Skip to content
Snippets Groups Projects
Commit 82e1dda3 authored by Olle Johansson's avatar Olle Johansson
Browse files

Formatting changes - Removing some red white space and adding some curly brackets.

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@333075 65c4cc65-6c06-0410-ace0-fbb531ad65f3
parent 64cb3933
No related branches found
No related tags found
No related merge requests found
......@@ -287,7 +287,7 @@ static int local_devicestate(void *data)
if (!(context = strchr(exten, '@'))) {
ast_log(LOG_WARNING, "Someone used Local/%s somewhere without a @context. This is bad.\n", exten);
return AST_DEVICE_INVALID;
return AST_DEVICE_INVALID;
}
*context++ = '\0';
......@@ -299,9 +299,9 @@ static int local_devicestate(void *data)
ast_debug(3, "Checking if extension %s@%s exists (devicestate)\n", exten, context);
res = ast_exists_extension(NULL, context, exten, 1, NULL);
if (!res)
if (!res)
return AST_DEVICE_INVALID;
res = AST_DEVICE_NOT_INUSE;
it = ao2_iterator_init(locals, 0);
......@@ -335,7 +335,7 @@ static struct ast_channel *local_bridgedchannel(struct ast_channel *chan, struct
if (ast_test_flag(p, LOCAL_BRIDGE)) {
/* Find the opposite channel */
bridged = (bridge == p->owner ? p->chan : p->owner);
/* Now see if the opposite channel is bridged to anything */
if (!bridged) {
bridged = bridge;
......@@ -406,7 +406,7 @@ query_cleanup:
* local_pvt, it is impossible to guarantee it will not be destroyed by another thread
* during deadlock avoidance.
*/
static int local_queue_frame(struct local_pvt *p, int isoutbound, struct ast_frame *f,
static int local_queue_frame(struct local_pvt *p, int isoutbound, struct ast_frame *f,
struct ast_channel *us, int us_locked)
{
struct ast_channel *other = NULL;
......@@ -451,8 +451,9 @@ static int local_answer(struct ast_channel *ast)
int isoutbound;
int res = -1;
if (!p)
if (!p) {
return -1;
}
ao2_lock(p);
ao2_ref(p, 1);
......@@ -619,8 +620,9 @@ static int local_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
{
struct local_pvt *p = newchan->tech_pvt;
if (!p)
if (!p) {
return -1;
}
ao2_lock(p);
......@@ -629,10 +631,11 @@ static int local_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
ao2_unlock(p);
return -1;
}
if (p->owner == oldchan)
if (p->owner == oldchan) {
p->owner = newchan;
else
} else {
p->chan = newchan;
}
/* Do not let a masquerade cause a Local channel to be bridged to itself! */
if (!ast_check_hangup(newchan) && ((p->owner && p->owner->_bridge == p->chan) || (p->chan && p->chan->_bridge == p->owner))) {
......@@ -653,8 +656,9 @@ static int local_indicate(struct ast_channel *ast, int condition, const void *da
struct ast_frame f = { AST_FRAME_CONTROL, };
int isoutbound;
if (!p)
if (!p) {
return -1;
}
ao2_ref(p, 1); /* ref for local_queue_frame */
......@@ -803,8 +807,8 @@ static int local_sendhtml(struct ast_channel *ast, int subclass, const char *dat
return res;
}
/*! \brief Initiate new call, part of PBX interface
* dest is the dial string */
/*! \brief Initiate new call, part of PBX interface
* dest is the dial string */
static int local_call(struct ast_channel *ast, char *dest, int timeout)
{
struct local_pvt *p = ast->tech_pvt;
......@@ -1136,7 +1140,7 @@ static struct ast_channel *local_new(struct local_pvt *p, int state, const char
ama = p->owner->amaflags;
else
ama = 0;
if (!(tmp = ast_channel_alloc(1, state, 0, 0, t, p->exten, p->context, linkedid, ama, "Local/%s@%s-%04x;1", p->exten, p->context, randnum))
if (!(tmp = ast_channel_alloc(1, state, 0, 0, t, p->exten, p->context, linkedid, ama, "Local/%s@%s-%04x;1", p->exten, p->context, randnum))
|| !(tmp2 = ast_channel_alloc(1, AST_STATE_RING, 0, 0, t, p->exten, p->context, linkedid, ama, "Local/%s@%s-%04x;2", p->exten, p->context, randnum))) {
if (tmp) {
tmp = ast_channel_release(tmp);
......@@ -1218,8 +1222,9 @@ static char *locals_show(struct ast_cli_entry *e, int cmd, struct ast_cli_args *
return NULL;
}
if (a->argc != 3)
if (a->argc != 3) {
return CLI_SHOWUSAGE;
}
if (ao2_container_count(locals) == 0) {
ast_cli(a->fd, "No local channels in use\n");
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment