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    /*
    
     * Asterisk -- An open source telephony toolkit.
    
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     *
    
     * Copyright (C) 1999 - 2005, Digium, Inc.
    
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     *
    
     * Mark Spencer <markster@digium.com>
    
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     *
    
     * FreeBSD changes and multiple device support by Luigi Rizzo, 2005.05.25
     * note-this code best seen with ts=8 (8-spaces tabs) in the editor
    
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    
     * \brief Channel driver for OSS sound cards
    
    #include <stdio.h>
    #include <ctype.h>	/* for isalnum */
    #include <string.h>
    
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    #include <unistd.h>
    #include <sys/ioctl.h>
    
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    #include <sys/time.h>
    #include <stdlib.h>
    
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    #ifdef __linux
    
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    #include <linux/soundcard.h>
    
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    #elif defined(__FreeBSD__)
    
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    #else
    #include <soundcard.h>
    #endif
    
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    ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
    
    
    #include "asterisk/lock.h"
    #include "asterisk/frame.h"
    #include "asterisk/logger.h"
    #include "asterisk/channel.h"
    #include "asterisk/module.h"
    #include "asterisk/options.h"
    #include "asterisk/pbx.h"
    #include "asterisk/config.h"
    
    #include "asterisk/cli.h"
    #include "asterisk/utils.h"
    #include "asterisk/causes.h"
    #include "asterisk/endian.h"
    
    
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    #include "busy.h"
    #include "ringtone.h"
    #include "ring10.h"
    #include "answer.h"
    
    /*
     * Basic mode of operation:
     *
     * we have one keyboard (which receives commands from the keyboard)
     * and multiple headset's connected to audio cards.
     * Cards/Headsets are named as the sections of oss.conf.
     * The section called [general] contains the default parameters.
     *
     * At any time, the keyboard is attached to one card, and you
     * can switch among them using the command 'console foo'
     * where 'foo' is the name of the card you want.
     *
     * oss.conf parameters are
    
    [general]
    ; general config options, default values are shown
    ; all but debug can go also in the device-specific sections.
    ; debug=0x0		; misc debug flags, default is 0
    
    [card1]
    ; autoanswer = no	; no autoanswer on call
    ; autohangup = yes	; hangup when other party closes
    ; extension=s		; default extension to call
    ; context=default	; default context
    ; language=""		; default language
    
    ; overridecontext=yes	; the whole dial string is considered an extension.
    			; if no, the last @ will start the context
    
    
    ; device=/dev/dsp	; device to open
    ; mixer="-f /dev/mixer0 pcm 80 ; mixer command to run on start
    ; queuesize=10		; frames in device driver
    ; frags=8		; argument to SETFRAGMENT
    
    .. and so on for the other cards.
    
     */
    
    /*
     * Helper macros to parse config arguments. They will go in a common
     * header file if their usage is globally accepted. In the meantime,
     * we define them here. Typical usage is as below.
     * Remember to open a block right before M_START (as it declares
     * some variables) and use the M_* macros WITHOUT A SEMICOLON:
     *
     *	{
     *		M_START(v->name, v->value) 
     *
     *		M_BOOL("dothis", x->flag1)
     *		M_STR("name", x->somestring)
     *		M_F("bar", some_c_code)
     *		M_END(some_final_statement)
     *		... other code in the block
     *	}
     *
     * XXX NOTE these macros should NOT be replicated in other parts of asterisk. 
     * Likely we will come up with a better way of doing config file parsing.
     */
    #define M_START(var, val) \
            char *__s = var; char *__val = val;
    #define M_END(x)   x;
    #define M_F(tag, f)			if (!strcasecmp((__s), tag)) { f; } else
    #define M_BOOL(tag, dst)	M_F(tag, (dst) = ast_true(__val) )
    #define M_UINT(tag, dst)	M_F(tag, (dst) = strtoul(__val, NULL, 0) )
    #define M_STR(tag, dst)		M_F(tag, ast_copy_string(dst, __val, sizeof(dst)))
    
    /*
     * The following parameters are used in the driver:
     *
     *  FRAME_SIZE	the size of an audio frame, in samples.
     *		160 is used almost universally, so you should not change it.
     *
     *  FRAGS	the argument for the SETFRAGMENT ioctl.
     *		Overridden by the 'frags' parameter in oss.conf
     *
     *		Bits 0-7 are the base-2 log of the device's block size,
     *		bits 16-31 are the number of blocks in the driver's queue.
     *		There are a lot of differences in the way this parameter
     *		is supported by different drivers, so you may need to
     *		experiment a bit with the value.
     *		A good default for linux is 30 blocks of 64 bytes, which
     *		results in 6 frames of 320 bytes (160 samples).
     *		FreeBSD works decently with blocks of 256 or 512 bytes,
     *		leaving the number unspecified.
     *		Note that this only refers to the device buffer size,
     *		this module will then try to keep the lenght of audio
     *		buffered within small constraints.
     *
     *  QUEUE_SIZE	The max number of blocks actually allowed in the device
     *		driver's buffer, irrespective of the available number.
     *		Overridden by the 'queuesize' parameter in oss.conf
     *
     *		Should be >=2, and at most as large as the hw queue above
     *		(otherwise it will never be full).
     */
    
    #define FRAME_SIZE	160
    #define	QUEUE_SIZE	10
    
    #if defined(__FreeBSD__)
    #define	FRAGS	0x8
    #else
    #define	FRAGS	( ( (6 * 5) << 16 ) | 0x6 )
    #endif
    
    /*
     * XXX text message sizes are probably 256 chars, but i am
     * not sure if there is a suitable definition anywhere.
     */
    #define TEXT_SIZE	256
    
    #if 0
    #define	TRYOPEN	1	/* try to open on startup */
    #endif
    #define	O_CLOSE	0x444	/* special 'close' mode for device */
    
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    /* Which device to use */
    
    #if defined( __OpenBSD__ ) || defined( __NetBSD__ )
    
    #define DEV_DSP "/dev/audio"
    #else
    
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    #define DEV_DSP "/dev/dsp"
    
    #ifndef MIN
    #define MIN(a,b) ((a) < (b) ? (a) : (b))
    #endif
    #ifndef MAX
    #define MAX(a,b) ((a) > (b) ? (a) : (b))
    #endif
    
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    static int usecnt;
    
    AST_MUTEX_DEFINE_STATIC(usecnt_lock);
    
    static char *config = "oss.conf";	/* default config file */
    
    /*
     * Each sound is made of 'datalen' samples of sound, repeated as needed to
     * generate 'samplen' samples of data, then followed by 'silencelen' samples
     * of silence. The loop is repeated if 'repeat' is set.
     */
    
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    struct sound {
    	int ind;
    
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    	short *data;
    	int datalen;
    	int samplen;
    	int silencelen;
    	int repeat;
    };
    
    static struct sound sounds[] = {
    
    	{ AST_CONTROL_RINGING, "RINGING", ringtone, sizeof(ringtone)/2, 16000, 32000, 1 },
    	{ AST_CONTROL_BUSY, "BUSY", busy, sizeof(busy)/2, 4000, 4000, 1 },
    	{ AST_CONTROL_CONGESTION, "CONGESTION", busy, sizeof(busy)/2, 2000, 2000, 1 },
    	{ AST_CONTROL_RING, "RING10", ring10, sizeof(ring10)/2, 16000, 32000, 1 },
    	{ AST_CONTROL_ANSWER, "ANSWER", answer, sizeof(answer)/2, 2200, 0, 0 },
    	{ -1, NULL, 0, 0, 0, 0 },	/* end marker */
    
    /*
     * descriptor for one of our channels.
     * There is one used for 'default' values (from the [general] entry in
     * the configuration file), and then one instance for each device
     * (the default is cloned from [general], others are only created
     * if the relevant section exists).
     */
    struct chan_oss_pvt {
    	struct chan_oss_pvt *next;
    
    	char *type;	/* XXX maybe take the one from oss_tech */
    	char *name;
    	/*
    	 * cursound indicates which in struct sound we play. -1 means nothing,
    	 * any other value is a valid sound, in which case sampsent indicates
    	 * the next sample to send in [0..samplen + silencelen]
    	 * nosound is set to disable the audio data from the channel
    	 * (so we can play the tones etc.).
    	 */
    	int sndcmd[2]; /* Sound command pipe */
    	int cursound;	/* index of sound to send */
    	int sampsent;	/* # of sound samples sent	*/
    	int nosound;	/* set to block audio from the PBX */
    
    	int total_blocks;	/* total blocks in the output device */
    	int sounddev;
    	enum { M_UNSET, M_FULL, M_READ, M_WRITE } duplex;
    	int autoanswer;
    	int autohangup;
    	int hookstate;
    	char *mixer_cmd;		/* initial command to issue to the mixer */
    	unsigned int	queuesize;	/* max fragments in queue */
    	unsigned int	frags;		/* parameter for SETFRAGMENT */
    
    	int warned;		/* various flags used for warnings */
    #define WARN_used_blocks	1
    #define WARN_speed		2
    #define WARN_frag		4
    	int w_errors;	/* overfull in the write path */
    	struct timeval lastopen;
    
    	int overridecontext;
    	int mute;
    	char device[64];	/* device to open */
    
    	pthread_t sthread;
    
    
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    	struct ast_channel *owner;
    
    	char ext[AST_MAX_EXTENSION];
    	char ctx[AST_MAX_CONTEXT];
    	char language[MAX_LANGUAGE];
    
    	/* buffers used in oss_write */
    	char oss_write_buf[FRAME_SIZE*2];
    	int oss_write_dst;
    	/* buffers used in oss_read - AST_FRIENDLY_OFFSET space for headers
    	 * plus enough room for a full frame
    	 */
    	char oss_read_buf[FRAME_SIZE * 2 + AST_FRIENDLY_OFFSET];
    	int readpos; /* read position above */
    	struct ast_frame read_f;	/* returned by oss_read */
    };
    
    static struct chan_oss_pvt oss_default = {
    	.type = "Console",
    	.cursound = -1,
    	.sounddev = -1,
    	.duplex = M_UNSET, /* XXX check this */
    	.autoanswer = 1,
    	.autohangup = 1,
    	.queuesize = QUEUE_SIZE,
    	.frags = FRAGS,
    	.ext = "s",
    	.ctx = "default",
    	.readpos = AST_FRIENDLY_OFFSET,	/* start here on reads */
    	.lastopen = { 0, 0 },
    };
    
    static char *oss_active;	 /* the active device */
    
    static int setformat(struct chan_oss_pvt *o, int mode);
    
    static struct ast_channel *oss_request(const char *type, int format, void *data
    , int *cause);
    
    static int oss_digit(struct ast_channel *c, char digit);
    
    static int oss_text(struct ast_channel *c, const char *text);
    
    static int oss_hangup(struct ast_channel *c);
    static int oss_answer(struct ast_channel *c);
    static struct ast_frame *oss_read(struct ast_channel *chan);
    static int oss_call(struct ast_channel *c, char *dest, int timeout);
    static int oss_write(struct ast_channel *chan, struct ast_frame *f);
    static int oss_indicate(struct ast_channel *chan, int cond);
    static int oss_fixup(struct ast_channel *oldchan, struct ast_channel *newchan);
    
    static const struct ast_channel_tech oss_tech = {
    
    	.type =			"Console",
    	.description =	"OSS Console Channel Driver",
    	.capabilities =	AST_FORMAT_SLINEAR,
    	.requester =	oss_request,
    	.send_digit =	oss_digit,
    	.send_text =	oss_text,
    	.hangup =		oss_hangup,
    	.answer =		oss_answer,
    	.read =			oss_read,
    	.call =			oss_call,
    	.write =		oss_write,
    	.indicate =		oss_indicate,
    	.fixup =		oss_fixup,
    
    /*
     * returns a pointer to the descriptor with the given name
     */
    static struct chan_oss_pvt *find_desc(char *dev)
    
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    {
    
    	for (o = oss_default.next; o && strcmp(o->name, dev) != 0; o = o->next)
    		;
    	if (o == NULL)
    		ast_log(LOG_WARNING, "could not find <%s>\n", dev);
    	return o;
    }
    
    /*
     * split a string in extension-context, returns pointers to malloc'ed
     * strings.
    
     * If we do not have 'overridecontext' then the last @ is considered as
    
     * a context separator, and the context is overridden.
     * This is usually not very necessary as you can play with the dialplan,
     * and it is nice not to need it because you have '@' in SIP addresses.
     * Return value is the buffer address.
     */
    static char *ast_ext_ctx(const char *src, char **ext, char **ctx)
    {
    	struct chan_oss_pvt *o = find_desc(oss_active);
    
    	if (ext == NULL || ctx == NULL)
    		return NULL;	/* error */
    	*ext = *ctx = NULL;
    	if (src && *src != '\0')
    		*ext = strdup(src);
    	if (*ext == NULL)
    		return NULL;
    	if (!o->overridecontext) {
    		/* parse from the right */
    		*ctx = strrchr(*ext, '@');
    		if (*ctx)
    			*(*ctx)++ = '\0';
    	}
    	return *ext;
    }
    
    /*
     * Returns the number of blocks used in the audio output channel
     */
    static int used_blocks(struct chan_oss_pvt *o)
    {
    	struct audio_buf_info info;
    
    	if (ioctl(o->sounddev, SNDCTL_DSP_GETOSPACE, &info)) {
    		if (! (o->warned & WARN_used_blocks)) {
    			ast_log(LOG_WARNING, "Error reading output space\n");
    			o->warned |= WARN_used_blocks;
    		}
    		return 1;
    	}
    	if (o->total_blocks == 0) {
    		if (0) /* debugging */
    			ast_log(LOG_WARNING, "fragtotal %d size %d avail %d\n",
    			    info.fragstotal,
    			    info.fragsize,
    			    info.fragments);
    		o->total_blocks = info.fragments;
    	}
    	return o->total_blocks - info.fragments;
    }
    
    /* Write an exactly FRAME_SIZE sized frame */
    static int soundcard_writeframe(struct chan_oss_pvt *o, short *data)
    {	
    	int res;
    
    	if (o->sounddev < 0)
    		setformat(o, O_RDWR);
    	if (o->sounddev < 0)
    		return 0;	/* not fatal */
    	/*
    	 * Nothing complex to manage the audio device queue.
    	 * If the buffer is full just drop the extra, otherwise write.
    	 * XXX in some cases it might be useful to write anyways after
    	 * a number of failures, to restart the output chain.
    	 */
    	res = used_blocks(o);
    	if (res > o->queuesize) {	/* no room to write a block */
    		if (o->w_errors++ == 0 && (oss_debug & 0x4))
    			ast_log(LOG_WARNING, "write: used %d blocks (%d)\n",
    			    res, o->w_errors);
    		return 0;
    
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    	}
    
    	o->w_errors = 0;
    	return write(o->sounddev, ((void *)data), FRAME_SIZE * 2);
    
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    }
    
    /*
     * Handler for 'sound writable' events from the sound thread.
     * Builds a frame from the high level description of the sounds,
     * and passes it to the audio device.
     * The actual sound is made of 1 or more sequences of sound samples
     * (s->datalen, repeated to make s->samplen samples) followed by
     * s->silencelen samples of silence. The position in the sequence is stored
     * in o->sampsent, which goes between 0 .. s->samplen+s->silencelen.
     * In case we fail to write a frame, don't update o->sampsent.
     */
    static void send_sound(struct chan_oss_pvt *o)
    
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    {
    	short myframe[FRAME_SIZE];
    
    	int ofs, l, start;
    	int l_sampsent = o->sampsent;
    	struct sound *s;
    
    	if (o->cursound < 0)	/* no sound to send */
    		return;
    	s = &sounds[o->cursound];
    	for (ofs = 0; ofs < FRAME_SIZE; ofs += l) {
    		l = s->samplen - l_sampsent;	/* # of available samples */
    		if (l > 0) {
    			start = l_sampsent % s->datalen; /* source offset */
    			if (l > FRAME_SIZE - ofs)	/* don't overflow the frame */
    				l = FRAME_SIZE - ofs;
    			if (l > s->datalen - start)	/* don't overflow the source */
    				l = s->datalen - start;
    			bcopy(s->data + start, myframe + ofs, l*2);
    			if (0)
    				ast_log(LOG_WARNING, "send_sound sound %d/%d of %d into %d\n",
    				    l_sampsent, l, s->samplen, ofs);
    			l_sampsent += l;
    		} else { /* end of samples, maybe some silence */
    			static const short silence[FRAME_SIZE] = {0, };
    
    			l += s->silencelen;
    			if (l > 0) {
    				if (l > FRAME_SIZE - ofs)
    					l = FRAME_SIZE - ofs;
    				bcopy(silence, myframe + ofs, l*2);
    				l_sampsent += l;
    			} else { /* silence is over, restart sound if loop */
    				if (s->repeat == 0) {	/* last block */
    					o->cursound = -1;
    					o->nosound = 0;	/* allow audio data */
    					if (ofs < FRAME_SIZE)	/* pad with silence */
    						bcopy(silence, myframe + ofs, (FRAME_SIZE - ofs)*2);
    
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    				}
    
    	l = soundcard_writeframe(o, myframe);
    	if (l > 0)
    		o->sampsent = l_sampsent;	/* update status */
    
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    {
    
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    	char ign[4096];
    
    	struct chan_oss_pvt *o = (struct chan_oss_pvt *)arg;
    
    	/*
    	 * Just in case, kick the driver by trying to read from it.
    	 * Ignore errors - this read is almost guaranteed to fail.
    	 */
    	read(o->sounddev, ign, sizeof(ign));
    	for (;;) {
    		fd_set rfds, wfds;
    		int maxfd, res;
    
    
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    		FD_ZERO(&rfds);
    		FD_ZERO(&wfds);
    
    		FD_SET(o->sndcmd[0], &rfds);
    		maxfd = o->sndcmd[0];	/* pipe from the main process */
    		if (o->cursound > -1 && o->sounddev < 0)
    			setformat(o, O_RDWR);   /* need the channel, try to reopen */
    		else if (o->cursound == -1 && o->owner == NULL)
    			setformat(o, O_CLOSE);  /* can close */
    		if (o->sounddev > -1) {
    			if (!o->owner) { /* no one owns the audio, so we must drain it */
    				FD_SET(o->sounddev, &rfds);
    				maxfd = MAX(o->sounddev, maxfd);
    			}
    			if (o->cursound > -1) {
    				FD_SET(o->sounddev, &wfds);
    				maxfd = MAX(o->sounddev, maxfd);
    			}
    
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    		}
    
    		/* ast_select emulates linux behaviour in terms of timeout handling */
    		res = ast_select(maxfd + 1, &rfds, &wfds, NULL, NULL);
    
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    		if (res < 1) {
    			ast_log(LOG_WARNING, "select failed: %s\n", strerror(errno));
    
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    			continue;
    		}
    
    		if (FD_ISSET(o->sndcmd[0], &rfds)) {
    			/* read which sound to play from the pipe */
    			int i, what = -1;
    
    			read(o->sndcmd[0], &what, sizeof(what));
    			for (i = 0; sounds[i].ind != -1; i++) {
    				if (sounds[i].ind == what) {
    					o->cursound = i;
    					o->sampsent = 0;
    					o->nosound = 1; /* block audio from pbx */
    					break;
    				}
    			}
    			if (sounds[i].ind == -1)
    				ast_log(LOG_WARNING, "invalid sound index: %d\n", what);
    
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    		}
    
    		if (o->sounddev > -1) {
    			if (FD_ISSET(o->sounddev, &rfds)) /* read and ignore errors */
    				read(o->sounddev, ign, sizeof(ign));
    			if (FD_ISSET(o->sounddev, &wfds))
    				send_sound(o);
    
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    		}
    
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    	}
    
    /*
     * reset and close the device if opened,
     * then open and initialize it in the desired mode,
     * trigger reads and writes so we can start using it.
     */
    static int setformat(struct chan_oss_pvt *o, int mode)
    
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    {
    
    	int fmt, desired, res, fd;
    
    	if (o->sounddev >= 0) {
    		ioctl(o->sounddev, SNDCTL_DSP_RESET, 0);
    		close(o->sounddev);
    		o->duplex = M_UNSET;
    		o->sounddev = -1;
    	}
    	if (mode == O_CLOSE)	/* we are done */
    
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    		return 0;
    
    	if (ast_tvdiff_ms(ast_tvnow(), o->lastopen) < 1000)
    		return -1;	/* don't open too often */
    	o->lastopen = ast_tvnow();
    	fd = o->sounddev = open(o->device, mode |O_NONBLOCK);
    	if (fd < 0) {
    		ast_log(LOG_WARNING, "Unable to re-open DSP device %s: %s\n",
    		    o->device, strerror(errno));
    		return -1;
    
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    	}
    
    
    #if __BYTE_ORDER == __LITTLE_ENDIAN
    
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    	fmt = AFMT_S16_LE;
    
    #else
    	fmt = AFMT_S16_BE;
    #endif
    
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    	res = ioctl(fd, SNDCTL_DSP_SETFMT, &fmt);
    	if (res < 0) {
    		ast_log(LOG_WARNING, "Unable to set format to 16-bit signed\n");
    		return -1;
    	}
    
    	switch (mode) {
    	case O_RDWR:
    		res = ioctl(fd, SNDCTL_DSP_SETDUPLEX, 0);
    		/* Check to see if duplex set (FreeBSD Bug)*/
    		res = ioctl(fd, SNDCTL_DSP_GETCAPS, &fmt);
    		if (res == 0 && (fmt & DSP_CAP_DUPLEX)) {
    			if (option_verbose > 1) 
    				ast_verbose(VERBOSE_PREFIX_2 "Console is full duplex\n");
    			o->duplex = M_FULL;
    		};
    		break;
    	case O_WRONLY:
    		o->duplex = M_WRITE;
    		break;
    	case O_RDONLY:
    		o->duplex = M_READ;
    		break;
    
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    	}
    
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    	fmt = 0;
    	res = ioctl(fd, SNDCTL_DSP_STEREO, &fmt);
    	if (res < 0) {
    		ast_log(LOG_WARNING, "Failed to set audio device to mono\n");
    		return -1;
    	}
    
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    	res = ioctl(fd, SNDCTL_DSP_SPEED, &fmt);
    
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    	if (res < 0) {
    		ast_log(LOG_WARNING, "Failed to set audio device to mono\n");
    		return -1;
    	}
    	if (fmt != desired) {
    
    		if (!(o->warned & WARN_speed)) {
    			ast_log(LOG_WARNING,
    			    "Requested %d Hz, got %d Hz -- sound may be choppy\n",
    			    desired, fmt);
    			o->warned |= WARN_speed;
    
    	/*
    	 * on Freebsd, SETFRAGMENT does not work very well on some cards.
    	 * Default to use 256 bytes, let the user override
    	 */
    	if (o->frags) {
    		fmt = o->frags;
    		res = ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &fmt);
    		if (res < 0) {
    			if (!(o->warned & WARN_frag)) {
    				ast_log(LOG_WARNING,
    					"Unable to set fragment size -- sound may be choppy\n");
    				o->warned |= WARN_frag;
    			}
    
    	/* on some cards, we need SNDCTL_DSP_SETTRIGGER to start outputting */
    	res = PCM_ENABLE_INPUT | PCM_ENABLE_OUTPUT;
    	res = ioctl(fd, SNDCTL_DSP_SETTRIGGER, &res);
    	/* it may fail if we are in half duplex, never mind */
    	return 0;
    
    /*
     * some of the standard methods supported by channels.
     */
    
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    static int oss_digit(struct ast_channel *c, char digit)
    {
    
    	/* no better use for received digits than print them */
    
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    	ast_verbose( " << Console Received digit %c >> \n", digit);
    	return 0;
    }
    
    
    static int oss_text(struct ast_channel *c, const char *text)
    
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    {
    
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    	ast_verbose( " << Console Received text %s >> \n", text);
    	return 0;
    }
    
    
    /* Play ringtone 'x' on device 'o' */
    static void ring(struct chan_oss_pvt *o, int x)
    {
    	write(o->sndcmd[1], &x, sizeof(x));
    }
    
    
    /*
     * handler for incoming calls. Either autoanswer, or start ringing
     */
    
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    static int oss_call(struct ast_channel *c, char *dest, int timeout)
    {
    
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    	struct ast_frame f = { 0, };
    
    
    	ast_verbose(" << Call to '%s' on console from <%s><%s><%s> >>\n",
    		dest, c->cid.cid_dnid, c->cid.cid_num, c->cid.cid_name);
    	if (o->autoanswer) {
    
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    		ast_verbose( " << Auto-answered >> \n" );
    
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    		f.frametype = AST_FRAME_CONTROL;
    		f.subclass = AST_CONTROL_ANSWER;
    
    		ast_queue_frame(c, &f);
    
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    	} else {
    
    		ast_verbose("<< Type 'answer' to answer, or use 'autoanswer' for future calls >> \n");
    
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    		f.frametype = AST_FRAME_CONTROL;
    		f.subclass = AST_CONTROL_RINGING;
    
    		ast_queue_frame(c, &f);
    
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    	}
    	return 0;
    }
    
    
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    static int oss_answer(struct ast_channel *c)
    {
    
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    	ast_verbose( " << Console call has been answered >> \n");
    
    #if 0
    	/* play an answer tone (XXX do we really need it ?) */
    	ring(o, AST_CONTROL_ANSWER);
    #endif
    
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    	ast_setstate(c, AST_STATE_UP);
    
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    	return 0;
    }
    
    static int oss_hangup(struct ast_channel *c)
    {
    
    	struct chan_oss_pvt *o = c->tech_pvt;
    
    	o->cursound = -1;
    	o->nosound = 0;
    
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    	ast_verbose( " << Hangup on console >> \n");
    
    	ast_mutex_lock(&usecnt_lock);	/* XXX not sure why */
    
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    	usecnt--;
    
    	if (o->hookstate) {
    		if (o->autoanswer || o->autohangup) {
    
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    			/* Assume auto-hangup too */
    
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    		} else {
    			/* Make congestion noise */
    
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    		}
    
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    	}
    
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    	return 0;
    }
    
    
    /* used for data coming from the network */
    static int oss_write(struct ast_channel *c, struct ast_frame *f)
    
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    {
    
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    	/* Immediately return if no sound is enabled */
    
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    		return 0;
    	/* Stop any currently playing sound */
    
    	o->cursound = -1;
    	/*
    	 * we could receive a block which is not a multiple of our
    	 * FRAME_SIZE, so buffer it locally and write to the device
    	 * in FRAME_SIZE chunks.
    	 * Keep the residue stored for future use.
    	 */
    	src = 0; /* read position into f->data */
    	while ( src < f->datalen ) {
    		/* Compute spare room in the buffer */
    		int l = sizeof(o->oss_write_buf) - o->oss_write_dst;
    
    		if (f->datalen - src >= l) {	/* enough to fill a frame */
    			memcpy(o->oss_write_buf + o->oss_write_dst,
    				f->data + src, l);
    			soundcard_writeframe(o, (short *)o->oss_write_buf);
    			src += l;
    			o->oss_write_dst = 0;
    		} else { /* copy residue */
    			l = f->datalen - src;
    			memcpy(o->oss_write_buf + o->oss_write_dst,
    				f->data + src, l);
    			src += l;	/* but really, we are done */
    			o->oss_write_dst += l;
    
    static struct ast_frame *oss_read(struct ast_channel *c)
    
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    {
    	int res;
    
    	struct chan_oss_pvt *o = c->tech_pvt;
    	struct ast_frame *f = &o->read_f;
    
    	/* prepare a NULL frame in case we don't have enough data to return */
    	bzero(f, sizeof(struct ast_frame));
    	f->frametype = AST_FRAME_NULL;
    	f->src = o->type;
    
    	res = read(o->sounddev, o->oss_read_buf + o->readpos,
    	sizeof(o->oss_read_buf) - o->readpos);
    	if (res < 0)	/* audio data not ready, return a NULL frame */
    		return f;
    
    	o->readpos += res;
    	if (o->readpos < sizeof(o->oss_read_buf))	/* not enough samples */
    		return f;
    
    	if (o->mute)
    		return f;
    
    	o->readpos = AST_FRIENDLY_OFFSET;	/* reset read pointer for next frame */
    	if (c->_state != AST_STATE_UP)	/* drop data if frame is not up */
    		return f;
    	/* ok we can build and deliver the frame to the caller */
    	f->frametype = AST_FRAME_VOICE;
    	f->subclass = AST_FORMAT_SLINEAR;
    	f->samples = FRAME_SIZE;
    	f->datalen = FRAME_SIZE * 2;
    	f->data = o->oss_read_buf + AST_FRIENDLY_OFFSET;
    	f->offset = AST_FRIENDLY_OFFSET;
    	return f;
    
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    static int oss_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
    
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    {
    
    	struct chan_oss_pvt *o = newchan->tech_pvt;
    	o->owner = newchan;
    
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    	return 0;
    }
    
    
    static int oss_indicate(struct ast_channel *c, int cond)
    
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    {
    
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    	int res;
    
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    	switch(cond) {
    	case AST_CONTROL_BUSY:
    	case AST_CONTROL_CONGESTION:
    	case AST_CONTROL_RINGING:
    
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    		break;
    
    		o->nosound = 0; /* when cursound is -1 nosound must be 0 */
    
    	case AST_CONTROL_VIDUPDATE:
    		res = -1;
    		break;
    
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    	default:
    
    		ast_log(LOG_WARNING,
    		    "Don't know how to display condition %d on %s\n",
    		    cond, c->name);
    
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    		return -1;
    	}
    
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    	return 0;	
    }
    
    
    /*
     * allocate a new channel.
     */
    static struct ast_channel *oss_new(struct chan_oss_pvt *o,
    	char *ext, char *ctx, int state)
    
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    {
    
    	struct ast_channel *c;
    
    	c = ast_channel_alloc(1);
    	if (c == NULL)
    		return NULL;
    	c->tech = &oss_tech;
    	snprintf(c->name, sizeof(c->name), "OSS/%s", o->device + 5);
    	c->type = o->type;
    	c->fds[0] = o->sounddev; /* -1 if device closed, override later */
    	c->nativeformats = AST_FORMAT_SLINEAR;
    	c->readformat = AST_FORMAT_SLINEAR;
    	c->writeformat = AST_FORMAT_SLINEAR;
    	c->tech_pvt = o;
    
    
    		ast_copy_string(c->context, ctx, sizeof(c->context));
    
    		ast_copy_string(c->exten, ext, sizeof(c->exten));
    
    		ast_copy_string(c->language, o->language, sizeof(c->language));
    
    	o->owner = c;
    	ast_setstate(c, state);
    	ast_mutex_lock(&usecnt_lock);
    	usecnt++;
    	ast_mutex_unlock(&usecnt_lock);
    	ast_update_use_count();
    	if (state != AST_STATE_DOWN) {
    		if (ast_pbx_start(c)) {
    			ast_log(LOG_WARNING, "Unable to start PBX on %s\n", c->name);
    			ast_hangup(c);
    			o->owner = c = NULL;
    			/* XXX what about the channel itself ? */
    			/* XXX what about usecnt ? */
    
    static struct ast_channel *oss_request(const char *type,
    	int format, void *data, int *cause)
    
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    {
    
    	struct ast_channel *c;
    	struct chan_oss_pvt *o = find_desc(data);
    
    	ast_log(LOG_WARNING, "oss_request ty <%s> data 0x%p <%s>\n",
    		type, data, (char *)data);
    	if (o == NULL) {
    		ast_log(LOG_NOTICE, "Device %s not found\n", (char *)data);
    		/* XXX we could default to 'dsp' perhaps ? */
    
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    		return NULL;
    	}
    
    	if ((format & AST_FORMAT_SLINEAR) == 0) {
    		ast_log(LOG_NOTICE, "Format 0x%x unsupported\n", format);
    		return NULL;
    	}
    	if (o->owner) {
    		ast_log(LOG_NOTICE, "Already have a call (chan %p) on the OSS channel\n", o->owner);
    
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    		return NULL;
    	}
    
    	c= oss_new(o, NULL, NULL, AST_STATE_DOWN);
    	if (c == NULL) {
    
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    		ast_log(LOG_WARNING, "Unable to create new OSS channel\n");
    
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    	}
    
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    }
    
    static int console_autoanswer(int fd, int argc, char *argv[])
    {
    
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    	if (argc == 1) {
    
    		ast_cli(fd, "Auto answer is %s.\n", o->autoanswer ? "on" : "off");
    
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    		return RESULT_SUCCESS;
    	}
    
    	if (argc != 2)
    		return RESULT_SHOWUSAGE;
    	if (o == NULL) {
    		ast_log(LOG_WARNING, "Cannot find device %s (should not happen!)\n",
    		    oss_active);
    		return RESULT_FAILURE;
    	}
    	if (!strcasecmp(argv[1], "on"))
    		o->autoanswer = -1;
    	else if (!strcasecmp(argv[1], "off"))
    		o->autoanswer = 0;
    	else
    		return RESULT_SHOWUSAGE;
    
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    	return RESULT_SUCCESS;
    }
    
    static char *autoanswer_complete(char *line, char *word, int pos, int state)
    {
    
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    	switch(state) {
    	case 0:
    
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    			return strdup("on");
    	case 1:
    
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    			return strdup("off");
    	default:
    		return NULL;
    	}
    	return NULL;
    }
    
    static char autoanswer_usage[] =
    "Usage: autoanswer [on|off]\n"
    "       Enables or disables autoanswer feature.  If used without\n"
    "       argument, displays the current on/off status of autoanswer.\n"
    "       The default value of autoanswer is in 'oss.conf'.\n";
    
    
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    static int console_answer(int fd, int argc, char *argv[])
    {
    
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    	struct ast_frame f = { AST_FRAME_CONTROL, AST_CONTROL_ANSWER };
    
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    	if (argc != 1)
    		return RESULT_SHOWUSAGE;
    
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    		ast_cli(fd, "No one is calling us\n");
    		return RESULT_FAILURE;
    	}