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Commit 723a84db authored by Jonathan Rose's avatar Jonathan Rose
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bridge_native_rtp: Fix native bridge tech being incompatible when it should be.

When checking compatability for the native RTP bridge technology there is a
race condition between clearing framehooks that are destroyed when leaving
certain bridges with certain technologies (such as bridge_native_rtp) and
joining bridges with the bridge_native_rtp technology. Yes, that means a
channel in a native RTP bridge could move to another native RTP bridge and
be considered incompatible with the new native RTP bridge causing it to
revert to a simple bridge technology0. This fixes that bug by ignoring
framehooks that have been marked for destruction when checking for
compatibility with the bridge_native_rtp technology.


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@391453 65c4cc65-6c06-0410-ace0-fbb531ad65f3
parent a1f45147
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......@@ -87,7 +87,7 @@ static int native_rtp_bridge_capable(struct ast_channel *chan)
{
if (ast_channel_monitor(chan) || (ast_channel_audiohooks(chan) &&
!ast_audiohook_write_list_empty(ast_channel_audiohooks(chan))) ||
!ast_framehook_list_is_empty(ast_channel_framehooks(chan))) {
!ast_framehook_list_contains_no_active(ast_channel_framehooks(chan))) {
return 0;
} else {
return 1;
......
......@@ -222,7 +222,7 @@ struct ast_framehook_interface {
* \param chan ast_channel The channel to attach the hook on to.
* \param i framehook interface, The framehook's callback functions and stored data.
*
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
*
* \note The data pointer is never touched by the framehook API except to
* provide it during the event and destruction callbacks. It is entirely up to the
......@@ -237,7 +237,7 @@ int ast_framehook_attach(struct ast_channel *chan, struct ast_framehook_interfac
* \brief Detach an framehook from a channel.
* \since 1.8
*
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
* If this function is never called after attaching an framehook,
* the framehook will be detached and destroyed during channel
* destruction.
......@@ -256,7 +256,7 @@ int ast_framehook_detach(struct ast_channel *chan, int framehook_id);
* framehooks on a channel during channel destruction.
* \since 1.8
*
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
*
* \param chan channel containing the framehook list to destroy.
* \retval 0 success
......@@ -272,7 +272,7 @@ int ast_framehook_list_destroy(struct ast_channel *chan);
* even NULL. There is nothing to keep up with after this function. If the frame is modified, the
* framehook callback is in charge of any memory management associated with that modification.
*
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
*
* \param framehooks list to push event to.
* \param frame being pushed to the framehook list.
......@@ -289,7 +289,7 @@ struct ast_frame *ast_framehook_list_read_event(struct ast_framehook_list *frame
* even NULL. There is nothing to keep up with after this function. If the frame is modified, the
* framehook callback is in charge of any memory management associated with that modification.
*
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
*
* \param framehooks list to push event to.
* \param frame being pushed to the framehook list.
......@@ -301,11 +301,26 @@ struct ast_frame *ast_framehook_list_write_event(struct ast_framehook_list *fram
/*!
* \brief Determine if an framehook list is empty or not
* \since 1.8
* \pre XXX The Channel must be locked during this function all.
* \pre The Channel must be locked during this function all.
*
* \param framehooks the framehook list
* \retval 0, not empty
* \retval 1, is empty
*/
int ast_framehook_list_is_empty(struct ast_framehook_list *framehooks);
/*!
* \brief Determine if a framehook list is free of active framehooks or not
* \since 12.0.0
* \pre The channel must be locked during this function all.
*
* \param framehooks the framehook list
* \retval 0, not empty
* \retval 1, is empty (aside from dying framehooks)
*
* \note This function is very similar to ast_framehook_list_is_empty, but it checks individual
* framehooks to see if they have been marked for destruction and doesn't count them if they are.
*/
int ast_framehook_list_contains_no_active(struct ast_framehook_list *framehooks);
#endif /* _AST_FRAMEHOOK_H */
......@@ -181,6 +181,28 @@ int ast_framehook_list_is_empty(struct ast_framehook_list *framehooks)
return AST_LIST_EMPTY(&framehooks->list) ? 1 : 0;
}
int ast_framehook_list_contains_no_active(struct ast_framehook_list *framehooks)
{
struct ast_framehook *cur;
if (!framehooks) {
return 1;
}
if (AST_LIST_EMPTY(&framehooks->list)) {
return 1;
}
AST_LIST_TRAVERSE(&framehooks->list, cur, list) {
if (cur->detach_and_destroy_me) {
continue;
}
return 0;
}
return 1;
}
struct ast_frame *ast_framehook_list_write_event(struct ast_framehook_list *framehooks, struct ast_frame *frame)
{
return framehook_list_push_event(framehooks, frame, AST_FRAMEHOOK_EVENT_WRITE);
......
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