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* Asterisk -- An open source telephony toolkit.
* Copyright (C) 1999 - 2005, Digium, Inc.
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*
* This file is the implementation of Agents modules.
* It is a dynamic module that is loaded by Asterisk.
* \par See also
* \arg \ref Config_agent
*
* \ingroup channel_drivers
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#include <errno.h>
#include <unistd.h>
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#include <sys/socket.h>
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#include <stdlib.h>
#include <fcntl.h>
#include <netdb.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
#include <sys/signal.h>
#include "asterisk.h"
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#include "asterisk/lock.h"
#include "asterisk/channel.h"
#include "asterisk/config.h"
#include "asterisk/logger.h"
#include "asterisk/module.h"
#include "asterisk/pbx.h"
#include "asterisk/options.h"
#include "asterisk/lock.h"
#include "asterisk/sched.h"
#include "asterisk/io.h"
#include "asterisk/rtp.h"
#include "asterisk/acl.h"
#include "asterisk/callerid.h"
#include "asterisk/file.h"
#include "asterisk/cli.h"
#include "asterisk/app.h"
#include "asterisk/musiconhold.h"
#include "asterisk/manager.h"
#include "asterisk/features.h"
#include "asterisk/utils.h"
#include "asterisk/causes.h"
#include "asterisk/astdb.h"
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#include "asterisk/devicestate.h"
static const char desc[] = "Agent Proxy Channel";
static const char channeltype[] = "Agent";
static const char tdesc[] = "Call Agent Proxy Channel";
static const char config[] = "agents.conf";
static const char app[] = "AgentLogin";
static const char app2[] = "AgentCallbackLogin";
static const char app3[] = "AgentMonitorOutgoing";
static const char synopsis[] = "Call agent login";
static const char synopsis2[] = "Call agent callback login";
static const char synopsis3[] = "Record agent's outgoing call";
static const char descrip[] =
"Asks the agent to login to the system. Always returns -1. While\n"
"logged in, the agent can receive calls and will hear a 'beep'\n"
"when a new call comes in. The agent can dump the call by pressing\n"
"the star key.\n"
"The option string may contain zero or more of the following characters:\n"
" 's' -- silent login - do not announce the login ok segment after agent logged in/off\n";
static const char descrip2[] =
" AgentCallbackLogin([AgentNo][|[options][|[exten]@context]]):\n"
"Asks the agent to login to the system with callback.\n"
"The agent's callback extension is called (optionally with the specified\n"
"context).\n"
"The option string may contain zero or more of the following characters:\n"
" 's' -- silent login - do not announce the login ok segment agent logged in/off\n";
static const char descrip3[] =
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" AgentMonitorOutgoing([options]):\n"
"Tries to figure out the id of the agent who is placing outgoing call based on\n"
"comparision of the callerid of the current interface and the global variable \n"
"placed by the AgentCallbackLogin application. That's why it should be used only\n"
"with the AgentCallbackLogin app. Uses the monitoring functions in chan_agent \n"
"instead of Monitor application. That have to be configured in the agents.conf file.\n"
"\nReturn value:\n"
"Normally the app returns 0 unless the options are passed. Also if the callerid or\n"
"the agentid are not specified it'll look for n+101 priority.\n"
"\nOptions:\n"
" 'd' - make the app return -1 if there is an error condition and there is\n"
" no extension n+101\n"
" 'c' - change the CDR so that the source of the call is 'Agent/agent_id'\n"
" 'n' - don't generate the warnings when there is no callerid or the\n"
" agentid is not known.\n"
" It's handy if you want to have one context for agent and non-agent calls.\n";
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static const char mandescr_agents[] =
"Description: Will list info about all possible agents.\n"
"Variables: NONE\n";
static const char mandescr_agent_logoff[] =
"Description: Sets an agent as no longer logged in.\n"
"Variables: (Names marked with * are required)\n"
" *Agent: Agent ID of the agent to log off\n"
" Soft: Set to 'true' to not hangup existing calls\n";
static const char mandescr_agent_callback_login[] =
"Description: Sets an agent as logged in with callback.\n"
"Variables: (Names marked with * are required)\n"
" *Agent: Agent ID of the agent to login\n"
" *Extension: Extension to use for callback\n"
" Context: Context to use for callback\n"
" AckCall: Set to 'true' to require an acknowledgement by '#' when agent is called back\n"
" WrapupTime: the minimum amount of time after disconnecting before the caller can receive a new call\n";
#define AST_MAX_AGENT 80 /**< Agent ID or Password max length */
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#define AST_MAX_BUF 256
#define AST_MAX_FILENAME_LEN 256
/** Persistent Agents astdb family */
static const char pa_family[] = "/Agents";
/** The maximum lengh of each persistent member agent database entry */
/** queues.conf [general] option */
static int persistent_agents = 0;
static void dump_agents(void);
static int maxlogintries = 3;
static char agentgoodbye[AST_MAX_FILENAME_LEN] = "vm-goodbye";
AST_MUTEX_DEFINE_STATIC(usecnt_lock);
/* Protect the interface list (of pvt's) */
AST_MUTEX_DEFINE_STATIC(agentlock);
static int recordagentcalls = 0;
static char recordformat[AST_MAX_BUF] = "";
static char recordformatext[AST_MAX_BUF] = "";
static char urlprefix[AST_MAX_BUF] = "";
static char savecallsin[AST_MAX_BUF] = "";
static char beep[AST_MAX_BUF] = "beep";
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#define GETAGENTBYCALLERID "AGENTBYCALLERID"
/**
* Structure representing an agent.
*/
struct agent_pvt {
ast_mutex_t lock; /**< Channel private lock */
int dead; /**< Poised for destruction? */
int pending; /**< Not a real agent -- just pending a match */
int abouttograb; /**< About to grab */
int autologoff; /**< Auto timeout time */
int ackcall; /**< ackcall */
time_t loginstart; /**< When agent first logged in (0 when logged off) */
time_t start; /**< When call started */
struct timeval lastdisc; /**< When last disconnected */
int wrapuptime; /**< Wrapup time in ms */
ast_group_t group; /**< Group memberships */
int acknowledged; /**< Acknowledged */
char moh[80]; /**< Which music on hold */
char agent[AST_MAX_AGENT]; /**< Agent ID */
char password[AST_MAX_AGENT]; /**< Password for Agent login */
ast_mutex_t app_lock; /**< Synchronization between owning applications */
volatile pthread_t owning_app; /**< Owning application thread id */
volatile int app_sleep_cond; /**< Sleep condition for the login app */
struct ast_channel *owner; /**< Agent */
char loginchan[80]; /**< channel they logged in from */
char logincallerid[80]; /**< Caller ID they had when they logged in */
struct ast_channel *chan; /**< Channel we use */
struct agent_pvt *next; /**< Next Agent in the linked list. */
};
static struct agent_pvt *agents = NULL; /**< Holds the list of agents (loaded form agents.conf). */
#define CHECK_FORMATS(ast, p) do { \
if (p->chan) {\
if (ast->nativeformats != p->chan->nativeformats) { \
ast_log(LOG_DEBUG, "Native formats changing from %d to %d\n", ast->nativeformats, p->chan->nativeformats); \
/* Native formats changed, reset things */ \
ast->nativeformats = p->chan->nativeformats; \
ast_log(LOG_DEBUG, "Resetting read to %d and write to %d\n", ast->readformat, ast->writeformat);\
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ast_set_read_format(ast, ast->readformat); \
ast_set_write_format(ast, ast->writeformat); \
if (p->chan->readformat != ast->rawreadformat) \
ast_set_read_format(p->chan, ast->rawreadformat); \
if (p->chan->writeformat != ast->rawwriteformat) \
ast_set_write_format(p->chan, ast->rawwriteformat); \
/* Cleanup moves all the relevant FD's from the 2nd to the first, but retains things
properly for a timingfd XXX This might need more work if agents were logged in as agents or other
totally impractical combinations XXX */
#define CLEANUP(ast, p) do { \
int x; \
if (p->chan) { \
for (x=0;x<AST_MAX_FDS;x++) {\
if (x != AST_MAX_FDS - 2) \
ast->fds[x] = p->chan->fds[x]; \
} \
ast->fds[AST_MAX_FDS - 3] = p->chan->fds[AST_MAX_FDS - 2]; \
static struct ast_channel *agent_request(const char *type, int format, void *data, int *cause);
static int agent_devicestate(void *data);
static int agent_digit(struct ast_channel *ast, char digit);
static int agent_call(struct ast_channel *ast, char *dest, int timeout);
static int agent_hangup(struct ast_channel *ast);
static int agent_answer(struct ast_channel *ast);
static struct ast_frame *agent_read(struct ast_channel *ast);
static int agent_write(struct ast_channel *ast, struct ast_frame *f);
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static int agent_sendhtml(struct ast_channel *ast, int subclass, const char *data, int datalen);
static int agent_sendtext(struct ast_channel *ast, const char *text);
static int agent_indicate(struct ast_channel *ast, int condition);
static int agent_fixup(struct ast_channel *oldchan, struct ast_channel *newchan);
static struct ast_channel *agent_bridgedchannel(struct ast_channel *chan, struct ast_channel *bridge);
static const struct ast_channel_tech agent_tech = {
.type = channeltype,
.description = tdesc,
.capabilities = -1,
.requester = agent_request,
.devicestate = agent_devicestate,
.send_digit = agent_digit,
.call = agent_call,
.hangup = agent_hangup,
.answer = agent_answer,
.read = agent_read,
.write = agent_write,
.send_html = agent_sendhtml,
.send_text = agent_sendtext,
.exception = agent_read,
.indicate = agent_indicate,
.fixup = agent_fixup,
.bridged_channel = agent_bridgedchannel,
};
/**
* Unlink (that is, take outside of the linked list) an agent.
*
* @param agent Agent to be unlinked.
*/
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static void agent_unlink(struct agent_pvt *agent)
{
struct agent_pvt *p, *prev;
prev = NULL;
p = agents;
// Iterate over all agents looking for the one.
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while(p) {
if (p == agent) {
// Once it wal found, check if it is the first one.
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if (prev)
// If it is not, tell the previous agent that the next one is the next one of the current (jumping the current).
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prev->next = agent->next;
else
// If it is the first one, just change the general pointer to point to the second one.
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agents = agent->next;
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break;
}
prev = p;
p = p->next;
}
}
/**
* Adds an agent to the global list of agents.
*
* @param agent A string with the username, password and real name of an agent. As defined in agents.conf. Example: "13,169,John Smith"
* @param pending If it is pending or not.
* @return The just created agent.
* @sa agent_pvt, agents.
*/
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static struct agent_pvt *add_agent(char *agent, int pending)
int argc;
char *argv[3];
char *args;
char *password = NULL;
char *name = NULL;
char *agt = NULL;
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struct agent_pvt *p, *prev;
args = ast_strdupa(agent);
// Extract username (agt), password and name from agent (args).
if ((argc = ast_app_separate_args(args, ',', argv, sizeof(argv) / sizeof(argv[0])))) {
agt = argv[0];
if (argc > 1) {
password = argv[1];
while (*password && *password < 33) password++;
}
if (argc > 2) {
name = argv[2];
while (*name && *name < 33) name++;
}
} else {
ast_log(LOG_WARNING, "A blank agent line!\n");
// Are we searching for the agent here ? to see if it exists already ?
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prev=NULL;
if (!pending && !strcmp(p->agent, agt))
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prev = p;
p = malloc(sizeof(struct agent_pvt));
if (p) {
memset(p, 0, sizeof(struct agent_pvt));
ast_copy_string(p->agent, agt, sizeof(p->agent));
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ast_mutex_init(&p->lock);
ast_mutex_init(&p->app_lock);
p->group = group;
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p->pending = pending;
p->next = NULL;
if (prev)
prev->next = p;
else
agents = p;
} else {
return NULL;
ast_copy_string(p->password, password ? password : "", sizeof(p->password));
ast_copy_string(p->name, name ? name : "", sizeof(p->name));
ast_copy_string(p->moh, moh, sizeof(p->moh));
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/* If someone reduces the wrapuptime and reloads, we want it
* to change the wrapuptime immediately on all calls */
if (p->wrapuptime > wrapuptime) {
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struct timeval now = ast_tvnow();
/* XXX check what is this exactly */
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/* We won't be pedantic and check the tv_usec val */
if (p->lastdisc.tv_sec > (now.tv_sec + wrapuptime/1000)) {
p->lastdisc.tv_sec = now.tv_sec + wrapuptime/1000;
p->lastdisc.tv_usec = now.tv_usec;
}
}
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if (pending)
p->dead = 1;
else
p->dead = 0;
return p;
/**
* Deletes an agent after doing some clean up.
* Further documentation: How safe is this function ? What state should the agent be to be cleaned.
* @param p Agent to be deleted.
* @returns Always 0.
*/
static int agent_cleanup(struct agent_pvt *p)
{
struct ast_channel *chan = p->owner;
p->owner = NULL;
chan->tech_pvt = NULL;
p->app_sleep_cond = 1;
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_mutex_unlock(&p->app_lock);
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if (p->dead) {
ast_mutex_destroy(&p->lock);
ast_mutex_destroy(&p->app_lock);
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}
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static int check_availability(struct agent_pvt *newlyavailable, int needlock);
static int agent_answer(struct ast_channel *ast)
{
ast_log(LOG_WARNING, "Huh? Agent is being asked to answer?\n");
return -1;
}
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static int __agent_start_monitoring(struct ast_channel *ast, struct agent_pvt *p, int needlock)
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{
char tmp[AST_MAX_BUF],tmp2[AST_MAX_BUF], *pointer;
char filename[AST_MAX_BUF];
int res = -1;
if (!p)
return -1;
if (!ast->monitor) {
snprintf(filename, sizeof(filename), "agent-%s-%s",p->agent, ast->uniqueid);
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/* substitute . for - */
if ((pointer = strchr(filename, '.')))
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*pointer = '-';
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snprintf(tmp, sizeof(tmp), "%s%s",savecallsin ? savecallsin : "", filename);
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ast_monitor_start(ast, recordformat, tmp, needlock);
ast_monitor_setjoinfiles(ast, 1);
snprintf(tmp2, sizeof(tmp2), "%s%s.%s", urlprefix ? urlprefix : "", filename, recordformatext);
#if 0
ast_verbose("name is %s, link is %s\n",tmp, tmp2);
#endif
if (!ast->cdr)
ast->cdr = ast_cdr_alloc();
ast_cdr_setuserfield(ast, tmp2);
res = 0;
} else
ast_log(LOG_ERROR, "Recording already started on that call.\n");
return res;
}
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static int agent_start_monitoring(struct ast_channel *ast, int needlock)
{
return __agent_start_monitoring(ast, ast->tech_pvt, needlock);
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}
static struct ast_frame *agent_read(struct ast_channel *ast)
struct agent_pvt *p = ast->tech_pvt;
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static struct ast_frame null_frame = { AST_FRAME_NULL, };
static struct ast_frame answer_frame = { AST_FRAME_CONTROL, AST_CONTROL_ANSWER };
ast_mutex_lock(&p->lock);
ast_copy_flags(p->chan, ast, AST_FLAG_EXCEPTION);
if (ast->fdno == AST_MAX_FDS - 3)
p->chan->fdno = AST_MAX_FDS - 2;
else
p->chan->fdno = ast->fdno;
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f = &null_frame;
/* If there's a channel, hang it up (if it's on a callback) make it NULL */
if (p->chan) {
/* Note that we don't hangup if it's not a callback because Asterisk will do it
for us when the PBX instance that called login finishes */
if (p->chan)
ast_log(LOG_DEBUG, "Bridge on '%s' being cleared (2)\n", p->chan->name);
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if (p->wrapuptime && p->acknowledged)
p->lastdisc = ast_tvadd(ast_tvnow(), ast_samp2tv(p->wrapuptime, 1000));
}
} else {
/* if acknowledgement is not required, and the channel is up, we may have missed
an AST_CONTROL_ANSWER (if there was one), so mark the call acknowledged anyway */
if (!p->ackcall && !p->acknowledged && p->chan && (p->chan->_state == AST_STATE_UP))
p->acknowledged = 1;
switch (f->frametype) {
case AST_FRAME_CONTROL:
if (f->subclass == AST_CONTROL_ANSWER) {
if (p->ackcall) {
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "%s answered, waiting for '#' to acknowledge\n", p->chan->name);
/* Don't pass answer along */
ast_frfree(f);
f = &null_frame;
} else {
p->acknowledged = 1;
/* Use the builtin answer frame for the
recording start check below. */
ast_frfree(f);
f = &answer_frame;
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}
}
break;
case AST_FRAME_DTMF:
if (!p->acknowledged && (f->subclass == '#')) {
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "%s acknowledged\n", p->chan->name);
p->acknowledged = 1;
ast_frfree(f);
f = &answer_frame;
} else if (f->subclass == '*') {
/* terminates call */
ast_frfree(f);
f = NULL;
}
break;
case AST_FRAME_VOICE:
/* don't pass voice until the call is acknowledged */
if (!p->acknowledged) {
ast_frfree(f);
f = &null_frame;
}
break;
}
}
if (p->chan && !p->chan->_bridge) {
if (strcasecmp(p->chan->type, "Local")) {
p->chan->_bridge = ast;
if (p->chan)
ast_log(LOG_DEBUG, "Bridge on '%s' being set to '%s' (3)\n", p->chan->name, p->chan->_bridge->name);
}
}
ast_mutex_unlock(&p->lock);
if (recordagentcalls && f == &answer_frame)
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agent_start_monitoring(ast,0);
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static int agent_sendhtml(struct ast_channel *ast, int subclass, const char *data, int datalen)
struct agent_pvt *p = ast->tech_pvt;
int res = -1;
ast_mutex_lock(&p->lock);
if (p->chan)
res = ast_channel_sendhtml(p->chan, subclass, data, datalen);
ast_mutex_unlock(&p->lock);
return res;
}
static int agent_sendtext(struct ast_channel *ast, const char *text)
{
struct agent_pvt *p = ast->tech_pvt;
int res = -1;
ast_mutex_lock(&p->lock);
if (p->chan)
res = ast_sendtext(p->chan, text);
ast_mutex_unlock(&p->lock);
return res;
}
static int agent_write(struct ast_channel *ast, struct ast_frame *f)
{
struct agent_pvt *p = ast->tech_pvt;
ast_mutex_lock(&p->lock);
res = ast_write(p->chan, f);
} else {
ast_log(LOG_DEBUG, "Dropping one incompatible voice frame on '%s' to '%s'\n", ast->name, p->chan->name);
res = 0;
}
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res = 0;
ast_mutex_unlock(&p->lock);
static int agent_fixup(struct ast_channel *oldchan, struct ast_channel *newchan)
struct agent_pvt *p = newchan->tech_pvt;
ast_mutex_lock(&p->lock);
if (p->owner != oldchan) {
ast_log(LOG_WARNING, "old channel wasn't %p but was %p\n", oldchan, p->owner);
ast_mutex_unlock(&p->lock);
ast_mutex_unlock(&p->lock);
return 0;
}
static int agent_indicate(struct ast_channel *ast, int condition)
{
struct agent_pvt *p = ast->tech_pvt;
ast_mutex_lock(&p->lock);
if (p->chan)
res = ast_indicate(p->chan, condition);
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else
res = 0;
ast_mutex_unlock(&p->lock);
return res;
}
static int agent_digit(struct ast_channel *ast, char digit)
{
struct agent_pvt *p = ast->tech_pvt;
ast_mutex_lock(&p->lock);
res = p->chan->tech->send_digit(p->chan, digit);
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else
res = 0;
ast_mutex_unlock(&p->lock);
return res;
}
static int agent_call(struct ast_channel *ast, char *dest, int timeout)
{
struct agent_pvt *p = ast->tech_pvt;
ast_mutex_lock(&p->lock);
p->acknowledged = 0;
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if (!p->chan) {
if (p->pending) {
ast_log(LOG_DEBUG, "Pretending to dial on pending agent\n");
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res = 0;
} else {
ast_log(LOG_NOTICE, "Whoa, they hung up between alloc and call... what are the odds of that?\n");
res = -1;
}
ast_mutex_unlock(&p->lock);
if (newstate)
ast_setstate(ast, newstate);
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return res;
} else if (!ast_strlen_zero(p->loginchan)) {
/* Call on this agent */
if (option_verbose > 2)
ast_verbose(VERBOSE_PREFIX_3 "outgoing agentcall, to agent '%s', on '%s'\n", p->agent, p->chan->name);
if (p->chan->cid.cid_num)
free(p->chan->cid.cid_num);
if (ast->cid.cid_num)
p->chan->cid.cid_num = strdup(ast->cid.cid_num);
p->chan->cid.cid_num = NULL;
if (p->chan->cid.cid_name)
free(p->chan->cid.cid_name);
if (ast->cid.cid_name)
p->chan->cid.cid_name = strdup(ast->cid.cid_name);
else
p->chan->cid.cid_name = NULL;
ast_channel_inherit_variables(ast, p->chan);
res = ast_call(p->chan, p->loginchan, 0);
CLEANUP(ast,p);
ast_mutex_unlock(&p->lock);
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}
ast_verbose( VERBOSE_PREFIX_3 "agent_call, call to agent '%s' call on '%s'\n", p->agent, p->chan->name);
ast_log( LOG_DEBUG, "Playing beep, lang '%s'\n", p->chan->language);
res = ast_streamfile(p->chan, beep, p->chan->language);
ast_log( LOG_DEBUG, "Played beep, result '%d'\n", res);
if (!res) {
ast_log( LOG_DEBUG, "Waited for stream, result '%d'\n", res);
}
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res = ast_set_read_format(p->chan, ast_best_codec(p->chan->nativeformats));
ast_log( LOG_DEBUG, "Set read format, result '%d'\n", res);
ast_log(LOG_WARNING, "Unable to set read format to %s\n", ast_getformatname(ast_best_codec(p->chan->nativeformats)));
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} else {
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ast_set_write_format(p->chan, ast_best_codec(p->chan->nativeformats));
ast_log( LOG_DEBUG, "Set write format, result '%d'\n", res);
ast_log(LOG_WARNING, "Unable to set write format to %s\n", ast_getformatname(ast_best_codec(p->chan->nativeformats)));
/* Call is immediately up, or might need ack */
if (p->ackcall > 1)
if (recordagentcalls)
agent_start_monitoring(ast,0);
p->acknowledged = 1;
}
res = 0;
ast_mutex_unlock(&p->lock);
if (newstate)
ast_setstate(ast, newstate);
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/* store/clear the global variable that stores agentid based on the callerid */
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static void set_agentbycallerid(const char *callerid, const char *agent)
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{
char buf[AST_MAX_BUF];
/* if there is no Caller ID, nothing to do */
if (ast_strlen_zero(callerid))
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return;
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snprintf(buf, sizeof(buf), "%s_%s",GETAGENTBYCALLERID, callerid);
pbx_builtin_setvar_helper(NULL, buf, agent);
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}
static int agent_hangup(struct ast_channel *ast)
{
struct agent_pvt *p = ast->tech_pvt;
ast_mutex_lock(&p->lock);
ast->tech_pvt = NULL;
p->acknowledged = 0;
/* if they really are hung up then set start to 0 so the test
* later if we're called on an already downed channel
* doesn't cause an agent to be logged out like when
* agent_request() is followed immediately by agent_hangup()
* as in apps/app_chanisavail.c:chanavail_exec()
*/
ast_mutex_lock(&usecnt_lock);
usecnt--;
ast_mutex_unlock(&usecnt_lock);
ast_log(LOG_DEBUG, "Hangup called for state %s\n", ast_state2str(ast->_state));
if (p->start && (ast->_state != AST_STATE_UP)) {
p->start = 0;
} else if (ast->_state == AST_STATE_RESERVED) {
howlong = 0;
} else
p->start = 0;
/* If they're dead, go ahead and hang up on the agent now */
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if (p->wrapuptime)
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p->lastdisc = ast_tvadd(ast_tvnow(), ast_samp2tv(p->wrapuptime, 1000));
else
p->lastdisc = ast_tv(0,0);
if (p->chan) {
/* Recognize the hangup and pass it along immediately */
ast_hangup(p->chan);
p->chan = NULL;
}
ast_log(LOG_DEBUG, "Hungup, howlong is %d, autologoff is %d\n", howlong, p->autologoff);
if (howlong && p->autologoff && (howlong > p->autologoff)) {
char agent[AST_MAX_AGENT] = "";
long logintime = time(NULL) - p->loginstart;
p->loginstart = 0;
ast_log(LOG_NOTICE, "Agent '%s' didn't answer/confirm within %d seconds (waited %d)\n", p->name, p->autologoff, howlong);
manager_event(EVENT_FLAG_AGENT, "Agentcallbacklogoff",
"Agent: %s\r\n"
"Loginchan: %s\r\n"
"Logintime: %ld\r\n"
"Reason: Autologoff\r\n"
"Uniqueid: %s\r\n",
p->agent, p->loginchan, logintime, ast->uniqueid);
snprintf(agent, sizeof(agent), "Agent/%s", p->agent);
ast_queue_log("NONE", ast->uniqueid, agent, "AGENTCALLBACKLOGOFF", "%s|%ld|%s", p->loginchan, logintime, "Autologoff");
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set_agentbycallerid(p->logincallerid, NULL);
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p->logincallerid[0] = '\0';
ast_mutex_lock(&p->chan->lock);
ast_mutex_unlock(&p->chan->lock);
ast_mutex_lock(&p->chan->lock);
ast_moh_start(p->chan, p->moh);
ast_mutex_unlock(&p->chan->lock);
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}
ast_mutex_unlock(&p->lock);
ast_device_state_changed("Agent/%s", p->agent);
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if (p->pending) {
ast_mutex_lock(&agentlock);
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agent_unlink(p);
ast_mutex_unlock(&agentlock);
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}
if (p->abouttograb) {
/* Let the "about to grab" thread know this isn't valid anymore, and let it
kill it later */
p->abouttograb = 0;
} else if (p->dead) {
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ast_mutex_destroy(&p->lock);
ast_mutex_destroy(&p->app_lock);
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free(p);
} else {
if (p->chan) {
/* Not dead -- check availability now */
ast_mutex_lock(&p->lock);
/* Store last disconnect time */
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p->lastdisc = ast_tvnow();
ast_mutex_unlock(&p->lock);
}
/* Release ownership of the agent to other threads (presumably running the login app). */
ast_mutex_unlock(&p->app_lock);
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}
static int agent_cont_sleep( void *data )
{
struct agent_pvt *p;
int res;
p = (struct agent_pvt *)data;
ast_mutex_lock(&p->lock);
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if (ast_tvdiff_ms(ast_tvnow(), p->lastdisc) > p->wrapuptime)
ast_mutex_unlock(&p->lock);
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#if 0
if( !res )
ast_log( LOG_DEBUG, "agent_cont_sleep() returning %d\n", res );
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#endif
static int agent_ack_sleep( void *data )
{
struct agent_pvt *p;
int to = 1000;
/* Wait a second and look for something */
p = (struct agent_pvt *)data;
if (p->chan) {
for(;;) {
to = ast_waitfor(p->chan, to);
if (to < 0) {
res = -1;
break;
}
if (!to) {
res = 0;
break;
}
f = ast_read(p->chan);
if (!f) {
res = -1;
break;
}
if (f->frametype == AST_FRAME_DTMF)
res = f->subclass;
else
res = 0;
ast_frfree(f);
ast_mutex_lock(&p->lock);
ast_mutex_unlock(&p->lock);
res = 0;
break;
} else if (res == '#') {
ast_mutex_unlock(&p->lock);
break;
}
ast_mutex_unlock(&p->lock);
res = 0;
}
} else
res = -1;
return res;
}
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static struct ast_channel *agent_bridgedchannel(struct ast_channel *chan, struct ast_channel *bridge)
{
struct agent_pvt *p;
struct ast_channel *ret=NULL;
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p = bridge->tech_pvt;
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if (chan == p->chan)
ret = bridge->_bridge;
else if (chan == bridge->_bridge)
ret = p->chan;
if (option_debug)
ast_log(LOG_DEBUG, "Asked for bridged channel on '%s'/'%s', returning '%s'\n", chan->name, bridge->name, ret ? ret->name : "<none>");
return ret;
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}
/*--- agent_new: Create new agent channel ---*/
static struct ast_channel *agent_new(struct agent_pvt *p, int state)
{
struct ast_channel *tmp;
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#if 0
if (!p->chan) {
ast_log(LOG_WARNING, "No channel? :(\n");
return NULL;
}
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#endif
tmp->tech = &agent_tech;
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if (p->chan) {
tmp->nativeformats = p->chan->nativeformats;
tmp->writeformat = p->chan->writeformat;
tmp->rawwriteformat = p->chan->writeformat;
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tmp->readformat = p->chan->readformat;
tmp->rawreadformat = p->chan->readformat;
ast_copy_string(tmp->language, p->chan->language, sizeof(tmp->language));
ast_copy_string(tmp->context, p->chan->context, sizeof(tmp->context));
ast_copy_string(tmp->exten, p->chan->exten, sizeof(tmp->exten));
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} else {
tmp->nativeformats = AST_FORMAT_SLINEAR;
tmp->writeformat = AST_FORMAT_SLINEAR;
tmp->rawwriteformat = AST_FORMAT_SLINEAR;
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tmp->readformat = AST_FORMAT_SLINEAR;
tmp->rawreadformat = AST_FORMAT_SLINEAR;
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}
if (p->pending)
snprintf(tmp->name, sizeof(tmp->name), "Agent/P%s-%d", p->agent, rand() & 0xffff);
else
snprintf(tmp->name, sizeof(tmp->name), "Agent/%s", p->agent);
tmp->type = channeltype;
tmp->tech_pvt = p;
ast_mutex_lock(&usecnt_lock);
ast_mutex_unlock(&usecnt_lock);
/* Wake up and wait for other applications (by definition the login app)
* to release this channel). Takes ownership of the agent channel
* to this thread only.
* For signalling the other thread, ast_queue_frame is used until we
* can safely use signals for this purpose. The pselect() needs to be
* implemented in the kernel for this.
*/
p->app_sleep_cond = 0;
if( ast_mutex_trylock(&p->app_lock) )
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ast_queue_frame(p->chan, &null_frame);
ast_mutex_unlock(&p->lock); /* For other thread to read the condition. */
ast_mutex_lock(&p->app_lock);
ast_mutex_lock(&p->lock);
if( !p->chan )
{
ast_log(LOG_WARNING, "Agent disconnected while we were connecting the call\n");
p->owner = NULL;
tmp->tech_pvt = NULL;
p->app_sleep_cond = 1;
ast_channel_free( tmp );
ast_mutex_unlock(&p->lock); /* For other thread to read the condition. */
ast_mutex_unlock(&p->app_lock);
}
p->owning_app = pthread_self();
/* After the above step, there should not be any blockers. */
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if (p->chan) {