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  • /*
     * Asterisk -- An open source telephony toolkit.
     *
     * Copyright (C) 1999 - 2006, Digium, Inc.
     *
     * Mark Spencer <markster@digium.com>
     * Kevin P. Fleming <kpfleming@digium.com>
     * Luigi Rizzo <rizzo@icir.org>
     *
     * See http://www.asterisk.org for more information about
     * the Asterisk project. Please do not directly contact
     * any of the maintainers of this project for assistance;
     * the project provides a web site, mailing lists and IRC
     * channels for your use.
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License Version 2. See the LICENSE file
     * at the top of the source tree.
     */
    
    /*! \file
     *
     * \brief Module Loader
    
     * \author Mark Spencer <markster@digium.com>
    
     * \author Kevin P. Fleming <kpfleming@digium.com>
     * \author Luigi Rizzo <rizzo@icir.org>
     * - See ModMngMnt
     */
    
    
    /*** MODULEINFO
    	<support_level>core</support_level>
     ***/
    
    
    #include "asterisk.h"
    
    ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
    
    
    #include "asterisk/_private.h"
    
    #include "asterisk/paths.h"	/* use ast_config_AST_MODULE_DIR */
    
    #include <dirent.h>
    
    #include "asterisk/linkedlists.h"
    #include "asterisk/module.h"
    #include "asterisk/config.h"
    #include "asterisk/channel.h"
    #include "asterisk/term.h"
    
    #include "asterisk/manager.h"
    #include "asterisk/cdr.h"
    #include "asterisk/enum.h"
    #include "asterisk/http.h"
    #include "asterisk/lock.h"
    
    #include "asterisk/features.h"
    
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    #include "asterisk/heap.h"
    
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    #include "asterisk/test.h"
    
    
    #include <dlfcn.h>
    
    #include "asterisk/md5.h"
    #include "asterisk/utils.h"
    
    
    #ifndef RTLD_LOCAL
    #define RTLD_LOCAL 0
    #endif
    
    
    struct ast_module_user {
    	struct ast_channel *chan;
    	AST_LIST_ENTRY(ast_module_user) entry;
    };
    
    AST_LIST_HEAD(module_user_list, ast_module_user);
    
    
    static const unsigned char expected_key[] =
    
    { 0x87, 0x76, 0x79, 0x35, 0x23, 0xea, 0x3a, 0xd3,
      0x25, 0x2a, 0xbb, 0x35, 0x87, 0xe4, 0x22, 0x24 };
    
    
    static char buildopt_sum[33] = AST_BUILDOPT_SUM;
    
    static unsigned int embedding = 1; /* we always start out by registering embedded modules,
    				      since they are here before we dlopen() any
    				   */
    
    struct ast_module {
    	const struct ast_module_info *info;
    	void *lib;					/* the shared lib, or NULL if embedded */
    	int usecount;					/* the number of 'users' currently in this module */
    	struct module_user_list users;			/* the list of users in the module */
    
    		unsigned int running:1;
    		unsigned int declined:1;
    
    	AST_LIST_ENTRY(ast_module) entry;
    	char resource[0];
    };
    
    static AST_LIST_HEAD_STATIC(module_list, ast_module);
    
    
    const char *ast_module_name(const struct ast_module *mod)
    {
    	if (!mod || !mod->info) {
    		return NULL;
    	}
    
    	return mod->info->name;
    }
    
    
    /*
     * module_list is cleared by its constructor possibly after
     * we start accumulating embedded modules, so we need to
     * use another list (without the lock) to accumulate them.
     * Then we update the main list when embedding is done.
     */
    static struct module_list embedded_module_list;
    
    
    struct loadupdate {
    	int (*updater)(void);
    	AST_LIST_ENTRY(loadupdate) entry;
    };
    
    static AST_LIST_HEAD_STATIC(updaters, loadupdate);
    
    AST_MUTEX_DEFINE_STATIC(reloadlock);
    
    
    struct reload_queue_item {
    	AST_LIST_ENTRY(reload_queue_item) entry;
    	char module[0];
    };
    
    static int do_full_reload = 0;
    
    static AST_LIST_HEAD_STATIC(reload_queue, reload_queue_item);
    
    
    /* when dynamic modules are being loaded, ast_module_register() will
       need to know what filename the module was loaded from while it
       is being registered
    */
    
    static struct ast_module *resource_being_loaded;
    
    
    /* XXX: should we check for duplicate resource names here? */
    
    void ast_module_register(const struct ast_module_info *info)
    {
    	struct ast_module *mod;
    
    	if (embedding) {
    		if (!(mod = ast_calloc(1, sizeof(*mod) + strlen(info->name) + 1)))
    			return;
    		strcpy(mod->resource, info->name);
    	} else {
    		mod = resource_being_loaded;
    	}
    
    	mod->info = info;
    	AST_LIST_HEAD_INIT(&mod->users);
    
    	/* during startup, before the loader has been initialized,
    	   there are no threads, so there is no need to take the lock
    	   on this list to manipulate it. it is also possible that it
    	   might be unsafe to use the list lock at that point... so
    	   let's avoid it altogether
    	*/
    
    	if (embedding) {
    		AST_LIST_INSERT_TAIL(&embedded_module_list, mod, entry);
    	} else {
    
    		AST_LIST_LOCK(&module_list);
    
    		/* it is paramount that the new entry be placed at the tail of
    		   the list, otherwise the code that uses dlopen() to load
    		   dynamic modules won't be able to find out if the module it
    		   just opened was registered or failed to load
    		*/
    		AST_LIST_INSERT_TAIL(&module_list, mod, entry);
    
    		AST_LIST_UNLOCK(&module_list);
    
    
    	/* give the module a copy of its own handle, for later use in registrations and the like */
    	*((struct ast_module **) &(info->self)) = mod;
    }
    
    void ast_module_unregister(const struct ast_module_info *info)
    {
    	struct ast_module *mod = NULL;
    
    	/* it is assumed that the users list in the module structure
    	   will already be empty, or we cannot have gotten to this
    	   point
    	*/
    	AST_LIST_LOCK(&module_list);
    	AST_LIST_TRAVERSE_SAFE_BEGIN(&module_list, mod, entry) {
    		if (mod->info == info) {
    
    			AST_LIST_REMOVE_CURRENT(entry);
    
    			break;
    		}
    	}
    	AST_LIST_TRAVERSE_SAFE_END;
    	AST_LIST_UNLOCK(&module_list);
    
    	if (mod) {
    		AST_LIST_HEAD_DESTROY(&mod->users);
    
    struct ast_module_user *__ast_module_user_add(struct ast_module *mod, struct ast_channel *chan)
    
    	struct ast_module_user *u;
    
    	u = ast_calloc(1, sizeof(*u));
    	if (!u) {
    
    
    	u->chan = chan;
    
    	AST_LIST_LOCK(&mod->users);
    	AST_LIST_INSERT_HEAD(&mod->users, u, entry);
    	AST_LIST_UNLOCK(&mod->users);
    
    	ast_atomic_fetchadd_int(&mod->usecount, +1);
    
    	ast_update_use_count();
    
    	return u;
    }
    
    void __ast_module_user_remove(struct ast_module *mod, struct ast_module_user *u)
    {
    
    	AST_LIST_LOCK(&mod->users);
    
    	u = AST_LIST_REMOVE(&mod->users, u, entry);
    
    	AST_LIST_UNLOCK(&mod->users);
    
    	if (!u) {
    		/*
    		 * Was not in the list.  Either a bad pointer or
    		 * __ast_module_user_hangup_all() has been called.
    		 */
    		return;
    	}
    
    
    	ast_atomic_fetchadd_int(&mod->usecount, -1);
    
    
    	ast_update_use_count();
    }
    
    void __ast_module_user_hangup_all(struct ast_module *mod)
    {
    	struct ast_module_user *u;
    
    	AST_LIST_LOCK(&mod->users);
    	while ((u = AST_LIST_REMOVE_HEAD(&mod->users, entry))) {
    
    		if (u->chan) {
    			ast_softhangup(u->chan, AST_SOFTHANGUP_APPUNLOAD);
    		}
    
    		ast_atomic_fetchadd_int(&mod->usecount, -1);
    
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    	ast_update_use_count();
    
    }
    
    /*! \note
     * In addition to modules, the reload command handles some extra keywords
     * which are listed here together with the corresponding handlers.
     * This table is also used by the command completion code.
     */
    static struct reload_classes {
    	const char *name;
    	int (*reload_fn)(void);
    } reload_classes[] = {	/* list in alpha order, longest match first for cli completion */
    	{ "cdr",	ast_cdr_engine_reload },
    	{ "dnsmgr",	dnsmgr_reload },
    	{ "extconfig",	read_config_maps },
    	{ "enum",	ast_enum_reload },
    
    	{ "acl",	ast_named_acl_reload },
    
    	{ "manager",	reload_manager },
    	{ "http",	ast_http_reload },
    
    	{ "logger",	logger_reload },
    
    	{ "features",	ast_features_reload },
    
    	{ "indications", ast_indications_reload },
    
    	{ "cel",        ast_cel_engine_reload },
    
    	{ NULL, 	NULL }
    };
    
    static int printdigest(const unsigned char *d)
    {
    	int x, pos;
    	char buf[256]; /* large enough so we don't have to worry */
    
    	for (pos = 0, x = 0; x < 16; x++)
    		pos += sprintf(buf + pos, " %02x", *d++);
    
    
    	ast_debug(1, "Unexpected signature:%s\n", buf);
    
    
    	return 0;
    }
    
    static int key_matches(const unsigned char *key1, const unsigned char *key2)
    {
    	int x;
    
    	for (x = 0; x < 16; x++) {
    		if (key1[x] != key2[x])
    			return 0;
    	}
    
    	return 1;
    }
    
    static int verify_key(const unsigned char *key)
    {
    	struct MD5Context c;
    	unsigned char digest[16];
    
    	MD5Init(&c);
    	MD5Update(&c, key, strlen((char *)key));
    	MD5Final(digest, &c);
    
    	if (key_matches(expected_key, digest))
    		return 0;
    
    	printdigest(digest);
    
    	return -1;
    }
    
    static int resource_name_match(const char *name1_in, const char *name2_in)
    {
    	char *name1 = (char *) name1_in;
    	char *name2 = (char *) name2_in;
    
    	/* trim off any .so extensions */
    	if (!strcasecmp(name1 + strlen(name1) - 3, ".so")) {
    		name1 = ast_strdupa(name1);
    		name1[strlen(name1) - 3] = '\0';
    	}
    	if (!strcasecmp(name2 + strlen(name2) - 3, ".so")) {
    		name2 = ast_strdupa(name2);
    		name2[strlen(name2) - 3] = '\0';
    	}
    
    	return strcasecmp(name1, name2);
    }
    
    static struct ast_module *find_resource(const char *resource, int do_lock)
    {
    	struct ast_module *cur;
    
    	if (do_lock)
    		AST_LIST_LOCK(&module_list);
    
    	AST_LIST_TRAVERSE(&module_list, cur, entry) {
    		if (!resource_name_match(resource, cur->resource))
    			break;
    	}
    
    	if (do_lock)
    		AST_LIST_UNLOCK(&module_list);
    
    	return cur;
    }
    
    
    #ifdef LOADABLE_MODULES
    
    static void unload_dynamic_module(struct ast_module *mod)
    {
    
    	void *lib = mod->lib;
    
    	/* WARNING: the structure pointed to by mod is going to
    	   disappear when this operation succeeds, so we can't
    	   dereference it */
    
    	if (lib)
    		while (!dlclose(lib));
    
    static enum ast_module_load_result load_resource(const char *resource_name, unsigned int global_symbols_only, struct ast_heap *resource_heap, int required);
    
    static struct ast_module *load_dynamic_module(const char *resource_in, unsigned int global_symbols_only, struct ast_heap *resource_heap)
    
    	void *lib = NULL;
    
    	int space;	/* room needed for the descriptor */
    	int missing_so = 0;
    
    	space = sizeof(*resource_being_loaded) + strlen(resource_in) + 1;
    	if (strcasecmp(resource_in + strlen(resource_in) - 3, ".so")) {
    		missing_so = 1;
    		space += 3;	/* room for the extra ".so" */
    
    	snprintf(fn, sizeof(fn), "%s/%s%s", ast_config_AST_MODULE_DIR, resource_in, missing_so ? ".so" : "");
    
    	/* make a first load of the module in 'quiet' mode... don't try to resolve
    	   any symbols, and don't export any symbols. this will allow us to peek into
    	   the module's info block (if available) to see what flags it has set */
    
    
    	resource_being_loaded = ast_calloc(1, space);
    	if (!resource_being_loaded)
    
    	strcpy(resource_being_loaded->resource, resource_in);
    	if (missing_so)
    		strcat(resource_being_loaded->resource, ".so");
    
    		ast_log(LOG_WARNING, "Error loading module '%s': %s\n", resource_in, dlerror());
    
    		return NULL;
    	}
    
    	/* the dlopen() succeeded, let's find out if the module
    	   registered itself */
    	/* note that this will only work properly as long as
    	   ast_module_register() (which is called by the module's
    	   constructor) places the new module at the tail of the
    	   module_list
    	*/
    	if (resource_being_loaded != (mod = AST_LIST_LAST(&module_list))) {
    
    		ast_log(LOG_WARNING, "Module '%s' did not register itself during load\n", resource_in);
    
    		/* no, it did not, so close it and return */
    
    		/* note that the module's destructor will call ast_module_unregister(),
    		   which will free the structure we allocated in resource_being_loaded */
    
    	wants_global = ast_test_flag(mod->info, AST_MODFLAG_GLOBAL_SYMBOLS);
    
    
    	/* if we are being asked only to load modules that provide global symbols,
    	   and this one does not, then close it and return */
    
    	if (global_symbols_only && !wants_global) {
    		while (!dlclose(lib));
    		return NULL;
    	}
    
    
    	/* This section is a workaround for a gcc 4.1 bug that has already been
    	 * fixed in later versions.  Unfortunately, some distributions, such as
    	 * RHEL/CentOS 5, distribute gcc 4.1, so we're stuck with having to deal
    	 * with this issue.  This basically ensures that optional_api modules are
    	 * loaded before any module which requires their functionality. */
    #if !defined(HAVE_ATTRIBUTE_weak_import) && !defined(HAVE_ATTRIBUTE_weakref)
    	if (!ast_strlen_zero(mod->info->nonoptreq)) {
    		/* Force any required dependencies to load */
    		char *each, *required_resource = ast_strdupa(mod->info->nonoptreq);
    		while ((each = strsep(&required_resource, ","))) {
    
    			struct ast_module *dependency;
    
    			each = ast_strip(each);
    
    			dependency = find_resource(each, 0);
    
    			/* Is it already loaded? */
    
    			if (!dependency) {
    				load_resource(each, global_symbols_only, resource_heap, 1);
    
    	while (!dlclose(lib));
    	resource_being_loaded = NULL;
    
    	resource_being_loaded = ast_calloc(1, space);
    	if (!resource_being_loaded)
    
    	strcpy(resource_being_loaded->resource, resource_in);
    	if (missing_so)
    		strcat(resource_being_loaded->resource, ".so");
    
    
    	if (!(lib = dlopen(fn, wants_global ? RTLD_LAZY | RTLD_GLOBAL : RTLD_NOW | RTLD_LOCAL))) {
    
    		ast_log(LOG_WARNING, "Error loading module '%s': %s\n", resource_in, dlerror());
    
    	/* since the module was successfully opened, and it registered itself
    	   the previous time we did that, we're going to assume it worked this
    	   time too :) */
    
    	AST_LIST_LAST(&module_list)->lib = lib;
    	resource_being_loaded = NULL;
    
    	return AST_LIST_LAST(&module_list);
    
    void ast_module_shutdown(void)
    {
    	struct ast_module *mod;
    
    	int somethingchanged = 1, final = 0;
    
    
    	AST_LIST_LOCK(&module_list);
    
    
    	/*!\note Some resources, like timers, are started up dynamically, and thus
    	 * may be still in use, even if all channels are dead.  We must therefore
    	 * check the usecount before asking modules to unload. */
    	do {
    		if (!somethingchanged) {
    			/*!\note If we go through the entire list without changing
    			 * anything, ignore the usecounts and unload, then exit. */
    			final = 1;
    		}
    
    		/* Reset flag before traversing the list */
    		somethingchanged = 0;
    
    		AST_LIST_TRAVERSE_SAFE_BEGIN(&module_list, mod, entry) {
    			if (!final && mod->usecount) {
    				continue;
    			}
    			AST_LIST_REMOVE_CURRENT(entry);
    
    			if (mod->flags.running && !mod->flags.declined && mod->info->unload) {
    
    				ast_verb(1, "Unloading %s\n", mod->resource);
    
    				mod->info->unload();
    			}
    			AST_LIST_HEAD_DESTROY(&mod->users);
    			free(mod);
    			somethingchanged = 1;
    		}
    		AST_LIST_TRAVERSE_SAFE_END;
    	} while (somethingchanged && !final);
    
    	AST_LIST_UNLOCK(&module_list);
    
    int ast_unload_resource(const char *resource_name, enum ast_module_unload_mode force)
    {
    	struct ast_module *mod;
    	int res = -1;
    	int error = 0;
    
    	AST_LIST_LOCK(&module_list);
    
    
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    	if (!(mod = find_resource(resource_name, 0))) {
    		AST_LIST_UNLOCK(&module_list);
    
    		ast_log(LOG_WARNING, "Unload failed, '%s' could not be found\n", resource_name);
    
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    	}
    
    	if (!mod->flags.running || mod->flags.declined) {
    		ast_log(LOG_WARNING, "Unload failed, '%s' is not loaded.\n", resource_name);
    
    
    	if (!error && (mod->usecount > 0)) {
    
    			ast_log(LOG_WARNING, "Warning:  Forcing removal of module '%s' with use count %d\n",
    				resource_name, mod->usecount);
    		else {
    			ast_log(LOG_WARNING, "Soft unload failed, '%s' has use count %d\n", resource_name,
    				mod->usecount);
    			error = 1;
    		}
    	}
    
    	if (!error) {
    
    		/* Request any channels attached to the module to hangup. */
    
    		__ast_module_user_hangup_all(mod);
    
    
    		ast_verb(1, "Unloading %s\n", mod->resource);
    
    		res = mod->info->unload();
    
    		if (res) {
    			ast_log(LOG_WARNING, "Firm unload failed for %s\n", resource_name);
    
    			if (force <= AST_FORCE_FIRM) {
    
    				ast_log(LOG_WARNING, "** Dangerous **: Unloading resource anyway, at user request\n");
    
    			}
    		}
    
    		if (!error) {
    			/*
    			 * Request hangup on any channels that managed to get attached
    			 * while we called the module unload function.
    			 */
    			__ast_module_user_hangup_all(mod);
    			sched_yield();
    
    		mod->flags.running = mod->flags.declined = 0;
    
    	if (!error && !mod->lib && mod->info && mod->info->restore_globals)
    
    #ifdef LOADABLE_MODULES
    
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    	if (!error) {
    
    		unload_dynamic_module(mod);
    
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    		ast_test_suite_event_notify("MODULE_UNLOAD", "Message: %s", resource_name);
    	}
    
    #endif
    
    	if (!error)
    		ast_update_use_count();
    
    	return res;
    }
    
    char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload)
    {
    	struct ast_module *cur;
    	int i, which=0, l = strlen(word);
    	char *ret = NULL;
    
    	if (pos != rpos)
    		return NULL;
    
    	AST_LIST_LOCK(&module_list);
    	AST_LIST_TRAVERSE(&module_list, cur, entry) {
    		if (!strncasecmp(word, cur->resource, l) &&
    		    (cur->info->reload || !needsreload) &&
    		    ++which > state) {
    
    			ret = ast_strdup(cur->resource);
    
    			break;
    		}
    	}
    	AST_LIST_UNLOCK(&module_list);
    
    	if (!ret) {
    		for (i=0; !ret && reload_classes[i].name; i++) {
    			if (!strncasecmp(word, reload_classes[i].name, l) && ++which > state)
    
    				ret = ast_strdup(reload_classes[i].name);
    
    void ast_process_pending_reloads(void)
    {
    	struct reload_queue_item *item;
    
    	if (!ast_fully_booted) {
    		return;
    	}
    
    	AST_LIST_LOCK(&reload_queue);
    
    	if (do_full_reload) {
    		do_full_reload = 0;
    		AST_LIST_UNLOCK(&reload_queue);
    		ast_log(LOG_NOTICE, "Executing deferred reload request.\n");
    		ast_module_reload(NULL);
    		return;
    	}
    
    	while ((item = AST_LIST_REMOVE_HEAD(&reload_queue, entry))) {
    		ast_log(LOG_NOTICE, "Executing deferred reload request for module '%s'.\n", item->module);
    		ast_module_reload(item->module);
    		ast_free(item);
    	}
    
    	AST_LIST_UNLOCK(&reload_queue);
    }
    
    static void queue_reload_request(const char *module)
    {
    	struct reload_queue_item *item;
    
    	AST_LIST_LOCK(&reload_queue);
    
    	if (do_full_reload) {
    		AST_LIST_UNLOCK(&reload_queue);
    		return;
    	}
    
    	if (ast_strlen_zero(module)) {
    		/* A full reload request (when module is NULL) wipes out any previous
    		   reload requests and causes the queue to ignore future ones */
    		while ((item = AST_LIST_REMOVE_HEAD(&reload_queue, entry))) {
    			ast_free(item);
    		}
    		do_full_reload = 1;
    	} else {
    		/* No reason to add the same module twice */
    		AST_LIST_TRAVERSE(&reload_queue, item, entry) {
    			if (!strcasecmp(item->module, module)) {
    				AST_LIST_UNLOCK(&reload_queue);
    				return;
    			}
    		}
    		item = ast_calloc(1, sizeof(*item) + strlen(module) + 1);
    		if (!item) {
    			ast_log(LOG_ERROR, "Failed to allocate reload queue item.\n");
    			AST_LIST_UNLOCK(&reload_queue);
    			return;
    		}
    		strcpy(item->module, module);
    		AST_LIST_INSERT_TAIL(&reload_queue, item, entry);
    	}
    	AST_LIST_UNLOCK(&reload_queue);
    }
    
    
    int ast_module_reload(const char *name)
    {
    	struct ast_module *cur;
    	int res = 0; /* return value. 0 = not found, others, see below */
    	int i;
    
    
    	/* If we aren't fully booted, we just pretend we reloaded but we queue this
    	   up to run once we are booted up. */
    	if (!ast_fully_booted) {
    		queue_reload_request(name);
    		return 0;
    	}
    
    
    	if (ast_mutex_trylock(&reloadlock)) {
    		ast_verbose("The previous reload command didn't finish yet\n");
    		return -1;	/* reload already in progress */
    	}
    
    	if (ast_opt_lock_confdir) {
    		int try;
    		int res;
    		for (try = 1, res = AST_LOCK_TIMEOUT; try < 6 && (res == AST_LOCK_TIMEOUT); try++) {
    			res = ast_lock_path(ast_config_AST_CONFIG_DIR);
    			if (res == AST_LOCK_TIMEOUT) {
    				ast_log(LOG_WARNING, "Failed to grab lock on %s, try %d\n", ast_config_AST_CONFIG_DIR, try);
    			}
    		}
    		if (res != AST_LOCK_SUCCESS) {
    			ast_verbose("Cannot grab lock on %s\n", ast_config_AST_CONFIG_DIR);
    			ast_mutex_unlock(&reloadlock);
    			return -1;
    		}
    	}
    
    
    	/* Call "predefined" reload here first */
    	for (i = 0; reload_classes[i].name; i++) {
    		if (!name || !strcasecmp(name, reload_classes[i].name)) {
    
    			if (!reload_classes[i].reload_fn()) {
    				ast_test_suite_event_notify("MODULE_RELOAD", "Message: %s", name);
    			}
    
    	if (name && res) {
    
    		if (ast_opt_lock_confdir) {
    			ast_unlock_path(ast_config_AST_CONFIG_DIR);
    		}
    
    		ast_mutex_unlock(&reloadlock);
    
    
    	AST_LIST_LOCK(&module_list);
    	AST_LIST_TRAVERSE(&module_list, cur, entry) {
    		const struct ast_module_info *info = cur->info;
    
    		if (name && resource_name_match(name, cur->resource))
    			continue;
    
    
    		if (!cur->flags.running || cur->flags.declined) {
    			if (!name)
    				continue;
    			ast_log(LOG_NOTICE, "The module '%s' was not properly initialized.  "
    				"Before reloading the module, you must run \"module load %s\" "
    				"and fix whatever is preventing the module from being initialized.\n",
    				name, name);
    			res = 2; /* Don't report that the module was not found */
    			break;
    		}
    
    
    		if (!info->reload) {	/* cannot be reloaded */
    
    			/* Nothing to reload, so reload is successful */
    			ast_test_suite_event_notify("MODULE_RELOAD", "Message: %s", cur->resource);
    
    			if (res < 1)	/* store result if possible */
    				res = 1;	/* 1 = no reload() method */
    			continue;
    		}
    
    		res = 2;
    
    		ast_verb(3, "Reloading module '%s' (%s)\n", cur->resource, info->description);
    
    		if (!info->reload()) {
    			ast_test_suite_event_notify("MODULE_RELOAD", "Message: %s", cur->resource);
    		}
    
    	if (ast_opt_lock_confdir) {
    		ast_unlock_path(ast_config_AST_CONFIG_DIR);
    	}
    
    	ast_mutex_unlock(&reloadlock);
    
    	return res;
    }
    
    static unsigned int inspect_module(const struct ast_module *mod)
    {
    	if (!mod->info->description) {
    		ast_log(LOG_WARNING, "Module '%s' does not provide a description.\n", mod->resource);
    		return 1;
    	}
    
    	if (!mod->info->key) {
    		ast_log(LOG_WARNING, "Module '%s' does not provide a license key.\n", mod->resource);
    		return 1;
    	}
    
    	if (verify_key((unsigned char *) mod->info->key)) {
    		ast_log(LOG_WARNING, "Module '%s' did not provide a valid license key.\n", mod->resource);
    		return 1;
    	}
    
    
    	if (!ast_strlen_zero(mod->info->buildopt_sum) &&
    	    strcmp(buildopt_sum, mod->info->buildopt_sum)) {
    
    		ast_log(LOG_WARNING, "Module '%s' was not compiled with the same compile-time options as this version of Asterisk.\n", mod->resource);
    		ast_log(LOG_WARNING, "Module '%s' will not be initialized as it may cause instability.\n", mod->resource);
    		return 1;
    	}
    
    
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    static enum ast_module_load_result start_resource(struct ast_module *mod)
    {
    	char tmp[256];
    	enum ast_module_load_result res;
    
    
    	if (mod->flags.running) {
    		return AST_MODULE_LOAD_SUCCESS;
    	}
    
    
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    	if (!mod->info->load) {
    		return AST_MODULE_LOAD_FAILURE;
    	}
    
    
    	if (!ast_fully_booted) {
    		ast_verb(1, "Loading %s.\n", mod->resource);
    	}
    
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    	res = mod->info->load();
    
    	switch (res) {
    	case AST_MODULE_LOAD_SUCCESS:
    		if (!ast_fully_booted) {
    			ast_verb(1, "%s => (%s)\n", mod->resource, term_color(tmp, mod->info->description, COLOR_BROWN, COLOR_BLACK, sizeof(tmp)));
    
    			if (ast_opt_console && !option_verbose) {
    				/* This never looks good on anything but the root console, so
    				 * it's best not to try to funnel it through the logger. */
    				fprintf(stdout, ".");
    			}
    
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    		} else {
    			ast_verb(1, "Loaded %s => (%s)\n", mod->resource, mod->info->description);
    		}
    
    		mod->flags.running = 1;
    
    		ast_update_use_count();
    		break;
    	case AST_MODULE_LOAD_DECLINE:
    		mod->flags.declined = 1;
    		break;
    	case AST_MODULE_LOAD_FAILURE:
    
    	case AST_MODULE_LOAD_SKIP: /* modules should never return this value */
    	case AST_MODULE_LOAD_PRIORITY:
    
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    		break;
    	}
    
    	return res;
    }
    
    /*! loads a resource based upon resource_name. If global_symbols_only is set
     *  only modules with global symbols will be loaded.
     *
     *  If the ast_heap is provided (not NULL) the module is found and added to the
     *  heap without running the module's load() function.  By doing this, modules
    
     *  added to the resource_heap can be initialized later in order by priority.
    
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     *
     *  If the ast_heap is not provided, the module's load function will be executed
     *  immediately */
    
    static enum ast_module_load_result load_resource(const char *resource_name, unsigned int global_symbols_only, struct ast_heap *resource_heap, int required)
    
    {
    	struct ast_module *mod;
    	enum ast_module_load_result res = AST_MODULE_LOAD_SUCCESS;
    
    	if ((mod = find_resource(resource_name, 0))) {
    
    		if (mod->flags.running) {
    
    			ast_log(LOG_WARNING, "Module '%s' already exists.\n", resource_name);
    			return AST_MODULE_LOAD_DECLINE;
    		}
    		if (global_symbols_only && !ast_test_flag(mod->info, AST_MODFLAG_GLOBAL_SYMBOLS))
    			return AST_MODULE_LOAD_SKIP;
    	} else {
    
    #ifdef LOADABLE_MODULES
    
    		if (!(mod = load_dynamic_module(resource_name, global_symbols_only, resource_heap))) {
    
    			/* don't generate a warning message during load_modules() */
    			if (!global_symbols_only) {
    				ast_log(LOG_WARNING, "Module '%s' could not be loaded.\n", resource_name);
    
    				return required ? AST_MODULE_LOAD_FAILURE : AST_MODULE_LOAD_DECLINE;
    
    				return required ? AST_MODULE_LOAD_FAILURE : AST_MODULE_LOAD_SKIP;
    
    		ast_log(LOG_WARNING, "Module support is not available. Module '%s' could not be loaded.\n", resource_name);
    
    		return required ? AST_MODULE_LOAD_FAILURE : AST_MODULE_LOAD_DECLINE;
    
    #endif
    	}
    
    	if (inspect_module(mod)) {
    		ast_log(LOG_WARNING, "Module '%s' could not be loaded.\n", resource_name);
    
    #ifdef LOADABLE_MODULES
    
    		unload_dynamic_module(mod);
    #endif
    
    		return required ? AST_MODULE_LOAD_FAILURE : AST_MODULE_LOAD_DECLINE;
    
    	if (!mod->lib && mod->info->backup_globals && mod->info->backup_globals()) {
    
    		ast_log(LOG_WARNING, "Module '%s' was unable to backup its global data.\n", resource_name);
    
    		return required ? AST_MODULE_LOAD_FAILURE : AST_MODULE_LOAD_DECLINE;
    
    	mod->flags.declined = 0;
    
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    	if (resource_heap) {
    		ast_heap_push(resource_heap, mod);
    
    		res = AST_MODULE_LOAD_PRIORITY;
    
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    	} else {
    		res = start_resource(mod);
    
    	/* Now make sure that the list is sorted */
    	AST_LIST_LOCK(&module_list);
    	AST_LIST_REMOVE(&module_list, mod, entry);
    	AST_LIST_INSERT_SORTALPHA(&module_list, mod, entry, resource);
    	AST_LIST_UNLOCK(&module_list);
    
    
    	return res;
    }
    
    int ast_load_resource(const char *resource_name)
    {
    
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    	AST_LIST_LOCK(&module_list);
    
    	res = load_resource(resource_name, 0, NULL, 0);
    
    	if (!res) {
    		ast_test_suite_event_notify("MODULE_LOAD", "Message: %s", resource_name);
    	}
    
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    	AST_LIST_UNLOCK(&module_list);
    
    }
    
    struct load_order_entry {
    	char *resource;
    
    	AST_LIST_ENTRY(load_order_entry) entry;
    };
    
    AST_LIST_HEAD_NOLOCK(load_order, load_order_entry);
    
    
    static struct load_order_entry *add_to_load_order(const char *resource, struct load_order *load_order, int required)
    
    {
    	struct load_order_entry *order;
    
    	AST_LIST_TRAVERSE(load_order, order, entry) {
    
    		if (!resource_name_match(order->resource, resource)) {
    
    			/* Make sure we have the proper setting for the required field
    
    			   (we might have both load= and required= lines in modules.conf) */
    
    			order->required |= required;
    
    	}
    
    	if (!(order = ast_calloc(1, sizeof(*order))))
    		return NULL;
    
    	order->resource = ast_strdup(resource);
    
    	AST_LIST_INSERT_TAIL(load_order, order, entry);
    
    	return order;
    }
    
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    static int mod_load_cmp(void *a, void *b)
    {
    	struct ast_module *a_mod = (struct ast_module *) a;
    	struct ast_module *b_mod = (struct ast_module *) b;
    
    	/* if load_pri is not set, default is 128.  Lower is better */
    	int a_pri = ast_test_flag(a_mod->info, AST_MODFLAG_LOAD_ORDER) ? a_mod->info->load_pri : 128;
    	int b_pri = ast_test_flag(b_mod->info, AST_MODFLAG_LOAD_ORDER) ? b_mod->info->load_pri : 128;