
    
    {
    	RAII_VAR(void *, existing, NULL, ao2_cleanup);
    
    	ao2_lock(data);
    
    	if (!(existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK))) {
    		ao2_unlock(data);
    		return -1;
    	}
    
    	ao2_link(data, object);
    
    	ao2_unlock(data);
    
    	return 0;
    }
    
    
    static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object)
    
    {
    	RAII_VAR(void *, existing, ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
    
    	return existing ? 0 : -1;
    }
    
    static void *sorcery_memory_open(const char *data)
    {
    
    	return ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, OBJECT_BUCKETS,
    		sorcery_memory_hash, NULL, sorcery_memory_cmp);
    
    }
    
    static void sorcery_memory_close(void *data)
    {
    	ao2_ref(data, -1);
    }
    
    static int load_module(void)
    {
    	if (ast_sorcery_wizard_register(&memory_object_wizard)) {
    		return AST_MODULE_LOAD_DECLINE;
    	}
    
    	return AST_MODULE_LOAD_SUCCESS;
    }
    
    static int unload_module(void)
    {
    	ast_sorcery_wizard_unregister(&memory_object_wizard);
    	return 0;
    }
    
    
    AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery In-Memory Object Wizard",
    
    	.load = load_module,
    	.unload = unload_module,
    
    	.load_pri = AST_MODPRI_REALTIME_DRIVER,