Newer
Older
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013 Digium, Inc.
*
* Richard Mudgett <rmudgett@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
* \brief Call center agent pool.
*
* \author Richard Mudgett <rmudgett@digium.com>
*
* See Also:
* \arg \ref AstCREDITS
* \arg \ref Config_agent
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_REGISTER_FILE()
#include "asterisk/cli.h"
#include "asterisk/app.h"
#include "asterisk/pbx.h"
#include "asterisk/module.h"
#include "asterisk/channel.h"
#include "asterisk/bridge.h"
#include "asterisk/bridge_internal.h"
#include "asterisk/bridge_basic.h"
#include "asterisk/bridge_after.h"
#include "asterisk/config_options.h"
#include "asterisk/features_config.h"
#include "asterisk/astobj2.h"
#include "asterisk/stringfields.h"
#include "asterisk/stasis_channels.h"
Richard Mudgett
committed
#include "asterisk/causes.h"
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
/*** DOCUMENTATION
<application name="AgentLogin" language="en_US">
<synopsis>
Login an agent.
</synopsis>
<syntax argsep=",">
<parameter name="AgentId" required="true" />
<parameter name="options">
<optionlist>
<option name="s">
<para>silent login - do not announce the login ok segment after
agent logged on.</para>
</option>
</optionlist>
</parameter>
</syntax>
<description>
<para>Login an agent to the system. Any agent authentication is assumed to
already be done by dialplan. While logged in, the agent can receive calls
and will hear the sound file specified by the config option custom_beep
when a new call comes in for the agent. Login failures will continue in
the dialplan with <variable>AGENT_STATUS</variable> set.</para>
<para>Before logging in, you can setup on the real agent channel the
CHANNEL(dtmf-features) an agent will have when talking to a caller
and you can setup on the channel running this application the
CONNECTEDLINE() information the agent will see while waiting for a
caller.</para>
<para><variable>AGENT_STATUS</variable> enumeration values:</para>
<enumlist>
<enum name = "INVALID"><para>The specified agent is invalid.</para></enum>
<enum name = "ALREADY_LOGGED_IN"><para>The agent is already logged in.</para></enum>
</enumlist>
<note><para>The Agents:<replaceable>AgentId</replaceable> device state is
available to monitor the status of the agent.</para></note>
</description>
<see-also>
<ref type="application">Authenticate</ref>
<ref type="application">Queue</ref>
<ref type="application">AddQueueMember</ref>
<ref type="application">RemoveQueueMember</ref>
<ref type="application">PauseQueueMember</ref>
<ref type="application">UnpauseQueueMember</ref>
<ref type="function">AGENT</ref>
<ref type="function">CHANNEL(dtmf-features)</ref>
<ref type="function">CONNECTEDLINE()</ref>
<ref type="filename">agents.conf</ref>
<ref type="filename">queues.conf</ref>
</see-also>
</application>
<application name="AgentRequest" language="en_US">
<synopsis>
Request an agent to connect with the channel.
</synopsis>
<syntax argsep=",">
<parameter name="AgentId" required="true" />
</syntax>
<description>
<para>Request an agent to connect with the channel. Failure to find,
alert the agent, or acknowledge the call will continue in the dialplan
with <variable>AGENT_STATUS</variable> set.</para>
<para><variable>AGENT_STATUS</variable> enumeration values:</para>
<enumlist>
<enum name = "INVALID"><para>The specified agent is invalid.</para></enum>
<enum name = "NOT_LOGGED_IN"><para>The agent is not available.</para></enum>
<enum name = "BUSY"><para>The agent is on another call.</para></enum>
<enum name = "NOT_CONNECTED"><para>The agent did not connect with the
call. The agent most likely did not acknowledge the call.</para></enum>
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
<enum name = "ERROR"><para>Alerting the agent failed.</para></enum>
</enumlist>
</description>
<see-also>
<ref type="application">AgentLogin</ref>
</see-also>
</application>
<function name="AGENT" language="en_US">
<synopsis>
Gets information about an Agent
</synopsis>
<syntax argsep=":">
<parameter name="AgentId" required="true" />
<parameter name="item">
<para>The valid items to retrieve are:</para>
<enumlist>
<enum name="status">
<para>(default) The status of the agent (LOGGEDIN | LOGGEDOUT)</para>
</enum>
<enum name="password">
<para>Deprecated. The dialplan handles any agent authentication.</para>
</enum>
<enum name="name">
<para>The name of the agent</para>
</enum>
<enum name="mohclass">
<para>MusicOnHold class</para>
</enum>
<enum name="channel">
<para>The name of the active channel for the Agent (AgentLogin)</para>
</enum>
<enum name="fullchannel">
<para>The untruncated name of the active channel for the Agent (AgentLogin)</para>
</enum>
</enumlist>
</parameter>
</syntax>
<description></description>
</function>
<manager name="Agents" language="en_US">
<synopsis>
Lists agents and their status.
</synopsis>
<syntax>
<xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
</syntax>
<description>
<para>Will list info about all defined agents.</para>
</description>
<see-also>
<ref type="managerEvent">Agents</ref>
<ref type="managerEvent">AgentsComplete</ref>
</see-also>
</manager>
<managerEvent language="en_US" name="Agents">
<managerEventInstance class="EVENT_FLAG_AGENT">
<synopsis>
Response event in a series to the Agents AMI action containing
information about a defined agent.
</synopsis>
<syntax>
<parameter name="Agent">
<para>Agent ID of the agent.</para>
</parameter>
<parameter name="Name">
<para>User friendly name of the agent.</para>
</parameter>
<parameter name="Status">
<para>Current status of the agent.</para>
<para>The valid values are:</para>
<enumlist>
<enum name="AGENT_LOGGEDOFF" />
<enum name="AGENT_IDLE" />
<enum name="AGENT_ONCALL" />
</enumlist>
</parameter>
<parameter name="TalkingToChan">
<para><variable>BRIDGEPEER</variable> value on agent channel.</para>
<para>Present if Status value is <literal>AGENT_ONCALL</literal>.</para>
</parameter>
<parameter name="CallStarted">
<para>Epoche time when the agent started talking with the caller.</para>
<para>Present if Status value is <literal>AGENT_ONCALL</literal>.</para>
</parameter>
<parameter name="LoggedInTime">
<para>Epoche time when the agent logged in.</para>
<para>Present if Status value is <literal>AGENT_IDLE</literal> or <literal>AGENT_ONCALL</literal>.</para>
</parameter>
<xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
</syntax>
<description>
<para>The channel snapshot is present if the Status value is <literal>AGENT_IDLE</literal> or <literal>AGENT_ONCALL</literal>.</para>
</description>
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
<see-also>
<ref type="manager">Agents</ref>
</see-also>
</managerEventInstance>
</managerEvent>
<managerEvent language="en_US" name="AgentsComplete">
<managerEventInstance class="EVENT_FLAG_AGENT">
<synopsis>
Final response event in a series of events to the Agents AMI action.
</synopsis>
<syntax>
<xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
</syntax>
<see-also>
<ref type="manager">Agents</ref>
</see-also>
</managerEventInstance>
</managerEvent>
<manager name="AgentLogoff" language="en_US">
<synopsis>
Sets an agent as no longer logged in.
</synopsis>
<syntax>
<xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
<parameter name="Agent" required="true">
<para>Agent ID of the agent to log off.</para>
</parameter>
<parameter name="Soft">
<para>Set to <literal>true</literal> to not hangup existing calls.</para>
</parameter>
</syntax>
<description>
<para>Sets an agent as no longer logged in.</para>
</description>
</manager>
<configInfo name="app_agent_pool" language="en_US">
<synopsis>Agent pool applications</synopsis>
<description>
<note><para>Option changes take effect on agent login or after an agent
disconnects from a call.</para></note>
</description>
<configFile name="agents.conf">
<configObject name="global">
<synopsis>Unused, but reserved.</synopsis>
</configObject>
<configObject name="agent-id">
<synopsis>Configure an agent for the pool.</synopsis>
<description>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
<configOption name="ackcall">
<synopsis>Enable to require the agent to acknowledge a call.</synopsis>
<description>
<para>Enable to require the agent to give a DTMF acknowledgement
when the agent receives a call.</para>
<note><para>The option is overridden by <variable>AGENTACKCALL</variable> on agent login.</para></note>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="acceptdtmf">
<synopsis>DTMF key sequence the agent uses to acknowledge a call.</synopsis>
<description>
<note><para>The option is overridden by <variable>AGENTACCEPTDTMF</variable> on agent login.</para></note>
<note><para>The option is ignored unless the ackcall option is enabled.</para></note>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="autologoff">
<synopsis>Time the agent has to acknowledge a call before being logged off.</synopsis>
<description>
<para>Set how many seconds a call for the agent has to wait for the
agent to acknowledge the call before the agent is automatically
logged off. If set to zero then the call will wait forever for
the agent to acknowledge.</para>
<note><para>The option is overridden by <variable>AGENTAUTOLOGOFF</variable> on agent login.</para></note>
<note><para>The option is ignored unless the ackcall option is enabled.</para></note>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="wrapuptime">
<synopsis>Minimum time the agent has between calls.</synopsis>
<description>
<para>Set the minimum amount of time in milliseconds after
disconnecting a call before the agent can receive a new call.</para>
<note><para>The option is overridden by <variable>AGENTWRAPUPTIME</variable> on agent login.</para></note>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="musiconhold">
<synopsis>Music on hold class the agent listens to between calls.</synopsis>
<description>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="recordagentcalls">
<synopsis>Enable to automatically record calls the agent takes.</synopsis>
<description>
<para>Enable recording calls the agent takes automatically by
invoking the automixmon DTMF feature when the agent connects
to a caller. See <filename>features.conf.sample</filename> for information about
the automixmon feature.</para>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="custom_beep">
<synopsis>Sound file played to alert the agent when a call is present.</synopsis>
<description>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
<configOption name="fullname">
<synopsis>A friendly name for the agent used in log messages.</synopsis>
<description>
<xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
</description>
</configOption>
</configObject>
</configFile>
</configInfo>
***/
/* ------------------------------------------------------------------- */
#define AST_MAX_BUF 256
/*! Maximum wait time (in ms) for the custom_beep file to play announcing the caller. */
#define CALLER_SAFETY_TIMEOUT_TIME (2 * 60 * 1000)
/*! Number of seconds to wait for local channel optimizations to complete. */
#define LOGIN_WAIT_TIMEOUT_TIME 5
static const char app_agent_login[] = "AgentLogin";
static const char app_agent_request[] = "AgentRequest";
/*! Agent config parameters. */
struct agent_cfg {
AST_DECLARE_STRING_FIELDS(
/*! Identification of the agent. (agents config container key) */
AST_STRING_FIELD(username);
/*! Name of agent for logging and querying purposes */
AST_STRING_FIELD(full_name);
/*!
* \brief DTMF string for an agent to accept a call.
*
* \note The channel variable AGENTACCEPTDTMF overrides on login.
*/
AST_STRING_FIELD(dtmf_accept);
/*! Beep sound file to use. Alert the agent a call is waiting. */
AST_STRING_FIELD(beep_sound);
/*! MOH class to use while agent waiting for call. */
AST_STRING_FIELD(moh);
);
/*!
* \brief Number of seconds for agent to ack a call before being logged off.
*
* \note The channel variable AGENTAUTOLOGOFF overrides on login.
* \note If zero then timer is disabled.
*/
unsigned int auto_logoff;
/*!
* \brief Time after a call in ms before the agent can get a new call.
*
* \note The channel variable AGENTWRAPUPTIME overrides on login.
*/
unsigned int wrapup_time;
/*!
* \brief TRUE if agent needs to ack a call to accept it.
*
* \note The channel variable AGENTACKCALL overrides on login.
*/
int ack_call;
/*! TRUE if agent calls are automatically recorded. */
int record_agent_calls;
};
/*!
* \internal
* \brief Agent config ao2 container sort function.
* \since 12.0.0
*
* \param obj_left pointer to the (user-defined part) of an object.
* \param obj_right pointer to the (user-defined part) of an object.
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'obj_right', is an object.
* OBJ_KEY - if set, 'obj_right', is a search key item that is not an object.
* OBJ_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
*
* \retval <0 if obj_left < obj_right
* \retval =0 if obj_left == obj_right
* \retval >0 if obj_left > obj_right
*/
static int agent_cfg_sort_cmp(const void *obj_left, const void *obj_right, int flags)
{
const struct agent_cfg *cfg_left = obj_left;
const struct agent_cfg *cfg_right = obj_right;
const char *right_key = obj_right;
int cmp;
switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
default:
case OBJ_POINTER:
right_key = cfg_right->username;
/* Fall through */
case OBJ_KEY:
cmp = strcmp(cfg_left->username, right_key);
break;
case OBJ_PARTIAL_KEY:
cmp = strncmp(cfg_left->username, right_key, strlen(right_key));
break;
}
return cmp;
}
static void agent_cfg_destructor(void *vdoomed)
{
struct agent_cfg *doomed = vdoomed;
ast_string_field_free_memory(doomed);
}
static void *agent_cfg_alloc(const char *name)
{
struct agent_cfg *cfg;
cfg = ao2_alloc_options(sizeof(*cfg), agent_cfg_destructor,
AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!cfg || ast_string_field_init(cfg, 64)) {
return NULL;
}
ast_string_field_set(cfg, username, name);
return cfg;
}
static void *agent_cfg_find(struct ao2_container *agents, const char *username)
{
return ao2_find(agents, username, OBJ_KEY);
}
/*! Agents configuration */
struct agents_cfg {
/*! Master configured agents container. */
struct ao2_container *agents;
};
static struct aco_type agent_type = {
.type = ACO_ITEM,
.name = "agent-id",
.category_match = ACO_BLACKLIST,
.category = "^(general|agents)$",
.item_alloc = agent_cfg_alloc,
.item_find = agent_cfg_find,
.item_offset = offsetof(struct agents_cfg, agents),
};
static struct aco_type *agent_types[] = ACO_TYPES(&agent_type);
/* The general category is reserved, but unused */
static struct aco_type general_type = {
.type = ACO_GLOBAL,
.name = "global",
.category_match = ACO_WHITELIST,
.category = "^general$",
};
static struct aco_file agents_conf = {
.filename = "agents.conf",
.types = ACO_TYPES(&general_type, &agent_type),
};
static AO2_GLOBAL_OBJ_STATIC(cfg_handle);
static void agents_cfg_destructor(void *vdoomed)
{
struct agents_cfg *doomed = vdoomed;
ao2_cleanup(doomed->agents);
doomed->agents = NULL;
}
/*!
* \internal
* \brief Create struct agents_cfg object.
* \since 12.0.0
*
* \note A lock is not needed for the object or any secondary
* created cfg objects. These objects are immutable after the
* config is loaded and applied.
*
* \retval New struct agents_cfg object.
* \retval NULL on error.
*/
static void *agents_cfg_alloc(void)
{
struct agents_cfg *cfg;
cfg = ao2_alloc_options(sizeof(*cfg), agents_cfg_destructor,
AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!cfg) {
return NULL;
}
cfg->agents = ao2_container_alloc_rbtree(AO2_ALLOC_OPT_LOCK_NOLOCK,
AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT, agent_cfg_sort_cmp, NULL);
if (!cfg->agents) {
ao2_ref(cfg, -1);
cfg = NULL;
}
return cfg;
}
static void agents_post_apply_config(void);
CONFIG_INFO_STANDARD(cfg_info, cfg_handle, agents_cfg_alloc,
.files = ACO_FILES(&agents_conf),
.post_apply_config = agents_post_apply_config,
);
static void destroy_config(void)
{
ao2_global_obj_release(cfg_handle);
aco_info_destroy(&cfg_info);
}
static int load_config(void)
{
if (aco_info_init(&cfg_info)) {
return -1;
}
/* Agent options */
aco_option_register(&cfg_info, "ackcall", ACO_EXACT, agent_types, "no", OPT_BOOL_T, 1, FLDSET(struct agent_cfg, ack_call));
aco_option_register(&cfg_info, "acceptdtmf", ACO_EXACT, agent_types, "#", OPT_STRINGFIELD_T, 1, STRFLDSET(struct agent_cfg, dtmf_accept));
aco_option_register(&cfg_info, "autologoff", ACO_EXACT, agent_types, "0", OPT_UINT_T, 0, FLDSET(struct agent_cfg, auto_logoff));
aco_option_register(&cfg_info, "wrapuptime", ACO_EXACT, agent_types, "0", OPT_UINT_T, 0, FLDSET(struct agent_cfg, wrapup_time));
aco_option_register(&cfg_info, "musiconhold", ACO_EXACT, agent_types, "default", OPT_STRINGFIELD_T, 0, STRFLDSET(struct agent_cfg, moh));
aco_option_register(&cfg_info, "recordagentcalls", ACO_EXACT, agent_types, "no", OPT_BOOL_T, 1, FLDSET(struct agent_cfg, record_agent_calls));
aco_option_register(&cfg_info, "custom_beep", ACO_EXACT, agent_types, "beep", OPT_STRINGFIELD_T, 0, STRFLDSET(struct agent_cfg, beep_sound));
aco_option_register(&cfg_info, "fullname", ACO_EXACT, agent_types, NULL, OPT_STRINGFIELD_T, 0, STRFLDSET(struct agent_cfg, full_name));
if (aco_process_config(&cfg_info, 0) == ACO_PROCESS_ERROR) {
return -1;
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
}
return 0;
}
enum agent_state {
/*! The agent is defined but an agent is not present. */
AGENT_STATE_LOGGED_OUT,
/*! Forced initial login wait to allow any local channel optimizations to happen. */
AGENT_STATE_PROBATION_WAIT,
/*! The agent is ready for a call. */
AGENT_STATE_READY_FOR_CALL,
/*! The agent has a call waiting to connect. */
AGENT_STATE_CALL_PRESENT,
/*! The agent needs to ack the call. */
AGENT_STATE_CALL_WAIT_ACK,
/*! The agent is connected with a call. */
AGENT_STATE_ON_CALL,
/*! The agent is resting between calls. */
AGENT_STATE_CALL_WRAPUP,
/*! The agent is being kicked out. */
AGENT_STATE_LOGGING_OUT,
};
/*! Agent config option override flags. */
enum agent_override_flags {
AGENT_FLAG_ACK_CALL = (1 << 0),
AGENT_FLAG_DTMF_ACCEPT = (1 << 1),
AGENT_FLAG_AUTO_LOGOFF = (1 << 2),
AGENT_FLAG_WRAPUP_TIME = (1 << 3),
};
/*! \brief Structure representing an agent. */
struct agent_pvt {
AST_DECLARE_STRING_FIELDS(
/*! Identification of the agent. (agents container key) */
AST_STRING_FIELD(username);
/*! Login override DTMF string for an agent to accept a call. */
AST_STRING_FIELD(override_dtmf_accept);
);
/*! Connected line information to send when reentering the holding bridge. */
struct ast_party_connected_line waiting_colp;
/*! Flags show if settings were overridden by channel vars. */
unsigned int flags;
/*! Login override number of seconds for agent to ack a call before being logged off. */
unsigned int override_auto_logoff;
/*! Login override time after a call in ms before the agent can get a new call. */
unsigned int override_wrapup_time;
/*! Login override if agent needs to ack a call to accept it. */
unsigned int override_ack_call:1;
/*! TRUE if the agent is requested to logoff when the current call ends. */
unsigned int deferred_logoff:1;
/*! Mark and sweep config update to determine if an agent is dead. */
unsigned int the_mark:1;
/*!
* \brief TRUE if the agent is no longer configured and is being destroyed.
*
* \note Agents cannot log in if they are dead.
*/
unsigned int dead:1;
/*! Agent control state variable. */
enum agent_state state;
/*! Custom device state of agent. */
enum ast_device_state devstate;
/*! When agent first logged in */
time_t login_start;
/*! When agent login probation started. */
time_t probation_start;
/*! When call started */
time_t call_start;
/*! When ack timer started */
struct timeval ack_time;
/*! When last disconnected */
struct timeval last_disconnect;
/*! Caller is waiting in this bridge for agent to join. (Holds ref) */
struct ast_bridge *caller_bridge;
/*! Agent is logged in with this channel. (Holds ref) (NULL if not logged in.) */
struct ast_channel *logged;
/*! Active config values from config file. (Holds ref) */
struct agent_cfg *cfg;
};
/*! Container of defined agents. */
static struct ao2_container *agents;
/*!
* \brief Lock the agent.
*
* \param agent Agent to lock
*
* \return Nothing
*/
#define agent_lock(agent) _agent_lock(agent, __FILE__, __PRETTY_FUNCTION__, __LINE__, #agent)
static inline void _agent_lock(struct agent_pvt *agent, const char *file, const char *function, int line, const char *var)
{
__ao2_lock(agent, AO2_LOCK_REQ_MUTEX, file, function, line, var);
}
/*!
* \brief Unlock the agent.
*
* \param agent Agent to unlock
*
* \return Nothing
*/
#define agent_unlock(agent) _agent_unlock(agent, __FILE__, __PRETTY_FUNCTION__, __LINE__, #agent)
static inline void _agent_unlock(struct agent_pvt *agent, const char *file, const char *function, int line, const char *var)
{
__ao2_unlock(agent, file, function, line, var);
}
/*!
* \internal
* \brief Obtain the agent logged in channel lock if it exists.
* \since 12.0.0
*
* \param agent Pointer to the LOCKED agent_pvt.
*
* \note Assumes the agent lock is already obtained.
*
* \note Defined locking order is channel lock then agent lock.
*
* \return Nothing
*/
static struct ast_channel *agent_lock_logged(struct agent_pvt *agent)
{
struct ast_channel *logged;
for (;;) {
if (!agent->logged) { /* No owner. Nothing to do. */
return NULL;
}
/* If we don't ref the logged, it could be killed when we unlock the agent. */
logged = ast_channel_ref(agent->logged);
/* Locking logged requires us to lock channel, then agent. */
agent_unlock(agent);
ast_channel_lock(logged);
agent_lock(agent);
/* Check if logged changed during agent unlock period */
if (logged != agent->logged) {
/* Channel changed. Unref and do another pass. */
ast_channel_unlock(logged);
ast_channel_unref(logged);
} else {
/* Channel stayed the same. Return it. */
return logged;
}
}
}
/*!
* \internal
* \brief Get the Agent:agent_id device state.
* \since 12.0.0
*
* \param agent_id Username of the agent.
*
* \details
* Search the agents container for the agent and return the
* current state.
*
* \return Device state of the agent.
*/
static enum ast_device_state agent_pvt_devstate_get(const char *agent_id)
{
enum ast_device_state dev_state = AST_DEVICE_INVALID;
struct agent_pvt *agent;
agent = ao2_find(agents, agent_id, OBJ_KEY);
agent_lock(agent);
dev_state = agent->devstate;
agent_unlock(agent);
ao2_ref(agent, -1);
return dev_state;
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
}
/*!
* \internal
* \brief Request an agent device state be updated.
* \since 12.0.0
*
* \param agent_id Which agent needs the device state updated.
*
* \return Nothing
*/
static void agent_devstate_changed(const char *agent_id)
{
ast_devstate_changed(AST_DEVICE_UNKNOWN, AST_DEVSTATE_CACHABLE, "Agent:%s", agent_id);
}
static void agent_pvt_destructor(void *vdoomed)
{
struct agent_pvt *doomed = vdoomed;
/* Make sure device state reflects agent destruction. */
if (!ast_strlen_zero(doomed->username)) {
ast_debug(1, "Agent %s: Destroyed.\n", doomed->username);
agent_devstate_changed(doomed->username);
}
ast_party_connected_line_free(&doomed->waiting_colp);
if (doomed->caller_bridge) {
ast_bridge_destroy(doomed->caller_bridge, 0);
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
doomed->caller_bridge = NULL;
}
if (doomed->logged) {
doomed->logged = ast_channel_unref(doomed->logged);
}
ao2_cleanup(doomed->cfg);
doomed->cfg = NULL;
ast_string_field_free_memory(doomed);
}
static struct agent_pvt *agent_pvt_new(struct agent_cfg *cfg)
{
struct agent_pvt *agent;
agent = ao2_alloc(sizeof(*agent), agent_pvt_destructor);
if (!agent) {
return NULL;
}
if (ast_string_field_init(agent, 32)) {
ao2_ref(agent, -1);
return NULL;
}
ast_string_field_set(agent, username, cfg->username);
ast_party_connected_line_init(&agent->waiting_colp);
ao2_ref(cfg, +1);
agent->cfg = cfg;
agent->devstate = AST_DEVICE_UNAVAILABLE;
return agent;
}
/*!
* \internal
* \brief Agents ao2 container sort function.
* \since 12.0.0
*
* \param obj_left pointer to the (user-defined part) of an object.
* \param obj_right pointer to the (user-defined part) of an object.
* \param flags flags from ao2_callback()
* OBJ_POINTER - if set, 'obj_right', is an object.
* OBJ_KEY - if set, 'obj_right', is a search key item that is not an object.
* OBJ_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
*
* \retval <0 if obj_left < obj_right
* \retval =0 if obj_left == obj_right
* \retval >0 if obj_left > obj_right
*/
static int agent_pvt_sort_cmp(const void *obj_left, const void *obj_right, int flags)
{
const struct agent_pvt *agent_left = obj_left;
const struct agent_pvt *agent_right = obj_right;
const char *right_key = obj_right;
int cmp;
switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
default:
case OBJ_POINTER:
right_key = agent_right->username;
/* Fall through */
case OBJ_KEY:
cmp = strcmp(agent_left->username, right_key);
break;
case OBJ_PARTIAL_KEY:
cmp = strncmp(agent_left->username, right_key, strlen(right_key));
break;
}
return cmp;
}
/*!
* \internal
* \brief ao2_find() callback function.
* \since 12.0.0
*
* Usage:
* found = ao2_find(agents, agent, OBJ_POINTER);
* found = ao2_find(agents, "agent-id", OBJ_KEY);
* found = ao2_find(agents, agent->logged, 0);
*/
static int agent_pvt_cmp(void *obj, void *arg, int flags)
{
const struct agent_pvt *agent = obj;
int cmp;
switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
case OBJ_POINTER:
case OBJ_KEY:
case OBJ_PARTIAL_KEY:
cmp = CMP_MATCH;
break;
default:
if (agent->logged == arg) {
cmp = CMP_MATCH;
} else {
cmp = 0;
}
break;
}
return cmp;
}
static int agent_mark(void *obj, void *arg, int flags)
{
struct agent_pvt *agent = obj;
agent_lock(agent);
agent->the_mark = 1;
agent_unlock(agent);
return 0;
}
static void agents_mark(void)
{
ao2_callback(agents, 0, agent_mark, NULL);
}
static int agent_sweep(void *obj, void *arg, int flags)
{
struct agent_pvt *agent = obj;
int cmp = 0;
agent_lock(agent);
if (agent->the_mark) {
agent->the_mark = 0;
agent->dead = 1;
/* Unlink dead agents immediately. */
cmp = CMP_MATCH;
}
agent_unlock(agent);
return cmp;
}
static void agents_sweep(void)
{
struct ao2_iterator *iter;
struct agent_pvt *agent;
struct ast_channel *logged;
iter = ao2_callback(agents, OBJ_MULTIPLE | OBJ_UNLINK, agent_sweep, NULL);
if (!iter) {
return;
}
for (; (agent = ao2_iterator_next(iter)); ao2_ref(agent, -1)) {
agent_lock(agent);
if (agent->logged) {
logged = ast_channel_ref(agent->logged);
} else {
logged = NULL;
}
agent_unlock(agent);
if (!logged) {
continue;
}
ast_log(LOG_NOTICE,
"Forced logoff of agent %s(%s). Agent no longer configured.\n",
agent->username, ast_channel_name(logged));
ast_softhangup(logged, AST_SOFTHANGUP_EXPLICIT);
ast_channel_unref(logged);
}
ao2_iterator_destroy(iter);
}
static void agents_post_apply_config(void)
{
struct ao2_iterator iter;
struct agent_cfg *cfg;
RAII_VAR(struct agents_cfg *, cfgs, ao2_global_obj_ref(cfg_handle), ao2_cleanup);
ast_assert(cfgs != NULL);
agents_mark();
iter = ao2_iterator_init(cfgs->agents, 0);
for (; (cfg = ao2_iterator_next(&iter)); ao2_ref(cfg, -1)) {
RAII_VAR(struct agent_pvt *, agent, ao2_find(agents, cfg->username, OBJ_KEY), ao2_cleanup);
if (agent) {
agent_lock(agent);
agent->the_mark = 0;
if (!agent->logged) {
struct agent_cfg *cfg_old;
/* Replace the config of agents not logged in. */
cfg_old = agent->cfg;
ao2_ref(cfg, +1);
agent->cfg = cfg;
ao2_cleanup(cfg_old);
}
agent_unlock(agent);
continue;
}
agent = agent_pvt_new(cfg);
if (!agent) {
continue;
}
ao2_link(agents, agent);
ast_debug(1, "Agent %s: Created.\n", agent->username);
agent_devstate_changed(agent->username);
}
ao2_iterator_destroy(&iter);
agents_sweep();
}
static int agent_logoff_request(const char *agent_id, int soft)
{
struct ast_channel *logged;
RAII_VAR(struct agent_pvt *, agent, ao2_find(agents, agent_id, OBJ_KEY), ao2_cleanup);
if (!agent) {
return -1;
}
agent_lock(agent);
logged = agent_lock_logged(agent);
if (logged) {
if (soft) {
agent->deferred_logoff = 1;
} else {
ast_softhangup(logged, AST_SOFTHANGUP_EXPLICIT);
}
ast_channel_unlock(logged);
ast_channel_unref(logged);
}
agent_unlock(agent);
return 0;
}
/*! Agent holding bridge instance holder. */
static AO2_GLOBAL_OBJ_STATIC(agent_holding);
/*! Agent holding bridge deferred creation lock. */
AST_MUTEX_DEFINE_STATIC(agent_holding_lock);