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  • /*
     * Asterisk -- An open source telephony toolkit.
     *
     * Copyright (C) 2006, Digium, Inc.
     *
     * Joshua Colp <jcolp@digium.com>
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*! \file
     *
     * \brief Generic Speech Recognition API
     *
     * \author Joshua Colp <jcolp@digium.com>
     */
    
    
    /*** MODULEINFO
    	<support_level>core</support_level>
     ***/
    
    
    #include "asterisk/channel.h"
    #include "asterisk/module.h"
    #include "asterisk/lock.h"
    #include "asterisk/linkedlists.h"
    #include "asterisk/cli.h"
    #include "asterisk/term.h"
    #include "asterisk/speech.h"
    
    static AST_RWLIST_HEAD_STATIC(engines, ast_speech_engine);
    
    static struct ast_speech_engine *default_engine = NULL;
    
    /*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
    
    static struct ast_speech_engine *find_engine(const char *engine_name)
    
    {
    	struct ast_speech_engine *engine = NULL;
    
    	/* If no name is specified -- use the default engine */
    
    	if (ast_strlen_zero(engine_name))
    
    	AST_RWLIST_RDLOCK(&engines);
    	AST_RWLIST_TRAVERSE(&engines, engine, list) {
    
    		if (!strcasecmp(engine->name, engine_name)) {
    			break;
    		}
    	}
    
    	AST_RWLIST_UNLOCK(&engines);
    
    
    	return engine;
    }
    
    /*! \brief Activate a loaded (either local or global) grammar */
    
    int ast_speech_grammar_activate(struct ast_speech *speech, const char *grammar_name)
    
    	return (speech->engine->activate ? speech->engine->activate(speech, grammar_name) : -1);
    
    }
    
    /*! \brief Deactivate a loaded grammar on a speech structure */
    
    int ast_speech_grammar_deactivate(struct ast_speech *speech, const char *grammar_name)
    
    	return (speech->engine->deactivate ? speech->engine->deactivate(speech, grammar_name) : -1);
    
    }
    
    /*! \brief Load a local grammar on a speech structure */
    
    int ast_speech_grammar_load(struct ast_speech *speech, const char *grammar_name, const char *grammar)
    
    	return (speech->engine->load ? speech->engine->load(speech, grammar_name, grammar) : -1);
    
    }
    
    /*! \brief Unload a local grammar from a speech structure */
    
    int ast_speech_grammar_unload(struct ast_speech *speech, const char *grammar_name)
    
    	return (speech->engine->unload ? speech->engine->unload(speech, grammar_name) : -1);
    
    }
    
    /*! \brief Return the results of a recognition from the speech structure */
    struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
    {
    
    	return (speech->engine->get ? speech->engine->get(speech) : NULL);
    
    }
    
    /*! \brief Free a list of results */
    int ast_speech_results_free(struct ast_speech_result *result)
    {
    	struct ast_speech_result *current_result = result, *prev_result = NULL;
    	int res = 0;
    
    	while (current_result != NULL) {
    		prev_result = current_result;
    		/* Deallocate what we can */
    		if (current_result->text != NULL) {
    
    		if (current_result->grammar != NULL) {
    
    		current_result = AST_LIST_NEXT(current_result, list);
    
    		prev_result = NULL;
    	}
    
    	return res;
    }
    
    /*! \brief Start speech recognition on a speech structure */
    void ast_speech_start(struct ast_speech *speech)
    {
    
    
    	/* Clear any flags that may affect things */
    	ast_clear_flag(speech, AST_SPEECH_SPOKE);
    
    	ast_clear_flag(speech, AST_SPEECH_QUIET);
    
    	ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS);
    
    
    	/* If results are on the structure, free them since we are starting again */
    
    	if (speech->results) {
    
    		ast_speech_results_free(speech->results);
    		speech->results = NULL;
    	}
    
    
    	/* If the engine needs to start stuff up, do it */
    
    	if (speech->engine->start)
    
    		speech->engine->start(speech);
    
    	return;
    }
    
    /*! \brief Write in signed linear audio to be recognized */
    int ast_speech_write(struct ast_speech *speech, void *data, int len)
    {
    	/* Make sure the speech engine is ready to accept audio */
    
    	if (speech->state != AST_SPEECH_STATE_READY)
    
    	return speech->engine->write(speech, data, len);
    
    /*! \brief Signal to the engine that DTMF was received */
    
    int ast_speech_dtmf(struct ast_speech *speech, const char *dtmf)
    
    {
    	int res = 0;
    
    	if (speech->state != AST_SPEECH_STATE_READY)
    		return -1;
    
    	if (speech->engine->dtmf != NULL) {
    		res = speech->engine->dtmf(speech, dtmf);
    	}
    
    	return res;
    }
    
    
    /*! \brief Change an engine specific attribute */
    
    int ast_speech_change(struct ast_speech *speech, const char *name, const char *value)
    
    	return (speech->engine->change ? speech->engine->change(speech, name, value) : -1);
    
    /*! \brief Get an engine specific attribute */
    int ast_speech_get_setting(struct ast_speech *speech, const char *name, char *buf, size_t len)
    {
    	return (speech->engine->get_setting ? speech->engine->get_setting(speech, name, buf, len) : -1);
    }
    
    
    /*! \brief Create a new speech structure using the engine specified */
    
    struct ast_speech *ast_speech_new(const char *engine_name, const struct ast_format_cap *cap)
    
    {
    	struct ast_speech_engine *engine = NULL;
    	struct ast_speech *new_speech = NULL;
    
    	struct ast_format_cap *joint;
    	RAII_VAR(struct ast_format *, best, NULL, ao2_cleanup);
    
    
    	/* Try to find the speech recognition engine that was requested */
    
    	if (!(engine = find_engine(engine_name)))
    
    	joint = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT);
    	if (!joint) {
    
    	ast_format_cap_get_compatible(engine->formats, cap, joint);
    	best = ast_format_cap_get_format(joint, 0);
    	ao2_ref(joint, -1);
    
    	if (!best) {
    		if (ast_format_cap_iscompatible_format(engine->formats, ast_format_slin) != AST_FORMAT_CMP_NOT_EQUAL) {
    			best = ao2_bump(ast_format_slin);
    		} else {
    			return NULL;
    		}
    	}
    
    
    	/* Allocate our own speech structure, and try to allocate a structure from the engine too */
    
    	if (!(new_speech = ast_calloc(1, sizeof(*new_speech)))) {
    
    
    	/* Initialize the lock */
    	ast_mutex_init(&new_speech->lock);
    
    
    	/* Make sure no results are present */
    	new_speech->results = NULL;
    
    
    	/* Copy over our engine pointer */
    	new_speech->engine = engine;
    
    
    	/* Can't forget the format audio is going to be in */
    
    	new_speech->format = ao2_bump(best);
    
    	/* We are not ready to accept audio yet */
    	ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
    
    
    	/* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */
    
    	if (engine->create(new_speech, new_speech->format)) {
    
    		ast_mutex_destroy(&new_speech->lock);
    
    		ao2_ref(new_speech->format, -1);
    
    
    	return new_speech;
    }
    
    /*! \brief Destroy a speech structure */
    int ast_speech_destroy(struct ast_speech *speech)
    {
    	int res = 0;
    
    	/* Call our engine so we are destroyed properly */
    	speech->engine->destroy(speech);
    
    	/* Deinitialize the lock */
    	ast_mutex_destroy(&speech->lock);
    
    
    	/* If results exist on the speech structure, destroy them */
    
    	if (speech->results)
    
    		ast_speech_results_free(speech->results);
    
    
    	/* If a processing sound is set - free the memory used by it */
    
    	if (speech->processing_sound)
    
    
    	return res;
    }
    
    /*! \brief Change state of a speech structure */
    int ast_speech_change_state(struct ast_speech *speech, int state)
    {
    	int res = 0;
    
    
    	switch (state) {
    	case AST_SPEECH_STATE_WAIT:
    		/* The engine heard audio, so they spoke */
    		ast_set_flag(speech, AST_SPEECH_SPOKE);
    	default:
    		speech->state = state;
    		break;
    	}
    
    const char *ast_speech_results_type_to_string(enum ast_speech_results_type type)
    {
    	switch (type) {
    	case AST_SPEECH_RESULTS_TYPE_NORMAL:
    		return "normal";
    	case AST_SPEECH_RESULTS_TYPE_NBEST:
    		return "nbest";
    	default:
    		ast_assert(0);
    		return "unknown";
    	}
    }
    
    
    /*! \brief Change the type of results we want */
    int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type)
    {
    	speech->results_type = results_type;
    
    
    	return (speech->engine->change_results_type ? speech->engine->change_results_type(speech, results_type) : 0);
    
    /*! \brief Register a speech recognition engine */
    int ast_speech_register(struct ast_speech_engine *engine)
    {
    	int res = 0;
    
    
    	/* Confirm the engine meets the minimum API requirements */
    
    	if (!engine->create || !engine->write || !engine->destroy) {
    
    		ast_log(LOG_WARNING, "Speech recognition engine '%s' did not meet minimum API requirements.\n", engine->name);
    		return -1;
    	}
    
    	/* If an engine is already loaded with this name, error out */
    
    	if (find_engine(engine->name)) {
    
    		ast_log(LOG_WARNING, "Speech recognition engine '%s' already exists.\n", engine->name);
    
    	ast_verb(2, "Registered speech recognition engine '%s'\n", engine->name);
    
    
    	/* Add to the engine linked list and make default if needed */
    
    	AST_RWLIST_WRLOCK(&engines);
    	AST_RWLIST_INSERT_HEAD(&engines, engine, list);
    	if (!default_engine) {
    
    		ast_verb(2, "Made '%s' the default speech recognition engine\n", engine->name);
    
    	AST_RWLIST_UNLOCK(&engines);
    
    
    	return res;
    }
    
    /*! \brief Unregister a speech recognition engine */
    
    int ast_speech_unregister(const char *engine_name)
    
    {
    	return ast_speech_unregister2(engine_name) == NULL ? -1 : 0;
    }
    
    struct ast_speech_engine *ast_speech_unregister2(const char *engine_name)
    
    	if (ast_strlen_zero(engine_name)) {
    		return NULL;
    	}
    
    	AST_RWLIST_WRLOCK(&engines);
    	AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
    
    		if (!strcasecmp(engine->name, engine_name)) {
    			/* We have our engine... removed it */
    
    			AST_RWLIST_REMOVE_CURRENT(list);
    
    			/* If this was the default engine, we need to pick a new one */
    
    				default_engine = AST_RWLIST_FIRST(&engines);
    
    			ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine_name);
    
    	AST_RWLIST_TRAVERSE_SAFE_END;
    
    	AST_RWLIST_UNLOCK(&engines);
    
    static int unload_module(void)
    
    static int load_module(void)
    
    	return AST_MODULE_LOAD_SUCCESS;
    
    AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Generic Speech Recognition API",
    
    	.support_level = AST_MODULE_SUPPORT_CORE,
    	.load = load_module,
    	.unload = unload_module,
    
    	.load_pri = AST_MODPRI_APP_DEPEND - 1,