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    /*
     * Asterisk -- A telephony toolkit for Linux.
     *
     * Implementation of Session Initiation Protocol
     * 
     * Copyright (C) 1999, Mark Spencer
     *
     * Mark Spencer <markster@linux-support.net>
     *
     * This program is free software, distributed under the terms of
     * the GNU General Public License
     */
    
    #include <stdio.h>
    #include <pthread.h>
    #include <string.h>
    #include <asterisk/lock.h>
    #include <asterisk/channel.h>
    #include <asterisk/channel_pvt.h>
    #include <asterisk/config.h>
    #include <asterisk/logger.h>
    #include <asterisk/module.h>
    #include <asterisk/pbx.h>
    #include <asterisk/options.h>
    #include <asterisk/lock.h>
    #include <asterisk/sched.h>
    #include <asterisk/io.h>
    #include <asterisk/rtp.h>
    #include <asterisk/acl.h>
    #include <asterisk/callerid.h>
    #include <asterisk/file.h>
    #include <asterisk/cli.h>
    #include <asterisk/app.h>
    #include <asterisk/musiconhold.h>
    #include <asterisk/manager.h>
    
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    #include <sys/socket.h>
    #include <errno.h>
    #include <unistd.h>
    #include <stdlib.h>
    #include <fcntl.h>
    #include <netdb.h>
    #include <arpa/inet.h>
    #include <sys/signal.h>
    
    static char *desc = "Agent Proxy Channel";
    static char *type = "Agent";
    static char *tdesc = "Call Agent Proxy Channel";
    static char *config = "agents.conf";
    
    static char *app = "AgentLogin";
    
    static char *app2 = "AgentCallbackLogin";
    
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    static char *synopsis = "Call agent login";
    
    static char *synopsis2 = "Call agent callback login";
    
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    static char *descrip =
    
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    "  AgentLogin([AgentNo][|options]):\n"
    
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    "Asks the agent to login to the system.  Always returns -1.  While\n"
    "logged in, the agent can receive calls and will hear a 'beep'\n"
    "when a new call comes in.  The agent can dump the call by pressing\n"
    
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    "the star key.\n"
    "The option string may contain zero or more of the following characters:\n"
    "      's' -- silent login - do not announce the login ok segment\n";
    
    static char *descrip2 =
    "  AgentCallbackLogin([AgentNo][|@context]):\n"
    "Asks the agent to login to the system with callback.  Always returns -1.\n"
    "The agent's callback extension is called (optionally with the specified\n"
    "context. \n";
    
    
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    static char moh[80] = "default";
    
    #define AST_MAX_AGENT	80		/* Agent ID or Password max length */
    
    static int capability = -1;
    
    
    static int autologoff;
    
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    static int wrapuptime;
    
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    static int ackcall;
    
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    static int usecnt =0;
    static pthread_mutex_t usecnt_lock = AST_MUTEX_INITIALIZER;
    
    /* Protect the interface list (of sip_pvt's) */
    static pthread_mutex_t agentlock = AST_MUTEX_INITIALIZER;
    
    static struct agent_pvt {
    	pthread_mutex_t lock;				/* Channel private lock */
    	int dead;							/* Poised for destruction? */
    
    	int pending;						/* Not a real agent -- just pending a match */
    
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    	int abouttograb;					/* About to grab */
    
    	int autologoff;					/* Auto timeout time */
    
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    	int ackcall;					/* ackcall */
    
    	time_t start;						/* When call started */
    
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    	struct timeval lastdisc;			/* When last disconnected */
    	int wrapuptime;						/* Wrapup time in ms */
    
    	unsigned int group;					/* Group memberships */
    
    	int acknowledged;					/* Acknowledged */
    
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    	char moh[80];						/* Which music on hold */
    	char agent[AST_MAX_AGENT];			/* Agent ID */
    	char password[AST_MAX_AGENT];		/* Password for Agent login */
    	char name[AST_MAX_AGENT];
    
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    	pthread_mutex_t app_lock;			/* Synchronization between owning applications */
    	volatile pthread_t owning_app;		/* Owning application thread id */
    	volatile int app_sleep_cond;		/* Sleep condition for the login app */
    
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    	struct ast_channel *owner;			/* Agent */
    
    	char loginchan[80];
    
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    	struct ast_channel *chan;			/* Channel we use */
    	struct agent_pvt *next;				/* Agent */
    } *agents = NULL;
    
    #define CLEANUP(ast, p) do { \
    	int x; \
    	if (p->chan) { \
    		for (x=0;x<AST_MAX_FDS;x++) \
    			ast->fds[x] = p->chan->fds[x]; \
    	} \
    } while(0)
    
    
    
    static void agent_unlink(struct agent_pvt *agent)
    {
    	struct agent_pvt *p, *prev;
    	prev = NULL;
    	p = agents;
    	while(p) {
    		if (p == agent) {
    			if (prev)
    				prev->next = agent->next;
    			else
    				agents = agent->next;
    			break;
    		}
    		prev = p;
    		p = p->next;
    	}
    }
    
    static struct agent_pvt *add_agent(char *agent, int pending)
    
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    {
    	char tmp[256];
    	char *password=NULL, *name=NULL;
    
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    	if ((password = strchr(tmp, ','))) {
    		*password = '\0';
    		password++;
    		while (*password < 33) password++;
    	}
    	if (password && (name = strchr(password, ','))) {
    		*name = '\0';
    		name++;
    		while (*name < 33) name++; 
    	}
    
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    	p = agents;
    	while(p) {
    
    		if (!pending && !strcmp(p->agent, tmp))
    
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    			break;
    
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    		p = p->next;
    	}
    	if (!p) {
    		p = malloc(sizeof(struct agent_pvt));
    		if (p) {
    			memset(p, 0, sizeof(struct agent_pvt));
    			strncpy(p->agent, tmp, sizeof(p->agent) -1);
    
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    			ast_pthread_mutex_init( &p->lock );
    			ast_pthread_mutex_init( &p->app_lock );
    			p->owning_app = -1;
    			p->app_sleep_cond = 1;
    
    			p->pending = pending;
    			p->next = NULL;
    			if (prev)
    				prev->next = p;
    			else
    				agents = p;
    
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    	strncpy(p->password, password ? password : "", sizeof(p->password) - 1);
    	strncpy(p->name, name ? name : "", sizeof(p->name) - 1);
    	strncpy(p->moh, moh, sizeof(p->moh) - 1);
    
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    	p->ackcall = ackcall;
    
    	p->autologoff = autologoff;
    
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    	p->wrapuptime = wrapuptime;
    
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    static int agent_cleanup(struct agent_pvt *p)
    {
    	struct ast_channel *chan = p->owner;
    	p->owner = NULL;
    	chan->pvt->pvt = NULL;
    	p->app_sleep_cond = 1;
    	/* Release ownership of the agent to other threads (presumably running the login app). */
    	ast_pthread_mutex_unlock(&p->app_lock);
    	if (chan)
    		ast_channel_free(chan);
    	if (p->dead)
    		free(p);
    	return 0;
    }
    
    
    static int check_availability(struct agent_pvt *newlyavailable, int needlock);
    
    
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    static int agent_answer(struct ast_channel *ast)
    {
    	ast_log(LOG_WARNING, "Huh?  Agent is being asked to answer?\n");
    	return -1;
    }
    
    static struct ast_frame  *agent_read(struct ast_channel *ast)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    	struct ast_frame *f = NULL;
    
    	static struct ast_frame null_frame = { AST_FRAME_NULL, };
    
    	static struct ast_frame answer_frame = { AST_FRAME_CONTROL, AST_CONTROL_ANSWER };
    
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    	ast_pthread_mutex_lock(&p->lock);
    	if (p->chan)
    		f = ast_read(p->chan);
    
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    	if (!f) {
    
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    		/* If there's a channel, hang it up  (if it's on a callback) make it NULL */
    
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    			if (strlen(p->loginchan))
    				ast_hangup(p->chan);
    
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    			p->chan = NULL;
    
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    	}
    
    	if (f && (f->frametype == AST_FRAME_CONTROL) && (f->subclass == AST_CONTROL_ANSWER)) {
    
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    /* TC */
    	if (p->ackcall) {
    
    		if (option_verbose > 2)
    			ast_verbose(VERBOSE_PREFIX_3 "%s answered, waiting for '#' to acknowledge\n", p->chan->name);
    
    		/* Don't pass answer along */
    		ast_frfree(f);
    		f = &null_frame;
    
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            }
            else {
    		p->acknowledged = 1;
    		f = &answer_frame;
            }
    
    	}
    	if (f && (f->frametype == AST_FRAME_DTMF) && (f->subclass == '#')) {
    		if (!p->acknowledged) {
    
    			if (option_verbose > 2)
    				ast_verbose(VERBOSE_PREFIX_3 "%s acknowledged\n", p->chan->name);
    
    			p->acknowledged = 1;
    			ast_frfree(f);
    			f = &answer_frame;
    		}
    	}
    
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    	if (f && (f->frametype == AST_FRAME_DTMF) && (f->subclass == '*')) {
    		/* * terminates call */
    		ast_frfree(f);
    		f = NULL;
    	}
    	CLEANUP(ast,p);
    	ast_pthread_mutex_unlock(&p->lock);
    	return f;
    }
    
    static int agent_write(struct ast_channel *ast, struct ast_frame *f)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    	int res = -1;
    	ast_pthread_mutex_lock(&p->lock);
    	if (p->chan)
    		res = ast_write(p->chan, f);
    
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    	CLEANUP(ast, p);
    	ast_pthread_mutex_unlock(&p->lock);
    	return res;
    }
    
    static int agent_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
    {
    	struct agent_pvt *p = newchan->pvt->pvt;
    	ast_pthread_mutex_lock(&p->lock);
    	if (p->owner != oldchan) {
    		ast_log(LOG_WARNING, "old channel wasn't %p but was %p\n", oldchan, p->owner);
    
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    		ast_pthread_mutex_unlock(&p->lock);
    
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    		return -1;
    	}
    	p->owner = newchan;
    	ast_pthread_mutex_unlock(&p->lock);
    	return 0;
    }
    
    static int agent_indicate(struct ast_channel *ast, int condition)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    	int res = -1;
    	ast_pthread_mutex_lock(&p->lock);
    	if (p->chan)
    		res = ast_indicate(p->chan, condition);
    
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    	ast_pthread_mutex_unlock(&p->lock);
    	return res;
    }
    
    static int agent_digit(struct ast_channel *ast, char digit)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    	int res = -1;
    	ast_pthread_mutex_lock(&p->lock);
    	if (p->chan)
    		res = p->chan->pvt->send_digit(p->chan, digit);
    
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    	ast_pthread_mutex_unlock(&p->lock);
    	return res;
    }
    
    static int agent_call(struct ast_channel *ast, char *dest, int timeout)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    	int res = -1;
    	ast_pthread_mutex_lock(&p->lock);
    
    	if (!p->chan) {
    		if (p->pending) {
    			ast_log(LOG_DEBUG, "Pretending to dial on pending agent\n");
    			ast_setstate(ast, AST_STATE_DIALING);
    			res = 0;
    		} else {
    			ast_log(LOG_NOTICE, "Whoa, they hung up between alloc and call...  what are the odds of that?\n");
    			res = -1;
    		}
    		ast_pthread_mutex_unlock(&p->lock);
    		return res;
    
    	} else if (strlen(p->loginchan)) {
    
    		time(&p->start);
    
    		/* Call on this agent */
    		if (option_verbose > 2)
    			ast_verbose(VERBOSE_PREFIX_3 "outgoing agentcall, to agent '%s', on '%s'\n", p->agent, p->chan->name);
    		res = ast_call(p->chan, p->loginchan, 0);
    		CLEANUP(ast,p);
    		ast_pthread_mutex_unlock(&p->lock);
    		return res;
    
    	ast_verbose( VERBOSE_PREFIX_3 "agent_call, call to agent '%s' call on '%s'\n", p->agent, p->chan->name);
    	ast_log( LOG_DEBUG, "Playing beep, lang '%s'\n", p->chan->language);
    
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    	res = ast_streamfile(p->chan, "beep", p->chan->language);
    
    	ast_log( LOG_DEBUG, "Played beep, result '%d'\n", res);
    	if (!res) {
    
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    		res = ast_waitstream(p->chan, "");
    
    		ast_log( LOG_DEBUG, "Waited for stream, result '%d'\n", res);
    	}
    
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    	if (!res) {
    		res = ast_set_read_format(p->chan, ast_best_codec(p->chan->nativeformats));
    
    		ast_log( LOG_DEBUG, "Set read format, result '%d'\n", res);
    
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    		if (res)
    			ast_log(LOG_WARNING, "Unable to set read format to %d\n", ast_best_codec(p->chan->nativeformats));
    
    		// Agent hung-up
    		p->chan = NULL;
    	}
    
    
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    	if (!res) {
    		ast_set_write_format(p->chan, ast_best_codec(p->chan->nativeformats));
    
    		ast_log( LOG_DEBUG, "Set write format, result '%d'\n", res);
    
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    		if (res)
    			ast_log(LOG_WARNING, "Unable to set write format to %d\n", ast_best_codec(p->chan->nativeformats));
    	}
    
    	if( !res )
    	{
    		/* Call is immediately up */
    		ast_setstate(ast, AST_STATE_UP);
    	}
    
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    	CLEANUP(ast,p);
    
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    	ast_pthread_mutex_unlock(&p->lock);
    	return res;
    }
    
    static int agent_hangup(struct ast_channel *ast)
    {
    	struct agent_pvt *p = ast->pvt->pvt;
    
    	int howlong = 0;
    
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    	ast_pthread_mutex_lock(&p->lock);
    	p->owner = NULL;
    	ast->pvt->pvt = NULL;
    
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    	p->app_sleep_cond = 1;
    
    	if (p->start && (ast->_state != AST_STATE_UP))
    		howlong = time(NULL) - p->start;
    	time(&p->start);
    
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    	if (p->chan) {
    		/* If they're dead, go ahead and hang up on the agent now */
    
    		if (strlen(p->loginchan)) {
    
    			p->acknowledged = 0;
    
    			if (p->chan) {
    				/* Recognize the hangup and pass it along immediately */
    				ast_hangup(p->chan);
    				p->chan = NULL;
    			}
    
    			ast_log(LOG_DEBUG, "Hungup, howlong is %d, autologoff is %d\n", howlong, p->autologoff);
    
    			if (howlong  && p->autologoff && (howlong > p->autologoff)) {
    				ast_log(LOG_NOTICE, "Agent '%s' didn't answer/confirm within %d seconds (waited %d)\n", p->name, p->autologoff, howlong);
    				strcpy(p->loginchan, "");
    			}
    
    		} else if (p->dead) {
    			ast_pthread_mutex_lock(&p->chan->lock);
    
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    			ast_softhangup(p->chan, AST_SOFTHANGUP_EXPLICIT);
    
    			ast_pthread_mutex_unlock(&p->chan->lock);
    		} else {
    			ast_pthread_mutex_lock(&p->chan->lock);
    			ast_moh_start(p->chan, p->moh);
    			ast_pthread_mutex_unlock(&p->chan->lock);
    		}
    
    		ast_pthread_mutex_unlock(&p->lock);
    		/* Release ownership of the agent to other threads (presumably running the login app). */
    		ast_pthread_mutex_unlock(&p->app_lock);
    	} else if (p->dead) {
    
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    		/* Go ahead and lose it */
    
    		ast_pthread_mutex_unlock(&p->lock);
    		/* Release ownership of the agent to other threads (presumably running the login app). */
    		ast_pthread_mutex_unlock(&p->app_lock);
    	} else {
    		ast_pthread_mutex_unlock(&p->lock);
    		/* Release ownership of the agent to other threads (presumably running the login app). */
    		ast_pthread_mutex_unlock(&p->app_lock);
    	}
    
    #endif	
    	ast_pthread_mutex_unlock(&p->lock);
    	/* Release ownership of the agent to other threads (presumably running the login app). */
    	ast_pthread_mutex_unlock(&p->app_lock);
    
    		ast_pthread_mutex_lock(&agentlock);
    
    		ast_pthread_mutex_unlock(&agentlock);
    
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    	if (p->abouttograb) {
    		/* Let the "about to grab" thread know this isn't valid anymore, and let it
    		   kill it later */
    		p->abouttograb = 0;
    	} else if (p->dead) {
    
    	} else if (p->chan) {
    
    		/* Not dead -- check availability now */
    		ast_pthread_mutex_lock(&p->lock);
    
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    		/* check_availability(p, 1); */
    		/* Store last disconnect time */
    		gettimeofday(&p->lastdisc, NULL);
    
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    	return 0;
    }
    
    
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    static int agent_cont_sleep( void *data )
    {
    	struct agent_pvt *p;
    
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    	struct timeval tv;
    
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    	int res;
    
    	p = (struct agent_pvt *)data;
    
    	ast_pthread_mutex_lock(&p->lock);
    	res = p->app_sleep_cond;
    
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    	if (p->lastdisc.tv_sec) {
    		gettimeofday(&tv, NULL);
    		if ((tv.tv_sec - p->lastdisc.tv_sec) * 1000 + 
    			(tv.tv_usec - p->lastdisc.tv_usec) / 1000 > p->wrapuptime) 
    			res = 1;
    	}
    
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    	ast_pthread_mutex_unlock(&p->lock);
    
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    	if( !res )
    		ast_log( LOG_DEBUG, "agent_cont_sleep() returning %d\n", res );
    
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    	return res;
    }
    
    
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    static struct ast_channel *agent_new(struct agent_pvt *p, int state)
    {
    	struct ast_channel *tmp;
    
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    	struct ast_frame null_frame = { AST_FRAME_NULL };
    
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    	if (!p->chan) {
    		ast_log(LOG_WARNING, "No channel? :(\n");
    		return NULL;
    	}
    
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    	tmp = ast_channel_alloc(0);
    	if (tmp) {
    
    		if (p->chan) {
    			tmp->nativeformats = p->chan->nativeformats;
    			tmp->writeformat = p->chan->writeformat;
    			tmp->pvt->rawwriteformat = p->chan->writeformat;
    			tmp->readformat = p->chan->readformat;
    			tmp->pvt->rawreadformat = p->chan->readformat;
    			strncpy(tmp->language, p->chan->language, sizeof(tmp->language)-1);
    			strncpy(tmp->context, p->chan->context, sizeof(tmp->context)-1);
    			strncpy(tmp->exten, p->chan->exten, sizeof(tmp->exten)-1);
    		} else {
    			tmp->nativeformats = AST_FORMAT_SLINEAR;
    			tmp->writeformat = AST_FORMAT_SLINEAR;
    			tmp->pvt->rawwriteformat = AST_FORMAT_SLINEAR;
    			tmp->readformat = AST_FORMAT_SLINEAR;
    			tmp->pvt->rawreadformat = AST_FORMAT_SLINEAR;
    		}
    		if (p->pending)
    			snprintf(tmp->name, sizeof(tmp->name), "Agent/P%s-%d", p->agent, rand() & 0xffff);
    		else
    			snprintf(tmp->name, sizeof(tmp->name), "Agent/%s", p->agent);
    
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    		tmp->type = type;
    		ast_setstate(tmp, state);
    		tmp->pvt->pvt = p;
    		tmp->pvt->send_digit = agent_digit;
    		tmp->pvt->call = agent_call;
    		tmp->pvt->hangup = agent_hangup;
    		tmp->pvt->answer = agent_answer;
    		tmp->pvt->read = agent_read;
    		tmp->pvt->write = agent_write;
    		tmp->pvt->exception = agent_read;
    		tmp->pvt->indicate = agent_indicate;
    		tmp->pvt->fixup = agent_fixup;
    		p->owner = tmp;
    		ast_pthread_mutex_lock(&usecnt_lock);
    		usecnt++;
    		ast_pthread_mutex_unlock(&usecnt_lock);
    		ast_update_use_count();
    		tmp->priority = 1;
    
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    		/* Wake up and wait for other applications (by definition the login app)
    		 * to release this channel). Takes ownership of the agent channel
    		 * to this thread only.
    		 * For signalling the other thread, ast_queue_frame is used until we
    		 * can safely use signals for this purpose. The pselect() needs to be
    		 * implemented in the kernel for this.
    		 */
    		p->app_sleep_cond = 0;
    		if( pthread_mutex_trylock(&p->app_lock) )
    		{
    
    			if (p->chan) {
    				ast_queue_frame(p->chan, &null_frame, 1);
    				ast_pthread_mutex_unlock(&p->lock);	/* For other thread to read the condition. */
    				ast_pthread_mutex_lock(&p->app_lock);
    				ast_pthread_mutex_lock(&p->lock);
    			}
    
    			if( !p->chan )
    			{
    				ast_log(LOG_WARNING, "Agent disconnected while we were connecting the call\n");
    				p->owner = NULL;
    				tmp->pvt->pvt = NULL;
    				p->app_sleep_cond = 1;
    				ast_channel_free( tmp );
    				return NULL;
    			}
    
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    		}
    		p->owning_app = pthread_self();
    		/* After the above step, there should not be any blockers. */
    
    		if (p->chan) {
    			if (p->chan->blocking) {
    				ast_log( LOG_ERROR, "A blocker exists after agent channel ownership acquired\n" );
    				CRASH;
    			}
    			ast_moh_stop(p->chan);
    
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    		}
    	} else
    		ast_log(LOG_WARNING, "Unable to allocate channel structure\n");
    	return tmp;
    }
    
    
    static int read_agent_config(void)
    {
    	struct ast_config *cfg;
    	struct ast_variable *v;
    	struct agent_pvt *p, *pl, *pn;
    
    	autologoff = 0;
    
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    	wrapuptime = 0;
    
    	ackcall = 1;
    
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    	cfg = ast_load(config);
    	if (!cfg) {
    		ast_log(LOG_NOTICE, "No agent configuration found -- agent support disabled\n");
    		return 0;
    	}
    	ast_pthread_mutex_lock(&agentlock);
    	p = agents;
    	while(p) {
    		p->dead = 1;
    		p = p->next;
    	}
    	strcpy(moh, "default");
    	v = ast_variable_browse(cfg, "agents");
    	while(v) {
    		/* Create the interface list */
    		if (!strcasecmp(v->name, "agent")) {
    
    		} else if (!strcasecmp(v->name, "group")) {
    			group = ast_get_group(v->value);
    
    		} else if (!strcasecmp(v->name, "autologoff")) {
    			autologoff = atoi(v->value);
    			if (autologoff < 0)
    				autologoff = 0;
    
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    		} else if (!strcasecmp(v->name, "ackcall")) {
                            ackcall = ast_true(v->value);
    
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    		} else if (!strcasecmp(v->name, "wrapuptime")) {
    			wrapuptime = atoi(v->value);
    			if (wrapuptime < 0)
    				wrapuptime = 0;
    
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    		} else if (!strcasecmp(v->name, "musiconhold")) {
    			strncpy(moh, v->value, sizeof(moh) - 1);
    		}
    		v = v->next;
    	}
    	p = agents;
    	pl = NULL;
    	while(p) {
    		pn = p->next;
    		if (p->dead) {
    			/* Unlink */
    			if (pl)
    				pl->next = p->next;
    			else
    				agents = p->next;
    			/* Destroy if  appropriate */
    			if (!p->owner) {
    				if (!p->chan) {
    					free(p);
    				} else {
    					/* Cause them to hang up */
    					ast_softhangup(p->chan, AST_SOFTHANGUP_EXPLICIT);
    				}
    			}
    		} else
    			pl = p;
    		p = pn;
    	}
    	ast_pthread_mutex_unlock(&agentlock);
    	ast_destroy(cfg);
    	return 0;
    }
    
    
    static int check_availability(struct agent_pvt *newlyavailable, int needlock)
    {
    	struct ast_channel *chan=NULL, *parent=NULL;
    	struct agent_pvt *p;
    	int res;
    	ast_log(LOG_DEBUG, "Checking availability of '%s'\n", newlyavailable->agent);
    	if (needlock)
    		ast_pthread_mutex_lock(&agentlock);
    	p = agents;
    	while(p) {
    		if (p == newlyavailable) {
    			p = p->next;
    			continue;
    		}
    		ast_pthread_mutex_lock(&p->lock);
    
    		if (!p->abouttograb && p->pending && ((p->group && (newlyavailable->group & p->group)) || !strcmp(p->agent, newlyavailable->agent))) {
    
    			ast_log(LOG_DEBUG, "Call '%s' looks like a winner for agent '%s'\n", p->owner->name, newlyavailable->agent);
    			/* We found a pending call, time to merge */
    			chan = agent_new(newlyavailable, AST_STATE_DOWN);
    			parent = p->owner;
    
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    			p->abouttograb = 1;
    
    			ast_pthread_mutex_unlock(&p->lock);
    			break;
    		}
    		ast_pthread_mutex_unlock(&p->lock);
    		p = p->next;
    	}
    	if (needlock)
    		ast_pthread_mutex_unlock(&agentlock);
    	if (parent && chan)  {
    		ast_log( LOG_DEBUG, "Playing beep, lang '%s'\n", newlyavailable->chan->language);
    		res = ast_streamfile(newlyavailable->chan, "beep", newlyavailable->chan->language);
    		ast_log( LOG_DEBUG, "Played beep, result '%d'\n", res);
    		if (!res) {
    			res = ast_waitstream(newlyavailable->chan, "");
    			ast_log( LOG_DEBUG, "Waited for stream, result '%d'\n", res);
    		}
    		if (!res) {
    
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    			/* Note -- parent may have disappeared */
    			if (p->abouttograb) {
    				ast_setstate(parent, AST_STATE_UP);
    				ast_setstate(chan, AST_STATE_UP);
    
    				/* Go ahead and mark the channel as a zombie so that masquerade will
    				   destroy it for us, and we need not call ast_hangup */
    
    				ast_pthread_mutex_lock(&parent->lock);
    
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    				ast_channel_masquerade(parent, chan);
    
    				ast_pthread_mutex_unlock(&parent->lock);
    
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    				p->abouttograb = 0;
    			} else {
    				ast_log(LOG_DEBUG, "Sneaky, parent disappeared in the mean time...\n");
    				agent_cleanup(newlyavailable);
    			}
    
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    			ast_log(LOG_DEBUG, "Ugh...  Agent hung up at exactly the wrong time\n");
    			agent_cleanup(newlyavailable);
    
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    static struct ast_channel *agent_request(char *type, int format, void *data)
    {
    	struct agent_pvt *p;
    	struct ast_channel *chan = NULL;
    
    	s = data;
    	if ((s[0] == '@') && (sscanf(s + 1, "%d", &groupmatch) == 1)) {
    		groupmatch = (1 << groupmatch);
    
    	} else if ((s[0] == ':') && (sscanf(s + 1, "%d", &groupmatch) == 1)) {
    		groupmatch = (1 << groupmatch);
    		waitforagent = 1;
    
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    	ast_pthread_mutex_lock(&agentlock);
    	p = agents;
    	while(p) {
    
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    		if (!p->pending && ((groupmatch && (p->group & groupmatch)) || !strcmp(data, p->agent)) &&
    				!p->lastdisc.tv_sec) {
    			/* Agent must be registered, but not have any active call, and not be in a waiting state */
    
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    			if (!p->owner && p->chan) {
    
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    				chan = agent_new(p, AST_STATE_DOWN);
    
    			} else if (!p->owner && strlen(p->loginchan)) {
    				/* Adjustable agent */
    				p->chan = ast_request("Local", format, p->loginchan);
    				if (p->chan)
    					chan = agent_new(p, AST_STATE_DOWN);
    			}
    			if (chan) {
    				ast_pthread_mutex_unlock(&p->lock);
    				break;
    
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    		p = p->next;
    	}
    
    	if (!chan && waitforagent) {
    		/* No agent available -- but we're requesting to wait for one.
    		   Allocate a place holder */
    		ast_log(LOG_DEBUG, "Creating place holder for '%s'\n", s);
    		p = add_agent(data, 1);
    		p->group = groupmatch;
    		chan = agent_new(p, AST_STATE_DOWN);
    		if (!chan) {
    			ast_log(LOG_WARNING, "Weird...  Fix this to drop the unused pending agent\n");
    		}
    	}
    
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    	ast_pthread_mutex_unlock(&agentlock);
    	return chan;
    }
    
    
    static int powerof(unsigned int v)
    {
    	int x;
    	for (x=0;x<32;x++) {
    		if (v & (1 << x)) return x;
    	}
    	return 0;
    }
    
    
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    static int agents_show(int fd, int argc, char **argv)
    {
    	struct agent_pvt *p;
    	char username[256];
    	char location[256];
    	char talkingto[256];
    
    	char moh[256];
    
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    	if (argc != 2)
    		return RESULT_SHOWUSAGE;
    	ast_pthread_mutex_lock(&agentlock);
    	p = agents;
    	while(p) {
    		ast_pthread_mutex_lock(&p->lock);
    
    		if (p->pending) {
    			if (p->group)
    				ast_cli(fd, "-- Pending call to group %d\n", powerof(p->group));
    			else
    				ast_cli(fd, "-- Pending call to agent %s\n", p->agent);
    		} else {
    			if (strlen(p->name))
    				snprintf(username, sizeof(username), "(%s) ", p->name);
    			else
    				strcpy(username, "");
    			if (p->chan) {
    				snprintf(location, sizeof(location), "logged in on %s", p->chan->name);
    				if (p->owner && p->owner->bridge) {
    					snprintf(talkingto, sizeof(talkingto), " talking to %s", p->owner->bridge->name);
    				} else {
    					strcpy(talkingto, " is idle");
    				}
    
    			} else if (strlen(p->loginchan)) {
    				snprintf(location, sizeof(location) - 20, "available at '%s'", p->loginchan);
    				strcpy(talkingto, "");
    				if (p->acknowledged)
    					strcat(location, " (Confirmed)");
    
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    			} else {
    
    				strcpy(location, "not logged in");
    				strcpy(talkingto, "");
    
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    			}
    
    			if (strlen(p->moh))
    
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    				snprintf(moh, sizeof(moh), " (musiconhold is '%s')", p->moh);
    
    			ast_cli(fd, "%-12.12s %s%s%s%s\n", p->agent, 
    					username, location, talkingto, moh);
    
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    		}
    		ast_pthread_mutex_unlock(&p->lock);
    		p = p->next;
    	}
    	ast_pthread_mutex_unlock(&agentlock);
    	return RESULT_SUCCESS;
    }
    
    static char show_agents_usage[] = 
    "Usage: show agents\n"
    "       Provides summary information on agents.\n";
    
    static struct ast_cli_entry cli_show_agents = {
    	{ "show", "agents", NULL }, agents_show, 
    	"Show status of agents", show_agents_usage, NULL };
    
    STANDARD_LOCAL_USER;
    LOCAL_USER_DECL;
    
    
    static int __login_exec(struct ast_channel *chan, void *data, int callbackmode)
    
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    {
    	int res=0;
    	int tries = 0;
    	struct agent_pvt *p;
    	struct localuser *u;
    
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    	struct timeval tv;
    
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    	char user[AST_MAX_AGENT];
    	char pass[AST_MAX_AGENT];
    	char xpass[AST_MAX_AGENT] = "";
    	char *errmsg;
    
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    	char info[512];
    	char *opt_user = NULL;
    	char *options = NULL;
    
    	char *context = NULL;
    
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    	int play_announcement;
    
    	char *filename = "agent-loginok";
    
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    	LOCAL_USER_ADD(u);
    
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    	/* Parse the arguments XXX Check for failure XXX */
    	strncpy(info, (char *)data, strlen((char *)data) + AST_MAX_EXTENSION-1);
    	opt_user = info;
    	if( opt_user ) {
    		options = strchr(opt_user, '|');
    		if (options) {
    			*options = '\0';
    			options++;
    
    			if (callbackmode) {
    				context = strchr(options, '@');
    				if (context) {
    					*context = '\0';
    					context++;
    				}
    			}
    
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    	if (chan->_state != AST_STATE_UP)
    		res = ast_answer(chan);
    
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    	if (!res) {
    
    		if( opt_user && strlen(opt_user))
    
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    			strncpy( user, opt_user, AST_MAX_AGENT );
    		else
    			res = ast_app_getdata(chan, "agent-user", user, sizeof(user) - 1, 0);
    	}
    
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    	while (!res && (tries < 3)) {
    		/* Check for password */
    		ast_pthread_mutex_lock(&agentlock);
    		p = agents;
    		while(p) {
    
    			if (!strcmp(p->agent, user) && !p->pending)
    
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    				strncpy(xpass, p->password, sizeof(xpass) - 1);
    			p = p->next;
    		}
    		ast_pthread_mutex_unlock(&agentlock);
    		if (!res) {
    
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    			if (strlen(xpass))
    
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    				res = ast_app_getdata(chan, "agent-pass", pass, sizeof(pass) - 1, 0);
    			else
    				strcpy(pass, "");
    		}
    		errmsg = "agent-incorrect";
    
    #if 0
    		ast_log(LOG_NOTICE, "user: %s, pass: %s\n", user, pass);
    #endif		
    
    		/* Check again for accuracy */
    		ast_pthread_mutex_lock(&agentlock);
    		p = agents;
    		while(p) {
    			ast_pthread_mutex_lock(&p->lock);
    			if (!strcmp(p->agent, user) &&
    
    				!strcmp(p->password, pass) && !p->pending) {
    
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    					if (!p->chan) {
    
    						if (callbackmode) {
    							char tmpchan[256] = "";
    							/* Retrieve login chan */
    							res = ast_app_getdata(chan, "agent-newlocation", tmpchan, sizeof(tmpchan) - 1, 0);
    							if (!res) {
    
    								if (context && strlen(context) && strlen(tmpchan))
    
    									snprintf(p->loginchan, sizeof(p->loginchan), "%s@%s", tmpchan, context);
    								else
    									strncpy(p->loginchan, tmpchan, sizeof(p->loginchan) - 1);
    
    								if (!strlen(p->loginchan))
    									filename = "agent-loggedoff";
    								p->acknowledged = 0;
    							}
    						} else {
    							strcpy(p->loginchan, "");
    							p->acknowledged = 0;
    						}
    
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    						play_announcement = 1;
    						if( options )
    							if( strchr( options, 's' ) )
    								play_announcement = 0;
    
    							res = ast_streamfile(chan, filename, chan->language);
    
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    						if (!res)
    							ast_waitstream(chan, "");
    						if (!res) {
    							res = ast_set_read_format(chan, ast_best_codec(chan->nativeformats));
    							if (res)
    								ast_log(LOG_WARNING, "Unable to set read format to %d\n", ast_best_codec(chan->nativeformats));
    						}
    						if (!res) {
    							ast_set_write_format(chan, ast_best_codec(chan->nativeformats));
    							if (res)
    								ast_log(LOG_WARNING, "Unable to set write format to %d\n", ast_best_codec(chan->nativeformats));
    						}
    						/* Check once more just in case */
    						if (p->chan)
    							res = -1;
    
    						if (callbackmode && !res) {
    							/* Just say goodbye and be done with it */
    							if (!res)
    								res = ast_safe_sleep(chan, 500);
    							res = ast_streamfile(chan, "vm-goodbye", chan->language);
    							if (!res)
    								res = ast_waitstream(chan, "");
    							if (!res)
    								res = ast_safe_sleep(chan, 1000);
    							ast_pthread_mutex_unlock(&p->lock);
    							ast_pthread_mutex_unlock(&agentlock);
    						} else if (!res) {
    
    							/* check if the moh class was changed with setmusiconhold */
    							if (*(chan->musicclass))
    								strncpy(p->moh, chan->musicclass, sizeof(p->moh) - 1);
    
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    							ast_moh_start(chan, p->moh);
    							manager_event(EVENT_FLAG_AGENT, "Agentlogin",
    								"Agent: %s\r\n"
    								"Channel: %s\r\n",
    								p->agent, chan->name);
    							if (option_verbose > 2)
    								ast_verbose(VERBOSE_PREFIX_3 "Agent '%s' logged in (format %d/%d)\n", p->agent,
    												chan->readformat, chan->writeformat);
    							/* Login this channel and wait for it to
    							   go away */
    							p->chan = chan;
    
    							p->acknowledged = 1;
    
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    							ast_pthread_mutex_unlock(&p->lock);
    							ast_pthread_mutex_unlock(&agentlock);
    
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    							while (res >= 0) {
    								ast_pthread_mutex_lock(&p->lock);
    								if (p->chan != chan)
    									res = -1;
    								ast_pthread_mutex_unlock(&p->lock);
    
    								/* Yield here so other interested threads can kick in. */
    								sched_yield();
    
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    								if (res)
    									break;
    
    
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    								ast_pthread_mutex_lock(&p->lock);
    								if (p->lastdisc.tv_sec) {
    									gettimeofday(&tv, NULL);
    									if ((tv.tv_sec - p->lastdisc.tv_sec) * 1000 + 
    										(tv.tv_usec - p->lastdisc.tv_usec) / 1000 > p->wrapuptime) {
    											ast_log(LOG_DEBUG, "Wrapup time expired!\n");
    										memset(&p->lastdisc, 0, sizeof(p->lastdisc));
    										check_availability(p, 1);