- Sep 30, 2016
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Etienne Lessard authored
Previously, when reloading the members of a queue, the members added statically (i.e. defined in queues.conf) would see their "ringinuse" value updated but not the members added dynamically. This change makes dynamic members ringuse value to be updated on reload. Note that it's impossible to add a dynamic member with a specific ringinuse value. For both static and dynamic members, the ringinuse value can always be changed later on with command like "queue set ringinuse" or with the AMI action "QueueMemberRingInUse". So it's possible this commit could break a user workflow if he was changing the ringinuse value of dynamic members via such commands and was also relying on the fact that a queue reload would not update the dynamic members ringinuse value. ASTERISK-26330 Change-Id: I3745cc9a06ba7e02c399636f1ee9e58c04081f3f
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- Sep 12, 2016
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Richard Mudgett authored
The output of CLI "queue show" and AMI Queues action is truncated and "failed to extend from 240 to 327" messages are generated if the queue member and interface names are lengthy. * Increase the string buffer size from 240 to 512 in order to accommodate for more information fields added to the output since v1.8. ASTERISK-26360 #close Reported by: Richard Mudgett Change-Id: Id99c03cf5362453b80491a4b3b0434cb67aa966d
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- Sep 07, 2016
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Mark Michelson authored
Confbridge announcements tend to block a channel while they are being played. In some circumstances, this is warranted since you want that particular channel not to hear the announcement (Example: "John Doe has entered the conference"). For others it makes less sense. This change first introduces methods for playing sounds asynchronously into the conference. This is very similar to how synchronous sounds are played, except the channel initiating the playback does not wait for the sound to complete before moving on. Asynchronous announcements are used for two circumstances: * Sounds played for a user after they have left the bridge * Sounds that play first to a single user and then the rest of the conference (if the channel and conference use the same language) ASTERISK-26289 #close Reported by Mark Michelson Change-Id: Ie486bb3de1646d50894489030326a423e594ab0a
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- Sep 03, 2016
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Matt Jordan authored
In any scenario in which the callee is not connected to the caller, the current code in app_dial will crash due to raising a Dial End Stasis Message after the callee channel has been hung up. This patch corrects the error by simply moving the explicit hangup of the callee (peer) channel until after the dial end message. ASTERISK-25691 #close Change-Id: I816a414014424d0d8c80e2a3cbef13ef8c63798d
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Matt Jordan authored
If the callee selects option '5' using the Dial application's privacy (P) option, the DIALSTATUS is erroneously set to ANSWER. This option reflects the callee sending the caller to VoiceMail one time; the call is definitely *not* ANSWERed in such a scenario. With this patch, the DIALSTATUS is instead set to NOANSWER, which is the same DIALSTATUS that is set when the 'send to VoiceMail every time' option is set. ASTERISK-25691 Change-Id: Iaf0c9f0fa00545e7366443875e2bb7d9a89a1358
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- Sep 01, 2016
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Michael Kuron authored
Previously, the buffer used for MP3 streamed from HTTP servers had a size of 1 MB. For 8 kHz mono audio at 16 bit resolution, such a buffer covers about 1 minute. Only when the buffer is full does audio start to play. For MP3 files streamed from a server, that is usually not a big deal as long as the connection to the server is fast enough to supply that much data within a second or two. For MP3 live streams however, it takes 1 minute to download 1 minute of audio, so without this change, app_mp3 wasn't really usable for MP3 live streams. This commit changes the buffer size so that it covers 6 seconds of an MP3 file streamed from a server and 0.5 seconds of an MP3 live stream. The latter is identified by the use of a .m3u file extension. app_mp3 so far only supported 8 kHz audio. Now it always runs at the sample rate of the channel. ASTERISK-26085 #close Change-Id: Id1ee274733cd804a0edecf7450329b72f1235af0
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- Aug 27, 2016
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Joshua Colp authored
When dialing channels it is possible that they may not ever leave the not in use state (Local channels in particular) by the time we cancel them. If this occurs but we know they were dialed we explicitly remove them from the pending members container so that subsequent call attempts occur. ASTERISK-26299 #close Change-Id: I6ad0d17c36480c92cebf840626228ce3f7e4bd65
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- Aug 25, 2016
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chrisderock authored
As described in issue ASTERISK-26282 the AEL parser creates macros with extension '~~s~~'. app_macro searches only for extension 's' so the created extension cannot be found. with this patch app_macro searches for both extensions and performs the right extension. ASTERISK-26282 #close Change-Id: I939aa2a694148cc1054dd75ec0c47c47f47c90fb
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- Aug 23, 2016
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Mark Michelson authored
NOTE: This patch was submitted earlier and reverted because of a failing test. The test has been patched so that it adjusts for the changes here, so this is being resubmitted for review. One feature that confbridge has is the ability to play sounds to all participants in the conference. Prior to this commit, the algorithm for this was as follows: * Grab the playback lock * Push the conference announcer channel into the bridge * Play back the sound * Pull the conference announcer channel from the bridge * Release the playback lock The issue here is that the act of adding the playback channel to the bridge and removing it for each announcement is expensive. Amongst the expenses: * The announcer channel is imparted into the bridge, meaning a new thread is spun up for each playback. * When the announcer is added or removed from the bridge, it results in the BRIDGEPEER channel variable being set on all channels in the bridge. This requires keeping the bridge locked and locking each individual channel in order to set it. * There's also just the general overhead of adding the channel and removing it from the bridge. The bridge potentially has to reconfigure every single time With this commit, the paradigm for playing back announcements has shifted. * The announcer channel is now added to the bridge when the conference is allocated, and it is hung up when the conference is destroyed. * A taskprocessor is used to queue playbacks onto the announcer channel. This keeps the behavior from before where playbacks do not overlap. * The announcer channel is no longer placed into the bridge as departable. Since we are not constantly removing the channel from the bridge, it is safe to add the channel using an independent thread and simply hang the channel up when it is time for the conference to be destroyed. The use of the taskprocessor for playbacks opens up the interesting possibility of having asynchronous announcements played. In this commit, however, the behavior is still exactly the same as it previously was. ASTERISK-26289 Reported by Mark Michelson Change-Id: Ica9fa4907c2f3728cdd1cf0bc564ef4eb40754a0
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Joshua Colp authored
This reverts commit 5aa87730. Change-Id: I9ab45776e54a54ecf1bac9ae62d976dec30ef491
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- Aug 18, 2016
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Mark Michelson authored
One feature that confbridge has is the ability to play sounds to all participants in the conference. Prior to this commit, the algorithm for this was as follows: * Grab the playback lock * Push the conference announcer channel into the bridge * Play back the sound * Pull the conference announcer channel from the bridge * Release the playback lock The issue here is that the act of adding the playback channel to the bridge and removing it for each announcement is expensive. Amongst the expenses: * The announcer channel is imparted into the bridge, meaning a new thread is spun up for each playback. * When the announcer is added or removed from the bridge, it results in the BRIDGEPEER channel variable being set on all channels in the bridge. This requires keeping the bridge locked and locking each individual channel in order to set it. * There's also just the general overhead of adding the channel and removing it from the bridge. The bridge potentially has to reconfigure every single time With this commit, the paradigm for playing back announcements has shifted. * The announcer channel is now added to the bridge when the conference is allocated, and it is hung up when the conference is destroyed. * A taskprocessor is used to queue playbacks onto the announcer channel. This keeps the behavior from before where playbacks do not overlap. * The announcer channel is no longer placed into the bridge as departable. Since we are not constantly removing the channel from the bridge, it is safe to add the channel using an independent thread and simply hang the channel up when it is time for the conference to be destroyed. The use of the taskprocessor for playbacks opens up the interesting possibility of having asynchronous announcements played. In this commit, however, the behavior is still exactly the same as it previously was. ASTERISK-26289 Reported by Mark Michelson Change-Id: Ic5cd2c4b98a1eaa1715eb7a5b35d62f1a76d78a5
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- Aug 17, 2016
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Tzafrir Cohen authored
Some configuration directives were not initialized on reload, and hence were not reset to default if they were removed from followme.conf. ASTERISK-26288 #close Change-Id: Ief829e16374ad1e0ecfd63e6ee4923b5a1d1c150
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- Aug 15, 2016
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Matt Jordan authored
* Add some helpful <literal> and other embedded paragraph tags * Document some of the lesser known channel variables set by Dial * Add examples for some common Dial uses, along with some more challenging but useful options Change-Id: Ib2fb9301e8e044d14fbb2815ec64161f19bbfbc1
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Matt Jordan authored
Change-Id: I80f8a981f62f50e74609c69c49edcaca6c95efa4
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- Aug 11, 2016
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Matt Jordan authored
When a call forward attempt is made from a Queue member, the current code will hang up the forwarding channel in an off-nominal condition prior to raising the Stasis events informing the rest of Asterisk that the call was forwarded. This will result in a slew of dreaded FRACKs, most likely leading to a crash. This patch modifies the code such that we don't hang up the forwarding channel even in an off-nominal condition until we've safely raised the Stasis messages. ASTERISK-25797 #close Change-Id: Ife5abed351691fd79105321636eaa8ea8dcdba38
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- Aug 05, 2016
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Alexei Gradinari authored
On heavy loaded system with IMAP or DB storage, 'app_voicemail' taskprocessor queue could reach 500 scheduled tasks. It could happen when the IMAP or DB server dies or is unreachable. It could happen on startup when there are many (thousands) realtime endpoints configured with unsolicited mwi. If the taskprocessor queue reaches the high water level then the alert is triggered and pjsip stops processing new requests until the queue reaches the low water level to clear the alert. This patch adds 2 new 'general' configuration options to tune taskprocessor alert levels: 'tps_queue_high' - Taskprocessor high water alert trigger level. 'tps_queue_low' - Taskprocessor low water clear alert level ASTERISK-26229 #close Change-Id: I766294fbffedf64053c0d9ac0bedd3109f043ee8
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- Jul 18, 2016
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Corey Farrell authored
If AST_TEST_DEFINE is not conditional to TEST_FRAMEWORK it produces dead code. This places all existing unit tests into a conditional block if they weren't already. ASTERISK-26211 #close Change-Id: I8ef83ee11cbc991b07b7a37ecb41433e8c734686
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- Jul 15, 2016
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Corey Farrell authored
This changes context includes from a linked list to a vector, makes 'struct ast_include' opaque to pbx.c. Although ast_walk_context_includes is maintained the procedure is no longer efficient except for the first call (inc==NULL). This functionality is replaced by two new functions implemented by vector macros. * ast_context_includes_count (AST_VECTOR_SIZE) * ast_context_includes_get (AST_VECTOR_GET) As with ast_walk_context_includes callers of these functions are expected to have locked contexts. Only a few places in Asterisk walked the includes, they have been converted to use the new functions. const have been applied where possible to parameters for ast_include functions. Change-Id: Ib5c882e27cf96fb2aec67a39c18b4c71c9c83b60
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- Jul 14, 2016
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Joshua Colp authored
It is possible for a not in use state change to occur multiple times causing a queue member to be removed from the pending call container prematurely. The first not in use state change will remove the queue member from the container. At this moment the member may be called and placed in the pending container. After this another not in use state change can be received which will remove it from the container. Despite being called at this point the code will incorrectly see that there are no pending calls to it. This change only removes it from the pending container if the state has actually changed. ASTERISK-26133 #close patches: app_queue.diff submitted by Richard Miller (license 5685) Change-Id: Ie5a7f17a44f98e9159e9b85009ce3f8393aa78c0
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- Jun 20, 2016
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Richard Mudgett authored
Fix compile error introduced by the patch for ASTERISK-26045 Change-Id: I5b02876266f2824f4cec2b54d6ff4db5de5778d3
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- Jun 08, 2016
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Timo Teräs authored
POSIX defines signal.h. sys/signal.h should not be used as it is c-library internal header which may or may not exist. Notably with musl it generates warning of being incorrect. Change-Id: Ia56b0aa1d84b5c590114867b1b384a624f39a6fc
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- Jun 07, 2016
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Örn Arnarson authored
Icelandic has some weird grammar rules when dealing with dates and numbers. There are different genders used depending on which number you're dealing with, and only a handful of numbers do change depending on the gender. There is also an implied gender in several cases. This patch was originally written for asterisk 1.6, and has been in use for several years without crashes. I cleaned it up a bit and rewrote what was necessary for Asterisk 13. The functions were copied from other similar languages and modified where appropriate. If i recall correctly, the German and Danish functions were used as a base. ASTERISK-26087 Reported by: Örn Arnarson Tested by: Örn Arnarson Change-Id: Ib7d8bd7b0fede5767921ed821315b5b508c0e665
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- Jun 04, 2016
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Alexei Gradinari authored
Added a new channel variable FORWARDERNAME which indicates which channel was responsible for a forwarding requests received on dial attempt. Fixed a bug in the app_queue: FORWARD_CONTEXT is not used. ASTERISK-26059 #close Change-Id: I34e93e8c1b5e17776a77b319703c48c8ca48e7b2
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- May 31, 2016
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Mark Michelson authored
Dial events up to this point have come in two flavors * A Dial event with no status to indicate that dialing has begun * A Dial event with a status to indicate that dialing has ended With this change, Dial events have been expanded to also give intermediate events, such as "RINGING", "PROCEEDING", and "PROGRESS". This is especially useful for ARI dialing, as it gives the application writer the opportunity to place a channel into an early bridge when early media is detected. AMI handles these in-progress dial events by sending a new event called "DialState" that simply indicates that dial state has changed but has not ended. ARI never distinguished between DialBegin and DialEnd, so no change was made to the event itself. Another change here relates to dial forwards. A forward-related event was previously only sent when a channel was successfully able to forward a call to a new channel. With this set of changes, if forwarding is blocked, we send a Dial event with a forwarding destination but no forwarding channel, since we were prevented from creating one. This is again useful for ARI since application writers can now handle call forward attempts from within their own application. ASTERISK-25925 #close Reported by Mark Michelson Change-Id: I42cbec7730d84640a434d143a0d172a740995543
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- May 26, 2016
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Alexei Gradinari authored
Fixed some bugs: - create dirpath when save downloading message from IMAP storage. - create IMAP folder if not exists when saving to IMAP storage - check if file successfully opened before write to it - some IMAP checks - remove non-standard flag 'Unseen' etc Change to debug IMAP mm_status log instead of verbose. Remove unused X-Asterisk-VM-Caller-channel message header for security reason. The clients should not know name of peer/endpoint. ASTERISK-26045 #close Change-Id: I7f83d88b69b36934e2539c114b9fb612deed971b
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Tzafrir Cohen authored
Add the option 'enable_callee_prompt' to followme.conf. Enabled by default. If disabled, a callee is not prompted to accept or reject the forwarded call. ASTERISK-26064 #close Change-Id: I0a8b19d4cf95c86a07c992813babb9e4a4acfff5 Signed-off-by:
Tzafrir Cohen <tzafrir.cohen@xorcom.com>
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- May 10, 2016
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Tzafrir Cohen authored
FollowMe with the option a records the name of the caller and plays it to the callee. However it has failed to clean up that recorded file as it tried to delete the file name without the '.sln' extension. ASTERISK-26008 #close Change-Id: I79d7b1be7d5cde57bf076d9389e2a8a4422776ec Signed-off-by:
Tzafrir Cohen <tzafrir.cohen@xorcom.com>
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- May 09, 2016
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Jaco Kroon authored
This patch allows for having app_confbridge register the name of the conference as an extension into a specific context, similar to regcontext for chan_sip. This variant is not quite as involved as the one in chan_sip and doesn't allow for multiple contexts or custom extensions, you can only specify the context and the conference name will always be used as the extension to register. ASTERISK-25989 #close Change-Id: Icacf94d9f2b5dfd31ef36f6cb702392619a7902f
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- May 03, 2016
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Jean Aunis authored
When option 'o' was not set, ChanSpy created its audiohook with the flag AST_AUDIOHOOK_MUTE_WRITE, which caused ChanSpy to listen audio from one direction only. ASTERISK-25866 #close Change-Id: I5c745855eea29a3fbc4e4aed0b0c0f53580535e0
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Andrew Nagy authored
Voicemail email addresses can be corrupt or voicemail emails can end up being sent to the wrong email address if asterisk is reading voicemail.conf during a reload and processing an email at the same time. This patch always copies the struct that would otherwise only be copied once. ASTERISK-24463 #close Reported by: John Campbell Tested by: Etienne Lessard Tested by: Andrew Nagy Change-Id: I3a0643813116da84e2617291903d0d489b7425fb
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- Apr 27, 2016
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Jean Aunis authored
ChanSpy was creating its audiohook with the flags AST_AUDIOHOOK_TRIGGER_SYNC and AST_AUDIOHOOK_SMALL_QUEUE, which caused audio frames to be lost when queues grow too large or when read and write queues go out of sync. Now these flags are set conditionally: - AST_AUDIOHOOK_TRIGGER_SYNC is not set if the option "o" is set - a new option "l" is created: if set, AST_AUDIOHOOK_SMALL_QUEUE will not be set on the audiohook ASTERISK-25866 Change-Id: I9c7652f41d9fa72c8691e4e70ec4fd16b047a4dd
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- Apr 26, 2016
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Joshua Colp authored
When unloading the app_queue module the members in each queue are destroyed and as part of this they are removed from the pending members container. Unfortunately a crash would occur as the container was destroyed before the members were removed. This change tweaks ordering so the container destruction occurs after the members are destroyed. ASTERISK-16115 Change-Id: I48c728668c55aee3d05b751a5d450fb57e87f44b
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- Apr 25, 2016
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Kevin Harwell authored
It was possible for a queue member that is a member of at least 2 or more queues to receive mulitiple calls at the same time. This happened because of a race between when a member was being rung and when the device state notified the other queue(s) member object of the state change. This patch makes it so when a queue member is being rung it gets added to a global pool of queue members. If that same member is tried again, e.g. from another queue, and it is found to already exist in the pending member container then it will not ring that member. ASTERISK-16115 #close Change-Id: I546dd474776d158c2b6be44205353dee5bac7e48
- Apr 22, 2016
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Richard Mudgett authored
You cannot reference the passed in features struct after calling ast_bridge_impart(). Even if the call fails. Change-Id: I902b88ba0d5d39520e670fb635078a367268ea21
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- Apr 19, 2016
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Joshua Colp authored
This module is used as part of testsuite tests to confirm stuff works. I'm accordingly marking it as core as it is required by those tests. Change-Id: I558e7af7679b22b8ed641d7dd37ee4ca35b11e88
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- Apr 18, 2016
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ibercom authored
ASTERISK-25888 #close Change-Id: I007a2f2dd99823e04fb5be3ff01f02b0a2956117
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- Apr 12, 2016
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Joshua Colp authored
The test_voicemail_notify_endl test checks the end-of-line characters of an email message to confirm that they are consistent. The test wrongfully assumed that reading from the email message into a buffer will always result in more than 1 character being read. This is incorrect. If only 1 character was read the test would go outside of the buffer and access other memory causing a crash. The test now checks to ensure that 2 or more characters are read in ensuring the test stays within the buffer. ASTERISK-25874 #close Change-Id: Ic2c89cea6e90f2c0bc2d8138306ebbffd4f8b710
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Alexei Gradinari authored
If try to move message to Cust1 (number 5) the function 'save_to_folder' tries to create Greeting folder instead of Cust1. This patch fixed it by setting GREETINGS_FOLDER = -1 ASTERISK-24927 #close Change-Id: I03d1a761894bcc2d130ec9b003bbcddc28e25c51
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- Apr 08, 2016
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Alexei Gradinari authored
Sometimes uw-imap function 'mail_fetchbody' returns huge len which then pass to uw-imap function 'rfc822_base64'. uw-imap tries to allocate huge memory and abort() on fail. This patch check the len. If the len more than max size (128 Mbytes) log error. This patch also set variables len, newlen to avoid uninizialezed len. This patch also check pointer returned by rfc822_base64. ASTERISK-25899 #close Change-Id: I4a0e7d655f11abef6a5224e2169df6d5c1f1caca
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