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res_sorcery_memory_cache: Add support for object_lifetime_maximum.
This makes the "object_lifetime_maximum" option operational. On the addition of an object to an empty memory cache a scheduled task is created which, when invoked, expires objects from the cache which have exceeded their lifetime. If more objects have been added the remaining life of the oldest object is used to schedule the next invocation of the scheduled task. If the oldest object is removed from the cache before it can be expired automatically the scheduled task is cancelled, if possible, and the lifetime of the next oldest is used to schedule the task. If during these two operations no additional objects exist in the cache then no task is scheduled. An additional unit test has been added which verifies this functionality. ASTERISK-25067 Reported by: Matt Jordan Change-Id: I87409674674a508e7717ee20739ca15cec6ba7b6
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