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  • Luigi Rizzo's avatar
    e43bc663
    This rather large commit changes the way modules are loaded. · e43bc663
    Luigi Rizzo authored
     
    As partly documented in loader.c and include/asterisk/module.h,
    modules are now expected to return all of their methods and flags
    into a structure 'mod_data', and are normally loaded with RTLD_NOW
    | RTLD_LOCAL, so symbols are resolved immediately and conflicts
    should be less likely.  Only in a small number of cases (res_*,
    typically) modules are loaded RTLD_GLOBAL, so they can export
    symbols.
     
    The core of the change is only the two files loader.c and
    include/asterisk/module.h, all the rest is simply adaptation of the
    existing modules to the new API, a rather mechanical (but believe
    me, time and finger-consuming!) process whose detail you can figure
    out by svn diff'ing any single module.
    
    Expect some minor compilation issue after this change, please
    report it on mantis http://bugs.digium.com/view.php?id=6968
    so we collect all the feedback in one place.
    
    I am just sorry that this change missed SVN version number 20000!
    
    
    
    git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@20003 65c4cc65-6c06-0410-ace0-fbb531ad65f3
    e43bc663
    History
    This rather large commit changes the way modules are loaded.
    Luigi Rizzo authored
     
    As partly documented in loader.c and include/asterisk/module.h,
    modules are now expected to return all of their methods and flags
    into a structure 'mod_data', and are normally loaded with RTLD_NOW
    | RTLD_LOCAL, so symbols are resolved immediately and conflicts
    should be less likely.  Only in a small number of cases (res_*,
    typically) modules are loaded RTLD_GLOBAL, so they can export
    symbols.
     
    The core of the change is only the two files loader.c and
    include/asterisk/module.h, all the rest is simply adaptation of the
    existing modules to the new API, a rather mechanical (but believe
    me, time and finger-consuming!) process whose detail you can figure
    out by svn diff'ing any single module.
    
    Expect some minor compilation issue after this change, please
    report it on mantis http://bugs.digium.com/view.php?id=6968
    so we collect all the feedback in one place.
    
    I am just sorry that this change missed SVN version number 20000!
    
    
    
    git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@20003 65c4cc65-6c06-0410-ace0-fbb531ad65f3
app_morsecode.c 4.95 KiB
/*
 * Asterisk -- An open source telephony toolkit.
 *
 * Copyright (c) 2006, Tilghman Lesher.  All rights reserved.
 *
 * Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
 *
 * This code is released by the author with no restrictions on usage.
 *
 * See http://www.asterisk.org for more information about
 * the Asterisk project. Please do not directly contact
 * any of the maintainers of this project for assistance;
 * the project provides a web site, mailing lists and IRC
 * channels for your use.
 *
 */

/*! \file
 *
 * \brief Morsecode application
 *
 * \author Tilghman Lesher <app_morsecode__v001@the-tilghman.com>
 *
 * \ingroup applications
 */

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>

#include "asterisk.h"

ASTERISK_FILE_VERSION(__FILE__, "$Revision$")

#include "asterisk/file.h"
#include "asterisk/logger.h"
#include "asterisk/options.h"
#include "asterisk/channel.h"
#include "asterisk/pbx.h"
#include "asterisk/module.h"
#include "asterisk/indications.h"

static char *tdesc = "Morse code";

static char *app_morsecode = "Morsecode";

static char *morsecode_synopsis = "Plays morse code";

static char *morsecode_descrip =
"Usage: Morsecode(<string>)\n"
"Plays the Morse code equivalent of the passed string.  If the variable\n"
"MORSEDITLEN is set, it will use that value for the length (in ms) of the dit\n"
"(defaults to 80).  Additionally, if MORSETONE is set, it will use that tone\n"
"(in Hz).  The tone default is 800.\n";

LOCAL_USER_DECL;

static char *morsecode[] = {
	"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /*  0-15 */
	"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", /* 16-31 */
	" ",      /* 32 - <space> */
	".-.-.-", /* 33 - ! */
	".-..-.", /* 34 - " */
	"",       /* 35 - # */
	"",       /* 36 - $ */
	"",       /* 37 - % */
	"",       /* 38 - & */
	".----.", /* 39 - ' */
	"-.--.-", /* 40 - ( */
	"-.--.-", /* 41 - ) */
	"",       /* 42 - * */
	"",       /* 43 - + */
	"--..--", /* 44 - , */
	"-....-", /* 45 - - */
	".-.-.-", /* 46 - . */
	"--",  /* 47 - / */
	"-----", ".----", "..---", "...--", "....-", ".....", "-....", "--...", "---..", "----.", /* 48-57 - 0-9 */
	"---...", /* 58 - : */
	"---", /* 59 - ; */
	"",       /* 60 - < */
	"-...-",  /* 61 - = */
	"",       /* 62 - > */
	"..--..", /* 63 - ? */
	".--.-.", /* 64 - @ */
	".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
	"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
	"-.--.-", /* 91 - [ (really '(') */
	"--",  /* 92 - \ (really '/') */
	"-.--.-", /* 93 - ] (really ')') */
	"",       /* 94 - ^ */
	"---", /* 95 - _ */
	".----.", /* 96 - ` */
	".-", "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-", ".-..", "--",
	"-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-", "...-", ".--", "-..-", "-.--", "--..",
	"-.--.-", /* 123 - { (really '(') */
	"",       /* 124 - | */
	"-.--.-", /* 125 - } (really ')') */
	"--",  /* 126 - ~ (really bar) */
	"  ",  /* 127 - <del> (error) */
};

static void playtone(struct ast_channel *chan, int tone, int len)
{
	char dtmf[20];
	snprintf(dtmf, sizeof(dtmf), "%d/%d", tone, len);
	ast_playtones_start(chan, 0, dtmf, 0);
	ast_safe_sleep(chan, len);
	ast_playtones_stop(chan);
}

static int morsecode_exec(struct ast_channel *chan, void *data)
{
	int res=0, ditlen, tone;
	char *digit;
	const char *ditlenc, *tonec;
	struct localuser *u;

	LOCAL_USER_ADD(u);

	if (ast_strlen_zero(data)) {
		ast_log(LOG_WARNING, "Syntax: Morsecode(<string>) - no argument found\n");
		LOCAL_USER_REMOVE(u);
		return 0;
	}

	/* Use variable MORESEDITLEN, if set (else 80) */
	ditlenc = pbx_builtin_getvar_helper(chan, "MORSEDITLEN");
	if (ast_strlen_zero(ditlenc) || (sscanf(ditlenc, "%d", &ditlen) != 1)) {
		ditlen = 80;
	}

	/* Use variable MORSETONE, if set (else 800) */
	tonec = pbx_builtin_getvar_helper(chan, "MORSETONE");
	if (ast_strlen_zero(tonec) || (sscanf(tonec, "%d", &tone) != 1)) {
		tone = 800;
	}

	for (digit = data; *digit; digit++) {
		char *dahdit;
		if (*digit < 0) {
			continue;
		}
		for (dahdit = morsecode[(int)*digit]; *dahdit; dahdit++) {
			if (*dahdit == '-') {
				playtone(chan, tone, 3 * ditlen);
			} else if (*dahdit == '.') {
				playtone(chan, tone, 1 * ditlen);
			} else {
				/* Account for ditlen of silence immediately following */
				playtone(chan, 0, 2 * ditlen);
			}

			/* Pause slightly between each dit and dah */
			playtone(chan, 0, 1 * ditlen);
		}
		/* Pause between characters */
		playtone(chan, 0, 2 * ditlen);
	}

	LOCAL_USER_REMOVE(u);
	return res;
}

static int unload_module(void *mod)
{
	int res;

	res = ast_unregister_application(app_morsecode);

	STANDARD_HANGUP_LOCALUSERS;

	return res;
}

static int load_module(void *mod)
{
	return ast_register_application(app_morsecode, morsecode_exec, morsecode_synopsis, morsecode_descrip);
}

static const char *description(void)
{
	return tdesc;
}

static const char *key(void)
{
	return ASTERISK_GPL_KEY;
}

STD_MOD1;