Skip to content
Snippets Groups Projects
Commit 426095bc authored by Joshua Colp's avatar Joshua Colp
Browse files

Add a res_sorcery_astdb module which uses the astdb to persist objects.

parent 03286cf2
No related branches found
No related tags found
No related merge requests found
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
*
* \brief Sorcery Astdb Object Wizard
*
* \author Joshua Colp <jcolp@digium.com>
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include <regex.h>
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/json.h"
static void *sorcery_astdb_open(const char *data);
static int sorcery_astdb_create(const struct ast_sorcery *sorcery, void *data, void *object);
static void *sorcery_astdb_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
static void *sorcery_astdb_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
static void sorcery_astdb_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
const struct ast_variable *fields);
static void sorcery_astdb_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
static int sorcery_astdb_update(const struct ast_sorcery *sorcery, void *data, void *object);
static int sorcery_astdb_delete(const struct ast_sorcery *sorcery, void *data, void *object);
static void sorcery_astdb_close(void *data);
static struct ast_sorcery_wizard astdb_object_wizard = {
.name = "astdb",
.open = sorcery_astdb_open,
.create = sorcery_astdb_create,
.retrieve_id = sorcery_astdb_retrieve_id,
.retrieve_fields = sorcery_astdb_retrieve_fields,
.retrieve_multiple = sorcery_astdb_retrieve_multiple,
.retrieve_regex = sorcery_astdb_retrieve_regex,
.update = sorcery_astdb_update,
.delete = sorcery_astdb_delete,
.close = sorcery_astdb_close,
};
/*! \brief Helper function which converts from a sorcery object set to a json object */
static struct ast_json *sorcery_objectset_to_json(const struct ast_variable *objectset)
{
struct ast_json *json = ast_json_object_create();
const struct ast_variable *field;
for (field = objectset; field; field = field->next) {
struct ast_json *value = ast_json_string_create(field->value);
if (!value) {
ast_json_unref(json);
return NULL;
} else if (ast_json_object_set(json, field->name, value)) {
ast_json_unref(value);
ast_json_unref(json);
return NULL;
}
}
return json;
}
/*! \brief Helper function which converts a json object to a sorcery object set */
static struct ast_variable *sorcery_json_to_objectset(struct ast_json *json)
{
struct ast_json_iter *field;
struct ast_variable *objset = NULL;
for (field = ast_json_object_iter(json); field; field = ast_json_object_iter_next(json, field)) {
struct ast_json *value = ast_json_object_iter_value(field);
struct ast_variable *variable = ast_variable_new(ast_json_object_iter_key(field), ast_json_string_get(value), "");
if (!variable) {
ast_variables_destroy(objset);
return NULL;
}
variable->next = objset;
objset = variable;
}
return objset;
}
/*! \brief Helper function which compares two json objects and sees if they are equal, but only looks at the criteria provided */
static int sorcery_json_equal(struct ast_json *object, struct ast_json *criteria)
{
struct ast_json_iter *field;
for (field = ast_json_object_iter(criteria); field; field = ast_json_object_iter_next(criteria, field)) {
struct ast_json *object_field = ast_json_object_get(object, ast_json_object_iter_key(field));
if (!object_field || !ast_json_equal(object_field, ast_json_object_iter_value(field))) {
return 0;
}
}
return 1;
}
static int sorcery_astdb_create(const struct ast_sorcery *sorcery, void *data, void *object)
{
RAII_VAR(struct ast_variable *, objset, ast_sorcery_objectset_create(sorcery, object), ast_variables_destroy);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
RAII_VAR(char *, value, NULL, ast_free_ptr);
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2];
if (!objset || !(json = sorcery_objectset_to_json(objset)) || !(value = ast_json_dump_string(json))) {
return -1;
}
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
return ast_db_put(family, ast_sorcery_object_get_id(object), value);
}
/*! \brief Internal helper function which retrieves an object, or multiple objects, using fields for criteria */
static void *sorcery_astdb_retrieve_fields_common(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields, struct ao2_container *objects)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2];
RAII_VAR(struct ast_db_entry *, entries, NULL, ast_db_freetree);
RAII_VAR(struct ast_json *, criteria, NULL, ast_json_unref);
struct ast_db_entry *entry;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (!(entries = ast_db_gettree(family, NULL)) || (fields && !(criteria = sorcery_objectset_to_json(fields)))) {
return NULL;
}
for (entry = entries; entry; entry = entry->next) {
const char *key = entry->key + strlen(family) + 2;
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
void *object = NULL;
if (!(json = ast_json_load_string(entry->data, &error))) {
return NULL;
} else if (criteria && !sorcery_json_equal(json, criteria)) {
continue;
} else if (!(objset = sorcery_json_to_objectset(json)) ||
!(object = ast_sorcery_alloc(sorcery, type, key)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
ao2_cleanup(object);
return NULL;
}
if (!objects) {
return object;
}
ao2_link(objects, object);
ao2_cleanup(object);
}
return NULL;
}
static void *sorcery_astdb_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
{
return sorcery_astdb_retrieve_fields_common(sorcery, data, type, fields, NULL);
}
static void *sorcery_astdb_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2];
RAII_VAR(char *, value, NULL, ast_free_ptr);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
void *object = NULL;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (ast_db_get_allocated(family, id, &value) || !(json = ast_json_load_string(value, &error)) ||
!(objset = sorcery_json_to_objectset(json)) || !(object = ast_sorcery_alloc(sorcery, type, id)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
ao2_cleanup(object);
return NULL;
}
return object;
}
static void sorcery_astdb_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
{
sorcery_astdb_retrieve_fields_common(sorcery, data, type, fields, objects);
}
static void sorcery_astdb_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(type) + 2], tree[strlen(regex) + 1];
RAII_VAR(struct ast_db_entry *, entries, NULL, ast_db_freetree);
regex_t expression;
struct ast_db_entry *entry;
snprintf(family, sizeof(family), "%s/%s", prefix, type);
if (regex[0] == '^') {
snprintf(tree, sizeof(tree), "%s%%", regex + 1);
} else {
tree[0] = '\0';
}
if (!(entries = ast_db_gettree(family, tree)) || regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
return;
}
for (entry = entries; entry; entry = entry->next) {
/* The key in the entry includes the family, so we need to strip it out for regex purposes */
const char *key = entry->key + strlen(family) + 2;
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
struct ast_json_error error;
RAII_VAR(void *, object, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
if (regexec(&expression, key, 0, NULL, 0)) {
continue;
} else if (!(json = ast_json_load_string(entry->data, &error)) ||
!(objset = sorcery_json_to_objectset(json)) ||
!(object = ast_sorcery_alloc(sorcery, type, key)) ||
ast_sorcery_objectset_apply(sorcery, object, objset)) {
return;
}
ao2_link(objects, object);
}
regfree(&expression);
}
static int sorcery_astdb_update(const struct ast_sorcery *sorcery, void *data, void *object)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2], value[2];
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
/* It is okay for the value to be truncated, we are only checking that it exists */
if (ast_db_get(family, ast_sorcery_object_get_id(object), value, sizeof(value))) {
return -1;
}
/* The only difference between update and create is that for update the object must already exist */
return sorcery_astdb_create(sorcery, data, object);
}
static int sorcery_astdb_delete(const struct ast_sorcery *sorcery, void *data, void *object)
{
const char *prefix = data;
char family[strlen(prefix) + strlen(ast_sorcery_object_get_type(object)) + 2];
char value[2];
snprintf(family, sizeof(family), "%s/%s", prefix, ast_sorcery_object_get_type(object));
if (ast_db_get(family, ast_sorcery_object_get_id(object), value, sizeof(value))) {
return -1;
}
return ast_db_del(family, ast_sorcery_object_get_id(object));
}
static void *sorcery_astdb_open(const char *data)
{
/* We require a prefix for family string generation, or else stuff could mix together */
if (ast_strlen_zero(data)) {
return NULL;
}
return ast_strdup(data);
}
static void sorcery_astdb_close(void *data)
{
ast_free(data);
}
static int load_module(void)
{
if (ast_sorcery_wizard_register(&astdb_object_wizard)) {
return AST_MODULE_LOAD_DECLINE;
}
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
ast_sorcery_wizard_unregister(&astdb_object_wizard);
return 0;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Astdb Object Wizard",
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_REALTIME_DRIVER,
);
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
* \brief Sorcery Unit Tests
*
* \author Joshua Colp <jcolp@digium.com>
*
*/
/*** MODULEINFO
<depend>TEST_FRAMEWORK</depend>
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "")
#include "asterisk/test.h"
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/logger.h"
/*! \brief Dummy sorcery object */
struct test_sorcery_object {
SORCERY_OBJECT(details);
unsigned int bob;
unsigned int joe;
};
/*! \brief Internal function to allocate a test object */
static void *test_sorcery_object_alloc(const char *id)
{
return ao2_alloc(sizeof(struct test_sorcery_object), NULL);
}
static struct ast_sorcery *alloc_and_initialize_sorcery(void)
{
struct ast_sorcery *sorcery;
if (!(sorcery = ast_sorcery_open())) {
return NULL;
}
if (ast_sorcery_apply_default(sorcery, "test", "astdb", "test") ||
ast_sorcery_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL)) {
ast_sorcery_unref(sorcery);
return NULL;
}
ast_sorcery_object_field_register(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob));
ast_sorcery_object_field_register(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe));
return sorcery;
}
static void deinitialize_sorcery(struct ast_sorcery *sorcery)
{
ast_db_deltree("test/test", NULL);
ast_sorcery_unref(sorcery);
}
AST_TEST_DEFINE(object_create)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
char value[2];
switch (cmd) {
case TEST_INIT:
info->name = "object_create";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery astdb object creation unit test";
info->description =
"Test object creation in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
} else if (ast_db_get("test/test", "blah", value, sizeof(value))) {
ast_test_status_update(test, "Object was apparently created but does not actually exist in astdb\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_id)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_id";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object retrieval using id unit test";
info->description =
"Test object retrieval using id in sorcery with astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to retrieve properly created object using id of 'blah'\n");
return AST_TEST_FAIL;
} else if (strcmp(ast_sorcery_object_get_id(obj), "blah")) {
ast_test_status_update(test, "Retrieved object does not have correct id\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_field)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "42", ""), ast_variables_destroy);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_field";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object retrieval using a specific field unit test";
info->description =
"Test object retrieval using a specific field in sorcery with astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!fields) {
ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n");
return AST_TEST_FAIL;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
obj->joe = 42;
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) {
ast_test_status_update(test, "Failed to retrieve properly created object using 'joe' field\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
ast_variables_destroy(fields);
if (!(fields = ast_variable_new("joe", "49", ""))) {
ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n");
return AST_TEST_FAIL;
}
if ((obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) {
ast_test_status_update(test, "Retrieved an object using a field with an in-correct value... that should not happen\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_multiple_all)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_multiple_all";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery multiple object retrieval unit test";
info->description =
"Test multiple object retrieval in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL))) {
ast_test_status_update(test, "Failed to retrieve a container of all objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 2) {
ast_test_status_update(test, "Received a container with no objects in it when there should be some\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_multiple_field)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "6", ""), ast_variables_destroy);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_multiple_field";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery multiple object retrieval unit test";
info->description =
"Test multiple object retrieval in sorcery using fields using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!fields) {
ast_test_status_update(test, "Failed to create fields for multiple retrieve\n");
return AST_TEST_FAIL;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
obj->joe = 6;
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) {
ast_test_status_update(test, "Failed to retrieve a container of all objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 1) {
ast_test_status_update(test, "Received a container with no objects in it when there should be some\n");
return AST_TEST_FAIL;
}
ao2_cleanup(objects);
ast_variables_destroy(fields);
if (!(fields = ast_variable_new("joe", "7", ""))) {
ast_test_status_update(test, "Failed to create fields for multiple retrieval\n");
return AST_TEST_FAIL;
} else if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) {
ast_test_status_update(test, "Failed to retrieve an empty container when retrieving multiple\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects)) {
ast_test_status_update(test, "Received a container with objects when there should be none in it\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_retrieve_regex)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_retrieve_regex";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery multiple object retrieval using regex unit test";
info->description =
"Test multiple object retrieval in sorcery using regular expression for matching using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-98joe"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-93joe"))) {
ast_test_status_update(test, "Failed to allocate second instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create second object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if (!(obj = ast_sorcery_alloc(sorcery, "test", "neener-93joe"))) {
ast_test_status_update(test, "Failed to allocate third instance of a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create third object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "^blah-"))) {
ast_test_status_update(test, "Failed to retrieve a container of objects\n");
return AST_TEST_FAIL;
} else if (ao2_container_count(objects) != 2) {
ast_test_status_update(test, "Received a container with incorrect number of objects in it\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_update)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
RAII_VAR(struct test_sorcery_object *, obj2, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_update";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object update unit test";
info->description =
"Test object updating in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (!(obj2 = ast_sorcery_copy(sorcery, obj))) {
ast_test_status_update(test, "Failed to allocate a known object type for updating\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
obj2->bob = 1000;
obj2->joe = 2000;
if (ast_sorcery_update(sorcery, obj2)) {
ast_test_status_update(test, "Failed to update sorcery with new object\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to retrieve properly updated object\n");
return AST_TEST_FAIL;
} else if ((obj->bob != obj2->bob) || (obj->joe != obj2->joe)) {
ast_test_status_update(test, "Object retrieved is not the updated object\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_update_uncreated)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_update_uncreated";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object update unit test";
info->description =
"Test updating of an uncreated object in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (!ast_sorcery_update(sorcery, obj)) {
ast_test_status_update(test, "Successfully updated an object which has not been created yet\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_delete)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_delete";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object deletion unit test";
info->description =
"Test object deletion in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_create(sorcery, obj)) {
ast_test_status_update(test, "Failed to create object using astdb wizard\n");
return AST_TEST_FAIL;
}
if (ast_sorcery_delete(sorcery, obj)) {
ast_test_status_update(test, "Failed to delete object using astdb wizard\n");
return AST_TEST_FAIL;
}
ao2_cleanup(obj);
if ((obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Retrieved deleted object that should not be there\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
AST_TEST_DEFINE(object_delete_uncreated)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery);
RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "object_delete_uncreated";
info->category = "/res/sorcery_astdb/";
info->summary = "sorcery object deletion unit test";
info->description =
"Test object deletion of an uncreated object in sorcery using astdb wizard";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
if (!(sorcery = alloc_and_initialize_sorcery())) {
ast_test_status_update(test, "Failed to open sorcery structure\n");
return AST_TEST_FAIL;
}
if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) {
ast_test_status_update(test, "Failed to allocate a known object type\n");
return AST_TEST_FAIL;
}
if (!ast_sorcery_delete(sorcery, obj)) {
ast_test_status_update(test, "Successfully deleted an object which was never created\n");
return AST_TEST_FAIL;
}
return AST_TEST_PASS;
}
static int unload_module(void)
{
AST_TEST_UNREGISTER(object_create);
AST_TEST_UNREGISTER(object_retrieve_id);
AST_TEST_UNREGISTER(object_retrieve_field);
AST_TEST_UNREGISTER(object_retrieve_multiple_all);
AST_TEST_UNREGISTER(object_retrieve_multiple_field);
AST_TEST_UNREGISTER(object_retrieve_regex);
AST_TEST_UNREGISTER(object_update);
AST_TEST_UNREGISTER(object_update_uncreated);
AST_TEST_UNREGISTER(object_delete);
AST_TEST_UNREGISTER(object_delete_uncreated);
return 0;
}
static int load_module(void)
{
AST_TEST_REGISTER(object_create);
AST_TEST_REGISTER(object_retrieve_id);
AST_TEST_REGISTER(object_retrieve_field);
AST_TEST_REGISTER(object_retrieve_multiple_all);
AST_TEST_REGISTER(object_retrieve_multiple_field);
AST_TEST_REGISTER(object_retrieve_regex);
AST_TEST_REGISTER(object_update);
AST_TEST_REGISTER(object_update_uncreated);
AST_TEST_REGISTER(object_delete);
AST_TEST_REGISTER(object_delete_uncreated);
return AST_MODULE_LOAD_SUCCESS;
}
AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Sorcery astdb Wizard test module");
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment