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  1. Dec 05, 2022
  2. Nov 25, 2022
  3. Nov 24, 2022
  4. Nov 21, 2022
  5. Nov 17, 2022
    • Grzegorz Sluja's avatar
      Fix two issues found in flash_spec 'etsi' tests · 8468314d
      Grzegorz Sluja authored and Yalu Zhang's avatar Yalu Zhang committed
      - R0. If more than one account is registered, and there has another incoming call(ringing) to other accounts,
        it will be rejected as well when the ongoing one doing R0. (A, B registered on DUT; A<=>C(ongoing call);
        D=>B(ringing); E=>A(ringing,cw); A press R0 then both D and E be rejected)
      - 3-way conference back to 2-way call, then performing R1 will lead to a crash
      8468314d
  6. Nov 11, 2022
  7. Nov 09, 2022
    • Grzegorz Sluja's avatar
      Handle R key differently based on the 'flash_spec' configuration · 4f7afba3
      Grzegorz Sluja authored and Yalu Zhang's avatar Yalu Zhang committed
      "uk"   - the default config which support flash-hook (R) only triggering call waiting and 3-way conference.
               R4 and R5 are for attended and unattended call transfer respectively with a timer.
      "etsi" - Using R0, R1, R2, to trigger different ways of handling call waiting. R3 for 3-way conference.
               R4 and R5 are for attended and unattended call transfer respectively without a timer.
      4f7afba3
  8. Oct 25, 2022
  9. Oct 21, 2022
  10. Oct 14, 2022
    • Grzegorz Sluja's avatar
      Fix some regressions caused by unattended call transfer · cbdc33e7
      Grzegorz Sluja authored and Yalu Zhang's avatar Yalu Zhang committed
      - The issue about TELCHAN stuck after call hold/unhold
      - Asterisk crashes when call transfer is provided in an invalid scenario: Transferor calls to Transferee,
        then Transferor calls to Transfer Target, i.e. trying to let the caller do the transfer.
      cbdc33e7
  11. Oct 07, 2022
  12. Oct 04, 2022
  13. Sep 14, 2022
  14. Aug 30, 2022
  15. Aug 19, 2022
  16. Aug 04, 2022
  17. Aug 03, 2022
  18. Aug 01, 2022
  19. Jul 08, 2022
  20. Jun 28, 2022
    • Grzegorz Sluja's avatar
      Fix call scenario when the CALL_REJECT is received for internal call · c6852c75
      Grzegorz Sluja authored and Yalu Zhang's avatar Yalu Zhang committed
      When the internal call "0000" is proceeded from any of DECT handset, busy tone is heared since we always use
      extension_id=0 for the first outgoing call and the call is directed to the same extension_id = 0. In this
      case CALL_REJECT is received by asterisk, but connection is not closed due to another channel_state value.
      Fix it so that connection is properly closed in this case.
      c6852c75
  21. Jun 23, 2022
  22. Jun 21, 2022
  23. Jun 20, 2022
  24. Jun 14, 2022
  25. Jun 09, 2022
  26. Jun 03, 2022
    • Grzegorz Sluja's avatar
      The commit includes lot of fixes for call waiting and 3 way call · dd175a63
      Grzegorz Sluja authored and Yalu Zhang's avatar Yalu Zhang committed
      - Call waiting is enabled/disabled now per feature_set. Each line has the feature_set defined and each
        provider (pjsip endpoint) has line selected. From now on call waiting status can be defined in uci
        config and changed by feature code, as a result corresponding feature set or endpoint cw status will
        be changed
      - Rename some functions and variables which had misleading names
      - Add 5s beep timer indicating incoming call waiting
      - Fix 20s timeout when there is already another call in progress
      - Support call waiting/3 way call for DECT
      - Implement "exceed call count" checking for line/extension/all
      dd175a63
  27. May 31, 2022
  28. May 12, 2022
  29. Apr 26, 2022
    • Wenpeng Song's avatar
      Fix a bug that two call progress tones are being played simultaneously · dcc16df9
      Wenpeng Song authored and Yalu Zhang's avatar Yalu Zhang committed
      There are two ways to play tones, 1) by platform API; 2) by asterisk.
      The ongoing tone will be stopped when a new tone is about to start
      if both tones are played by platform API.
      But if the current tone is played by platform API and the new tone is about
      to be played by asterisk, the existing tone must be stopped explicitly.
      dcc16df9
  30. Apr 07, 2022
  31. Apr 04, 2022
  32. Mar 22, 2022
  33. Mar 18, 2022
  34. Mar 10, 2022
  35. Mar 09, 2022
  36. Mar 06, 2022
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