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Commit 7c4cb861 authored by Richard Mudgett's avatar Richard Mudgett
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audiohook.c: Simplify variable usage in audiohook_read_frame_both().

Change-Id: I58bed58631a94295b267991c5b61a3a93c167f0c
parent bb374732
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......@@ -253,11 +253,16 @@ static struct ast_frame *audiohook_read_frame_single(struct ast_audiohook *audio
static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audiohook, size_t samples, struct ast_frame **read_reference, struct ast_frame **write_reference)
{
int i = 0, usable_read, usable_write;
short buf1[samples], buf2[samples], *read_buf = NULL, *write_buf = NULL, *final_buf = NULL, *data1 = NULL, *data2 = NULL;
int count;
int usable_read;
int usable_write;
short adjust_value;
short buf1[samples];
short buf2[samples];
short *read_buf = NULL;
short *write_buf = NULL;
struct ast_frame frame = {
.frametype = AST_FRAME_VOICE,
.data.ptr = NULL,
.datalen = sizeof(buf1),
.samples = samples,
};
......@@ -290,8 +295,7 @@ static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audioho
read_buf = buf1;
/* Adjust read volume if need be */
if (audiohook->options.read_volume) {
int count = 0;
short adjust_value = abs(audiohook->options.read_volume);
adjust_value = abs(audiohook->options.read_volume);
for (count = 0; count < samples; count++) {
if (audiohook->options.read_volume > 0) {
ast_slinear_saturated_multiply(&buf1[count], &adjust_value);
......@@ -311,8 +315,7 @@ static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audioho
write_buf = buf2;
/* Adjust write volume if need be */
if (audiohook->options.write_volume) {
int count = 0;
short adjust_value = abs(audiohook->options.write_volume);
adjust_value = abs(audiohook->options.write_volume);
for (count = 0; count < samples; count++) {
if (audiohook->options.write_volume > 0) {
ast_slinear_saturated_multiply(&buf2[count], &adjust_value);
......@@ -330,30 +333,28 @@ static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audioho
/* Basically we figure out which buffer to use... and if mixing can be done here */
if (read_buf && read_reference) {
frame.data.ptr = buf1;
frame.data.ptr = read_buf;
*read_reference = ast_frdup(&frame);
}
if (write_buf && write_reference) {
frame.data.ptr = buf2;
frame.data.ptr = write_buf;
*write_reference = ast_frdup(&frame);
}
if (read_buf && write_buf) {
for (i = 0, data1 = read_buf, data2 = write_buf; i < samples; i++, data1++, data2++) {
ast_slinear_saturated_add(data1, data2);
/* Make the correct buffer part of the built frame, so it gets duplicated. */
if (read_buf) {
frame.data.ptr = read_buf;
if (write_buf) {
for (count = 0; count < samples; count++) {
ast_slinear_saturated_add(read_buf++, write_buf++);
}
}
final_buf = buf1;
} else if (read_buf) {
final_buf = buf1;
} else if (write_buf) {
final_buf = buf2;
frame.data.ptr = write_buf;
} else {
return NULL;
}
/* Make the final buffer part of the frame, so it gets duplicated fine */
frame.data.ptr = final_buf;
/* Yahoo, a combined copy of the audio! */
return ast_frdup(&frame);
}
......
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